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GameStar 2003 March
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Gamestar_49_2003-03_cd2.bin
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kit
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primary.itm
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Text File
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1999-11-30
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10KB
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325 lines
// ---------------------------------
// Primary Weapons File
// ---------------------------------
// IMPORTANT - If you add a weapon to this file you need to make sure
// "primary_clip.bmp" has an appropriate image added to it and that
// "special.itm" is updated to reflect number of images in that file!
25 // Number of Weapons
// 0
"ST_EQP_EMPTY"
"pw_empty.txt" // Description Filename
"none.bmp" // Picture Filename
1 // Number of Frames
"none.wpn" // Weapon Filename
0 // Number of Magazines
0 // Game Type (0=All, 1=SP, 2=MP)
0 // Number of Ammo Types
// ---------------------------------
// Submachine Guns
// ---------------------------------
// 1
"ST_EQP_MP5PDW"
"pw_mp5k.txt" // Description Filename
"mp5k_pdw.bmp" // Picture Filename
1 // Number of Frames
"pw_mp5k.wpn" // Weapon Filename
6 // Number of Magazines
0 // Game Type (0=All, 1=SP, 2=MP)
2 // Number of Ammo Types
"9mmP(FMJ).amo" // Ammo Type Filename
"9mmP(JHP).amo" // Ammo Type Filename
// 2
"ST_EQP_MP5A2"
"pw_mp5.txt" // Description Filename
"mp5n_a2.bmp" // Picture Filename
1 // Number of Frames
"pw_mp5.wpn" // Weapon Filename
6 // Number of Magazines
0 // Game Type (0=All, 1=SP, 2=MP)
2 // Number of Ammo Types
"9mmP(FMJ).amo" // Ammo Type Filename
"9mmP(JHP).amo" // Ammo Type Filename
// 3
"ST_EQP_MP5SD5"
"pw_mp5sd.txt" // Description Filename
"mp5sd.bmp" // Picture Filename
1 // Number of Frames
"pw_mp5sd.wpn" // Weapon Filename
6 // Number of Magazines
0 // Game Type (0=All, 1=SP, 2=MP)
2 // Number of Ammo Types
"9mmP(FMJ).amo" // Ammo Type Filename
"9mmP(JHP).amo" // Ammo Type Filename
// 4
"ST_EQP_MP510A2"
"pw_mp10.txt" // Description Filename
"mp5n_a2.bmp" // Picture Filename
1 // Number of Frames
"pw_mp10.wpn" // Weapon Filename
5 // Number of Magazines
0 // Game Type (0=All, 1=SP, 2=MP)
2 // Number of Ammo Types
"10mm(FMJ).amo" // Ammo Type Filename
"10mm(JHP).amo" // Ammo Type Filename
// 5
"ST_EQP_MP510SD"
"pw_mp10sd.txt" // Description Filename
"mp5nas.bmp" // Picture Filename
1 // Number of Frames
"pw_mp10sd.wpn" // Weapon Filename
5 // Number of Magazines
0 // Game Type (0=All, 1=SP, 2=MP)
2 // Number of Ammo Types
"10mm(FMJ).amo" // Ammo Type Filename
"10mm(JHP).amo" // Ammo Type Filename
// 6
"ST_EQP_UMP45"
"pw_ump45.txt" // Description Filename
"ump45.bmp" // Picture Filename
1 // Number of Frames
"pw_ump45.wpn" // Weapon Filename
5 // Number of Magazines
0 // Game Type (0=All, 1=SP, 2=MP)
2 // Number of Ammo Types
"045(FMJ).amo" // Ammo Type Filename
