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GameStar 2003 March
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Gamestar_49_2003-03_cd2.bin
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kit
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gfcm.txt
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Text File
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1999-11-30
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24KB
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1,503 lines
// Gunfire combat model chart
// Format
// <ammo type> <Is suppressed 1 == TRUE, 0 == FALSE> <Special Effect Number 0 == NONE >
// <Kill Energy> <Stun Energy>
// <Max Kill Range(m)> <Max Stun Range(m)>
// <Kill Range Squared Multiplier> <Kill Range Multiplier> <Kill To Stun Ratio>
// <Stun Range Squared Multiplier> <Stun Range Multiplier>
// Body Armor Chart
// "BeginList" // Begin armor list
// <Armor Name>
// "BeginList" // Begin body part list
// <Body Part Name> <Percent of kill energy converted to stun energy>
// <Ratio of kill energy to stun energy>
// "EndList" // End body part list
// "EndList" // End armor list
BeginList // Begin the ammo list
// -- Unsuppressed Ammo --
// 9mm Parabellum - Full metal jacket
9mmP(FMJ) 0 0
0.8
550 525
240 280
0.005435 1.0 0.25
0.008889 0.0
BeginList // Armor list
"standard armor"
BeginList
head 0.3 0.5
chest 0.35 0.5
abdomen 0.35 0.5
EndList
"heavy armor"
BeginList
head 0.4 0.5
chest 0.4 0.33
abdomen 0.4 0.33
EndList
EndList
// 9mm Parabellum - Jacketed Hollow Point
9mmP(JHP) 0 0
1.2
600 575
230 260
0.007463 1.0 0.5
0.013158 0.0
BeginList // Armor list
"standard armor"
BeginList
head 0.5 0.5
chest 0.9 0.5
abdomen 0.9 0.5
EndList
"heavy armor"
BeginList
head 0.75 0.5
chest 0.95 0.33
abdomen 0.95 0.33
EndList
EndList
// 5.56x45mm - Full Metal Jacket
5.56x45mm(FMJ) 0 0
0.65
550 550
370 390
0.001420 1.0 0.2
0.004535 0.0
BeginList // Armor list
"standard armor"
BeginList
head 0.15 0.5
chest 0.15 0.5
abdomen 0.15 0.5
EndList
"heavy armor"
BeginList
head 0.25 0.5
chest 0.25 0.33
abdomen 0.25 0.33
EndList
EndList
// 5.56x45mm - Jacketed Hollow Point
5.56x45mm(JHP) 0 0
0.9
625 600
400 400
0.001420 1.0 0.25
0.004902 0.0
BeginList // Armor list
"standard armor"
BeginList
head 0.45 0.5
chest 0.65 0.5
abdomen 0.65 0.5
EndList
"heavy armor"
BeginList
head 0.5 0.5
chest 0.95 0.33
abdomen 0.95 0.33
EndList
EndList
// 7.62x39mm - Full Metal Jacket
7.62x39mm(FMJ) 0 0
0.75
600 650
300 340
0.002841 1.0 0.1
0.0125 0.1
BeginList // Armor list
"standard armor"
BeginList
head 0.3 0.5
chest 0.2 0.5
abdomen 0.2 0.5
EndList
"heavy armor"
BeginList
head 0.3 0.5
chest 0.35 0.33
abdomen 0.35 0.33
EndList
EndList
// 7.62x39mm - Jacketed Hollow Point
7.62x39mm(JHP) 0 0
1.0
650 700
280 340
0.003030 1.5 0.2
0.006897 0.0
BeginList // Armor list
