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PC Action 1996 July
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ssteel.mk1
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1996-04-26
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13KB
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346 lines
!define BLANK ""
c:\steel\s\ssteel\biped.obj : c:\steel\s\cpp\biped.cpp .AUTODEPEND
@c:
cd c:\steel\s\ssteel
*wpp386 ..\cpp\biped.cpp -i=C:\WATCOM\h;c:\steel\s\include -w4 -e25 -zq -od&
-d2 -mf -5r -bt=dos
c:\steel\s\ssteel\bots.obj : c:\steel\s\cpp\bots.cpp .AUTODEPEND
@c:
cd c:\steel\s\ssteel
*wpp386 ..\cpp\bots.cpp -i=C:\WATCOM\h;c:\steel\s\include -w4 -e25 -zq -od &
-d2 -mf -5r -bt=dos
c:\steel\s\ssteel\brief.obj : c:\steel\s\cpp\brief.cpp .AUTODEPEND
@c:
cd c:\steel\s\ssteel
*wpp386 ..\cpp\brief.cpp -i=C:\WATCOM\h;c:\steel\s\include -w4 -e25 -zq -od&
-d2 -mf -5r -bt=dos
c:\steel\s\ssteel\building.obj : c:\steel\s\cpp\building.cpp .AUTODEPEND
@c:
cd c:\steel\s\ssteel
*wpp386 ..\cpp\building.cpp -i=C:\WATCOM\h;c:\steel\s\include -w4 -e25 -zq &
-od -d2 -mf -5r -bt=dos
c:\steel\s\ssteel\chopper.obj : c:\steel\s\cpp\chopper.cpp .AUTODEPEND
@c:
cd c:\steel\s\ssteel
*wpp386 ..\cpp\chopper.cpp -i=C:\WATCOM\h;c:\steel\s\include -w4 -e25 -zq -&
od -d2 -mf -5r -bt=dos
c:\steel\s\ssteel\config.obj : c:\steel\s\cpp\config.cpp .AUTODEPEND
@c:
cd c:\steel\s\ssteel
*wpp386 ..\cpp\config.cpp -i=C:\WATCOM\h;c:\steel\s\include -w4 -e25 -zq -o&
d -d2 -mf -5r -bt=dos
c:\steel\s\ssteel\control.obj : c:\steel\s\cpp\control.cpp .AUTODEPEND
@c:
cd c:\steel\s\ssteel
*wpp386 ..\cpp\control.cpp -i=C:\WATCOM\h;c:\steel\s\include -w4 -e25 -zq -&
od -d2 -mf -5r -bt=dos
c:\steel\s\ssteel\dpmi.obj : c:\steel\s\cpp\dpmi.cpp .AUTODEPEND
@c:
cd c:\steel\s\ssteel
*wpp386 ..\cpp\dpmi.cpp -i=C:\WATCOM\h;c:\steel\s\include -w4 -e25 -zq -od &
-d2 -mf -5r -bt=dos
c:\steel\s\ssteel\ebuild.obj : c:\steel\s\cpp\ebuild.cpp .AUTODEPEND
@c:
cd c:\steel\s\ssteel
*wpp386 ..\cpp\ebuild.cpp -i=C:\WATCOM\h;c:\steel\s\include -w4 -e25 -zq -o&
d -d2 -mf -5r -bt=dos
c:\steel\s\ssteel\ehbuild.obj : c:\steel\s\cpp\ehbuild.cpp .AUTODEPEND
@c:
cd c:\steel\s\ssteel
*wpp386 ..\cpp\ehbuild.cpp -i=C:\WATCOM\h;c:\steel\s\include -w4 -e25 -zq -&
od -d2 -mf -5r -bt=dos
c:\steel\s\ssteel\eject.obj : c:\steel\s\cpp\eject.cpp .AUTODEPEND
@c:
cd c:\steel\s\ssteel
*wpp386 ..\cpp\eject.cpp -i=C:\WATCOM\h;c:\steel\s\include -w4 -e25 -zq -od&
-d2 -mf -5r -bt=dos
c:\steel\s\ssteel\elbuild.obj : c:\steel\s\cpp\elbuild.cpp .AUTODEPEND
@c:
cd c:\steel\s\ssteel
