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PC Action 1998 December
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PCA1298.ISO
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Hardware
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1
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pcdash.exe
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comm.sai
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INI File
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1998-09-03
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6KB
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147 lines
[COMMANDS]
*DESCR =
*DESCOLOUR = 0x00000000
Green_Beret = MK31h, BK31h,
Driver = MK35h, BK35h,
Guest = MK37h, BK37h,
Knife = MK58h, BK58h,
Trap = MK4Ah, BK4Ah,
Poison_Needle = MK4Ch, BK4Ch,
MP = MK4Dh, BK4Dh,
Visier = MK52h, BK52h,
Grenade = MK45h, BK45h,
Device = MK51h, BK51h,
Act.Device = MK49h, BK49h,
Harpoon = MK4Ah, BK4Ah,
Lay_Bomb = MK42h, BK42h,
Arm_Bomb = MK41h, BK41h,
Medikit = MK4Bh, BK4Bh,
Zoom_in = MK6Bh, BK6Bh,
Zoom_out = MK6Dh, BK6Dh,
Divers_Bottle = MK44h, BK44h,
Speak_to = MK44h, BK44h,
Fire_Vehicle = MK11h, BK11h,
save = MK11h, BK11h, MK53h, BK53h,
load = MK11h, MK4Ch, BK4Ch, BK11h,
Dig_in = MK46h, BK46h,
Boat = MK54h, BK54h,
Cutter = MK57h, BK57h,
Use_Uniform = MK55h, BK55h,
look = MK10h, BK10h,
Mission_Target = MK11h, MK42h, BK42h, BK11h,
Menue = MK1Bh, BK1Bh,
pause = MK50h, BK50h,
Hand = MK48h, BK48h,
Stand_up = MK53h, BK53h,
lay_down = MK43h, BK43h,
pistol = MK47h, BK47h,
Camera = MK12h, BK12h,
Sniper = MS00h, MK32h, BK32h,
Marine = MK33h, BK33h,
Pioneer = MS00h, MK34h, BK34h,
Spy = MS00h, MK36h, BK36h,
[PCD]
GG = ""
A1,C = COM, NN,0x00000000,"",,10,0,0x0f,100,0x00010101,"","",0,0,
A1,1 = Green_Beret,,"Green Beret",0x00000000,0
A2,C = COM, NN,0x00000000,"",,10,0,0x0f,100,0x00010101,"","",0,0,
A2,1 = Sniper,,"Sniper",0x00000000,0
A3,C = COM, NN,0x00000000,"",,10,0,0x0f,100,0x00010101,"","",0,0,
A3,1 = Marine,,"Marine",0x00000000,0
A4,C = COM, NN,0x00000000,"",,10,0,0x0f,100,0x00010101,"","",0,0,
A4,1 = Pioneer,,"Pioneer",0x00000000,0
A5,C = COM, NN,0x00000000,"",,10,0,0x0f,100,0x00010101,"","",0,0,
A5,1 = Driver,,"Driver",0x00000000,0
A6,C = COM, NN,0x00000000,"",,10,0,0x0f,100,0x00010101,"","",0,0,
A6,1 = Spy,,"Spy",0x00000000,0
A7,C = COM, NN,0x00000000,"",,10,0,0x0f,100,0x00010101,"","",0,0,
A7,1 = Guest,,"Guest",0x00000000,0
B1,C = COM, NN,0x00000000,"",,10,0,0x0f,100,0x00010101,"","",0,0,
B1,1 = Knife,,"Knife",0x00000000,0
B2,C = COM, NN,0x00000000,"",,10,0,0x0f,100,0x00010101,"","",0,0,
B2,1 = Visier,,"Visier",0x00000000,0
B3,C = COM, NN,0x00000000,"",,10,0,0x0f,100,0x00010101,"","",0,0,
B3,1 = Knife,,"Knife",0x00000000,0
B4,C = COM, NN,0x00000000,"",,10,0,0x0f,100,0x00010101,"","",0,0,
B4,1 = Trap,,"Trap",0x00000000,0
B5,C = COM, NN,0x00000000,"",,10,0,0x0f,100,0x00010101,"","",0,0,
B5,1 = MP,,"MP",0x00000000,0
B6,C = COM, NN,0x00000000,"",,10,0,0x0f,100,0x00010101,"","",0,0,
B6,1 = Poison_Needle,,"Poison Needl",0x00000000,0
B7,C = COM, NN,0x00000000,"",,10,0,0x0f,100,0x00010101,"","",0,0,
B7,1 = Grenade,,"Grenade",0x00000000,0
C1,C = COM, NN,0x00000000,"",,10,0,0x0f,100,0x00010101,"","",0,0,
C1,1 = Device,,"Device",0x00000000,0
C2,C = COM, NN,0x00000000,"",,10,0,0x0f,100,0x00010101,"","",0,0,
C2,1 = Medikit,,"Medikit",0x00000000,0
