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grstrctr.ldl
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1998-10-16
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8KB
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386 lines
# "grstrctr.ldl": Gear Structure LDL.
################################################################
# LOCAL TEMPLATE
template ranger_images {
int widthpix 20
int heightpix 20
string image0 "RANGER_0.BMP"
string activeimage0 "RANGERA0.BMP"
string image1 "RANGER_1.BMP"
}
################################################################
gear_structure_sensors {
int xpix 267
int ypix 102
int widthpix 182
int heightpix 47
title : FONT_8:MULTICOLOR:structure.sensor {
int xpix 13
int ypix 0
int widthpix 150
int heightpix 15
}
ranger:HORIZSCROLLBAR {
int xpix 20
int ypix 18
int widthpix 152
int heightpix 12
int minxval 0
int maxxval 24
int incxval 1
int pagexval 2
int xval 12
}
upper : FONT_7:MULTICOLOR:perkflaw.twentyfour {
string xanchor "right"
string yanchor "bottom"
int xpix 20
int widthpix 20
int heightpix 15
}
lower : FONT_7:MULTICOLOR:battlearm.zero {
string xanchor "left"
string yanchor "bottom"
int xpix 20
int widthpix 20
int heightpix 15
}
value : FONT_7:MULTICOLOR:TXTBTN14:battlearm.zero {
string xanchor "center"
string yanchor "bottom"
# int widthpix 20
# int heightpix 15
}
}
################################################################
# MANEUVERABILITY
gear_structure_maneuverability {
int xpix 267
int ypix 152
int widthpix 182
int heightpix 47
title : FONT_8:MULTICOLOR:structure.manvr {
int xpix 13
int ypix 0
int widthpix 150
int heightpix 15
}
ranger:HORIZSCROLLBAR {
int xpix 20
int ypix 18
int widthpix 152
int heightpix 12
int minxval 0
int maxxval 24
int incxval 1
int pagexval 2
int xval 12
}
upper : FONT_7:MULTICOLOR:perkflaw.twentyfour {
string xanchor "right"
string yanchor "bottom"
int xpix 20
int widthpix 20
int heightpix 15
}
value : FONT_7:MULTICOLOR:battlearm.zero {
string xanchor "center"
string yanchor "bottom"
int widthpix 20
int heightpix 15
}
lower : FONT_7:MULTICOLOR:perkflaw.twelve {
string xanchor "left"
string yanchor "bottom"
int xpix 20
int widthpix 20
int heightpix 15
}
}
################################################################
# ARMOR RATING
gear_structure_armor {
int xpix 267
int ypix 202
int widthpix 182
int heightpix 47
title : FONT_8:MULTICOLOR:structure.ar {
int xpix 13
int ypix 0
int widthpix 150
int heightpix 15
}
ranger:HORIZSCROLLBAR {
int xpix 20
int ypix 18
int widthpix 152
int heightpix 12
int minxval 0
int maxxval 24
int incxval 1
int pagexval 2
int xval 12
}
upper : FONT_7:MULTICOLOR:perkflaw.twentyfour {
string xanchor "right"
string yanchor "bottom"
int xpix 20
int widthpix 20
int heightpix 15
}
lower : FONT_7:MULTICOLOR:battlearm.zero {
string xanchor "left"
string yanchor "bottom"
int xpix 20
int widthpix 20
int heightpix 15
}
value : FONT_7:MULTICOLOR:battlearm.zero {
string xanchor "center"
string yanchor "bottom"
int widthpix 20
int heightpix 15
}
}
################################################################
gear_structure_firecontrol {
int xpix 267
int ypix 252
int widthpix 182
int heightpix 47
title : FONT_8:MULTICOLOR:structure.firecon {
int xpix 13
int ypix 0
int widthpix 150
int heightpix 15
}
ranger:HORIZSCROLLBAR {
int xpix 20
int ypix 18
int widthpix 152
int heightpix 12
int minxval 0
int maxxval 24
int incxval 1
int pagexval 2
int xval 12
}
upper : FONT_7:MULTICOLOR:perkflaw.twentyfour {
string xanchor "right"
string yanchor "bottom"
int xpix 20
int widthpix 20
int heightpix 15
}
