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INI File  |  1998-10-13  |  16KB  |  774 lines

  1. [Registry]
  2. KeyBase=Software
  3. KeyCompany=Epic MegaGames
  4. KeyProduct=Unreal
  5. OleApp=Unreal
  6. OleAppDescription=Unreal Engine
  7. OleMapType=Unreal.Map
  8. OleMapDescription=Unreal Map
  9. MimeMapType=application/x-unreal
  10. EditorApp=UnrealEd.exe
  11.  
  12. [URL]
  13. Protocol=unreal
  14. ProtocolDescription=Unreal Protocol
  15. Name=Player
  16. Map=Index.unr
  17. LocalMap=Unreal.unr
  18. Host=
  19. Portal=
  20. MapExt=unr
  21. SaveExt=usa
  22. Port=7777
  23.  
  24. [DefaultPlayer]
  25. Name=Player
  26. Class=UnrealI.FemaleOne
  27.  
  28. [FirstRun]
  29. FirstRun=205
  30.  
  31. [Engine.Engine]
  32. GameRenderDevice=MeTaLDrv.MeTaLRenderDevice
  33. AudioDevice=Galaxy.GalaxyAudioSubsystem
  34. NetworkDevice=IpDrv.TcpNetDriver
  35. Console=Engine.Console
  36. Language=int
  37. GameEngine=Engine.GameEngine
  38. EditorEngine=Editor.EditorEngine
  39. WindowedRenderDevice=SoftDrv.SoftwareRenderDevice
  40. RenderDevice=MeTaLDrv.MeTaLRenderDevice
  41. DefaultGame=UnrealI.SinglePlayer
  42. DefaultServerGame=UnrealI.DeathMatchGame
  43. ViewportManager=WinDrv.WindowsClient
  44. Render=Render.Render
  45. Input=Engine.Input
  46. Canvas=Engine.Canvas
  47. CdPath=c:\unreal\
  48.  
  49. [Core.System]
  50. PurgeCacheDays=30
  51. SavePath=..\Save
  52. CachePath=..\Cache
  53. CacheExt=.uxx
  54. Paths[0]=..\System\*.u
  55. Paths[1]=..\Maps\*.unr
  56. Paths[2]=..\Textures\*.utx
  57. Paths[3]=..\Sounds\*.uax
  58. Paths[4]=..\Music\*.umx
  59. Paths[5]=
  60. Paths[6]=
  61. Paths[7]=
  62. Paths[8]=
  63. Paths[9]=
  64. Paths[10]=
  65. Paths[11]=
  66. Suppress[0]=DevLoad
  67. Suppress[1]=DevSave
  68. Suppress[2]=DevNetTraffic
  69. Suppress[3]=DevGarbage
  70. Suppress[4]=DevKill
  71. Suppress[5]=DevReplace
  72. Suppress[6]=DevSound
  73. Suppress[7]=DevCompile
  74. Suppress[8]=DevBind
  75. Suppress[9]=
  76. Suppress[10]=
  77. Suppress[11]=
  78. Suppress[12]=
  79. Suppress[13]=
  80. Suppress[14]=
  81. Suppress[15]=
  82.  
  83. [Engine.GameEngine]
  84. CacheSizeMegs=2
  85. UseSound=True
  86. FirstRun=True
  87. ServerActors[0]=IpDrv.ServerBeacon
  88. ServerActors[1]=IpDrv.ServerUplink
  89. ServerActors[2]=
  90. ServerActors[3]=
  91. ServerActors[4]=
  92. ServerActors[5]=
  93. ServerActors[6]=
  94. ServerActors[7]=
  95. ServerActors[8]=
  96. ServerActors[9]=
  97. ServerActors[10]=
  98. ServerActors[11]=
  99. ServerActors[12]=
  100. ServerActors[13]=
  101. ServerActors[14]=
  102. ServerActors[15]=
  103. ServerPackages[0]=Female1skins
  104. ServerPackages[1]=Female2skins
  105. ServerPackages[2]=Male1skins
  106. ServerPackages[3]=Male2skins
  107. ServerPackages[4]=Male3skins
  108. ServerPackages[5]=SkTrooperskins
  109. ServerPackages[6]=
  110. ServerPackages[7]=
  111. ServerPackages[8]=
  112. ServerPackages[9]=
  113. ServerPackages[10]=
  114. ServerPackages[11]=
  115. ServerPackages[12]=
  116. ServerPackages[13]=
  117. ServerPackages[14]=
  118. ServerPackages[15]=
  119.  
