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README.11
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1996-05-02
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SU-27 FLANKER V1.1 READ ME FILE 05/02/96 CCN
(c) 1996 Strategic Simulations, Inc. A Mindscape Company.
This patch is provided to upgrade the V1.0 release of Su-27 Flanker to V1.1 for
Windows 95.
This self-extracting archive will place all of the new files into their correct
directories provided that you run the PATCH.BAT file from the Su-27 Flanker
home directory with the PATCH11.EXE file also located in the directory. DO NOT
RUN THE PATCH11.EXE FILE BY ITSELF OR YOU WILL NOT HAVE THE CORRECT DIRECTORY
STRUCTURE.
To install:
1) Copy the PATCH.BAT and PATCH11.EXE files to your Su-27 Flanker home directory
2) Run the PATCH.BAT file.
3) Do not run the PATCH11.EXE file by itself or the files will not recurse to their
proper directory locations.
4. ****IMPORTANT**** Delete your SU27.INI file from the Su-27 Flanker home directory.
A new SU27.INI file will be created after you set your new options in the game.
5. Run Su-27 Flanker and set your options and preferences from the FILE pull-down menu
of the Mission Editor.
File Locations
The Su-27 home directory i.e. C:\PROGRAM FILES\SU-27 FLANKER is where a majority
of the files need to be replaced for this patch to work properly. Here is a
directory inventory of the files contained in the V1.1 patch:
SU27 DIRECTORY (HOME DIRECTORY)
FSIM LBB 490,496 04-30-96 6:53p FSIM.LBB
FS LBB 205,196 04-01-96 5:30p FS.LBB
MAP LBB 2,423,910 04-21-96 5:55p MAP.LBB
MAP0 LBB 1,700,571 10-23-95 11:03a MAP0.LBB
README TXT 9,268 04-30-96 12:01p README.TXT
SHPLIB LBB 1,437,897 04-04-96 12:34p SHPLIB.LBB
SU27 EXE 491,008 04-19-96 6:04p SU27.EXE
SU27 PCX 174,730 03-15-96 11:32a SU27.PCX
SW00 IMG 309,251 03-03-96 1:14p SW00.IMG
SW01 IMG 99,693 03-03-96 1:15p SW01.IMG
SW02 IMG 102,885 03-03-96 1:15p SW02.IMG
SW03 IMG 58,881 03-03-96 1:15p SW03.IMG
SW04 IMG 60,344 03-03-96 1:15p SW04.IMG
SW05 IMG 301,725 02-09-96 3:30p SW05.IMG
SW06 IMG 90,308 02-09-96 3:30p SW06.IMG
SW07 IMG 94,516 02-09-96 3:31p SW07.IMG
TECH DAT 21,280 04-10-96 8:55p TECH.DAT
\MISSION SUBDIRECTORY
AEROS_D TRK 33,949 10-31-95 2:08a AEROS_D.TRK
AEROS_S TRK 58,730 10-31-95 2:10a AEROS_S.TRK
AIR1 MIS 496 11-01-95 1:16p AIR1.MIS
AIR1 TRK 11,794 11-01-95 2:25p AIR1.TRK
AIR2 MIS 595 11-01-95 1:23p AIR2.MIS
AIR2 TRK 24,412 11-01-95 2:36p AIR2.TRK
AIR3 MIS 831 11-01-95 1:33p AIR3.MIS
AIR3 TRK 60,118 11-01-95 2:51p AIR3.TRK
AIR4 MIS 437 11-01-95 1:34p AIR4.MIS
AIR4 TRK 18,831 11-01-95 3:02p AIR4.TRK
AIR5 MIS 495 11-01-95 1:35p AIR5.MIS
AIR5 TRK 19,655 11-01-95 3:16p AIR5.TRK
AIR6 MIS 774 11-01-95 1:17p AIR6.MIS
AIR6 TRK 60,350 11-01-95 4:43p AIR6.TRK
CAS_1 TRK 18,011 10-30-95 2:28a CAS_1.TRK
CAS_2 TRK 8,172 10-30-95 4:12a CAS_2.TRK
CAS_3 TRK 8,177 10-30-95 3:02a CAS_3.TRK
GATTACK1 TRK 14,586 10-30-95 4:24a GATTACK1.TRK
GATTACK2 TRK 9,150 10-30-95 4:47a GATTACK2.TRK