*wpp386 ..\cpp\elbuild.cpp -i=C:\WATCOM\h;c:\steel\s\include -w4 -e25 -zq -&
od -d2 -mf -5r -bt=dos
c:\steel\s\ssteel\eturret.obj : c:\steel\s\cpp\eturret.cpp .AUTODEPEND
@c:
cd c:\steel\s\ssteel
*wpp386 ..\cpp\eturret.cpp -i=C:\WATCOM\h;c:\steel\s\include -w4 -e25 -zq -&
od -d2 -mf -5r -bt=dos
c:\steel\s\ssteel\extras.obj : c:\steel\s\cpp\extras.cpp .AUTODEPEND
@c:
cd c:\steel\s\ssteel
*wpp386 ..\cpp\extras.cpp -i=C:\WATCOM\h;c:\steel\s\include -w4 -e25 -zq -o&
d -d2 -mf -5r -bt=dos
c:\steel\s\ssteel\fighter1.obj : c:\steel\s\cpp\fighter1.cpp .AUTODEPEND
@c:
cd c:\steel\s\ssteel
*wpp386 ..\cpp\fighter1.cpp -i=C:\WATCOM\h;c:\steel\s\include -w4 -e25 -zq &
-od -d2 -mf -5r -bt=dos
c:\steel\s\ssteel\gameobj.obj : c:\steel\s\cpp\gameobj.cpp .AUTODEPEND
@c:
cd c:\steel\s\ssteel
*wpp386 ..\cpp\gameobj.cpp -i=C:\WATCOM\h;c:\steel\s\include -w4 -e25 -zq -&
od -d2 -mf -5r -bt=dos
c:\steel\s\ssteel\gui.obj : c:\steel\s\cpp\gui.cpp .AUTODEPEND
@c:
cd c:\steel\s\ssteel
*wpp386 ..\cpp\gui.cpp -i=C:\WATCOM\h;c:\steel\s\include -w4 -e25 -zq -od -&
d2 -mf -5r -bt=dos
c:\steel\s\ssteel\hexaped.obj : c:\steel\s\cpp\hexaped.cpp .AUTODEPEND
@c:
cd c:\steel\s\ssteel
*wpp386 ..\cpp\hexaped.cpp -i=C:\WATCOM\h;c:\steel\s\include -w4 -e25 -zq -&
od -d2 -mf -5r -bt=dos
c:\steel\s\ssteel\hk.obj : c:\steel\s\cpp\hk.cpp .AUTODEPEND
@c:
cd c:\steel\s\ssteel
*wpp386 ..\cpp\hk.cpp -i=C:\WATCOM\h;c:\steel\s\include -w4 -e25 -zq -od -d&
2 -mf -5r -bt=dos
c:\steel\s\ssteel\ipx.obj : c:\steel\s\cpp\ipx.cpp .AUTODEPEND
@c:
cd c:\steel\s\ssteel
*wpp386 ..\cpp\ipx.cpp -i=C:\WATCOM\h;c:\steel\s\include -w4 -e25 -zq -od -&
d2 -mf -5r -bt=dos
c:\steel\s\ssteel\junk.obj : c:\steel\s\cpp\junk.cpp .AUTODEPEND
@c:
cd c:\steel\s\ssteel
*wpp386 ..\cpp\junk.cpp -i=C:\WATCOM\h;c:\steel\s\include -w4 -e25 -zq -od &
-d2 -mf -5r -bt=dos
c:\steel\s\ssteel\largehk.obj : c:\steel\s\cpp\largehk.cpp .AUTODEPEND
@c:
cd c:\steel\s\ssteel
*wpp386 ..\cpp\largehk.cpp -i=C:\WATCOM\h;c:\steel\s\include -w4 -e25 -zq -&
od -d2 -mf -5r -bt=dos
c:\steel\s\ssteel\lbuild.obj : c:\steel\s\cpp\lbuild.cpp .AUTODEPEND
@c:
cd c:\steel\s\ssteel
*wpp386 ..\cpp\lbuild.cpp -i=C:\WATCOM\h;c:\steel\s\include -w4 -e25 -zq -o&
d -d2 -mf -5r -bt=dos
c:\steel\s\ssteel\machine.obj : c:\steel\s\cpp\machine.cpp .AUTODEPEND
@c:
cd c:\steel\s\ssteel
*wpp386 ..\cpp\machine.cpp -i=C:\WATCOM\h;c:\steel\s\include -w4 -e25 -zq -&
od -d2 -mf -5r -bt=dos
c:\steel\s\ssteel\mine.obj : c:\steel\s\cpp\mine.cpp .AUTODEPEND
@c:
cd c:\steel\s\ssteel
*wpp386 ..\cpp\mine.cpp -i=C:\WATCOM\h;c:\steel\s\include -w4 -e25 -zq -od &