  120. [Engine.Input]
  121. Aliases[0]=(Command="Button bFire | Fire",Alias=Fire)
  122. Aliases[1]=(Command="Button bAltFire | AltFire",Alias=AltFire)
  123. Aliases[2]=(Command="Axis aBaseY  Speed=+300.0",Alias=MoveForward)
  124. Aliases[3]=(Command="Axis aBaseY  Speed=-300.0",Alias=MoveBackward)
  125. Aliases[4]=(Command="Axis aBaseX Speed=-150.0",Alias=TurnLeft)
  126. Aliases[5]=(Command="Axis aBaseX  Speed=+150.0",Alias=TurnRight)
  127. Aliases[6]=(Command="Axis aStrafe Speed=-300.0",Alias=StrafeLeft)
  128. Aliases[7]=(Command="Axis aStrafe Speed=+300.0",Alias=StrafeRight)
  129. Aliases[8]=(Command="Jump | Axis aUp Speed=+300.0",Alias=Jump)
  130. Aliases[9]=(Command="Button bDuck | Axis aUp Speed=-300.0",Alias=Duck)
  131. Aliases[10]=(Command="Button bLook",Alias=Look)
  132. Aliases[11]=(Command="Toggle bLook",Alias=LookToggle)
  133. Aliases[12]=(Command="ActivateItem",Alias=InventoryActivate)
  134. Aliases[13]=(Command="NextItem",Alias=InventoryNext)
  135. Aliases[14]=(Command="PrevItem",Alias=InventoryPrevious)
  136. Aliases[15]=(Command="Axis aLookUp Speed=+100.0",Alias=LookUp)
  137. Aliases[16]=(Command="Axis aLookUp Speed=-100.0",Alias=LookDown)
  138. Aliases[17]=(Command="Button bSnapLevel",Alias=CenterView)
  139. Aliases[18]=(Command="Button bRun",Alias=Walking)
  140. Aliases[19]=(Command="Button bStrafe",Alias=Strafe)
  141. Aliases[20]=(Command="ActivateTranslator",Alias=ActivateTranslator)
  142. Aliases[21]=(Command="ActivateHint",Alias=ActivateHint)
  143. Aliases[22]=(Command="",Alias=None)
  144. Aliases[23]=(Command="",Alias=None)
  145. Aliases[24]=(Command="",Alias=None)
  146. Aliases[25]=(Command="",Alias=None)
  147. Aliases[26]=(Command="",Alias=None)
  148. Aliases[27]=(Command="",Alias=None)
  149. Aliases[28]=(Command="",Alias=None)
  150. Aliases[29]=(Command="",Alias=None)
  151. Aliases[30]=(Command="",Alias=None)
  152. Aliases[31]=(Command="",Alias=None)
  153. Aliases[32]=(Command="",Alias=None)
  154. Aliases[33]=(Command="",Alias=None)
  155. Aliases[34]=(Command="",Alias=None)
  156. Aliases[35]=(Command="",Alias=None)
  157. Aliases[36]=(Command="",Alias=None)
  158. Aliases[37]=(Command="",Alias=None)
  159. Aliases[38]=(Command="",Alias=None)
  160. Aliases[39]=(Command="",Alias=None)
  161. LeftMouse=Fire
  162. RightMouse=AltFire
  163. MiddleMouse=MoveForward
  164. Tab=Type
  165. Enter=InventoryActivate
  166. Shift=Walking
  167. Ctrl=Fire
  168. Alt=AltFire
  169. Pause=Pause
  170. CapsLock=LookToggle
  171. Escape=ShowMenu
  172. Space=Jump
  173. PageDown=LookDown
  174. End=CenterView
  175. Left=TurnLeft
  176. Up=MoveForward
  177. Right=TurnRight
  178. Down=MoveBackward
  179. Insert=AltFire
  180. Delete=LookUp
  181. 0=SwitchWeapon 10
  182. 1=SwitchWeapon 1
  183. 2=SwitchWeapon 2
