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Windows Setup INFormation  |  1998-09-23  |  9KB  |  191 lines

  1. [VERSION]
  2. Version = 3.00.023
  3. [DEVICE]
  4. CurrentDevice = PCDASH
  5. [COMMANDS]
  6. *DESCR = 
  7. *DESCOLOUR = 0x00000000
  8. Throttle_+ = MK6B000000h, BK6B000010h, 
  9. Throttle_- = MK6D000000h, BK6D000010h, 
  10. Shoot_List_FWD = MK43000000h, BK43000010h, 
  11. Shoot_List_BCW = MK58000000h, BK58000010h, 
  12. Autopilot = MK41000000h, BK41000010h, 
  13. HUD = MK48000000h, BK48000010h, 
  14. Chaff = MKC0000000h, BKC0000010h, 
  15. Waypoint_+ = MK57000000h, BK57000010h, 
  16. Waypoint_- = MK51000000h, BK51000010h, 
  17. F22_to_AWACS = MK1B000000h, BK1B000010h, MK1B000010h, BK1B000020h, 
  18. Fire = MK20000000h, BK20000010h, 
  19. EMCON = MK45000000h, BK45000010h, 
  20. Eject = MK10000000h, MK1B000000h, BK1B000010h, MK1B000010h, BK1B000020h, BK10000020h, 
  21. Quit = MK10000000h, MK51000000h, BK51000010h, BK10000010h, 
  22. Night_Vision = MK56000000h, BK56000010h, 
  23. NO = MK4E000000h, BK4E000010h, 
  24. YES = MK5A000000h, BK5A000010h, 
  25. Left_Engine = MKBA000000h, BKBA000010h, 
  26. Right_Engine = MKBB000000h, BKBB000010h, 
  27. Pause = MK50000000h, BK50000010h, 
  28. Brakes = MK42000000h, BK42000010h, 
  29. Message_to_All = MK34000000h, BK34000010h, 
  30. Message_to_Wingman = MK35000000h, BK35000010h, 
  31. Cockpit = MK70000000h, BK70000010h, 
  32. Target = MK71000000h, BK71000010h, 
  33. Threat = MK72000000h, BK72000010h, 
  34. Object = MK73000000h, BK73000010h, 
  35. Wingman = MK74000000h, BK74000010h, 
  36. Flyby = MK75000000h, BK75000010h, 
  37. Missile = MK77000000h, BK77000010h, 
  38. Left = MK24000000h, BK24000010h, 
  39. Right = MK21000000h, BK21000010h, 
  40. Attack_MFD = MK22000000h, BK22000010h, 
  41. Defense_MFD = MK23000000h, BK23000010h, 
  42. Situation_MFD = MK23000000h, BK23000010h, 
  43. Normal = MK26000000h, BK26000010h, 
  44. Cam_up = MX26000000h, BX26000010h, 
  45. Cam_down = MX28000000h, BX28000010h, 
  46. Cam_left = MX25000000h, BX25000010h, 
  47. Cam_right = MX27000000h, BX27000010h, 
  48. Ext_Object = MK10000000h, MK73000000h, BK73000010h, BK10000010h, 
  49. Ext_Threat = MK10000000h, MK72000000h, BK72000010h, BK10000010h, 
  50. Ext_Target = MK10000000h, MK71000000h, BK71000010h, BK10000010h, 
  51. Ext_Wingman = MK10000000h, MK74000000h, BK74000010h, BK10000010h, 
  52. Gear = MK46000000h, BK46000010h, 
  53. Weapons = MK08000000h, BK08000010h, 
  54. Canopy = MK49000000h, BK49000010h, 
  55. Bay = MK4F000000h, BK4F000010h, 
