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INI File  |  1998-10-01  |  14KB  |  656 lines

  1. [Registry]
  2. KeyBase=Software
  3. KeyCompany=Epic MegaGames
  4. KeyProduct=Unreal
  5. OleApp=Unreal
  6. OleAppDescription=Unreal Engine
  7. OleMapType=Unreal.Map
  8. OleMapDescription=Unreal Map
  9. MimeMapType=application/x-unreal
  10. EditorApp=UnrealEd.exe
  11.  
  12. [URL]
  13. Protocol=unreal
  14. ProtocolDescription=Unreal Protocol
  15. Name=Player
  16. Map=Index.unr
  17. LocalMap=Unreal.unr
  18. Host=
  19. Portal=
  20. MapExt=unr
  21. SaveExt=usa
  22. Port=7777
  23.  
  24. [DefaultPlayer]
  25. Name=Player
  26. Class=UnrealI.FemaleOne
  27.  
  28. [FirstRun]
  29. FirstRun=False
  30.  
  31. [Engine.Engine]
  32. GameRenderDevice=D3DDrv.D3DRenderDevice
  33. AudioDevice=Galaxy.GalaxyAudioSubsystem
  34. NetworkDevice=IpDrv.TcpNetDriver
  35. Console=Engine.Console
  36. Language=int
  37. GameEngine=Engine.GameEngine
  38. EditorEngine=Editor.EditorEngine
  39. WindowedRenderDevice=D3DDrv.D3DRenderDevice
  40. RenderDevice=D3DDrv.D3DRenderDevice
  41. DefaultGame=UnrealI.SinglePlayer
  42. DefaultServerGame=UnrealI.DeathMatchGame
  43. ViewportManager=WinDrv.WindowsClient
  44. Render=Render.Render
  45. Input=Engine.Input
  46. Canvas=Engine.Canvas
  47. CdPath=D:\
  48.  
  49. [Core.System]
  50. PurgeCacheDays=30
  51. SavePath=..\Save
  52. CachePath=..\Cache
  53. CacheExt=.uxx
  54. Paths[0]=..\System\*.u
  55. Paths[1]=..\Maps\*.unr
  56. Paths[2]=..\Textures\*.utx
  57. Paths[3]=..\Sounds\*.uax
  58. Paths[4]=..\Music\*.umx
  59. Paths[5]=
  60. Paths[6]=
  61. Paths[7]=
  62. Paths[8]=
  63. Paths[9]=
  64. Paths[10]=
  65. Paths[11]=
  66. Suppress[0]=DevLoad
  67. Suppress[1]=DevSave
  68. Suppress[2]=DevNetTraffic
  69. Suppress[3]=DevGarbage
  70. Suppress[4]=DevKill
  71. Suppress[5]=DevReplace
  72. Suppress[6]=DevSound
  73. Suppress[7]=DevCompile
  74. Suppress[8]=DevBind
  75. Suppress[9]=
  76. Suppress[10]=
  77. Suppress[11]=
  78. Suppress[12]=
  79. Suppress[13]=
  80. Suppress[14]=
  81. Suppress[15]=
  82.  
  83. [Engine.GameEngine]
  84. CacheSizeMegs=2
  85. UseSound=True
  86. FirstRun=True
  87. ServerActors[0]=IpDrv.ServerBeacon
  88. ServerActors[1]=IpDrv.ServerUplink
  89. ServerActors[2]=
  90. ServerActors[3]=
  91. ServerActors[4]=
  92. ServerActors[5]=
  93. ServerActors[6]=
  94. ServerActors[7]=
  95. ServerActors[8]=
  96. ServerActors[9]=
  97. ServerActors[10]=
  98. ServerActors[11]=
  99. ServerActors[12]=
  100. ServerActors[13]=
  101. ServerActors[14]=
  102. ServerActors[15]=
  103. ServerPackages[0]=Female1skins
  104. ServerPackages[1]=Female2skins
  105. ServerPackages[2]=Male1skins
  106. ServerPackages[3]=Male2skins
  107. ServerPackages[4]=Male3skins
  108. ServerPackages[5]=SkTrooperskins
  109. ServerPackages[6]=
  110. ServerPackages[7]=
  111. ServerPackages[8]=
  112. ServerPackages[9]=
  113. ServerPackages[10]=
  114. ServerPackages[11]=
  115. ServerPackages[12]=
  116. ServerPackages[13]=
  117. ServerPackages[14]=
  118. ServerPackages[15]=
  119.  