"standard armor"
BeginList
head 0.5 0.5
chest 0.85 0.5
abdomen 0.85 0.5
EndList
"heavy armor"
BeginList
head 0.65 0.5
chest 0.95 0.33
abdomen 0.95 0.33
EndList
EndList
// 7.62x51mm - Full Metal Jacket
7.62x51mm(FMJ) 0 0
0.73
725 700
550 600
0.003 0.1 0.1
0.003333 0.0
BeginList // Armor list
"standard armor"
BeginList
head 0.25 0.5
chest 0.2 0.5
abdomen 0.2 0.5
EndList
"heavy armor"
BeginList
head 0.3 0.5
chest 0.25 0.33
abdomen 0.25 0.33
EndList
EndList
// 7.62x51mm - Jacketed Hollow Point
7.62x51mm(JHP) 0 0
1.0
750 750
500 600
0.001401 1.1 0.1429
0.003891 0.0
BeginList // Armor list
"standard armor"
BeginList
head 0.5 0.5
chest 0.85 0.5
abdomen 0.85 0.5
EndList
"heavy armor"
BeginList
head 0.65 0.5
chest 0.9 0.33
abdomen 0.9 0.33
EndList
EndList
// 7.62x54mm - Full Metal Jacket
7.62x54mm(FMJ) 0 0
0.7
750 725
550 600
0.003175 0.1 0.25
0.003333 0.0
BeginList // Armor list
"standard armor"
BeginList
head 0.25 0.5
chest 0.2 0.5
abdomen 0.2 0.5
EndList
"heavy armor"
BeginList
head 0.3 0.5
chest 0.25 0.33
abdomen 0.25 0.33
EndList
EndList
// 7.62x54mm - Jacketed Hollow Point
7.62x54mm(JHP) 0 0
0.95
775 750
500 600
0.002222 0.5 0.25
0.003891 0.0
BeginList // Armor list
"standard armor"
BeginList
head 0.5 0.5
chest 0.85 0.5
abdomen 0.85 0.5
EndList
"heavy armor"
BeginList
head 0.65 0.5
chest 0.9 0.33
abdomen 0.9 0.33
EndList
EndList
// 0.40 - Full Metal Jacket
0.40(FMJ) 0 0
0.85
600 675
200 210
0.01 1.0 0.6667
0.033333 1.0
BeginList // Armor list
"standard armor"
BeginList
head 0.35 0.5
chest 0.35 0.5
abdomen 0.35 0.5
EndList
"heavy armor"
BeginList
head 0.45 0.5
chest 0.4 0.33
abdomen 0.4 0.33
EndList
EndList
// 0.40 - Jacketed Hollow Point
0.40(JHP) 0 0
1.25
650 725
190 200
0.0125 1.0 0.75
0.025 1.0
BeginList // Armor list
"standard armor"
BeginList
head 0.5 0.5
chest 0.9 0.5
abdomen 0.9 0.5
EndList
"heavy armor"
BeginList
head 0.65 0.5
chest 0.95 0.33
abdomen 0.95 0.33
EndList
EndList
// 0.45 - Full Metal Jacket
0.45(FMJ) 0 0
0.87
650 700
200 220
0.0125 1.0 1.0
0.025 1.0
BeginList // Armor list
"standard armor"
BeginList
head 0.4 0.5
chest 0.4 0.5
abdomen 0.4 0.5
EndList
"heavy armor"
BeginList
head 0.5 0.5
chest 0.45 0.33
abdomen 0.45 0.33
EndList
EndList
// 0.45 - Jacketed Hollow Point
0.45(JHP) 0 0
1.3
700 750
180 200
0.016667 1.0 1.0
0.033333 1.0
BeginList // Armor list
"standard armor"
BeginList
head 0.5 0.5
chest 0.9 0.5
abdomen 0.9 0.5
EndList
"heavy armor"
BeginList
head 0.75 0.5
chest 0.95 0.33
abdomen 0.95 0.33
EndList
EndList
// 0.50 AE - Full Metal Jacket
0.50AE(FMJ) 0 0
0.75
700 800
220 240
0.01 1.0 1.0
0.022222 1.0
BeginList // Armor list
"standard armor"
BeginList
head 0.25 0.5
chest 0.45 0.5
abdomen 0.45 0.5
EndList
"heavy armor"
BeginList
head 0.5 0.5
chest 0.5 0.33
abdomen 0.5 0.33
EndList
EndList
// 0.50 AE - Jacketed Hollow Point
0.50AE(JHP) 0 0
1.2
750 850
