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GameStar 2000 August
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Gamestar_21_2000-08_cd1.bin
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DEMA
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Vampire_Demo.exe
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Resource.nob
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ui
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mpChat.nui
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Text File
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2000-06-22
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4KB
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76 lines
; MP Chat Menu
name=mpChat
pos=0,0
quad mat=mpChat01.tga pos=0,224 size=256,256
quad mat=mpChat02.tga pos=256,224 size=256,256
quad mat=mpChat03.tga pos=512,224 size=128,256
quad mat=mpChat04.tga pos=0,96 size=256,128
quad mat=mpChat05.tga pos=256,96 size=256,128
quad mat=mpChat06.tga pos=512,96 size=128,128
quad mat=mpChat07.tga pos=0,32 size=256,64
quad mat=mpChat08.tga pos=256,32 size=256,64
quad mat=mpChat09.tga pos=512,32 size=128,64
quad mat=mpChat10.tga pos=0,0 size=256,32
quad mat=mpChat11.tga pos=256,0 size=256,32
quad mat=mpChat12.tga pos=512,0 size=128,32
; room_game name title box
element textbox name=mpChatTitle pos=193,452 size=254,15 flags=0x02 font=defaultFont10 textboxflags=0x01 maxItems=1
; Buttons used during the "Room" chat mode
element button name=mpChatChangeRoomButton pos=129,12 size=91,41 bitmap=mpChatChangeRoomButton rollover=mpChatChangeRoomButtonOver depressed=mpChatChangeRoomButtonDep flags=0x08
element button name=mpChatLogOutButton pos=220,12 size=91,41 bitmap=mpChatLogOutButton rollover=mpChatLogOutButtonOver depressed=mpChatLogOutButtonDep
element button name=mpChatJoinGameButton pos=332,12 size=91,41 bitmap=mpChatJoinGameButton rollover=mpChatJoinGameButtonOver depressed=mpChatJoinGameButtonDep
element button name=mpChatCreateGameButton pos=514,12 size=91,41 bitmap=mpChatCreateGameButton rollover=mpChatCreateGameButtonOver depressed=mpChatCreateGameButtonDep flags=0x08
; Buttons used during the "Game" chat mode
element button name=mpChatLeaveGameButton pos=220,12 size=91,41 bitmap=mpChatLeaveGameButton rollover=mpChatLeaveGameButtonOver depressed=mpChatLeaveGameButtonDep
element button name=mpChatStartButton pos=332,12 size=91,41 bitmap=mpChatStartButton rollover=mpChatStartButtonOver depressed=mpChatStartButtonDep greyed=mpChatStartbuttonGrey
; Buttons used during in both modes
element button name=mpChatPlayerSetupButton pos=423,12 size=91,41 bitmap=WLplayerSetupButton rollover=WLplayerSetupButtonOver depressed=WLplayerSetupButtonDep greyed=WLplayerSetupButtonGrey
; room status box
element scrollslider name=mpChatRoomStatusScrollSlider pos=294,319 size=8,8 bitmap=StatusBarSlider
element scrollbar name=mpChatRoomStatusScrollBar pos=294,319 size=8,99 flags=0x02 vertical=1 slider=mpChatRoomStatusScrollSlider
element textlistbox name=mpChatRoomStatus pos=47,320 size=245,97 flags=0x02 vscrollbar=mpChatRoomStatusScrollBar
; room chat output box
element scrollslider name=mpChatRoomScrollSlider pos=294,105 size=8,8 bitmap=StatusBarSlider
element scrollbar name=mpChatRoomScrollBar pos=294,105 size=8,188 flags=0x02 vertical=1 slider=mpChatRoomScrollSlider
element textlistbox name=mpChatRoom pos=47,106 size=245,186 flags=0x02 textboxflags=0x04 vscrollbar=mpChatRoomScrollBar maxitems=500
; game status box
element scrollslider name=mpGameStatusScrollSlider pos=590,319 size=8,8 bitmap=StatusBarSlider
element scrollbar name=mpGameStatusScrollBar pos=590,319 size=8,99 flags=0x02 vertical=1 slider=mpGameStatusScrollSlider
element textlistbox name=mpChatGameStatus pos=343,320 size=245,97 flags=0x02 vscrollbar=mpGameStatusScrollBar
; game chat output box
element scrollslider name=mpChatGameOutputScrollSlider pos=590,105 size=8,8 bitmap=StatusBarSlider
element scrollbar name=mpChatGameOutputScrollBar pos=590,105 size=8,188 flags=0x02 vertical=1 slider=mpChatGameOutputScrollSlider
element textlistbox name=mpChatGame pos=343,106 size=245,186 flags=0x02 font=defaultFont10 textboxflags=0x04 vscrollbar=mpChatGameOutputScrollBar maxitems=500
; room edit box
element edit name=mpChatRoomEdit pos=47,87 size=254,15 flags=0x02
; game edit box
element edit name=mpChatGameEdit pos=343,87 size=254,15 bitmap=mpChatGameEdit flags=0x08
; load progress bar
;element progressbar name=mpChatLoadProgress pos=117,72 size=107,8 fillbitmap=BloodDrain2.tga flags=0x02
; sync progress bar
;element progressbar name=mpChatSyncProgress pos=414,72 size=107,8 fillbitmap=mpChatProgress.tga flags=0x02
; these elements swap over the mp chat room screen
; game chat title box
element static name=mpChatGameChatTitle pos=378,296 size=182,15 bitmap=mpChatGameChatTitle flags=0x08