GATTACK3 TRK 32,747 10-30-95 5:20a GATTACK3.TRK
GATTACK4 TRK 4,266 10-30-95 5:42a GATTACK4.TRK
GENERAL1 MIS 5,709 10-31-95 2:58a GENERAL1.MIS
GENERAL2 MIS 4,541 01-17-96 3:02p GENERAL2.MIS
GENERAL3 MIS 4,377 10-31-95 3:03a GENERAL3.MIS
GENERAL4 MIS 4,080 10-31-95 3:19a GENERAL4.MIS
GENERAL5 MIS 6,841 10-31-95 2:38a GENERAL5.MIS
GENERAL6 MIS 4,682 10-31-95 3:39a GENERAL6.MIS
KVOTCHUR TRK 59,179 10-31-95 4:17a KVOTCHUR.TRK
NC_A2A1 MIS 474 03-23-96 3:00p NC_A2A1.MIS
NC_A2A2 MIS 600 03-23-96 3:01p NC_A2A2.MIS
NC_A2A3 MIS 806 03-23-96 2:57p NC_A2A3.MIS
NC_A2A4 MIS 1,452 03-23-96 2:56p NC_A2A4.MIS
NC_A2A5 MIS 1,373 03-23-96 2:55p NC_A2A5.MIS
NC_A2G1 MIS 1,374 03-23-96 2:54p NC_A2G1.MIS
NO_A2A1 MIS 520 03-23-96 2:52p NO_A2A1.MIS
NO_A2A2 MIS 600 03-22-96 10:17p NO_A2A2.MIS
NO_A2A3 MIS 329 03-23-96 2:49p NO_A2A3.MIS
NO_A2A4 MIS 423 03-22-96 11:11p NO_A2A4.MIS
NO_A2A5 MIS 1,353 03-22-96 11:46p NO_A2A5.MIS
NO_A2A6 MIS 552 03-23-96 12:58a NO_A2A6.MIS
OVERVIEW MIS 2,955 10-30-95 11:21p OVERVIEW.MIS
PILOT_1 MIS 5,735 10-30-95 6:02p PILOT_1.MIS
PILOT_2 MIS 5,385 10-30-95 6:40p PILOT_2.MIS
PILOT_3 MIS 4,277 10-30-95 6:53p PILOT_3.MIS
PILOT_4 MIS 4,660 10-30-95 7:24p PILOT_4.MIS
PILOT_5 MIS 5,034 01-17-96 3:15p PILOT_5.MIS
PILOT_6 MIS 5,922 10-30-95 9:14p PILOT_6.MIS
PILOT_7 MIS 5,830 10-30-95 10:05p PILOT_7.MIS
PILOT_8 MIS 5,160 10-30-95 11:16p PILOT_8.MIS
PINPOINT TRK 12,103 10-30-95 6:55a PINPOINT.TRK
SHIP1 MIS 1,485 01-30-96 3:13p SHIP1.MIS
SHIP1 TRK 23,940 10-30-95 2:10a SHIP1.TRK
SHIP2 TRK 16,967 10-30-95 2:09a SHIP2.TRK
SWEEP1 TRK 10,397 10-30-95 3:15a SWEEP1.TRK
SWEEP2 TRK 23,311 10-30-95 3:42a SWEEP2.TRK
SWEEP3 TRK 21,186 10-30-95 3:46a SWEEP3.TRK
S_LEAD_1 MIS 6,606 10-31-95 12:04a S_LEAD_1.MIS
S_LEAD_2 MIS 5,618 10-31-95 12:16a S_LEAD_2.MIS
S_LEAD_3 MIS 4,478 10-31-95 12:30a S_LEAD_3.MIS
S_LEAD_4 MIS 4,784 01-12-96 3:17p S_LEAD_4.MIS
S_LEAD_5 MIS 5,287 10-31-95 1:32a S_LEAD_5.MIS
S_LEAD_6 MIS 5,877 10-31-95 1:47a S_LEAD_6.MIS
S_LEAD_7 MIS 6,201 10-31-95 2:10a S_LEAD_7.MIS
S_LEAD_8 MIS 5,407 10-31-95 2:15a S_LEAD_8.MIS
T_A2A MIS 659 11-02-95 1:48p T_A2A.MIS
T_CAP_1 MIS 4,809 11-02-95 1:49p T_CAP_1.MIS
T_CAS_1 MIS 4,903 11-02-95 1:46p T_CAS_1.MIS
T_CAS_2 MIS 4,873 11-02-95 1:47p T_CAS_2.MIS
T_FREEF MIS 230 10-29-95 5:11p T_FREEF.MIS
T_FTOFF MIS 278 10-29-95 5:15p T_FTOFF.MIS
T_PINP MIS 4,866 01-30-96 3:02p T_PINP.MIS
T_RWY MIS 4,819 01-30-96 3:20p T_RWY.MIS
T_SHIP_1 MIS 4,845 11-02-95 1:56p T_SHIP_1.MIS
T_SHIP_2 MIS 4,883 11-02-95 1:57p T_SHIP_2.MIS
\JOYSTICK\TRSTMSTR\FLCS_TQS SUBDIRECTORY
LOADTQS3 BAT 26 02-07-96 6:08p LOADTQS3.BAT
SU27FLCS B50 370 02-09-96 9:44a SU27FLCS.B50
SU27TQS2 B50 2,733 02-13-96 6:40p SU27TQS2.B50
SU27TQS3 B50 2,733 02-13-96 6:39p SU27TQS3.B50
SU27TQS3 M50 3,094 10-30-95 4:26a SU27TQS3.M50
\JOYSTICK\TRSTMSTR WCS_MK2 SUBDIRECTORY
SU27WCS2 ADV 2,679 02-08-96 7:12p SU27WCS2.ADV
SU27WCS2 MDF 2,472 02-08-96 7:12p SU27WCS2.MDF
\JOYSTICK\CH SUBDIRECTORY
CHTROTLE TXT 1,666 04-30-96 12:54p CHTROTLE.TXT