  56. [PCD]
  57. GG = "tsu35s.jpg",1,1,0,0,0,0,0,0
  58. A1,C = COM, NN,0x00000000,"Arial Narrow",B,12,1,0x0f,100,0x00010101,"","",0,0,
  59. A1,1 = F22_to_AWACS,,"F22 to ",0x00000000,0
  60. A1,2 = ,,"AWACS",0x00000000,0
  61. A2,C = COM, NN,0x00000000,"Arial Narrow",B,12,1,0x0b,100,0x00010101,"","",0,0,
  62. A2,1 = HUD,,"HUD",0x00000000,0
  63. A3,C = COM, NN,0x00000000,"Arial Narrow",B,12,1,0x0f,100,0x00010101,"","",0,0,
  64. A3,1 = EMCON,,"EMCON",0x00000000,0
  65. A4,C = COM, NN,0x00000000,"Arial Narrow",B,12,1,0x05,100,0x00010101,"","",0,0,
  66. A4,1 = Target,,"Target",0x00000000,0
  67. A4,2 = ,,"View",0x00000000,0
  68. A4,4 = Ext_Target,,"Ext Target",0x00000000,0
  69. A5,C = COM, NN,0x00000000,"Arial Narrow",B,12,1,0x01,100,0x00010101,"","",0,0,
  70. A5,1 = Threat,,"Threat",0x00000000,0
  71. A5,2 = ,,"View",0x00000000,0
  72. A5,4 = Ext_Threat,,"Ext Threat",0x00000000,0
  73. A6,C = COM, NN,0x00000000,"Arial Narrow",B,12,1,0x01,100,0x00010101,"","",0,0,
  74. A6,1 = Object,,"Object",0x00000000,0
  75. A6,2 = ,,"View",0x00000000,0
  76. A6,4 = Ext_Object,,"Ext Object",0x00000000,0
  77. A7,C = COM, NN,0x00000000,"Arial Narrow",B,12,1,0x09,100,0x00010101,"","",0,0,
  78. A7,1 = Wingman,,"Wingman",0x00000000,0
  79. A7,2 = ,,"View",0x00000000,0
  80. A7,4 = Ext_Wingman,,"Ext Wingman",0x00000000,0
  81. B1,C = COM, NN,0x00000000,"Arial Narrow",B,12,1,0x0f,100,0x00010101,"","",0,0,
  82. B1,1 = Eject,,"Eject",0x00000000,0
  83. B2,C = COM, NN,0x00000000,"Arial Narrow",B,12,1,0x0f,100,0x00010101,"","",0,0,
  84. B2,1 = YES,,"YES",0x00000000,0
  85. B3,C = COM, NN,0x00000000,"Arial Narrow",B,12,1,0x0f,100,0x00010101,"","",0,0,
  86. B3,1 = NO,,"NO",0x00000000,0
  87. B4,C = COM, NN,0x00000000,"Arial Narrow",B,12,1,0x04,100,0x00010101,"","",0,0,
  88. B4,1 = Cockpit,,"Cockpit",0x00000000,0
  89. B4,2 = ,,"View",0x00000000,0
  90. B5,C = COM, NN,0x00000000,"Arial Narrow",B,12,1,0x00,100,0x00010101,"","",0,0,
  91. B5,1 = Left,,"Left",0x00000000,0
  92. B5,2 = ,,"View",0x00000000,0
  93. B6,C = COM, NN,0x00000000,"Arial Narrow",B,12,1,0x00,100,0x00010101,"","",0,0,
  94. B6,1 = Normal,,"Normal",0x00000000,0
  95. B6,2 = ,,"View",0x00000000,0
  96. B7,C = COM, NN,0x00000000,"Arial Narrow",B,12,1,0x08,100,0x00010101,"","",0,0,
  97. B7,1 = Right,,"Right",0x00000000,0
  98. B7,2 = ,,"View",0x00000000,0
  99. C1,C = COM, NN,0x00000000,"Arial Narrow",B,12,1,0x0f,100,0x00010101,"","",0,0,
  100. C1,1 = Message_to_All,,"Message ",0x00000000,0
  101. C1,2 = ,,"to All",0x00000000,0
