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PC Action 1997 July (Bonus)
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OL_CDDEMO1.BIN
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outlaws
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olweap.lab
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igatgun.itm
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1997-03-11
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2KB
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42 lines
ITEM 1.0
# gatling gun (in inventory)
NAME igatgun
FUNC Weapon_GatlingHandler
ANIM igatgun.nwx
DATA 34
INT SLOT 9
STR GROUND_ITEM ggatgun
INT FLASH_INTENSITY 2 # muzzle flash intensity
INT REST_CHOR 0 # chor of rest (default) action
INT FIRE_CHOR_1 5 # chor of primary action
INT FIRE_CHOR_2 6 # chor of secondary action
INT NO_AMMO_CHOR_1 9 # chor of primary action
INT NO_AMMO_CHOR_2 9 # chor of secondary action
INT RELOAD_CHOR 8 # chor of reload action
FLOAT RANGE_1 300 # range
FLOAT RANGE_2 300 # range
FLOAT EFFRANGE_1 120 # effective range
FLOAT EFFRANGE_2 120 # effective range
FLOAT SPREAD_1 0.0 # fire spread
FLOAT SPREAD_2 0.0 # fire spread
FLOAT VARIANCE_1 0.0 # fire variance
FLOAT VARIANCE_2 0.0 # fire variance
INT SHOT_CAPACITY 100 # number of shots in chamber
INT SHOT_MULTIPLES 1 # of shots per ammo item
FLOAT DAMAGE_1 2 # average damage done
FLOAT DAMAGE_2 2 # average damage done
STR FIRE_SOUND_1 gatlshot # fire sound #1
STR FIRE_SOUND_2 gatlshot # fire sound #2
STR NO_AMMO_SOUND_1 gatLTAIL # fire sound #1
STR NO_AMMO_SOUND_2 gatLTAIL # fire sound #2
STR RELOAD_SOUND weapgrab # reload sound
STR AMMO iclip # ammo
INT AUTO_RELOAD 1
FLOAT MASS_1 .3 # mass of the weapon/projectile
FLOAT MASS_2 .3 # mass of the weapon/projectile
FLOAT RATE_1 1200.0 # velocity of weapon/projectile
FLOAT RATE_2 1200.0 # velocity of weapon/projectile