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ldl
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instactn.ldl
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1998-10-19
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11KB
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583 lines
# "instactn.ldl", INSTANT ACTION
################################################################
ia_time_of_day {
int xpix 310
int ypix 40
int widthpix 240
int heightpix 45
title : FONT_8:MULTICOLOR:ia.time {
int xpix 0
int ypix 0
int widthpix 240
int heightpix 20
string just "center"
}
ranger : HORIZSCROLLBAR {
int xpix 20
int ypix 20
int widthpix 200
int heightpix 12
int minxval 0
int maxxval 4
int incxval 1
int pagexval 2
int xval 0
}
dawn : FONT_7:MULTICOLOR:ia.dawn {
int xpix 0
int ypix 31
int widthpix 48
int heightpix 20
string just "center"
}
day : FONT_7:MULTICOLOR:ia.day {
int xpix 48
int ypix 31
int widthpix 48
int heightpix 20
string just "center"
}
dusk : FONT_7:MULTICOLOR:ia.dusk {
int xpix 96
int ypix 31
int widthpix 48
int heightpix 20
string just "center"
}
night : FONT_7:MULTICOLOR:ia.night {
int xpix 144
int ypix 31
int widthpix 48
int heightpix 20
string just "center"
}
next_dawn : FONT_7:MULTICOLOR:ia.dawn {
int xpix 192
int ypix 31
int widthpix 48
int heightpix 20
string just "center"
}
}
################################################################
ia_weather {
int xpix 310
int ypix 85
int widthpix 240
int heightpix 45
title : FONT_8:MULTICOLOR:ia.weather {
int xpix 0
int ypix 0
int widthpix 240
int heightpix 20
string just "center"
}
ranger : HORIZSCROLLBAR {
int xpix 20
int ypix 20
int widthpix 200
int heightpix 12
int minxval 0
int maxxval 2
int incxval 1
int pagexval 2
int xval 0
}
clear : FONT_7:MULTICOLOR:ia.clear {
int xpix 0
int ypix 31
int widthpix 80
int heightpix 20
string just "center"
}
moderate : FONT_7:MULTICOLOR:ia.mod {
int xpix 80
int ypix 31
int widthpix 80
int heightpix 20
string just "center"
}
stormy : FONT_7:MULTICOLOR:ia.storm {
int xpix 160
int ypix 31
int widthpix 80
int heightpix 20
string just "center"
}
}
################################################################
ia_view_distance {
int xpix 310
int ypix 130
int widthpix 240
int heightpix 45
title : FONT_8:MULTICOLOR:ia.visible {
int xpix 0
int ypix 0
int widthpix 240
int heightpix 20
string just "center"
}
ranger : HORIZSCROLLBAR {
int xpix 20
int ypix 20
int widthpix 200
int heightpix 12
int minxval 0
int maxxval 3
int incxval 1
int pagexval 2
int xval 0
}
very_near : FONT_7:MULTICOLOR:ia.vnear {
int xpix 0
int ypix 31
int widthpix 60
int heightpix 20
string just "center"
}
near : FONT_7:MULTICOLOR:ia.near {
int xpix 60
int ypix 31
int widthpix 60
int heightpix 20
string just "center"
}
far : FONT_7:MULTICOLOR:ia.far {
int xpix 120
int ypix 31
int widthpix 60
int heightpix 20
string just "center"
}
very_far : FONT_7:MULTICOLOR:ia.vfar {
int xpix 180
int ypix 31
int widthpix 60
int heightpix 20
string just "center"
}
}
################################################################
ia_fire_teams {
int xpix 310
int ypix 175
int widthpix 240
int heightpix 45