190 210
0.016667 1.0 1.0
0.033333 1.0
BeginList // Armor list
"standard armor"
BeginList
head 0.5 0.5
chest 0.85 0.5
abdomen 0.85 0.5
EndList
"heavy armor"
BeginList
head 0.75 0.5
chest 0.9 0.33
abdomen 0.9 0.33
EndList
EndList
// 12 ga. 00 Buckshot
"12ga. 00 Buckshot" 0 0
2.0
600 900
50 70
0.04 0.0 0.6667
0.333333 0.0
BeginList // Armor list
"standard armor"
BeginList
head 0.5 0.5
chest 0.85 0.25
abdomen 0.85 0.25
EndList
"heavy armor"
BeginList
head 0.9 0.5
chest 0.9 0.25
abdomen 0.9 0.25
EndList
EndList
// 12 ga. Slug
"12ga. Slug" 0 0
0.8
800 800
90 90
0.04 1.0 0.45
0.333333 0.0
BeginList // Armor list
"standard armor"
BeginList
head 0.35 0.5
chest 0.60 0.67
abdomen 0.60 0.67
EndList
"heavy armor"
BeginList
head 0.7 0.5
chest 0.65 0.33
abdomen 0.65 0.33
EndList
EndList
// 12 ga. Rubber baton
"12ga. Rubber baton" 0 0
5.0
100 1000
40 110
0.111111 1.0 1.0
0.111111 0.0
BeginList // Armor list
"standard armor"
BeginList
head 0.5 0.5
chest 1.0 1.0
abdomen 1.0 1.0
EndList
"heavy armor"
BeginList
head 1.0 0.5
chest 1.0 1.0
abdomen 1.0 1.0
EndList
EndList
// 5.45mm - Jacketed Hollow Point
5.45mm(JHP) 0 0
1.1
600 600
285 300
0.004 1 0.25
0.008333 0
BeginList //Armor list
"standard armor"
BeginList
head 0.45 0.5
chest 0.65 0.5
abdomen 0.65 0.5
EndList
"heavy armor"
BeginList
head 0.5 0.5
chest 0.95 0.3333
abdomen 0.95 0.3333
EndList
EndList
// 5.45mm - Full Metal Jacketed
5.45mm(FMJ) 0 0
0.7
550 550
300 340
0.002857 1 0.2
0.005822 0
BeginList //Armor list
"standard armor"
BeginList
head 0.15 0.5
chest 0.15 0.5
abdomen 0.15 0.5
EndList
"heavy armor"
BeginList
head 0.25 0.5
chest 0.20 0.3333
abdomen 0.20 0.3333
EndList
EndList
// 7.65mm - Jacketed Hollow Point
7.65mm(JHP) 0 0
1.5
500 350
130 150
0.02 1 0.5
0.029 0
BeginList //Armor list
"standard armor"
BeginList
head 0.45 0.5
chest 0.90 0.5
abdomen 0.90 0.5
EndList
"heavy armor"
BeginList
head 0.75 0.5
chest 0.95 0.3333
abdomen 0.95 0.3333
EndList
EndList
// 7.65mm - Full Metal Jacketed
7.65mm(FMJ) 0 0
1.1
450 300
130 150
0.02 1 0.5
0.025 0
BeginList //Armor list
"standard armor"
BeginList
head 0.35 0.5
chest 0.60 0.5
abdomen 0.60 0.5
EndList
"heavy armor"
BeginList
head 0.65 0.5
chest 0.65 0.3333
abdomen 0.65 0.3333
EndList
EndList
// 10mm - Full Metal Jacketed
10mm(FMJ) 0 0
0.85
575 550
280 290
0.004 1 0.25
0.006667 0.5
BeginList //Armor list
"standard armor"
BeginList
head 0.35 0.5
chest 0.35 0.5
abdomen 0.35 0.5
EndList
"heavy armor"
BeginList
head 0.45 0.5
chest 0.40 0.3333
abdomen 0.40 0.3333
EndList
EndList
// 10mm - Jacketed Hollow Point
10mm(JHP) 0 0
1.25
625 600
240 280
0.005556 1.35 0.25
0.006667 1
BeginList //Armor list
"standard armor"
BeginList
head 0.50 0.5
chest 0.90 0.5
abdomen 0.90 0.5
EndList
"heavy armor"
BeginList
head 0.65 0.5
chest 0.95 0.3333
abdomen 0.95 0.3333
EndList
EndList
// 0.357 Magnum - Jacketed Hollow Point