SU27 PTC 2,715 04-23-96 3:09p SU27.PTC
Su-27 Flanker V1.1 Changes & Additions
----------------------------------------
Please see the below information regarding additions to the software since version 1.0:
Omissions
The 'Show Grid' function has not been incorporated into the software due to technical
limitations.
-------
Various additional features have been added and problems encountered have been resolved
since the original release of Su-27 V1.0; these have been listed below:
--------
Fixes
Flight Model
1. Mirrors have now been incorporated.
2. Clouds have now been incorporated.
3. Head to Head play has been implemented over IPX; co-operative and non co-operative.
H2H over network can also be achieved using TCP/IP for Windows 95.
4. You cannot be hit by AAMs or SAMs without prior warning of your aircraft being
painted in formation.
5. ECM light fixed.
6. Neutral trim light fixed.
7. The CCIP pipper no longer jumps when dive bombing.
8. No more keyboard inactivity after selecting CTRL+Q "NO" has been corrected.
9. Requester boxes now display in the correct resolution.
10. Missiles do not pass through certain areas of target models anymore.
11. Missiles, rockets and shells now explode correctly; nearer target.
12. The Grisha frigate will now engage targets.
13. BetAB-500 does not veer off and miss runways anymore on the final leg.
14. S_LEAD_4 is now classified as Sq. Leader mission rather than Pilot.
15. The spin ball now functions correctly.
16. Ctrl F6 'view last launched weapon' has been enabled.
Mission Editor
1. Colour preferences has been implemented. WINDOWS 95 ONLY
2. Preview of aircraft, ships, SAMs and ground objects has been implemented.
3. Network play option has now been added to the Flight menu.
4. Selecting OK will now save changes to all Preference pages. WINDOWS 95 ONLY
5. Rear-view mirror option has now been added.
6. F1 key now invokes the on-line manual. WINDOWS 95 ONLY
7. Detail levels are now in the correct order.
8. Dialogue boxes will not 'disappear' off screen anymore.
9. Ground attack and ground attack / CAS payloads are corrected.
10. Threat areas are now implemented.
----------
Enhancements
Flight Model
1. The Tilde key can cycle through padlock targets in visible range in CAC, Helmet,
F10 and LMA modes.
2. Radar detection ranges now depend on the target's aspect angle.
3. GAI aircraft can now spot targets within a 10 km range. To let them see beyond 10 km,
place an EWR station nearby.
4. Deployment of unguided rockets in mountainous areas is more effective.
5. AI aircraft use their guns more effectively.
6. Drogue chutes are now replaced when refuelling.
7. CRTL+W reloads your weapons when you are on the runway.
8. The range of the R-77 has been increased slightly.
9. The recharge rate of the IGLA has been increased to 2 minutes.
10. Spin and stall modelling has been improved.
11. Missiles are now visible at 8-10 km, aircraft at 10-14 km and ships and SAM's are now
visible earlier.