  120. [Engine.Input]
  121. Aliases[0]=(Command="Button bFire | Fire",Alias=Fire)
  122. Aliases[1]=(Command="Button bAltFire | AltFire",Alias=AltFire)
  123. Aliases[2]=(Command="Axis aBaseY  Speed=+300.0",Alias=MoveForward)
  124. Aliases[3]=(Command="Axis aBaseY  Speed=-300.0",Alias=MoveBackward)
  125. Aliases[4]=(Command="Axis aBaseX Speed=-150.0",Alias=TurnLeft)
  126. Aliases[5]=(Command="Axis aBaseX  Speed=+150.0",Alias=TurnRight)
  127. Aliases[6]=(Command="Axis aStrafe Speed=-300.0",Alias=StrafeLeft)
  128. Aliases[7]=(Command="Axis aStrafe Speed=+300.0",Alias=StrafeRight)
  129. Aliases[8]=(Command="Jump | Axis aUp Speed=+300.0",Alias=Jump)
  130. Aliases[9]=(Command="Button bDuck | Axis aUp Speed=-300.0",Alias=Duck)
  131. Aliases[10]=(Command="Button bLook",Alias=Look)
  132. Aliases[11]=(Command="Toggle bLook",Alias=LookToggle)
  133. Aliases[12]=(Command="ActivateItem",Alias=InventoryActivate)
  134. Aliases[13]=(Command="NextItem",Alias=InventoryNext)
  135. Aliases[14]=(Command="PrevItem",Alias=InventoryPrevious)
  136. Aliases[15]=(Command="Axis aLookUp Speed=+100.0",Alias=LookUp)
  137. Aliases[16]=(Command="Axis aLookUp Speed=-100.0",Alias=LookDown)
  138. Aliases[17]=(Command="Button bSnapLevel",Alias=CenterView)
  139. Aliases[18]=(Command="Button bRun",Alias=Walking)
  140. Aliases[19]=(Command="Button bStrafe",Alias=Strafe)
  141. Aliases[20]=(Command="ActivateTranslator",Alias=ActivateTranslator)
  142. Aliases[21]=(Command="ActivateHint",Alias=ActivateHint)
  143. Aliases[22]=(Command="",Alias=None)
  144. Aliases[23]=(Command="",Alias=None)
  145. Aliases[24]=(Command="",Alias=None)
  146. Aliases[25]=(Command="",Alias=None)
  147. Aliases[26]=(Command="",Alias=None)
  148. Aliases[27]=(Command="",Alias=None)
  149. Aliases[28]=(Command="",Alias=None)
  150. Aliases[29]=(Command="",Alias=None)
  151. Aliases[30]=(Command="",Alias=None)
  152. Aliases[31]=(Command="",Alias=None)
  153. Aliases[32]=(Command="",Alias=None)
  154. Aliases[33]=(Command="",Alias=None)
  155. Aliases[34]=(Command="",Alias=None)
  156. Aliases[35]=(Command="",Alias=None)
  157. Aliases[36]=(Command="",Alias=None)
  158. Aliases[37]=(Command="",Alias=None)
  159. Aliases[38]=(Command="",Alias=None)
  160. Aliases[39]=(Command="",Alias=None)
  161. LeftMouse=Fire
  162. RightMouse=AltFire
  163. MiddleMouse=MoveForward
  164. Tab=Type
  165. Enter=InventoryActivate
  166. Shift=Walking
  167. Ctrl=Fire
  168. Alt=AltFire
  169. Pause=Pause
  170. CapsLock=LookToggle
  171. Escape=ShowMenu
  172. Space=Jump
  173. PageDown=LookDown
  174. End=CenterView
  175. Left=TurnLeft
  176. Up=MoveForward
  177. Right=TurnRight
  178. Down=MoveBackward
  179. Insert=AltFire
  180. Delete=LookUp
  181. 0=SwitchWeapon 10
  182. 1=SwitchWeapon 1
  183. 2=SwitchWeapon 2