  184. 3=SwitchWeapon 3
  185. 4=SwitchWeapon 4
  186. 5=SwitchWeapon 5
  187. 6=SwitchWeapon 6
  188. 7=SwitchWeapon 7
  189. 8=SwitchWeapon 8
  190. 9=SwitchWeapon 9
  191. C=Duck
  192. G=Grab
  193. L=Taunt wave
  194. M=Look
  195. O=Toggle bExtra0
  196. S=Axis aUp Speed=+300.0
  197. T=Talk
  198. Z=Strafe
  199. F1=Help | FunctionKey 1
  200. F2=ActivateTranslator | FunctionKey 2
  201. F3=ActivateHint | FunctionKey 3
  202. F4=ShowScores
  203. F5=ChangeHud
  204. F6=QuickSave
  205. F7=QuickLoad
  206. F8=FunctionKey 8
  207. F9=Shot
  208. F10=Cancel
  209. F11=Brightness
  210. F12=EndFullscreen
  211. Equals=ViewUp
  212. Comma=StrafeLeft
  213. Minus=ViewDown
  214. Period=StrafeRight
  215. Slash=NextWeapon
  216. LeftBracket=InventoryPrevious
  217. Backslash=ChangeHud
  218. RightBracket=InventoryNext
  219. MouseX=Axis aMouseX Speed=6.0
  220. MouseY=Axis aMouseY Speed=6.0
  221. MouseW=
  222. None=
  223. Cancel=
  224. Backspace=
  225. PageUp=
  226. home=
  227. Select=
  228. Print=
  229. Execute=
  230. PrintScrn=
  231. Help=
  232. A=
  233. B=
  234. D=
  235. E=
  236. f=Feigndeath
  237. H=
  238. i=
  239. j=Taunt Taunt1
  240. K=Taunt Victory1
  241. P=
  242. Q=
  243. R=
  244. U=
  245. V=
  246. W=
  247. X=
  248. NumPad0=Jump
  249. NumPad1=
  250. NumPad2=
  251. NumPad3=
  252. NumPad4=StrafeLeft
  253. NumPad5=MoveBackward
  254. NumPad6=StrafeRight
  255. NumPad7=TurnLeft
  256. NumPad8=MoveForward
  257. NumPad9=TurnRight
  258. GreyStar=
  259. GreyPlus=NextWeapon
  260. Separator=
  261. GreyMinus=PrevWeapon
  262. NumPadPeriod=Duck
  263. GreySlash=
  264. F13=
  265. F14=
  266. F15=
  267. F16=
  268. F17=
  269. F18=
  270. F19=
  271. F20=
  272. F21=
  273. F22=
  274. F23=
  275. F24=
  276. NumLock=
  277. ScrollLock=
  278. LShift=
  279. RShift=
  280. LControl=
  281. RControl=
  282. Semicolon=ThrowWeapon
  283. Tilde=
  284. SingleQuote=Strafe
  285. Attn=
  286. CrSel=
  287. ExSel=
  288. ErEof=
  289. Play=
  290. Zoom=
  291. NoName=
  292. PA1=
  293. OemClear=
  294. MouseZ=
  295. MouseWheelDown=NextWeapon
  296. MouseWheelUp=PrevWeapon
  297. Joy1=Fire
  298. Joy2=Jump
  299. Joy3=AltFire
  300. Joy4=Duck
  301. Joy5=NextWeapon
  302. Joy6=SwitchWeapon 2
  303. Joy7=SwitchWeapon 3
  304. Joy8=SwitchWeapon 4
  305. Joy9=SwitchWeapon 9
  306. Joy10=SwitchWeapon 0
  307. Joy11=InventoryPrevious
  308. Joy12=InventoryActivate
  309. Joy13=InventoryNext
  310. Joy14=
  311. Joy15=
  312. Joy16=
  313. JoyX=Axis astrafe speed=2
  314. JoyY=Axis aBaseY speed=2
  315. JoyZ=
  316. JoyR=
  317. JoyU=Axis aturn speed=5.9
  318. JoyV=Axis aLookUp speed=-3
  319. JoyPovRight=SwitchWeapon 6
  320. JoyPovLeft=SwitchWeapon 7
  321. JoyPovUp=SwitchWeapon 8
  322. JoyPovDown=SwitchWeapon 5
  323. UnknownF5=