0.357(JHP) 0 0
1.0
725 700
200 220
0.013 1 1
0.029 1
BeginList //Armor list
"standard armor"
BeginList
head 0.50 0.5
chest 0.90 0.5
abdomen 0.90 0.5
EndList
"heavy armor"
BeginList
head 0.70 0.5
chest 0.95 0.3333
abdomen 0.95 0.3333
EndList
EndList
// 0.357 Magnum - Full Metal Jacket
"0.357(FMJ)" 0 0
0.8
675 675
200 210
0.0125 1 1
0.029 1
BeginList //Armor list
"standard armor"
BeginList
head 0.35 0.5
chest 0.35 0.5
abdomen 0.35 0.5
EndList
"heavy armor"
BeginList
head 0.45 0.5
chest 0.40 0.3333
abdomen 0.40 0.3333
EndList
EndList
// 0.50 Browning - Full Metal Jacket
"0.50 Browning (FMJ)" 0 0
0.5
1200 1200
800 800
0.001538 0.25 1
0.003125 1
BeginList //Armor list
"standard armor"
BeginList
head 0.10 0.5
chest 0.20 0.5
abdomen 0.20 0.5
EndList
"heavy armor"
BeginList
head 0.20 0.5
chest 0.30 0.3333
abdomen 0.30 0.3333
EndList
EndList
// 0.50 Browning - Jacketed Hollow Point
"0.50 Browning (JHP)" 0 0
0.8
1200 1200
800 800
0.001538 0.25 1
0.003125 1
BeginList //Armor list
"standard armor"
BeginList
head 0.15 0.5
chest 0.25 0.5
abdomen 0.25 0.5
EndList
"heavy armor"
BeginList
head 0.25 0.5
chest 0.35 0.3333
abdomen 0.35 0.3333
EndList
EndList
// 0.300 Winchester - Full Metal Jacketed
"0.300 Win (FMJ)" 0 0
0.68
720 720
470 480
0.002857 0.25 1
0.006667 0.5
BeginList //Armor list
"standard armor"
BeginList
head 0.10 0.5
chest 0.10 0.5
abdomen 0.10 0.5
EndList
"heavy armor"
BeginList
head 0.15 0.5
chest 0.25 0.3333
abdomen 0.25 0.3333
EndList
EndList
// 0.300 Winchester - Jacketed Hollow Point
"0.300 Win (JHP)" 0 0
1.1
750 750
480 490
0.002857 0.25 1
0.005556 0.5
BeginList //Armor list
"standard armor"
BeginList
head 0.30 0.5
chest 0.50 0.5
abdomen 0.50 0.5
EndList
"heavy armor"
BeginList
head 0.40 0.5
chest 0.65 0.3333
abdomen 0.65 0.3333
EndList
EndList
//-- Suppressed Ammo
// 9mm Parabellum - Full metal jacket
9mmP(FMJ) 1 0
0.8
500 450
240 280
0.008152 1.0 0.1875
0.008889 1.0
BeginList // Armor list
"standard armor"
BeginList
head 0.3 0.5
chest 0.35 0.5
abdomen 0.35 0.5
EndList
"heavy armor"
BeginList
head 0.4 0.5
chest 0.4 0.33
abdomen 0.4 0.33
EndList
EndList
// 9mm Parabellum - Jacketed Hollow Point
9mmP(JHP) 1 0
1.2
525 475
230 260
0.011194 1.0 0.5
0.013158 0.75
BeginList // Armor list
"standard armor"
BeginList
head 0.5 0.5
chest 0.9 0.5
abdomen 0.9 0.5
EndList
"heavy armor"
BeginList
head 0.75 0.5
chest 0.95 0.33
abdomen 0.95 0.33
EndList
EndList
// 0.40 - Full Metal Jacket
0.40(FMJ) 1 0
0.85
550 575
200 210
0.01 1.0 0.5
0.025 0.0
BeginList // Armor list
"standard armor"
BeginList
head 0.35 0.5
chest 0.35 0.5
abdomen 0.35 0.5
EndList
"heavy armor"
BeginList
head 0.45 0.5
chest 0.4 0.33
abdomen 0.4 0.33
EndList
EndList
// 0.40 - Jacketed Hollow Point
0.40(JHP) 1 0
1.25
575 600
190 200
0.0125 1.0 0.75
0.025 1.0
BeginList // Armor list
"standard armor"