"045(JHP).amo" // Ammo Type Filename
// 7
"ST_EQP_UMP45SD"
"pw_ump45sd.txt" // Description Filename
"ump45sd.bmp" // Picture Filename
1 // Number of Frames
"pw_ump45sd.wpn" // Weapon Filename
5 // Number of Magazines
0 // Game Type (0=All, 1=SP, 2=MP)
2 // Number of Ammo Types
"045(FMJ).amo" // Ammo Type Filename
"045(JHP).amo" // Ammo Type Filename
// 8
"ST_EQP_SKORPION"
"tw_skorp.txt" // Description Filename
"uzi.bmp" // Picture Filename
1 // Number of Frames
"tw_skorp.wpn" // Weapon Filename
8 // Number of Magazines
2 // Game Type (0=All, 1=SP, 2=MP)
2 // Number of Ammo Types
"765(FMJ).amo" // Ammo Type Filename
"765(JHP).amo" // Ammo Type Filename
// 9
"ST_EQP_UZI"
"tw_uzi.txt" // Description Filename
"uzi.bmp" // Picture Filename
1 // Number of Frames
"tw_uzi.wpn" // Weapon Filename
6 // Number of Magazines
2 // Game Type (0=All, 1=SP, 2=MP)
2 // Number of Ammo Types
"9mmP(FMJ).amo" // Ammo Type Filename
"9mmP(JHP).amo" // Ammo Type Filename
// ---------------------------------
// Assault Rifles
// ---------------------------------
// 10
"ST_EQP_AK47"
"tw_ak47.txt" // Description Filename
"ak47.bmp" // Picture Filename
1 // Number of Frames
"tw_ak47.wpn" // Weapon Filename
4 // Number of Magazines
2 // Game Type (0=All, 1=SP, 2=MP)
2 // Number of Ammo Types
"762x39(FMJ).amo" // Ammo Type Filename
"762x39(JHP).amo" // Ammo Type Filename
// 11
"ST_EQP_AK74"
"tw_ak74.txt" // Description Filename
"ak47.bmp" // Picture Filename
1 // Number of Frames
"tw_ak74.wpn" // Weapon Filename
5 // Number of Magazines
2 // Game Type (0=All, 1=SP, 2=MP)
2 // Number of Ammo Types
"545(FMJ).amo" // Ammo Type Filename
"545(JHP).amo" // Ammo Type Filename
// 12
"ST_EQP_CAR15"
"pw_car15.txt" // Description Filename
"car15.bmp" // Picture Filename
1 // Number of Frames
"pw_car15.wpn" // Weapon Filename
5 // Number of Magazines
0 // Game Type (0=All, 1=SP, 2=MP)
2 // Number of Ammo Types
"556x45(FMJ).amo" // Ammo Type Filename
"556x45(JHP).amo" // Ammo Type Filename
// 13
"ST_EQP_G3A3"
"pw_g3a3.txt" // Description Filename
"g3.bmp" // Picture Filename
1 // Number of Frames
"pw_g3a3.wpn" // Weapon Filename
4 // Number of Magazines
0 // Game Type (0=All, 1=SP, 2=MP)
2 // Number of Ammo Types
"762x51(FMJ).amo" // Ammo Type Filename
"762x51(JHP).amo" // Ammo Type Filename
// 14
"ST_EQP_G36K"
"pw_g36k.txt" // Description Filename
"g36.bmp" // Picture Filename
1 // Number of Frames
"pw_g36k.wpn" // Weapon Filename
5 // Number of Magazines
0 // Game Type (0=All, 1=SP, 2=MP)
2 // Number of Ammo Types
"556x45(FMJ).amo" // Ammo Type Filename
"556x45(JHP).amo" // Ammo Type Filename
// 15
"ST_EQP_INDIVIDUAL_WEAPON"
"pw_iweap.txt" // Description Filename
"l85individweap.bmp" // Picture Filename
1 // Number of Frames
"pw_iweap.wpn" // Weapon Filename
5 // Number of Magazines
0 // Game Type (0=All, 1=SP, 2=MP)
2 // Number of Ammo Types
"556x45(FMJ).amo" // Ammo Type Filename
"556x45(JHP).amo" // Ammo Type Filename
// 16
"ST_EQP_STEYR_AUG"
"pw_steyr.txt" // Description Filename