  102. C2,C = COM, NN,0x00000000,"Arial Narrow",B,12,1,0x0f,100,0x00010101,"","",0,0,
  103. C2,1 = Message_to_Wingman,,"Message to ",0x00000000,0
  104. C2,2 = ,,"Wingman",0x00000000,0
  105. C3,C = COM, NN,0x00000000,"Arial Narrow",B,12,1,0x0f,100,0x00010101,"","",0,0,
  106. C3,1 = Night_Vision,,"Night ",0x00000000,0
  107. C3,2 = ,,"Vision",0x00000000,0
  108. C4,C = COM, NN,0x00000000,"Arial Narrow",B,12,1,0x06,100,0x00010101,"","",0,0,
  109. C4,1 = Flyby,,"Flyby",0x00000000,0
  110. C4,2 = ,,"View",0x00000000,0
  111. C5,C = COM, NN,0x00000000,"Arial Narrow",B,12,1,0x02,100,0x00010101,"","",0,0,
  112. C5,1 = Defense_MFD,,"Defense ",0x00000000,0
  113. C5,2 = ,,"MFD",0x00000000,0
  114. C6,C = COM, NN,0x00000000,"Arial Narrow",B,12,1,0x02,100,0x00010101,"","",0,0,
  115. C6,1 = Attack_MFD,,"Attack ",0x00000000,0
  116. C6,2 = ,,"MFD",0x00000000,0
  117. C7,C = COM, NN,0x00000000,"Arial Narrow",B,12,1,0x0a,100,0x00010101,"","",0,0,
  118. C7,1 = Situation_MFD,,"Situation ",0x00000000,0
  119. C7,2 = ,,"MFD",0x00000000,0
  120. D1,C = COM, NN,0x00400080,"Arial Narrow",B,12,1,0x0f,238,0x00010101,"","",0,0,
  121. D1,1 = Left_Engine,,"Left Engine",0x00000000,0
  122. D2,C = COM, NN,0x00400080,"Arial Narrow",B,12,1,0x01,238,0x00010101,"","",0,0,
  123. D2,1 = Right_Engine,,"Right Engine",0x00000000,0
  124. D3,C = COM, NN,0x00400080,"Arial Narrow",B,12,1,0x01,238,0x00010101,"","",0,0,
  125. D3,1 = Brakes,,"Brakes",0x00000000,0
  126. D4,C = COM, NN,0x00400080,"Arial Narrow",B,12,1,0x01,238,0x00010101,"","",0,0,
  127. D4,1 = Missile,,"Missile",0x00000000,0
  128. D4,2 = ,,"View",0x00000000,0
  129. D5,C = COM, NN,0x00400080,"Arial Narrow",B,12,1,0x01,238,0x00010101,"","",0,0,
  130. D5,1 = Waypoint_+,,"Waypoint +",0x00000000,0
  131. D6,C = COM, NN,0x00400080,"Arial Narrow",B,12,1,0x01,238,0x00010101,"","",0,0,
  132. D6,1 = Shoot_List_FWD,,"Shoot List +",0x00000000,0
  133. D7,C = COM, NN,0x00400080,"Arial Narrow",B,12,1,0x09,238,0x00010101,"","",0,0,
  134. D7,1 = Throttle_+,,"Throttle +",0x00000000,1
  135. E1,C = COM, NN,0x00400080,"Arial Narrow",B,12,1,0x06,238,0x00010101,"","",0,0,
  136. E1,1 = Canopy,,"Canopy",0x00000000,0
  137. E1,2 = ,,"Open/Close",0x00000000,0
  138. E2,C = COM, NN,0x00400080,"Arial Narrow",B,12,1,0x02,238,0x00010101,"","",0,0,
  139. E2,1 = Bay,,"Bay",0x00000000,0
  140. E2,2 = ,,"Open/Close",0x00000000,0
  141. E3,C = COM, NN,0x00400080,"Arial Narrow",B,12,1,0x02,238,0x00010101,"","",0,0,
  142. E3,1 = Gear,,"Gear",0x00000000,0
  143. E4,C = COM, NN,0x00400080,"Arial Narrow",B,12,1,0x02,238,0x00010101,"","",0,0,