  184. 3=SwitchWeapon 3
  185. 4=SwitchWeapon 4
  186. 5=SwitchWeapon 5
  187. 6=SwitchWeapon 6
  188. 7=SwitchWeapon 7
  189. 8=SwitchWeapon 8
  190. 9=SwitchWeapon 9
  191. C=Duck
  192. G=Grab
  193. L=Taunt wave
  194. M=Look
  195. O=Toggle bExtra0
  196. S=Axis aUp Speed=+300.0
  197. T=Talk
  198. Z=Strafe
  199. F1=Help | FunctionKey 1
  200. F2=ActivateTranslator | FunctionKey 2
  201. F3=ActivateHint | FunctionKey 3
  202. F4=ShowScores
  203. F5=ChangeHud
  204. F6=QuickSave
  205. F7=QuickLoad
  206. F8=FunctionKey 8
  207. F9=Shot
  208. F10=Cancel
  209. F11=Brightness
  210. F12=EndFullscreen
  211. Equals=ViewUp
  212. Comma=StrafeLeft
  213. Minus=ViewDown
  214. Period=StrafeRight
  215. Slash=NextWeapon
  216. LeftBracket=InventoryPrevious
  217. Backslash=ChangeHud
  218. RightBracket=InventoryNext
  219. MouseX=Axis aMouseX Speed=6.0
  220. MouseY=Axis aMouseY Speed=6.0
  221. MouseW=
  222. None=
  223. Cancel=
  224. Backspace=
  225. PageUp=
  226. home=
  227. Select=
  228. Print=
  229. Execute=
  230. PrintScrn=
  231. Help=
  232. A=
  233. B=
  234. D=
  235. E=
  236. f=Feigndeath
  237. H=
  238. i=
  239. j=Taunt Taunt1
  240. K=Taunt Victory1
  241. P=
  242. Q=
  243. R=
  244. U=
  245. V=
  246. W=
  247. X=
  248. NumPad0=Jump
  249. NumPad1=
  250. NumPad2=
  251. NumPad3=
  252. NumPad4=StrafeLeft
  253. NumPad5=MoveBackward
  254. NumPad6=StrafeRight
  255. NumPad7=TurnLeft
  256. NumPad8=MoveForward
  257. NumPad9=TurnRight
  258. GreyStar=
  259. GreyPlus=NextWeapon
  260. Separator=
  261. GreyMinus=PrevWeapon
  262. NumPadPeriod=Duck
  263. GreySlash=
  264. F13=
  265. F14=
  266. F15=
  267. F16=
  268. F17=
  269. F18=
  270. F19=
  271. F20=
  272. F21=
  273. F22=
  274. F23=
  275. F24=
  276. NumLock=
  277. ScrollLock=
  278. LShift=
  279. RShift=
  280. LControl=
  281. RControl=
  282. Semicolon=ThrowWeapon
  283. Tilde=
  284. SingleQuote=Strafe
  285. Attn=
  286. CrSel=
  287. ExSel=
  288. ErEof=
  289. Play=
  290. Zoom=
  291. NoName=
  292. PA1=
  293. OemClear=
  294. MouseZ=
  295. MouseWheelDown=NextWeapon
  296. MouseWheelUp=PrevWeapon
  297. Joy1=Fire
  298. Joy2=Jump
  299. Joy3=AltFire
  300. Joy4=Duck
  301. Joy5=NextWeapon
  302. Joy6=SwitchWeapon 2
  303. Joy7=SwitchWeapon 3
  304. Joy8=SwitchWeapon 4
  305. Joy9=SwitchWeapon 9
  306. Joy10=SwitchWeapon 0
  307. Joy11=InventoryPrevious
  308. Joy12=InventoryActivate
  309. Joy13=InventoryNext
  310. Joy14=
  311. Joy15=
  312. Joy16=
  313. JoyX=Axis astrafe speed=2
  314. JoyY=Axis aBaseY speed=2
  315. JoyZ=
  316. JoyR=
  317. JoyU=Axis aturn speed=5.9
  318. JoyV=Axis aLookUp speed=-3
  319. JoyPovRight=SwitchWeapon 6
  320. JoyPovLeft=SwitchWeapon 7
  321. JoyPovUp=SwitchWeapon 8
  322. JoyPovDown=SwitchWeapon 5
  323.  