-d2 -mf -5r -bt=dos
c:\steel\s\ssteel\mission.obj : c:\steel\s\cpp\mission.cpp .AUTODEPEND
@c:
cd c:\steel\s\ssteel
*wpp386 ..\cpp\mission.cpp -i=C:\WATCOM\h;c:\steel\s\include -w4 -e25 -zq -&
od -d2 -mf -5r -bt=dos
c:\steel\s\ssteel\modem.obj : c:\steel\s\cpp\modem.cpp .AUTODEPEND
@c:
cd c:\steel\s\ssteel
*wpp386 ..\cpp\modem.cpp -i=C:\WATCOM\h;c:\steel\s\include -w4 -e25 -zq -od&
-d2 -mf -5r -bt=dos
c:\steel\s\ssteel\multplay.obj : c:\steel\s\cpp\multplay.cpp .AUTODEPEND
@c:
cd c:\steel\s\ssteel
*wpp386 ..\cpp\multplay.cpp -i=C:\WATCOM\h;c:\steel\s\include -w4 -e25 -zq &
-od -d2 -mf -5r -bt=dos
c:\steel\s\ssteel\nplayer.obj : c:\steel\s\cpp\nplayer.cpp .AUTODEPEND
@c:
cd c:\steel\s\ssteel
*wpp386 ..\cpp\nplayer.cpp -i=C:\WATCOM\h;c:\steel\s\include -w4 -e25 -zq -&
od -d2 -mf -5r -bt=dos
c:\steel\s\ssteel\part.obj : c:\steel\s\cpp\part.cpp .AUTODEPEND
@c:
cd c:\steel\s\ssteel
*wpp386 ..\cpp\part.cpp -i=C:\WATCOM\h;c:\steel\s\include -w4 -e25 -zq -od &
-d2 -mf -5r -bt=dos
c:\steel\s\ssteel\planet.obj : c:\steel\s\cpp\planet.cpp .AUTODEPEND
@c:
cd c:\steel\s\ssteel
*wpp386 ..\cpp\planet.cpp -i=C:\WATCOM\h;c:\steel\s\include -w4 -e25 -zq -o&
d -d2 -mf -5r -bt=dos
c:\steel\s\ssteel\player.obj : c:\steel\s\cpp\player.cpp .AUTODEPEND
@c:
cd c:\steel\s\ssteel
*wpp386 ..\cpp\player.cpp -i=C:\WATCOM\h;c:\steel\s\include -w4 -e25 -zq -o&
d -d2 -mf -5r -bt=dos
c:\steel\s\ssteel\profile.obj : c:\steel\s\cpp\profile.cpp .AUTODEPEND
@c:
cd c:\steel\s\ssteel
*wpp386 ..\cpp\profile.cpp -i=C:\WATCOM\h;c:\steel\s\include -w4 -e25 -zq -&
od -d2 -mf -5r -bt=dos
c:\steel\s\ssteel\projctil.obj : c:\steel\s\cpp\projctil.cpp .AUTODEPEND
@c:
cd c:\steel\s\ssteel
*wpp386 ..\cpp\projctil.cpp -i=C:\WATCOM\h;c:\steel\s\include -w4 -e25 -zq &
-od -d2 -mf -5r -bt=dos
c:\steel\s\ssteel\pyro.obj : c:\steel\s\cpp\pyro.cpp .AUTODEPEND
@c:
cd c:\steel\s\ssteel
*wpp386 ..\cpp\pyro.cpp -i=C:\WATCOM\h;c:\steel\s\include -w4 -e25 -zq -od &
-d2 -mf -5r -bt=dos
c:\steel\s\ssteel\quadped.obj : c:\steel\s\cpp\quadped.cpp .AUTODEPEND
@c:
cd c:\steel\s\ssteel
*wpp386 ..\cpp\quadped.cpp -i=C:\WATCOM\h;c:\steel\s\include -w4 -e25 -zq -&
od -d2 -mf -5r -bt=dos
c:\steel\s\ssteel\render3d.obj : c:\steel\s\cpp\render3d.cpp .AUTODEPEND
@c:
cd c:\steel\s\ssteel
*wpp386 ..\cpp\render3d.cpp -i=C:\WATCOM\h;c:\steel\s\include -w4 -e25 -zq &
-od -d2 -mf -5r -bt=dos
c:\steel\s\ssteel\scorpion.obj : c:\steel\s\cpp\scorpion.cpp .AUTODEPEND
@c:
cd c:\steel\s\ssteel
*wpp386 ..\cpp\scorpion.cpp -i=C:\WATCOM\h;c:\steel\s\include -w4 -e25 -zq &