  324. UnknownF4=
  325. Unknown10F=
  326. Unknown10E=
  327. UnknownEB=
  328. UnknownEA=
  329. UnknownDF=
  330. UnknownDA=
  331. UnknownD9=
  332. UnknownD8=
  333. UnknownC7=
  334. UnknownC6=
  335. UnknownC5=
  336. UnknownC4=
  337. UnknownC3=
  338. UnknownC2=
  339. UnknownC1=
  340. UnknownB9=
  341. UnknownB8=
  342. UnknownB7=
  343. UnknownB6=
  344. UnknownB5=
  345. UnknownB4=
  346. UnknownB3=
  347. UnknownB2=
  348. UnknownB1=
  349. UnknownB0=
  350. UnknownAF=
  351. UnknownAE=
  352. UnknownAD=
  353. UnknownAC=
  354. UnknownAB=
  355. UnknownAA=
  356. UnknownA9=
  357. UnknownA8=
  358. UnknownA7=
  359. UnknownA6=
  360. UnknownA5=
  361. UnknownA4=
  362. Unknown9F=
  363. Unknown9E=
  364. Unknown9D=
  365. Unknown9C=
  366. Unknown9B=
  367. Unknown9A=
  368. Unknown99=
  369. Unknown98=
  370. Unknown97=
  371. Unknown96=
  372. Unknown95=
  373. Unknown94=
  374. Unknown93=
  375. Unknown92=
  376. Unknown8F=
  377. Unknown8E=
  378. Unknown8D=
  379. Unknown8C=
  380. Unknown8B=
  381. Unknown8A=
  382. Unknown89=
  383. Unknown88=
  384. Unknown5F=
  385. Unknown5E=
  386. Unknown5D=
  387. Unknown5C=
  388. Unknown5B=
  389. Y=
  390. N=
  391. Unknown40=
  392. Unknown3F=
  393. Unknown3E=
  394. Unknown3D=
  395. Unknown3C=
  396. Unknown3B=
  397. Unknown3A=
  398. Unknown1F=
  399. Unknown1E=
  400. Unknown1D=
  401. Unknown1C=
  402. Unknown1A=
  403. Unknown19=
  404. Unknown18=
  405. Unknown17=
  406. Unknown16=
  407. Unknown15=
  408. Unknown0F=
  409. Unknown0E=
  410. Unknown0C=
  411. Unknown0B=
  412. Unknown0A=
  413. Unknown07=
  414. Unknown06=
  415. Unknown05=
  416. StructProperty0=
  417.  
  418. [WinDrv.WindowsClient]
  419. ViewportX=640
  420. ViewportY=480
  421. Brightness=1.000000
  422. MipFactor=1.000000
  423. UseDirectDraw=True
  424. UseJoystick=False
  425. CaptureMouse=True
  426. UseDirectDraw=True
  427. Brightness=0.600000
  428. MipFactor=1.000000
  429. CaptureMouse=True
  430. StartupFullscreen=False
  431. CurvedSurfaces=False
  432. LowDetailTextures=False
  433. ScreenFlashes=True
  434. NoLighting=False
  435. SlowVideoBuffering=False
  436. DeadZoneXYZ=True
  437. DeadZoneRUV=False
  438. InvertVertical=False
  439. ScaleXYZ=1000.000000
  440. ScaleRUV=2000.000000
  441.  
  442. [Galaxy.GalaxyAudioSubsystem]
  443. UseDirectSound=True
  444. UseFilter=True
  445. UseSurround=False
  446. UseStereo=True
  447. UseCDMusic=False
  448. UseDigitalMusic=True
  449. UseSpatial=False
  450. UseReverb=True
  451. Use3dHardware=False
  452. LowSoundQuality=False
  453. ReverseStereo=False
  454. Latency=40
  455. OutputRate=22050Hz
  456. EffectsChannels=16
  457. DopplerSpeed=6500.000000
  458. MusicVolume=120
  459. SoundVolume=200
  460. AmbientFactor=0.600000
  461.  