BeginList
head 0.5 0.5
chest 0.9 0.5
abdomen 0.9 0.5
EndList
"heavy armor"
BeginList
head 0.65 0.5
chest 0.95 0.33
abdomen 0.95 0.33
EndList
EndList
// 0.45 - Full Metal Jacket
0.45(FMJ) 1 0
0.87
600 650
200 220
0.0133 1.0 1.0
0.028571 1.0
BeginList // Armor list
"standard armor"
BeginList
head 0.4 0.5
chest 0.4 0.5
abdomen 0.4 0.5
EndList
"heavy armor"
BeginList
head 0.5 0.5
chest 0.45 0.33
abdomen 0.45 0.33
EndList
EndList
// 0.45 - Jacketed Hollow Point
0.45(JHP) 1 0
1.3
625 675
180 200
0.016667 1.0 1.0
0.033333 1.0
BeginList // Armor list
"standard armor"
BeginList
head 0.5 0.5
chest 0.9 0.5
abdomen 0.9 0.5
EndList
"heavy armor"
BeginList
head 0.75 0.5
chest 0.95 0.33
abdomen 0.95 0.33
EndList
EndList
// 10mm - Jacketed Hollow Point
10mm(JHP) 1 0
1.25
550 500
220 250
0.005556 1.35 0.25
0.007143 1.0
BeginList // Armor list
"standard armor"
BeginList
head 0.5 0.5
chest 0.9 0.5
abdomen 0.9 0.5
EndList
"heavy armor"
BeginList
head 0.65 0.5
chest 0.95 0.33
abdomen 0.95 0.33
EndList
EndList
// 10mm - Full Metal Jacketed
10mm(FMJ) 1 0
0.85
500 475
240 260
0.04 1.0 0.25
0.006667 0.5
BeginList // Armor list
"standard armor"
BeginList
head 0.35 0.5
chest 0.35 0.5
abdomen 0.35 0.5
EndList
"heavy armor"
BeginList
head 0.45 0.5
chest 0.40 0.33
abdomen 0.40 0.33
EndList
EndList
EndList // End Ammo List
//-------------------------------------------------------------
//-- Stun Chart Format ----------------------------------------
//-------------------------------------------------------------
//
// BeginChart
// <Min Energy> <Max Energy>
// BeginList // Body Part List
// <Body Part Name>
// BeginList // State List
// <Stun State Name> <Min> <Max> // Min and Max are 0 - 100
// EndList
// EndList
// EndChart
BeginChart
1 99
BeginList
head
BeginList
"no effect" 1 80
stunned 81 100
EndList
chest
BeginList
"no effect" 1 90
stunned 91 100
EndList
abdomen
BeginList
"no effect" 1 85
stunned 86 100
EndList
legs
BeginList
"no effect" 1 90
stunned 91 100
EndList
arms
BeginList
"no effect" 1 90
stunned 91 100
EndList
EndList
99 149
BeginList
head
BeginList
"no effect" 1 60
stunned 61 98
dazed 99 100
EndList
chest
BeginList
"no effect" 1 70
stunned 71 100
EndList
abdomen
BeginList
"no effect" 1 60
stunned 61 100
EndList
legs
BeginList
"no effect" 1 70
stunned 71 85
dazed 86 100
EndList
arms
BeginList
"no effect" 1 70
stunned 71 85
dazed 86 100
EndList
EndList
149 199
BeginList
head
BeginList
"no effect" 1 20
stunned 21 90
dazed 91 100
EndList
chest
BeginList
"no effect" 1 59
stunned 60 100
EndList
abdomen
BeginList
"no effect" 1 50
stunned 51 100
EndList
legs
BeginList
"no effect" 1 59
stunned 60 80
dazed 81 100
EndList
arms
BeginList
"no effect" 1 59
stunned 60 80
dazed 81 100
EndList
EndList
199 249
BeginList
head
BeginList
stunned 1 75
dazed 76 100
EndList
chest
BeginList
"no effect" 1 54