"steyraug.bmp" // Picture Filename
1 // Number of Frames
"pw_steyr.wpn" // Weapon Filename
5 // Number of Magazines
0 // Game Type (0=All, 1=SP, 2=MP)
2 // Number of Ammo Types
"556x45(FMJ).amo" // Ammo Type Filename
"556x45(JHP).amo" // Ammo Type Filename
// 17
"ST_EQP_M16A2"
"pw_m16.txt" // Description Filename
"m16.bmp" // Picture Filename
1 // Number of Frames
"pw_m16.wpn" // Weapon Filename
5 // Number of Magazines
0 // Game Type (0=All, 1=SP, 2=MP)
2 // Number of Ammo Types
"556x45(FMJ).amo" // Ammo Type Filename
"556x45(JHP).amo" // Ammo Type Filename
// 18
"ST_EQP_M14"
"pw_m14.txt" // Description Filename
"m14_rifle.bmp" // Picture Filename
1 // Number of Frames
"pw_m14.wpn" // Weapon Filename
4 // Number of Magazines
0 // Game Type (0=All, 1=SP, 2=MP)
2 // Number of Ammo Types
"762x51(FMJ).amo" // Ammo Type Filename
"762x51(JHP).amo" // Ammo Type Filename
// ---------------------------------
// Sniper Rifles
// ---------------------------------
// 19
"ST_EQP_BARRET_MODEL95"
"pw_barrett.txt" // Description Filename
"barrett90.bmp" // Picture Filename
1 // Number of Frames
"pw_barrett.wpn" // Weapon Filename
2 // Number of Magazines
0 // Game Type (0=All, 1=SP, 2=MP)
2 // Number of Ammo Types
"50BR(FMJ).amo" // Ammo Type Filename
"50BR(JHP).amo" // Ammo Type Filename
// 20
"ST_EQP_DRAGUNOV"
"tw_dragunov.txt" // Description Filename
"sniper1.bmp" // Picture Filename
1 // Number of Frames
"tw_dragunov.wpn" // Weapon Filename
2 // Number of Magazines
2 // Game Type (0=All, 1=SP, 2=MP)
2 // Number of Ammo Types
"762x54(FMJ).amo" // Ammo Type Filename
"762x54(JHP).amo" // Ammo Type Filename
// 21
"ST_EQP_PSG1"
"pw_psg1.txt" // Description Filename
"psg_1.bmp" // Picture Filename
1 // Number of Frames
"pw_psg1.wpn" // Weapon Filename
4 // Number of Magazines
0 // Game Type (0=All, 1=SP, 2=MP)
2 // Number of Ammo Types
"762x51(FMJ).amo" // Ammo Type Filename
"762x51(JHP).amo" // Ammo Type Filename
// 22
"ST_EQP_WA2000"
"pw_wa2000.txt" // Description Filename
"wa_2000.bmp" // Picture Filename
1 // Number of Frames
"pw_wa2000.wpn" // Weapon Filename
3 // Number of Magazines
0 // Game Type (0=All, 1=SP, 2=MP)
2 // Number of Ammo Types
"300(FMJ).amo" // Ammo Type Filename
"300(JHP).amo" // Ammo Type Filename
// ---------------------------------
// Shotguns
// ---------------------------------
// 23
"ST_EQP_BENELLI_M1"
"pw_shotgun.txt" // Description Filename
"benelli_12guage.bmp" // Picture Filename
1 // Number of Frames
"pw_shotgun.wpn" // Weapon Filename
5 // Number of Magazines
0 // Game Type (0=All, 1=SP, 2=MP)
3 // Number of Ammo Types
"12ga00Buck.amo" // Ammo Type Filename
"12gaRBaton.amo" // Ammo Type Filename
"12gaSlug.amo" // Ammo Type Filename
// 24
"ST_EQP_SPAS12"
"pw_spas12.txt" // Description Filename
"spas12.bmp" // Picture Filename
1 // Number of Frames
"pw_spas12.wpn" // Weapon Filename
4 // Number of Magazines
0 // Game Type (0=All, 1=SP, 2=MP)
2 // Number of Ammo Types
"12ga00Buck.amo" // Ammo Type Filename
"12gaRBaton.amo" // Ammo Type Filename