  462. [IpDrv.TcpNetDriver]
  463. ConnectionTimeout=30.0
  464. InitialConnectTimeout=500.0
  465. AckTimeout=1.0
  466. KeepAliveTime=1.0
  467. DefaultByteLimit=2600
  468. MaxClientByteLimit=25000
  469. SimLatency=0
  470. DumbProxyTimeout=2.0
  471. SimulatedProxyTimeout=10.0
  472. SpawnPrioritySeconds=1.0
  473. DuplicateClientMoves=True
  474. ServerTravelPause=5.0
  475. MaxTicksPerSecond=35
  476.  
  477. [IpDrv.TcpipConnection]
  478. SimPacketLoss=0
  479. SimLatency=0
  480.  
  481. [IpDrv.UdpBeacon]
  482. DoBeacon=True
  483. BeaconTime=0.50
  484. BeaconTimeout=5.0
  485. BeaconPort=7776
  486. BeaconProduct=Unreal
  487.  
  488. [IpDrv.ServerUplink]
  489. DoUplink=False
  490. MasterServerAddress=master.unreal.com
  491. CommentString=
  492. GamePort=7777
  493.  
  494. [SoftDrv.SoftwareRenderDevice]
  495. Translucency=True
  496. VolumetricLighting=True
  497. ShinySurfaces=False
  498. Coronas=False
  499. HighDetailActors=False
  500. HighResTextureSmooth=True
  501. LowResTextureSmooth=False
  502. FastTranslucency=True
  503.  
  504. [GlideDrv.GlideRenderDevice]
  505. Translucency=True
  506. VolumetricLighting=True
  507. ShinySurfaces=True
  508. Coronas=True
  509. HighDetailActors=True
  510. DetailBias=-1.500000
  511. RefreshRate=100Hz
  512. DetailTextures=True
  513. FastUglyRefresh=False
  514. ScreenSmoothing=True
  515. Resolution=Default
  516.  
  517. [MeTaLDrv.MeTaLRenderDevice]
  518. Translucency=True
  519. VolumetricLighting=True
  520. ShinySurfaces=True
  521. Coronas=True
  522. HighDetailActors=True
  523. DetailBias=-1.500000
  524. RefreshRate=100Hz
  525. DetailTextures=False
  526. FastUglyRefresh=False
  527. ScreenSmoothing=True
  528. Resolution=Default
  529. Force32Bit=True
  530.  
  531. [SglDrv.SglRenderDevice]
  532. Translucency=True
  533. VolumetricLighting=False
  534. ShinySurfaces=False
  535. Coronas=True
  536. HighDetailActors=False
  537. ColorDepth=16
  538. DetailTextures=False
  539. FastUglyRefresh=False
  540. TextureDetailBias=Near
  541. VertexLighting=False
  542.  
  543. [Editor.EditorEngine]
  544. UseSound=True
  545. CacheSizeMegs=4
  546. GridEnabled=True
  547. SnapVertices=True
  548. SnapDistance=10.000000
  549. GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
  550. RotGridEnabled=True
  551. RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
  552. GameCommandLine=-log
  553. FovAngleDegrees=90.000000
  554. GodMode=True
  555. AutoSave=False
  556. AutoSaveTimeMinutes=5
  557. AutoSaveIndex=6
  558. C_WorldBox=(R=0,G=0,B=107,A=0)
  559. C_GroundPlane=(R=0,G=0,B=63,A=0)
  560. C_GroundHighlight=(R=0,G=0,B=127,A=0)
  561. C_BrushWire=(R=255,G=63,B=63,A=0)
  562. C_Pivot=(R=0,G=255,B=0,A=0)
  563. C_Select=(R=0,G=0,B=127,A=0)
  564. C_AddWire=(R=127,G=127,B=255,A=0)
  565. C_SubtractWire=(R=255,G=192,B=63,A=0)
  566. C_GreyWire=(R=163,G=163,B=163,A=0)
  567. C_Invalid=(R=163,G=163,B=163,A=0)
  568. C_ActorWire=(R=127,G=63,B=0,A=0)