stunned 55 94
dazed 95 100
EndList
abdomen
BeginList
"no effect" 1 40
stunned 41 95
dazed 96 100
EndList
legs
BeginList
"no effect" 1 40
stunned 41 69
dazed 70 100
EndList
arms
BeginList
"no effect" 1 40
stunned 41 69
dazed 70 100
EndList
EndList
249 349
BeginList
head
BeginList
stunned 1 60
dazed 61 100
EndList
chest
BeginList
"no effect" 1 39
stunned 40 89
dazed 90 100
EndList
abdomen
BeginList
"no effect" 1 20
stunned 21 90
dazed 91 100
EndList
legs
BeginList
"no effect" 1 20
stunned 21 59
dazed 60 100
EndList
arms
BeginList
"no effect" 1 20
stunned 21 59
dazed 60 100
EndList
EndList
349 449
BeginList
head
BeginList
stunned 1 30
dazed 31 94
wounded 95 100
EndList
chest
BeginList
"no effect" 1 19
stunned 20 70
dazed 80 100
EndList
abdomen
BeginList
"no effect" 1 10
stunned 11 80
dazed 81 98
wounded 99 100
EndList
legs
BeginList
"no effect" 1 10
stunned 11 59
dazed 60 100
EndList
arms
BeginList
"no effect" 1 10
stunned 11 59
dazed 60 100
EndList
EndList
449 549
BeginList
head
BeginList
stunned 1 20
dazed 21 84
wounded 85 100
EndList
chest
BeginList
stunned 1 59
dazed 60 93
wounded 94 100
EndList
abdomen
BeginList
stunned 1 70
dazed 71 90
wounded 91 100
EndList
legs
BeginList
stunned 1 49
dazed 50 100
EndList
arms
BeginList
stunned 1 49
dazed 50 100
EndList
EndList
549 699
BeginList
head
BeginList
stunned 1 10
dazed 11 74
wounded 75 100
EndList
chest
BeginList
stunned 1 30
dazed 31 90
wounded 91 100
EndList
abdomen
BeginList
stunned 1 50
dazed 51 84
wounded 85 100
EndList
legs
BeginList
stunned 1 39
dazed 40 89
wounded 90 100
EndList
arms
BeginList
stunned 1 39
dazed 40 89
wounded 90 100
EndList
EndList
699 1000
BeginList
head
BeginList
stunned 1 5
dazed 6 64
wounded 65 100
EndList
chest
BeginList
stunned 1 20
dazed 21 84
wounded 85 100
EndList
abdomen
BeginList
stunned 1 40
dazed 41 75
wounded 76 100
EndList
legs
BeginList
stunned 1 29
dazed 30 85
wounded 86 100
EndList
arms
BeginList
stunned 1 29
dazed 30 85
wounded 86 100
EndList
EndList
EndChart
//-------------------------------------------------------------
//-- Kill Chart Format ----------------------------------------
//-------------------------------------------------------------
//
// BeginChart
// <Min Energy> <Max Energy>
// <Non-human damage amount>
// BeginList // Body Part List
// <Body Part Name>
// BeginList // State List
// <Kill State Name> <Min> <Max> // Min and Max are 0 - 100
// EndList
// EndList
// EndChart
BeginChart
1 99
0
BeginList
head
BeginList
"no effect" 1 50
wounded 51 100
EndList
chest
BeginList
"no effect" 1 95
wounded 96 100
EndList
abdomen
BeginList
"no effect" 1 95
wounded 96 100
EndList
legs
BeginList
"no effect" 1 95
wounded 96 100
EndList
arms
BeginList
"no effect" 1 95
wounded 96 100
EndList
EndList
99 149
1
BeginList
head
BeginList
"no effect" 1 25
wounded 26 100
EndList
