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Text File  |  1999-11-30  |  540 b   |  21 lines

  1. "Disarm Bomb"    // Type of objective
  2.  
  3. 50galdrum_bomb.sob    // Before objective completed model
  4. 50galdrum_bomb.sob    // After objective completed model
  5.  
  6. "cylinder"    // 2D collision type
  7. "cylinder"    // 3D collision type
  8.  
  9. "medium"    // destroy catagory
  10. "large explosion"    // destroy action
  11.  
  12. "demolitions"    // Skill required
  13. 8.0        // Minimum Time 
  14.  
  15. "none.wav"    // Looping operating sound
  16. "C_BLMTTK.WAV"    // Sound made when shot
  17. "none.wav"    // Destroy sound
  18. "BOMB.wav"    // Objective completed sound
  19. 0        // Looping sound 0 == FALSE, 1 == TRUE
  20.  
  21.