title : FONT_8:MULTICOLOR:ia.fireteams {
int xpix 0
int ypix 0
int widthpix 240
int heightpix 20
string just "center"
}
ranger : HORIZSCROLLBAR {
int xpix 20
int ypix 20
int widthpix 200
int heightpix 12
int minxval 0
int maxxval 10
int incxval 1
int pagexval 2
int xval 0
}
lower : FONT_7:MULTICOLOR {
int xpix 0
int ypix 31
int widthpix 80
int heightpix 20
string text "0"
string just "center"
}
current : FONT_7:MULTICOLOR {
int xpix 80
int ypix 31
int widthpix 80
int heightpix 20
int maxlength 16
string text "0"
string just "center"
}
upper : FONT_7:MULTICOLOR {
int xpix 160
int ypix 31
int widthpix 80
int heightpix 20
string text "10"
string just "center"
}
}
################################################################
ia_difficulty {
int xpix 310
int ypix 220
int widthpix 240
int heightpix 45
title : FONT_8:MULTICOLOR:ia.difficulty {
int xpix 0
int ypix 0
int widthpix 240
int heightpix 20
string just "center"
}
ranger : HORIZSCROLLBAR {
int xpix 20
int ypix 20
int widthpix 200
int heightpix 12
int minxval 0
int maxxval 2
int incxval 1
int pagexval 2
int xval 0
}
easy : FONT_7:MULTICOLOR:ia.easy {
int xpix 0
int ypix 31
int widthpix 120
int heightpix 20
string just "center"
}
hard : FONT_7:MULTICOLOR:ia.hard {
int xpix 160
int ypix 31
int widthpix 120
int heightpix 20
string just "center"
}
}
################################################################
ia_listbox_text:FONT_7:MULTICOLOR {
int widthpix 180
int heightpix 20
string just "left"
}
################################################################
ia_mission {
int xpix 310
int ypix 280
int widthpix 102
int heightpix 125
lb:VERTSCROLLBAR {
int xpix 5
int ypix 30
int widthpix 88
int heightpix 95
int itemheight 15
int itemwidth 78
int itemoffsetx 5
int itemoffsety 30
int headeroffsetx -4
int headeroffsety -4
int rangeryoffsetx -3
string executesound "general.wav"
string image0 "SDBX009X.TGA"
header {
switch0 : FONT_8:MULTICOLOR:ia.missions {
int widthpix 88
int heightpix 20
string just "center"
}
}
}
}
################################################################
ia_terrain {
int xpix 434
int ypix 280
int widthpix 102
int heightpix 125
lb:VERTSCROLLBAR {
int xpix 5
int ypix 30
int widthpix 88
int heightpix 95
int itemheight 15
int itemwidth 78
int itemoffsetx 5
int itemoffsety 30
int headeroffsetx -4
int headeroffsety -4
int rangeryoffsetx -3
string executesound "general.wav"
string image0 "SDBX009X.TGA"
header {
switch0 : FONT_8:MULTICOLOR:ia.terrains {
int widthpix 88
int heightpix 20
string just "center"
}
}
}
}
################################################################
template ia_pilot_text_name:FONT_8:MULTICOLOR:ia.noone {
int xpix 10
int ypix 5
int widthpix 100
int height pix 15
}
template ia_pilot_text_threat:FONT_7:MULTICOLOR:ia.threatnought {
int xpix 10
int ypix 47
int widthpix 100
int heightpix 15
}
template ia_pilot_btn_chassis:TXTBTN3:FONT_7:MULTICOLOR:ia.chass {
int xpix 0
int ypix 12
}
template ia_pilot_btn_variant:TXTBTN3:FONT_7:MULTICOLOR:ia.var {
int xpix 0
int ypix 32
}
template ia_pilot {
int widthpix 100
int heightpix 60
}
template sw_ia_pilot {
int xpix 0
int ypix 0
int widthpix 100
int heightpix 60