lower : FONT_7:MULTICOLOR:battlearm.zero {
string xanchor "left"
string yanchor "bottom"
int xpix 20
int widthpix 20
int heightpix 15
}
value : FONT_7:MULTICOLOR:battlearm.zero {
string xanchor "center"
string yanchor "bottom"
int widthpix 20
int heightpix 15
}
}
################################################################
# MOVEMENT SPEED
gear_structure_movement {
int xpix 267
int ypix 302
int widthpix 182
int heightpix 108
title : FONT_8:MULTICOLOR:structure.moves {
int xpix 13
int ypix 0
int widthpix 150
int heightpix 15
}
walk_title : FONT_7:MULTICOLOR:structure.walking {
int xpix 13
int ypix 15
int widthpix 150
int heightpix 15
}
walk_ranger:HORIZSCROLLBAR {
int xpix 20
int ypix 30
int widthpix 152
int heightpix 12
int minxval 0
int maxxval 24
int incxval 1
int pagexval 2
int xval 12
}
walk_upper : FONT_7:MULTICOLOR:perkflaw.twentyfour {
string xanchor "right"
int xpix 20
int ypix 44
int widthpix 20
int heightpix 15
}
walk_lower : FONT_7:MULTICOLOR:battlearm.zero {
string xanchor "left"
int xpix 20
int ypix 44
int widthpix 20
int heightpix 15
}
walk_value : FONT_7:MULTICOLOR:battlearm.zero {
string xanchor "center"
int ypix 44
int widthpix 20
int heightpix 15
}
wheel_title : FONT_7:MULTICOLOR:structure.wheel {
int xpix 13
int ypix 65
int widthpix 150
int heightpix 15
}
wheel_ranger:HORIZSCROLLBAR {
int xpix 20
int ypix 80
int widthpix 152
int heightpix 12
int minxval 0
int maxxval 24
int incxval 1
int pagexval 2
int xval 12
}
wheel_upper : FONT_7:MULTICOLOR:perkflaw.twentyfour {
string xanchor "right"
string yanchor "bottom"
int xpix 20
int widthpix 20
int heightpix 15
}
wheel_lower : FONT_7:MULTICOLOR:battlearm.zero {
string xanchor "left"
string yanchor "bottom"
int xpix 20
int widthpix 20
int heightpix 15
}
wheel_value : FONT_7:MULTICOLOR:battlearm.zero {
string xanchor "center"
string yanchor "bottom"
int widthpix 20
int heightpix 15
}
}
################################################################
template strctr_lb_ranger {
string orientation "vertical"
string type "scroller"
bool quantizedrag true
bool rigidthumb true
# string image0 "RNGBARV1.BMP"
}
template strctr_lb_ranger_images {
int widthpix 20
int heightpix 20
string image0 "RANGER_0.BMP"
string activeimage0 "RANGERA0.BMP"
string image1 "RANGER_1.BMP"
}
template strctr_lb_header_text:FONT_10:MULTICOLOR {
}
################################################################
strctr_listbox_text:FONT_10:MULTICOLOR {
int widthpix 180
int heightpix 20
string just "left"
}
################################################################
gear_structure_sensors_lb {
int xpix 465
int ypix 120
int widthpix 102
int heightpix 125
lb:VERTSCROLLBAR {
int xpix 5
int ypix 30
int widthpix 88
int heightpix 95
int itemheight 15
int itemwidth 78
int itemoffsetx 5
int itemoffsety 30
int headeroffsetx -4
int headeroffsety -4
int rangeryoffsetx -3
string executesound "general.wav"
string image0 "SDBX009X.TGA"
header {
switch0 : FONT_8:MULTICOLOR:structure.sensors {
int widthpix 88
int heightpix 20
string just "center"
}
}
}
}
################################################################
gear_structure_firecontrol_lb {
int xpix 465
int ypix 270
int widthpix 102
int heightpix 125
lb:VERTSCROLLBAR {
int xpix 5
int ypix 30
int widthpix 88
int heightpix 95
int itemheight 15
int itemwidth 78
int itemoffsetx 5
int itemoffsety 30
int headeroffsetx -4
int headeroffsety -4
int rangeryoffsetx -3
string executesound "general.wav"
string image0 "SDBX009X.TGA"
header {
switch0 : FONT_8:MULTICOLOR:structure.firecon {
int widthpix 88
int heightpix 20
string just "center"
}
}
}
}
$