C3,C = COM, NN,0x00000000,"",,10,0,0x0f,100,0x00010101,"","",0,0,
C3,1 = Harpoon,,"Harpoon",0x00000000,0
C4,C = COM, NN,0x00000000,"",,10,0,0x0f,100,0x00010101,"","",0,0,
C4,1 = Lay_Bomb,,"Lay Bomb",0x00000000,0
C5,C = COM, NN,0x00000000,"",,10,0,0x0f,100,0x00010101,"","",0,0,
C5,1 = Medikit,,"Medikit",0x00000000,0
C6,C = COM, NN,0x00000000,"",,10,0,0x0f,100,0x00010101,"","",0,0,
C6,1 = Medikit,,"Medikit",0x00000000,0
C7,C = COM, NN,0x00000000,"",,10,0,0x0f,100,0x00010101,"","",0,0,
C7,1 = Zoom_in,,"Zoom in",0x00000000,0
D1,C = COM, NN,0x00000000,"",,10,0,0x0f,100,0x00010101,"","",0,0,
D1,1 = Act.Device,,"Act.Device",0x00000000,0
D2,C = COM, NN,0x00000000,"",,10,0,0x0f,100,0x00010101,"","",0,0,
D2,1 = save,,"save",0x00000000,0
D3,C = COM, NN,0x00000000,"",,10,0,0x0f,100,0x00010101,"","",0,0,
D3,1 = Divers_Bottle,,"Divers Bottl",0x00000000,0
D4,C = COM, NN,0x00000000,"",,10,0,0x0f,100,0x00010101,"","",0,0,
D4,1 = Arm_Bomb,,"Arm Bomb",0x00000000,0
D5,C = COM, NN,0x00000000,"",,10,0,0x0f,100,0x00010101,"","",0,0,
D5,1 = Fire_Vehicle,,"Fire Vehicle",0x00000000,0
D6,C = COM, NN,0x00000000,"",,10,0,0x0f,100,0x00010101,"","",0,0,
D6,1 = Speak_to,,"Speak to",0x00000000,0
D7,C = COM, NN,0x00000000,"",,10,0,0x0f,100,0x00010101,"","",0,0,
D7,1 = Zoom_out,,"Zoom out",0x00000000,0
E1,C = COM, NN,0x00000000,"",,10,0,0x0f,100,0x00010101,"","",0,0,
E1,1 = Dig_in,,"Dig in",0x00000000,0
E2,C = COM, NN,0x00000000,"",,10,0,0x0f,100,0x00010101,"","",0,0,
E2,1 = load,,"load",0x00000000,0
E3,C = COM, NN,0x00000000,"",,10,0,0x0f,100,0x00010101,"","",0,0,
E3,1 = Boat,,"Boat",0x00000000,0
E4,C = COM, NN,0x00000000,"",,10,0,0x0f,100,0x00010101,"","",0,0,
E4,1 = Cutter,,"Cutter",0x00000000,0
E5,C = COM, NN,0x00000000,"",,10,0,0x0f,100,0x00010101,"","",0,0,
E5,1 = look,,"look",0x00000000,0
E6,C = COM, NN,0x00000000,"",,10,0,0x0f,100,0x00010101,"","",0,0,
E6,1 = Use_Uniform,,"Use Uniform",0x00000000,0
E7,C = COM, NN,0x00000000,"",,10,0,0x0f,100,0x00010101,"","",0,0,
E7,1 = Mission_Target,,"Mission Targ",0x00000000,0
F1,C = COM, NN,0x00000000,"",,10,0,0x0f,01,0x00010101,"","",0,0,
F1,1 = Camera,,"Camera",0x00000000,0
F2,C = COM, NN,0x00000000,"",,10,0,0x0f,01,0x00010101,"","",0,0,
F2,1 = pistol,,"pistol",0x00000000,0
S1,C = COM, NN,0x00000000,"",,10,0,0x0f,01,0x00010101,"","",0,0,
S1,1 = Hand,,"Hand",0x00000000,0
S2,C = COM, NN,0x00000000,"",,10,0,0x0f,01,0x00010101,"","",0,0,
S2,1 = Stand_up,,"Stand up",0x00000000,0
S3,C = COM, NN,0x00000000,"",,10,0,0x0f,01,0x00010101,"","",0,0,
S3,1 = lay_down,,"lay down",0x00000000,0
HU,C = COM, NN,0x00000000,"",,10,0,0x0f,01,0x00010101,"","",0,0,
HU,1 = Menue,,"Menue",0x00000000,0
HD,C = COM, NN,0x00000000,"",,10,0,0x0f,01,0x00010101,"","",0,0,
HD,1 = pause,,"pause",0x00000000,0
[PCDCOMPILED0]
0
89
228, 13, 138, 3, 135, 220, 65, 121, 240, 144, 63, 40, 16, 32, 114, 8, 144, 47, 228, 8, 249, 66, 78, 144, 25, 228, 5, 153, 0, 200, 16, 178,
130, 156, 32, 7, 200, 10, 178, 130, 108, 5, 100, 4, 107, 198, 108, 9, 121, 64, 6, 144, 103, 228, 1, 185, 10, 200, 5, 244, 236, 5, 121, 66,
182, 144, 101, 100, 10, 122, 118, 0, 144, 113, 0, 0, 242, 3, 0, 64, 54, 144, 105, 228, 3, 89, 66, 22, 0,
[PCDCOMPILED1]
34
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0,
[PCDCOMPILED2]
34
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0,
[PCDCOMPILED3]
34
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0,