string image0 "DAVETMP4.TGA"
string image1 "DAVETMP3.TGA"
bool windowblend true
}
################################################################
ia_pilot_0 : ia_pilot {
int xpix 79
int ypix 70
sw : sw_ia_pilot {
name : ia_pilot_text_name {
}
threat : ia_pilot_text_threat {
}
chassis : ia_pilot_btn_chassis {
}
variant : ia_pilot_btn_variant {
}
}
}
ia_pilot_1 : ia_pilot {
int xpix 79
int ypix 140
sw : sw_ia_pilot {
name : ia_pilot_text_name {
}
threat : ia_pilot_text_threat {
}
chassis : ia_pilot_btn_chassis {
}
variant : ia_pilot_btn_variant {
}
}
}
ia_pilot_2 : ia_pilot {
int xpix 79
int ypix 210
sw : sw_ia_pilot {
name : ia_pilot_text_name {
}
threat : ia_pilot_text_threat {
}
chassis : ia_pilot_btn_chassis {
}
variant : ia_pilot_btn_variant {
}
}
}
ia_pilot_3 : ia_pilot {
int xpix 79
int ypix 280
sw : sw_ia_pilot {
name : ia_pilot_text_name {
}
threat : ia_pilot_text_threat {
}
chassis : ia_pilot_btn_chassis {
}
variant : ia_pilot_btn_variant {
}
}
}
ia_pilot_4 : ia_pilot {
int xpix 79
int ypix 350
sw : sw_ia_pilot {
name : ia_pilot_text_name {
}
threat : ia_pilot_text_threat {
}
chassis : ia_pilot_btn_chassis {
}
variant : ia_pilot_btn_variant {
}
}
}
ia_enemy_1 : ia_pilot {
int xpix 190
int ypix 70
sw : sw_ia_pilot {
name : ia_pilot_text_name {
}
threat : ia_pilot_text_threat {
}
chassis : ia_pilot_btn_chassis {
}
variant : ia_pilot_btn_variant {
}
}
}
ia_enemy_2 : ia_pilot {
int xpix 190
int ypix 140
sw : sw_ia_pilot {
name : ia_pilot_text_name {
}
threat : ia_pilot_text_threat {
}
chassis : ia_pilot_btn_chassis {
}
variant : ia_pilot_btn_variant {
}
}
}
ia_enemy_3 : ia_pilot {
int xpix 190
int ypix 210
sw : sw_ia_pilot {
name : ia_pilot_text_name {
}
threat : ia_pilot_text_threat {
}
chassis : ia_pilot_btn_chassis {
}
variant : ia_pilot_btn_variant {
}
}
}
ia_enemy_4 : ia_pilot {
int xpix 190
int ypix 280
sw : sw_ia_pilot {
name : ia_pilot_text_name {
}
threat : ia_pilot_text_threat {
}
chassis : ia_pilot_btn_chassis {
}
variant : ia_pilot_btn_variant {
}
}
}
ia_enemy_5 : ia_pilot {
int xpix 190
int ypix 350
sw : sw_ia_pilot {
name : ia_pilot_text_name {
}
threat : ia_pilot_text_threat {
}
chassis : ia_pilot_btn_chassis {
}
variant : ia_pilot_btn_variant {
}
}
}
################################################################
template ia_header_text:FONT_8:MULTICOLOR {
int xpix 0
int ypix 0
int widthpix 100
int heightpix 40
string just "center"
}
template ia_threat_text:FONT_8:MULTICOLOR:ia.threatnought {
int xpix 0
int ypix 0
int widthpix 100
int heightpix 20
string just "center"
}
################################################################
ia_player_squad_header {
int xpix 89
int ypix 40
int widthpix 100
int heightpix 15
line : ia_header_text:ia.squad {
string just "left"
}
}
ia_player_squad_threat {
int xpix 89
int ypix 400
int widthpix 100
int heightpix 20
line : ia_header_text {
string just "left"
}
}
ia_enemy_fireteams_header {
int xpix 200
int ypix 40
int widthpix 100
int heightpix 15
line : ia_header_text:ia.enemy {
string just "left"
}
}
ia_enemy_fireteams_threat {
int xpix 200
int ypix 400
int widthpix 100
int heightpix 20
line : ia_header_text {
string just "left"
}
}
$