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GameStar 1998 October
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Gamestar_00_1998-10_cd1.bin
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dema
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carma2
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data.z
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03lamp_post.txt
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1998-05-14
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991b
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41 lines
101 // version number
3 // non car number
0.000000, 0.710984, 0.2 // centre of mass position
0.000000, -0.05, 0.01 // centre of mass position when attached
2 // number of shapes
polyhedron
8 // number of points
0.000000, 1.308650, 0.017193
0.000000, 1.338370, 0.683051
0.055427, 1.421968, 0.711854
0.058269, 1.421961, 0.487291
0.032732, 1.329927, -0.008597
-0.055427, 1.421968, 0.711854
-0.058269, 1.421961, 0.487291
-0.032732, 1.329927, -0.008597
polyhedron
6 // number of points
0.000000, 0.000000, 0.037795
0.000000, 1.308650, 0.017193
0.032732, 1.329927, -0.008597
0.032732, 0.000000, -0.018898
-0.032732, 1.329927, -0.008597
-0.032732, 0.000000, -0.018898
0.5, 0.5 // mass unattached, mass attached
0.116538, 1.421968, 0.730752 // am width height and length
45 // bend angle before snapping
0.3 // torque (KN m) needed to move object
// Materials for shrapnel
1
M14.MAT
// start of keyword data
END