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weasel.txt
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1995-10-09
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Weasel Version 2.0
------------------
A Game Editor for the Game of Armored Fist (CD ROM Version 1.0).
Copyright 1995 Joseph Mooney. All Rights Reserved.
This program modifies Armored Fist campaign missions. It allows you to
unlock missions which makes it easier to overcome some of the near
impossible scenarios with a minimum of frustration.
Installation:
-------------
Install this software in the same directory as your game program data
files.
For example, put this program in c:\games\fistcd\fistdata if that is
the directory your Armored Fist mission files are in.
Using The Program:
------------------
Use this software to unlock campaign missions.
Start the program by entering the following command at the DOS prompt:
weasel mission.fsg
Campaign mission files have the form mission.fsg where mission is the name
of the mission you wish to edit.
For example, syria1.fsg is the first Certain Fury mission.
To edit this saved game enter the following at the DOS prompt:
weasel syria1.fsg
You can exit from the Weasel program at any time by typing
exit and then pressing the enter key.
I recommend you back up your saved game file before editing it.
All Weasel commands must be followed by the enter key before
they will take effect.
You can get help from inside the Weasel program by entering help or ?.
You can see a list of all the items that you can edit by entering
the get command (by itself, with no parameters).
You can change an item with the set command. For example
"set lock 0" unlocks a locked mission.
You can use = in place of the set command. For example
"lock=0" does the same thing as "set lock 0".
The showAll command will show the lock status of all your campaign
missions.
The unlockAll command unlocks all campaign missions.
All changes are immediately written to the saved game file.
Weasel alters only the data bytes that you tell it to change. All
other data in the file is left untouched.
Frequently Asked Questions:
---------------------------
How can I know if Weasel will work with my version of Armored Fist?
This editor was tested using the latest CD ROM version of Armored Fist.
When you edit a mission file, check the value of the lock field to see if
it is legal. Values of 0 or 1 are legal. Any other value is not -- in this
case you should probably not edit the file.
This program doesn't do much, besides allow me to unlock missions. Why?
You can use the built in mission editor of Armored Fist to change almost
any reasonable game parameter. It seemed redundant to duplicate these
features. However, if there is something the editor does not do that you
would like to see added to the Weasel, please let me know and I shall give
your suggestion my full consideration.
Is there a way to see the name of the file being edited?
Yes. Use the get command with no parameters.
What plans do you have for future versions of Weasel?
If there is sufficient interest in this product, new versions will be
created to edit a variety of popular games. The Weasel is a general
purpose binary file editor, and is easily adapted to edit any file.
My philosophy is that game owners are entitled to enjoy their games
as they see fit. Many games are too difficult for the average gamer
to complete (at least in a reasonable amount of time). The Weasel
attempts to remove this frustration by allowing certain game
parameters to be altered.
Are there Weasels that edit any other games?
Yes. There are versions of the Weasel that edit the following games:
1. Descent (available in the Action Gamers Forum of Compuserve),
2. Armored Fist (in the Gamers forum of Compuserve).
License:
--------
Weasel for Armored Fist. Copyright 1995 Joseph Mooney. All Rights Reserved.
This program is shareware.
You are free to copy and distribute it to others providing:
No fee is charged for use, copying or distribution.
It is not modified in any way.
All files associated with this program are distributed together.
The following files are associated with this program:
weasel.exe -- the executable program file.
weasel.txt -- the instruction manual.
If you have any questions about this program, comments, or you
wish to license it, please contact:
Joseph Mooney
4767 Quito Court
San Diego, CA 92124
CompuServe email address: 71171,3042
(via the internet use: 71171.3042@compuserve.com)
I understand that some will derive more benefit from this program
than others, some will use it more often than others, and so on.
For this reason you may license this software by sending one of the
following amounts, based on the value that you derive from this
program.
$2 - infrequent or one-time user;
$5 - heavy user, or just extraordinarily generous.
Any amount you send will be greatly appreciated.
Thank you for your honesty.
Technical Notes:
----------------
This program was built and tested using the CD ROM version of Armored
Fist(Version 1.0).
It is written in C++, compiled with Borland C++ 4.51.
Disclaimer:
------------------
Joseph Mooney hereby disclaims all warranties relating to this
software, whether express or implied, including without limitation
any implied warranties of merchantability or fitness for a
particular purpose. Joseph Mooney will not be liable for any
special, incidental, consequential, indirect or similar damages
due to loss of data or any other reason, even if Joseph Mooney or
an agent of Joseph Mooney has been advised of the possibility of such
damages. In no event shall Joseph Mooney's liability for any damages
ever exceed the price paid for the license to use software,
regardless of the form of the claim. The person using the
software bears all risk as to the quality and performance of the
software.
Trademarks:
-----------
All specific names included herein are trademarks: Armored Fist, Nova
Logic, CompuServe.
Any trademarks not mentioned here are hypothetically acknowledged.
Revision History
----------------
28aug95 1.0 Descent Version. Initial release.
18sep95 1.1 Descent Version. Added the following enhancements:
Autoload capability.
New commands including (edit, loadCommands, overkill).
New data items including (smartMissiles, megaMissiles,
vulcanAmmo, lives, weaponEnable1, weaponEnable2, difficulty).
Thanks to Brian C. McDonald for providing me information
regarding these items.
06oct95 2.0 Armored Fist. Initial Release.