-od -d2 -mf -5r -bt=dos
c:\steel\s\ssteel\seeth.obj : c:\steel\s\cpp\seeth.cpp .AUTODEPEND
@c:
cd c:\steel\s\ssteel
*wpp386 ..\cpp\seeth.cpp -i=C:\WATCOM\h;c:\steel\s\include -w4 -e25 -zq -od&
-d2 -mf -5r -bt=dos
c:\steel\s\ssteel\semi.obj : c:\steel\s\cpp\semi.cpp .AUTODEPEND
@c:
cd c:\steel\s\ssteel
*wpp386 ..\cpp\semi.cpp -i=C:\WATCOM\h;c:\steel\s\include -w4 -e25 -zq -od &
-d2 -mf -5r -bt=dos
c:\steel\s\ssteel\shuttle.obj : c:\steel\s\cpp\shuttle.cpp .AUTODEPEND
@c:
cd c:\steel\s\ssteel
*wpp386 ..\cpp\shuttle.cpp -i=C:\WATCOM\h;c:\steel\s\include -w4 -e25 -zq -&
od -d2 -mf -5r -bt=dos
c:\steel\s\ssteel\sosez.obj : c:\steel\s\cpp\sosez.cpp .AUTODEPEND
@c:
cd c:\steel\s\ssteel
*wpp386 ..\cpp\sosez.cpp -i=C:\WATCOM\h;c:\steel\s\include -w4 -e25 -zq -od&
-d2 -mf -5r -bt=dos
c:\steel\s\ssteel\sound.obj : c:\steel\s\cpp\sound.cpp .AUTODEPEND
@c:
cd c:\steel\s\ssteel
*wpp386 ..\cpp\sound.cpp -i=C:\WATCOM\h;c:\steel\s\include -w4 -e25 -zq -od&
-d2 -mf -5r -bt=dos
c:\steel\s\ssteel\sound3d.obj : c:\steel\s\cpp\sound3d.cpp .AUTODEPEND
@c:
cd c:\steel\s\ssteel
*wpp386 ..\cpp\sound3d.cpp -i=C:\WATCOM\h;c:\steel\s\include -w4 -e25 -zq -&
od -d2 -mf -5r -bt=dos
c:\steel\s\ssteel\systems.obj : c:\steel\s\cpp\systems.cpp .AUTODEPEND
@c:
cd c:\steel\s\ssteel
*wpp386 ..\cpp\systems.cpp -i=C:\WATCOM\h;c:\steel\s\include -w4 -e25 -zq -&
od -d2 -mf -5r -bt=dos
c:\steel\s\ssteel\tank.obj : c:\steel\s\cpp\tank.cpp .AUTODEPEND
@c:
cd c:\steel\s\ssteel
*wpp386 ..\cpp\tank.cpp -i=C:\WATCOM\h;c:\steel\s\include -w4 -e25 -zq -od &
-d2 -mf -5r -bt=dos
c:\steel\s\ssteel\terrtest.obj : c:\steel\s\cpp\terrtest.cpp .AUTODEPEND
@c:
cd c:\steel\s\ssteel
*wpp386 ..\cpp\terrtest.cpp -i=C:\WATCOM\h;c:\steel\s\include -w4 -e25 -zq &
-od -d2 -mf -5r -bt=dos
c:\steel\s\ssteel\turret.obj : c:\steel\s\cpp\turret.cpp .AUTODEPEND
@c:
cd c:\steel\s\ssteel
*wpp386 ..\cpp\turret.cpp -i=C:\WATCOM\h;c:\steel\s\include -w4 -e25 -zq -o&
d -d2 -mf -5r -bt=dos
c:\steel\s\ssteel\weapons.obj : c:\steel\s\cpp\weapons.cpp .AUTODEPEND
@c:
cd c:\steel\s\ssteel
*wpp386 ..\cpp\weapons.cpp -i=C:\WATCOM\h;c:\steel\s\include -w4 -e25 -zq -&
od -d2 -mf -5r -bt=dos
c:\steel\s\ssteel\worker.obj : c:\steel\s\cpp\worker.cpp .AUTODEPEND
@c:
cd c:\steel\s\ssteel
*wpp386 ..\cpp\worker.cpp -i=C:\WATCOM\h;c:\steel\s\include -w4 -e25 -zq -o&
d -d2 -mf -5r -bt=dos
c:\steel\s\ssteel\world.obj : c:\steel\s\cpp\world.cpp .AUTODEPEND
@c:
cd c:\steel\s\ssteel
*wpp386 ..\cpp\world.cpp -i=C:\WATCOM\h;c:\steel\s\include -w4 -e25 -zq -od&
-d2 -mf -5r -bt=dos