  144. E4,1 = Weapons,,"Weapons",0x00000000,0
  145. E5,C = COM, NN,0x00400080,"Arial Narrow",B,12,1,0x02,238,0x00010101,"","",0,0,
  146. E5,1 = Waypoint_-,,"Waypoint -",0x00000000,0
  147. E6,C = COM, NN,0x00400080,"Arial Narrow",B,12,1,0x02,238,0x00010101,"","",0,0,
  148. E6,1 = Shoot_List_BCW,,"Shoot List -",0x00000000,0
  149. E7,C = COM, NN,0x00400080,"Arial Narrow",B,12,1,0x0a,238,0x00010101,"","",0,0,
  150. E7,1 = Throttle_-,,"Throttle -",0x00000000,1
  151. F1,C = COM, NN,0x00000000,"Arial Narrow",B,14,0,0x0f,01,0x00010101,"","",0,0,
  152. F1,1 = Fire,,"Fire",0x00000000,0
  153. F2,C = COM, NN,0x00000000,"Arial Narrow",B,10,1,0x0f,01,0x00010101,"","",0,0,
  154. F2,1 = Autopilot,,"Auto",0x00000000,0
  155. F2,2 = ,,"Pilot",0x00000000,0
  156. S1,C = COM, NN,0x00000000,"Arial Narrow",B,10,0,0x0f,01,0x00010101,"","",0,0,
  157. S1,1 = Quit,,"Quit",0x00000000,0
  158. S2,C = COM, NN,0x00000000,"Arial Narrow",B,10,1,0x0f,01,0x00010101,"","",0,0,
  159. S2,1 = Pause,,"Pause",0x00000000,0
  160. S3,C = SHIFTEX, NN,0x00000000,"Arial Narrow",B,10,1,0x0f,01,0x00010101,"","",0,0,
  161. S3,1 = "Shift",0x00000000,0
  162. S3,2 = "",0x00000000,0
  163. HU,C = COM, NN,0x00000000,"Arial Narrow",B,10,1,0x0f,01,0x00010101,"","",0,0,
  164. HU,1 = Cam_up,,"Cam",0x00000000,0
  165. HR,C = COM, NN,0x00000000,"",,10,0,0x0f,01,0x00010101,"","",0,0,
  166. HR,1 = Cam_right,,"Cam right",0x00000000,0
  167. HD,C = COM, NN,0x00000000,"",,10,0,0x0f,01,0x00010101,"","",0,0,
  168. HD,1 = Cam_down,,"Cam down",0x00000000,0
  169. HL,C = COM, NN,0x00000000,"",,10,0,0x0f,01,0x00010101,"","",0,0,
  170. HL,1 = Cam_left,,"Cam left",0x00000000,0
  171. [PS11]
  172. [PP1]
  173. [PCDCOMPILED0]
  174. 32
  175. 91
  176. 44, 28, 184, 113, 228, 3, 153, 64, 238, 145, 125, 228, 31, 25, 8, 112, 178, 112, 224, 194, 129, 67, 70, 198, 144, 27, 100, 30, 25, 75, 206, 146, 
  177. 181, 128, 236, 33, 127, 200, 21, 114, 144, 236, 37, 131, 201, 94, 64, 118, 145, 95, 228, 0, 121, 72, 182, 144, 5, 101, 43, 32, 35, 200, 14, 114, 
  178. 129, 156, 35, 67, 200, 151, 114, 21, 144, 157, 128, 28, 5, 228, 39, 32, 67, 1, 25, 64, 222, 161, 101, 67, 200, 15, 0, 
  179. [PCDCOMPILED1]
  180. 34
  181. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
  182. 0, 0, 
  183. [PCDCOMPILED2]
  184. 34
  185. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
  186. 0, 0, 
  187. [PCDCOMPILED3]
  188. 43
  189. 0, 0, 180, 236, 30, 90, 182, 15, 45, 251, 135, 150, 13, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
  190. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
  191.