  569. C_ActorHiWire=(R=255,G=127,B=0,A=0)
  570. C_White=(R=255,G=255,B=255,A=0)
  571. C_SemiSolidWire=(R=127,G=255,B=0,A=0)
  572. C_NonSolidWire=(R=63,G=192,B=32,A=0)
  573. C_WireGridAxis=(R=119,G=119,B=119,A=0)
  574. C_ActorArrow=(R=163,G=0,B=0,A=0)
  575. C_ScaleBox=(R=151,G=67,B=11,A=0)
  576. C_ScaleBoxHi=(R=223,G=149,B=157,A=0)
  577. C_Mover=(R=255,G=0,B=255,A=0)
  578. C_OrthoBackground=(R=163,G=163,B=163,A=0)
  579. C_Current=(R=0,G=0,B=0,A=0)
  580. C_BrushVertex=(R=0,G=0,B=0,A=0)
  581. C_BrushSnap=(R=0,G=0,B=0,A=0)
  582. C_Black=(R=0,G=0,B=0,A=0)
  583. C_Mask=(R=0,G=0,B=0,A=0)
  584. C_WireBackground=(R=0,G=0,B=0,A=0)
  585. C_ZoneWire=(R=0,G=0,B=0,A=0)
  586. EditPackages[0]=Core
  587. EditPackages[1]=Engine
  588. EditPackages[2]=Editor
  589. EditPackages[3]=Fire
  590. EditPackages[4]=IpDrv
  591. EditPackages[5]=UnrealI
  592.  
  593. [WindowPositions]
  594. Preferences=(X=39,Y=71,XL=523,YL=492)
  595. LevelProperties=(X=22,Y=22,XL=352,YL=512)
  596. ActorProperties=(X=110,Y=110,XL=352,YL=512)
  597. TextureProperties=(X=22,Y=22,XL=352,YL=512)
  598. ClassProperties=(X=132,Y=132,XL=352,YL=512)
  599.  
  600. [Engine.PlayerPawn]
  601. Password=
  602. DodgeClickTime=0.250000
  603. Bob=0.000000
  604. MyAutoAim=1.000000
  605. Handedness=-1.000000
  606. bLookUpStairs=False
  607. bSnapToLevel=False
  608. bAlwaysMouseLook=True
  609. bKeyboardLook=False
  610. bInvertMouse=False
  611. MouseSensitivity=11.000000
  612. WeaponPriority[0]=DispersionPistol
  613. WeaponPriority[1]=AutoMag
  614. WeaponPriority[2]=Stinger
  615. WeaponPriority[3]=DispersionPower1
  616. WeaponPriority[4]=ASMD
  617. WeaponPriority[5]=DispersionPower2
  618. WeaponPriority[6]=Eightball
  619. WeaponPriority[7]=FlakCannon
  620. WeaponPriority[8]=DispersionPower3
  621. WeaponPriority[9]=GESBioRifle
  622. WeaponPriority[10]=Razorjack
  623. WeaponPriority[11]=Rifle
  624. WeaponPriority[12]=DispersionPower4
  625. WeaponPriority[13]=Minigun
  626. WeaponPriority[14]=DispersionPower5
  627. WeaponPriority[15]=None
  628. WeaponPriority[16]=None
  629. WeaponPriority[17]=None
  630. WeaponPriority[18]=None
  631. WeaponPriority[19]=None
  632. NetSpeed=2600
  633. ClientNetMinDelta=0.025000
  634. ServerNetMinDelta=0.025000
  635.  
  636. [Engine.Pawn]
  637. PlayerName=Player1
  638. TeamName=Team0
  639.  
  640. [Engine.GameInfo]
  641. Difficulty=0
  642. bLowGore=False
  643. bShareware=False
  644. GameSpeed=1.000000
  645.  
  646. [UnrealI.Intro]
  647. bNoMonsters=False
  648. bMuteSpectators=False
  649. bHumansOnly=False
  650. bAllowRemoteAdmin=False
  651. bCoopWeaponMode=False
  652. AutoAim=0.930000
  653. MaxSpectators=2
  654. AdminPassword=
  655.  
  656. [UnrealI.SinglePlayer]
  657. bNoMonsters=False
  658. bMuteSpectators=False
  659. bHumansOnly=True
  660. bAllowRemoteAdmin=False
  661. bCoopWeaponMode=False
  662. AutoAim=0.930000
  663. MaxSpectators=2
  664. AdminPassword=
  665.  