12. External view rotation can be increased by using the CTRL key.
13. Computer aircraft now deploy guided bombs.
14. Bombs can now be hit by missiles; for example IGLAs.
15. The sun graphic has been improved.
Mission Editor
1. Fuel consumption estimates have been added to the summary dialogue box.
2. External views can now be disabled.
3. The mission editor can now run in a higher resolution than 256 colours. WINDOWS 95 ONLY.
4. Auto resolution mode switch to 640 x 480 has been incorporated. WINDOWS 95 ONLY.
Please note: This only applies when in 256 colour mode.
5. Additional missions have been included.
------------
New Features
Flight Model
1. The pilot's field of vision has been increased to 240 degrees ( 4 to 8 o'clock ).
2. You can now padlock ground targets in A2G mode.
3. Dog fight view (F9) has been added.
4. Right shift with the function keys (F2 to F9) will cycle through friendly objects and
left shift will cycle through enemy objects. CTRL and either shift key will cycle through
objects in reverse.
5. New aircraft added - the MiG-31 with two new missiles; R-33e and R-40TD.
6. An instant cockpit view (0) has been implemented.
7. Wingmen messages have now been added.
Network Head to Head play
Su-27 Flanker 1.1 allows two players to link two computers across a network and fly together,
either cooperatively or competitively.
If both players are set to different nationalities, then each player can lock onto each other
with missiles. If both players are set to the same nationality, then you will not be able to
fire on each other with missiles, although you are still free to use guns.
There are a number of network missions already included with the patch. Missions beginning with
the letters NC are cooperative missions, while those beginning with NO are competitive. You can
also create your own head to head missions using the mission editor. To do this, an aircraftÆs
leader can now be set to æremoteÆ. The aircraft set to æmeÆ will be piloted by the player with
the mission loaded, while the other player will pilot the æremoteÆ aircraft.
To start a Head to Head mission, do the following:
1. Make sure both computers are connected through a network running the IPX protocol
(or additionally TCP/IP for Windows 95).
2. Both players select æNetwork PlayÆ from the flight menu.
3. The player with the mission to be flown selects æmasterÆ, the other player selects æslaveÆ.
4. Both players select the same IPX channel number (from 0 to 9).
5. If TCP/IP is being used (Windows 95 only), both players should select æTCP/IP for windowsÆ
and the player set to æslaveÆ should enter the TCP/IP address of the other machine in the text box.
6. Both players click RUN to enter the simulation.
If the player connected as master exits the simulation and returns to the mission editor,
the other player is informed and is automatically returned to the mission editor.
If the player connected as slave leaves the mission, the other player will be informed
but will be able to carry on with the mission.
Please note that during a head to head mission, it is not possible to pause the simulation
or accelerate time.
Modem play using Windows 95 Plus Dial Up Server
***IMPORTANT NOTE*** The ability to play Su-27 over the modem using the Windows 95 Dial Up
Server feature found in the Microsoft Plus Pack is a feature that was discovered while Su-27
V1.1 was in testing. While many of our testers have reported success in using the modem with
the Dial Up Server to play Su-27, there are still performance problems using this configuration.
We have included instructions below for those of you that wish to attempt modem play. Please
understand that since modem play is not a planned design feature for Su-27 Flanker, we at SSI
can not provide technical support in this area.
Configuring Dial-up Connections
Setting Up as the Host Machine
In order to install the Dial-up Server software, you must have the Plus
Pack. If you do not install the Dial-Up Server software, you will still be
able to play via dialup IPX but you must be the caller and your oponent
must have the dial up server software running.
Dial Up Server from the Plus Pack
1. Install the Plus Pack
2. Make sure you checked the dial up adapter option on the plus pack when
you installed it
Configuring the Server
1. After installation, goto My Computer
2. Click on Dial Up Networking
3. Click on "Connections" on the menu bar
4. You should now see the following list of items on the Connections pull
down menu
o connections
o make new connections
o settings
o dial up server
5. Click Dial up server
6. Click the "allow caller access" button
7. You can leave the "server type" to default and leave all buttons as is
8. You can change password or leave it blank
9. To add a first time password..just enter the new password and
re-confirm it..DONT enter an OLD password..leave that line blank.