c:\steel\s\ssteel\ssteel.exe : c:\steel\s\ssteel\biped.obj c:\steel\s\ssteel&
\bots.obj c:\steel\s\ssteel\brief.obj c:\steel\s\ssteel\building.obj c:\stee&
l\s\ssteel\chopper.obj c:\steel\s\ssteel\config.obj c:\steel\s\ssteel\contro&
l.obj c:\steel\s\ssteel\dpmi.obj c:\steel\s\ssteel\ebuild.obj c:\steel\s\sst&
eel\ehbuild.obj c:\steel\s\ssteel\eject.obj c:\steel\s\ssteel\elbuild.obj c:&
\steel\s\ssteel\eturret.obj c:\steel\s\ssteel\extras.obj c:\steel\s\ssteel\f&
ighter1.obj c:\steel\s\ssteel\gameobj.obj c:\steel\s\ssteel\gui.obj c:\steel&
\s\ssteel\hexaped.obj c:\steel\s\ssteel\hk.obj c:\steel\s\ssteel\ipx.obj c:\&
steel\s\ssteel\junk.obj c:\steel\s\ssteel\largehk.obj c:\steel\s\ssteel\lbui&
ld.obj c:\steel\s\ssteel\machine.obj c:\steel\s\ssteel\mine.obj c:\steel\s\s&
steel\mission.obj c:\steel\s\ssteel\modem.obj c:\steel\s\ssteel\multplay.obj&
c:\steel\s\ssteel\nplayer.obj c:\steel\s\ssteel\part.obj c:\steel\s\ssteel\&
planet.obj c:\steel\s\ssteel\player.obj c:\steel\s\ssteel\profile.obj c:\ste&
el\s\ssteel\projctil.obj c:\steel\s\ssteel\pyro.obj c:\steel\s\ssteel\quadpe&
d.obj c:\steel\s\ssteel\render3d.obj c:\steel\s\ssteel\scorpion.obj c:\steel&
\s\ssteel\seeth.obj c:\steel\s\ssteel\semi.obj c:\steel\s\ssteel\shuttle.obj&
c:\steel\s\ssteel\sosez.obj c:\steel\s\ssteel\sound.obj c:\steel\s\ssteel\s&
ound3d.obj c:\steel\s\ssteel\systems.obj c:\steel\s\ssteel\tank.obj c:\steel&
\s\ssteel\terrtest.obj c:\steel\s\ssteel\turret.obj c:\steel\s\ssteel\weapon&
s.obj c:\steel\s\ssteel\worker.obj c:\steel\s\ssteel\world.obj c:\steel\s\li&
b\gclfr32.lib c:\steel\s\lib\render2d.lib c:\steel\s\lib\sosw1pr.lib c:\stee&
l\s\lib\terrain.lib c:\steel\s\lib\vectmath.lib .AUTODEPEND
@c:
cd c:\steel\s\ssteel
@%write ssteel.lk1 NAME ssteel
@%append ssteel.lk1 FIL biped.obj,bots.obj,brief.obj,building.obj,chopper.o&
bj,config.obj,control.obj,dpmi.obj,ebuild.obj,ehbuild.obj,eject.obj,elbuild.&
obj,eturret.obj,extras.obj,fighter1.obj,gameobj.obj,gui.obj,hexaped.obj,hk.o&
bj,ipx.obj,junk.obj,largehk.obj,lbuild.obj,machine.obj,mine.obj,mission.obj,&
modem.obj,multplay.obj,nplayer.obj,part.obj,planet.obj,player.obj,profile.ob&
j,projctil.obj,pyro.obj,quadped.obj,render3d.obj,scorpion.obj,seeth.obj,semi&
.obj,shuttle.obj,sosez.obj,sound.obj,sound3d.obj,systems.obj,tank.obj,terrte&
st.obj,turret.obj,weapons.obj,worker.obj,world.obj
@%append ssteel.lk1 LIBR ..\lib\gclfr32.lib,..\lib\render2d.lib,..\lib\sosw&
1pr.lib,..\lib\terrain.lib,..\lib\vectmath.lib
*wlink SYS dos4g op m d all op st=65536 libp c:\steel\s\libs op maxe=25 op &
q op symf @ssteel.lk1