  666. [UnrealI.UnrealHUD]
  667. HudMode=1
  668. Crosshair=0
  669.  
  670. [UnrealI.UnrealMeshMenu]
  671. PlayerClasses[0]=Unreali.FemaleOne
  672. PlayerClasses[1]=Unreali.FemaleTwo
  673. PlayerClasses[2]=Unreali.MaleOne
  674. PlayerClasses[3]=Unreali.MaleTwo
  675. PlayerClasses[4]=Unreali.MaleThree
  676. PlayerClasses[5]=Unreali.SkaarjPlayer
  677. PlayerClasses[6]=Unreali.UnrealSpectator
  678. PlayerClasses[7]=
  679. PlayerClasses[8]=
  680. PlayerClasses[9]=
  681. PlayerClasses[10]=
  682. PlayerClasses[11]=
  683. PlayerClasses[12]=
  684. PlayerClasses[13]=
  685. PlayerClasses[14]=
  686. PlayerClasses[15]=
  687. NumPlayerClasses=7
  688. SinglePlayerMesh[0]=1
  689. SinglePlayerMesh[1]=1
  690. SinglePlayerMesh[2]=1
  691. SinglePlayerMesh[3]=1
  692. SinglePlayerMesh[4]=1
  693. SinglePlayerMesh[5]=0
  694. SinglePlayerMesh[6]=0
  695. SinglePlayerMesh[7]=0
  696. SinglePlayerMesh[8]=0
  697. SinglePlayerMesh[9]=0
  698. SinglePlayerMesh[10]=0
  699. SinglePlayerMesh[11]=0
  700. SinglePlayerMesh[12]=0
  701. SinglePlayerMesh[13]=0
  702. SinglePlayerMesh[14]=0
  703. SinglePlayerMesh[15]=0
  704.  
  705. [UnrealI.VRikersGame]
  706. bNoMonsters=False
  707. bMuteSpectators=False
  708. bHumansOnly=True
  709. bAllowRemoteAdmin=False
  710. bCoopWeaponMode=False
  711. AutoAim=0.930000
  712. MaxSpectators=2
  713. AdminPassword=
  714.  
  715. [UnrealI.IntroNullHud]
  716. HudMode=1
  717. Crosshair=0
  718.  
  719. [UnrealI.UnrealServerMenu]
  720. Map=DMs3Gallery.unr
  721. GameType=UnrealI.DeathMatchGame
  722. Games[0]=UnrealI.DeathMatchGame
  723. Games[1]=UnrealI.TeamGame
  724. Games[2]=UnrealI.CoopGame
  725. Games[3]=UnrealI.KingOfTheHill
  726. Games[4]=UnrealI.DarkMatch
  727. Games[5]=
  728. Games[6]=
  729. Games[7]=
  730. Games[8]=
  731. Games[9]=
  732. Games[10]=
  733. Games[11]=
  734. Games[12]=
  735. Games[13]=
  736. Games[14]=
  737. Games[15]=
  738. MaxGames=4
  739.  
  740. [UnrealI.DeathMatchGame]
  741. MaxPlayers=10
  742. FragLimit=0
  743. TimeLimit=0
  744. bMultiPlayerBots=False
  745. bChangeLevels=True
  746. InitialBots=0
  747. bNoMonsters=True
  748. bMuteSpectators=False
  749. bHumansOnly=False
  750. bAllowRemoteAdmin=False
  751. bCoopWeaponMode=False
  752. AutoAim=1.000000
  753. MaxSpectators=2
  754. AdminPassword=
  755.  
  756. [UnrealI.TeamGame]
  757. bSpawnInTeamArea=False
  758. FriendlyFireScale=0.000000
  759. MaxTeams=2
  760. GoalTeamScore=0.000000
  761. MaxTeamSize=16
  762. bNoMonsters=True
  763. bMuteSpectators=False
  764. bHumansOnly=False
  765. bAllowRemoteAdmin=False
  766. bCoopWeaponMode=False
  767. AutoAim=1.000000
  768. MaxSpectators=2
  769. AdminPassword=
  770.  
  771. [UnrealI.spectatorhud]
  772. HudMode=1
  773. Crosshair=0
  774.