chest
BeginList
"no effect" 1 90
wounded 91 100
EndList
abdomen
BeginList
"no effect" 1 90
wounded 91 100
EndList
legs
BeginList
"no effect" 1 90
wounded 91 100
EndList
arms
BeginList
"no effect" 1 90
wounded 91 100
EndList
EndList
149 199
1
BeginList
head
BeginList
"no effect" 1 20
wounded 21 90
incapacitated 91 100
EndList
chest
BeginList
"no effect" 1 84
wounded 85 100
EndList
abdomen
BeginList
"no effect" 1 80
wounded 81 100
EndList
legs
BeginList
"no effect" 1 80
wounded 81 100
EndList
arms
BeginList
"no effect" 1 80
wounded 81 100
EndList
EndList
199 249
1
BeginList
head
BeginList
"no effect" 1 15
wounded 16 80
incapacitated 81 95
dead 96 100
EndList
chest
BeginList
"no effect" 1 79
wounded 80 100
EndList
abdomen
BeginList
"no effect" 1 70
wounded 71 100
EndList
legs
BeginList
"no effect" 1 70
wounded 71 100
EndList
arms
BeginList
"no effect" 1 70
wounded 71 100
EndList
EndList
249 349
2
BeginList
head
BeginList
"no effect" 1 15
wounded 16 70
incapacitated 71 80
dead 81 100
EndList
chest
BeginList
"no effect" 1 70
wounded 71 100
EndList
abdomen
BeginList
"no effect" 1 50
wounded 51 100
EndList
legs
BeginList
"no effect" 1 50
wounded 51 100
EndList
arms
BeginList
"no effect" 1 50
wounded 51 100
EndList
EndList
349 449
3
BeginList
head
BeginList
wounded 1 15
incapacitated 16 60
dead 61 100
EndList
chest
BeginList
"no effect" 1 30
wounded 31 90
incapacitated 91 95
dead 96 100
EndList
abdomen
BeginList
"no effect" 1 24
wounded 25 94
incapacitated 95 99
dead 100 100
EndList
legs
BeginList
"no effect" 1 24
wounded 25 100
EndList
arms
BeginList
"no effect" 1 24
wounded 25 100
EndList
EndList
449 549
4
BeginList
head
BeginList
wounded 1 5
incapacitated 6 50
dead 51 100
EndList
chest
BeginList
wounded 1 50
incapacitated 51 80
dead 81 100
EndList
abdomen
BeginList
wounded 1 84
incapacitated 85 94
dead 95 100
EndList
legs
BeginList
wounded 1 100
EndList
arms
BeginList
wounded 1 100
EndList
EndList
549 699
4
BeginList
head
BeginList
incapacitated 1 30
dead 31 100
EndList
chest
BeginList
wounded 1 20
incapacitated 21 40
dead 41 100
EndList
abdomen
BeginList
wounded 1 50
incapacitated 51 85
dead 86 100
EndList
legs
BeginList
wounded 1 100
EndList
arms
BeginList
wounded 1 100
EndList
EndList
699 750
5
BeginList
head
BeginList
incapacitated 1 25
dead 26 100
EndList
chest
BeginList
wounded 1 7
incapacitated 8 35
dead 36 100
EndList
abdomen
BeginList
wounded 1 20
incapacitated 21 75
dead 76 100
EndList
legs
BeginList
wounded 1 100
EndList
arms
BeginList
wounded 1 100
EndList
EndList
751 1000
10
BeginList
head
BeginList
incapacitated 1 10
dead 11 100
EndList
chest
BeginList
wounded 1 3
incapacitated 4 25
dead 26 100
EndList
abdomen
BeginList
wounded 1 20
incapacitated 21 75
dead 76 100
EndList
legs
BeginList
wounded 1 100
EndList
arms
BeginList
wounded 1 100
EndList
EndList
EndChart