  324. [WinDrv.WindowsClient]
  325. ViewportX=512
  326. ViewportY=384
  327. Brightness=0.600000
  328. MipFactor=1.000000
  329. UseDirectDraw=True
  330. UseJoystick=False
  331. CaptureMouse=True
  332. UseDirectDraw=True
  333. Brightness=0.600000
  334. MipFactor=1.000000
  335. CaptureMouse=True
  336. StartupFullscreen=False
  337. CurvedSurfaces=False
  338. LowDetailTextures=False
  339. ScreenFlashes=True
  340. NoLighting=False
  341. SlowVideoBuffering=False
  342. DeadZoneXYZ=True
  343. DeadZoneRUV=False
  344. InvertVertical=False
  345. ScaleXYZ=1000.000000
  346. ScaleRUV=2000.000000
  347.  
  348. [Galaxy.GalaxyAudioSubsystem]
  349. UseDirectSound=True
  350. UseFilter=True
  351. UseSurround=False
  352. UseStereo=True
  353. UseCDMusic=False
  354. UseDigitalMusic=True
  355. UseSpatial=False
  356. UseReverb=True
  357. Use3dHardware=False
  358. LowSoundQuality=False
  359. ReverseStereo=False
  360. Latency=40
  361. OutputRate=22050Hz
  362. EffectsChannels=16
  363. DopplerSpeed=6500.000000
  364. MusicVolume=120
  365. SoundVolume=200
  366. AmbientFactor=0.600000
  367.  
  368. [IpDrv.TcpNetDriver]
  369. ConnectionTimeout=30.0
  370. InitialConnectTimeout=500.0
  371. AckTimeout=1.0
  372. KeepAliveTime=1.0
  373. DefaultByteLimit=2600
  374. MaxClientByteLimit=25000
  375. SimLatency=0
  376. DumbProxyTimeout=2.0
  377. SimulatedProxyTimeout=10.0
  378. SpawnPrioritySeconds=1.0
  379. DuplicateClientMoves=True
  380. ServerTravelPause=5.0
  381. MaxTicksPerSecond=35
  382.  
  383. [IpDrv.TcpipConnection]
  384. SimPacketLoss=0
  385. SimLatency=0
  386.  
  387. [IpDrv.UdpBeacon]
  388. DoBeacon=True
  389. BeaconTime=0.50
  390. BeaconTimeout=5.0
  391. BeaconPort=7776
  392. BeaconProduct=Unreal
  393.  
  394. [IpDrv.ServerUplink]
  395. DoUplink=False
  396. MasterServerAddress=master.unreal.com
  397. CommentString=
  398. GamePort=7777
  399.  
  400. [SoftDrv.SoftwareRenderDevice]
  401. Translucency=True
  402. VolumetricLighting=True
  403. ShinySurfaces=False
  404. Coronas=False
  405. HighDetailActors=True
  406. HighResTextureSmooth=True
  407. LowResTextureSmooth=False
  408. FastTranslucency=True
  409.  
  410. [D3DDrv.D3DRenderDevice]
  411. Translucency=True
  412. VolumetricLighting=True
  413. ShinySurfaces=True
  414. Coronas=True
  415. HighDetailActors=True
  416. DetailBias=-1.500000
  417. RefreshRate=100Hz
  418. DetailTextures=True
  419. FastUglyRefresh=False
  420. ScreenSmoothing=True
  421. Resolution=Default
  422.  
  423. [GlideDrv.GlideRenderDevice]
  424. Translucency=True
  425. VolumetricLighting=True
  426. ShinySurfaces=True
  427. Coronas=True
  428. HighDetailActors=True
  429. DetailBias=-1.500000
  430. RefreshRate=100Hz
  431. DetailTextures=True
  432. FastUglyRefresh=False
  433. ScreenSmoothing=True
  434. Resolution=Default
  435.  
  436. [SglDrv.SglRenderDevice]
  437. Translucency=True
  438. VolumetricLighting=False
  439. ShinySurfaces=False
  440. Coronas=True
  441. HighDetailActors=False
  442. ColorDepth=16
  443. DetailTextures=False
  444. FastUglyRefresh=False
  445. TextureDetailBias=Near
  446. VertexLighting=False
  447.  