Seems like most everyone is using "flanker' for a password :-)
10. If you decide to not use a password...just let everyone know who wants
to connect to you that they wont need a password
Setting Up IPX/SPX Compatible Protocol
1. Now you must bind IPX to your dial up adapter
2. From control panel click "network"
3. Click Add
4. Click Protocol
5. Click Add
6. Click Microsoft on the left list
7. Select IPX/SPX Compatible protocol
8. Click OK and Reboot
9. Thats that!
10. To receive the incoming phone call, leave the Dial Up Server window
open. When the phone rings, the "monitoring" field will show the
status
11. Afer the connection is made, run Flanker. Select a H2H mission and
click Network play. One must select Master and the other Slave. Select
the agreed upon IPX channel number and then click RUN
Setting Up as the Client Machine
If you do not have the Windows 95 CD Rom of the Plus Pack, you will not be
able to install the Dial Up Server software. To play Flanker via direct
modem, you must setup a new dial up connection and use it to call someone
who is running the Dial Up Server. You must also install the IPX/SPX
protocol. The following steps will guide you through the entire process.
Creating a New Dial Up Connection
1. Click My Computer
2. Click "Dial Up Networking"
3. Click "Make New Connection"
4. Enter a name for the new connection (i.e. Flanker Dial Up)
5. Click "Next"
6. Enter the phone number of the person you are going to call
7. Click "Next"
8. Click "Finish"
9. Drag a shortcut to your new connection onto your desktop
Install the IPX/SPX Compatible Protocol
1. From control panel click "network"
2. Click Add
3. Click Protocol
4. Click Add
5. Click Microsoft on the left list
6. Select IPX/SPX Compatible protocol
7. Click OK and Reboot
You are now ready to dial up to your oponents computer. Simply double click
on the new connection you made. (NOTE: Instead of making multiple
connections for each person you end up calling, you can simply change the
phone number at this stage when the Dial Up Networking window pops up) Once
connected, run Flanker and select either Master or Slave and the correct
channel number (whichever you and your oponent decided on in advance)
---------
Additional functionality information
GAI missions contain one waypoint; all other mission types require a minimum
of two waypoints to function.
To designate a target for your wingman, use BVR mode to highlight a
potential target and press '[' to give the order to your wingman to attack
the selected target.
The imperial / metric conversion function is only applicable inside the
mission editor.
Manual references to 'GREY_' keys refer to the Numeric Keypad.
Manual references to 'General mission' refers to the Military ranking.
Using these files allow you to command all Russian units in the region.
You are, in effect, the General Officer in command.
When using the General missions you will be required to save the mission
prior to running the mission in the simulation. Since all mission files
are Read Only, a Save As dialog box will appear. Save the file with a name
of your choice. Each time you use a General mission you can save your
Order of Battle and replay a particular mission.
The briefing text contained within a TRK file cannot be edited. TRK files
are missions that have been previously flown and recorded. To view the
recording after loading the TRK mission, you must select PLAY from the
FLIGHT pull-down menu. If you use the Start button on the tool bar or
select START from the FLIGHT pull-down menu, you will be placed in the
cockpit and able to fly that particular mission without viewing the
recording. While running a recorded mission you can take over the controls
at any time by hitting ESC.
When attempting to open a new mission, please ensure that you close the
current mission briefing window first. If you do not, the brief text will
not be updated with the relevant information for the new mission.
-------
Helpful hints
When modifying the mission start time, note that sunrise in the Crimea is
0500 and sunset 2100.
To increase performance, turn ground detail off when flying night missions.
If you change your screen resolution after running Su-27 for the first time,
you may experience difficulties using dialogue boxes within the mission
editor. To rectify this problem, delete the file 'SU27.INI' and start the
program again in the new screen resolution.
-------
DOS Version Available
SSI is offering a special exchange program for customers who already own
V1.0 of Su-27 Flanker for Windows 95 and would like to own the DOS version of V1.1.
A CD containing both the Windows 95 and DOS version of Su-27 Flanker is now available to
owners of V1.0 Su-27 Flanker. To obtain this combo CD please send your V1.0 CD with
a check or money order for $15.00 (California Residents please add applicable sales tax)
to:
SSI Su-27 Upgrade
675 Almanor Ave, Suite 201
Sunnyvale, CA 94086-2901
or
call 1-800-601-7529 to order by phone with a credit card.
---------
Further information on Su-27 can be found on the following World Wide Web pages:
http://www.nwlink.com/~mikej/su27.html
http://www.ssionline.com
http://www.mindscapeuk.com