  448. [Editor.EditorEngine]
  449. UseSound=True
  450. CacheSizeMegs=4
  451. GridEnabled=True
  452. SnapVertices=True
  453. SnapDistance=10.000000
  454. GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
  455. RotGridEnabled=True
  456. RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
  457. GameCommandLine=-log
  458. FovAngleDegrees=90.000000
  459. GodMode=True
  460. AutoSave=False
  461. AutoSaveTimeMinutes=5
  462. AutoSaveIndex=6
  463. C_WorldBox=(R=0,G=0,B=107,A=0)
  464. C_GroundPlane=(R=0,G=0,B=63,A=0)
  465. C_GroundHighlight=(R=0,G=0,B=127,A=0)
  466. C_BrushWire=(R=255,G=63,B=63,A=0)
  467. C_Pivot=(R=0,G=255,B=0,A=0)
  468. C_Select=(R=0,G=0,B=127,A=0)
  469. C_AddWire=(R=127,G=127,B=255,A=0)
  470. C_SubtractWire=(R=255,G=192,B=63,A=0)
  471. C_GreyWire=(R=163,G=163,B=163,A=0)
  472. C_Invalid=(R=163,G=163,B=163,A=0)
  473. C_ActorWire=(R=127,G=63,B=0,A=0)
  474. C_ActorHiWire=(R=255,G=127,B=0,A=0)
  475. C_White=(R=255,G=255,B=255,A=0)
  476. C_SemiSolidWire=(R=127,G=255,B=0,A=0)
  477. C_NonSolidWire=(R=63,G=192,B=32,A=0)
  478. C_WireGridAxis=(R=119,G=119,B=119,A=0)
  479. C_ActorArrow=(R=163,G=0,B=0,A=0)
  480. C_ScaleBox=(R=151,G=67,B=11,A=0)
  481. C_ScaleBoxHi=(R=223,G=149,B=157,A=0)
  482. C_Mover=(R=255,G=0,B=255,A=0)
  483. C_OrthoBackground=(R=163,G=163,B=163,A=0)
  484. C_Current=(R=0,G=0,B=0,A=0)
  485. C_BrushVertex=(R=0,G=0,B=0,A=0)
  486. C_BrushSnap=(R=0,G=0,B=0,A=0)
  487. C_Black=(R=0,G=0,B=0,A=0)
  488. C_Mask=(R=0,G=0,B=0,A=0)
  489. C_WireBackground=(R=0,G=0,B=0,A=0)
  490. C_ZoneWire=(R=0,G=0,B=0,A=0)
  491. EditPackages[0]=Core
  492. EditPackages[1]=Engine
  493. EditPackages[2]=Editor
  494. EditPackages[3]=Fire
  495. EditPackages[4]=IpDrv
  496. EditPackages[5]=UnrealI
  497.  
  498. [WindowPositions]
  499. Preferences=(X=88,Y=88,XL=352,YL=512)
  500.  
  501. [Engine.GameInfo]
  502. Difficulty=0
  503. bLowGore=False
  504. bShareware=False
  505. GameSpeed=1.000000
  506.  
  507. [UnrealI.Intro]
  508. bNoMonsters=False
  509. bMuteSpectators=False
  510. bHumansOnly=False
  511. bAllowRemoteAdmin=False
  512. bCoopWeaponMode=False
  513. AutoAim=0.930000
  514. MaxSpectators=2
  515. AdminPassword=
  516.  
  517. [Engine.PlayerPawn]
  518. Password=
  519. DodgeClickTime=0.250000
  520. Bob=0.016000
  521. MyAutoAim=1.000000
  522. Handedness=-1.000000
  523. bLookUpStairs=False
  524. bSnapToLevel=False
  525. bAlwaysMouseLook=True
  526. bKeyboardLook=False
  527. bInvertMouse=False
  528. MouseSensitivity=3.000000
  529. WeaponPriority[0]=DispersionPistol
  530. WeaponPriority[1]=AutoMag
  531. WeaponPriority[2]=Stinger
  532. WeaponPriority[3]=DispersionPower1
  533. WeaponPriority[4]=ASMD
  534. WeaponPriority[5]=DispersionPower2
  535. WeaponPriority[6]=Eightball
  536. WeaponPriority[7]=FlakCannon
  537. WeaponPriority[8]=DispersionPower3
  538. WeaponPriority[9]=GESBioRifle
  539. WeaponPriority[10]=Razorjack
  540. WeaponPriority[11]=Rifle
  541. WeaponPriority[12]=DispersionPower4
  542. WeaponPriority[13]=Minigun
  543. WeaponPriority[14]=DispersionPower5
  544. WeaponPriority[15]=None
  545. WeaponPriority[16]=None
  546. WeaponPriority[17]=None
  547. WeaponPriority[18]=None
  548. WeaponPriority[19]=None
  549. NetSpeed=2600
  550. ClientNetMinDelta=0.025000
  551. ServerNetMinDelta=0.025000
  552.  
  553. [Engine.Pawn]
  554. PlayerName=Player1
  555. TeamName=
  556.  
  557. [UnrealI.UnrealMeshMenu]
  558. PlayerClasses[0]=Unreali.FemaleOne
  559. PlayerClasses[1]=Unreali.FemaleTwo
  560. PlayerClasses[2]=Unreali.MaleOne
  561. PlayerClasses[3]=Unreali.MaleTwo
  562. PlayerClasses[4]=Unreali.MaleThree
  563. PlayerClasses[5]=Unreali.SkaarjPlayer
  564. PlayerClasses[6]=Unreali.UnrealSpectator
  565. PlayerClasses[7]=
  566. PlayerClasses[8]=
  567. PlayerClasses[9]=
  568. PlayerClasses[10]=
  569. PlayerClasses[11]=
  570. PlayerClasses[12]=
  571. PlayerClasses[13]=
  572. PlayerClasses[14]=
  573. PlayerClasses[15]=
  574. NumPlayerClasses=7
  575. SinglePlayerMesh[0]=1
  576. SinglePlayerMesh[1]=1
  577. SinglePlayerMesh[2]=1
  578. SinglePlayerMesh[3]=1
  579. SinglePlayerMesh[4]=1
  580. SinglePlayerMesh[5]=0
  581. SinglePlayerMesh[6]=0
  582. SinglePlayerMesh[7]=0
  583. SinglePlayerMesh[8]=0
  584. SinglePlayerMesh[9]=0
  585. SinglePlayerMesh[10]=0
  586. SinglePlayerMesh[11]=0
  587. SinglePlayerMesh[12]=0
  588. SinglePlayerMesh[13]=0
  589. SinglePlayerMesh[14]=0
  590. SinglePlayerMesh[15]=0
  591.  
  592. [UnrealI.UnrealHUD]
  593. HudMode=1
  594. Crosshair=0
  595.  
  596. [UnrealI.VRikersGame]
  597. bNoMonsters=False
  598. bMuteSpectators=False
  599. bHumansOnly=True
  600. bAllowRemoteAdmin=False
  601. bCoopWeaponMode=False
  602. AutoAim=0.930000
  603. MaxSpectators=2
  604. AdminPassword=
  605.  
  606. [UnrealI.UnrealServerMenu]
  607. Map=DmAriza.unr
  608. GameType=UnrealI.DeathMatchGame
  609. Games[0]=UnrealI.DeathMatchGame
  610. Games[1]=UnrealI.TeamGame
  611. Games[2]=UnrealI.CoopGame
  612. Games[3]=UnrealI.KingOfTheHill
  613. Games[4]=UnrealI.DarkMatch
  614. Games[5]=
  615. Games[6]=
  616. Games[7]=
  617. Games[8]=
  618. Games[9]=
  619. Games[10]=
  620. Games[11]=
  621. Games[12]=
  622. Games[13]=
  623. Games[14]=
  624. Games[15]=
  625. MaxGames=4
  626.  
  627. [UnrealI.DeathMatchGame]
  628. MaxPlayers=10
  629. FragLimit=0
  630. TimeLimit=0
  631. bMultiPlayerBots=False
  632. bChangeLevels=True
  633. InitialBots=4
  634. bNoMonsters=True
  635. bMuteSpectators=False
  636. bHumansOnly=False
  637. bAllowRemoteAdmin=False
  638. bCoopWeaponMode=False
  639. AutoAim=1.000000
  640. MaxSpectators=2
  641. AdminPassword=
  642.  
  643. [UnrealI.SinglePlayer]
  644. bNoMonsters=False
  645. bMuteSpectators=False
  646. bHumansOnly=True
  647. bAllowRemoteAdmin=False
  648. bCoopWeaponMode=False
  649. AutoAim=0.930000
  650. MaxSpectators=2
  651. AdminPassword=
  652.  
  653. [UnrealI.IntroNullHud]
  654. HudMode=3
  655. Crosshair=0
  656.