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Text File  |  1999-11-30  |  10KB  |  325 lines

  1. // ---------------------------------
  2. //    Primary Weapons File
  3. // ---------------------------------
  4.  
  5. // IMPORTANT - If you add a weapon to this file you need to make sure
  6. // "primary_clip.bmp" has an appropriate image added to it and that
  7. // "special.itm" is updated to reflect number of images in that file!
  8.  
  9. 25                    // Number of Weapons
  10.  
  11. // 0    
  12. "ST_EQP_EMPTY"                                
  13. "pw_empty.txt"                // Description Filename
  14. "none.bmp"                // Picture Filename
  15. 1                    // Number of Frames
  16. "none.wpn"                // Weapon Filename
  17. 0                    // Number of Magazines
  18. 0                    // Game Type (0=All, 1=SP, 2=MP)
  19. 0                    // Number of Ammo Types
  20.  
  21. // ---------------------------------
  22. //    Submachine Guns
  23. // ---------------------------------
  24.  
  25. // 1
  26. "ST_EQP_MP5PDW"                                    
  27. "pw_mp5k.txt"                // Description Filename
  28. "mp5k_pdw.bmp"                // Picture Filename
  29. 1                    // Number of Frames
  30. "pw_mp5k.wpn"                // Weapon Filename
  31. 6                    // Number of Magazines
  32. 0                    // Game Type (0=All, 1=SP, 2=MP)
  33. 2                    // Number of Ammo Types
  34. "9mmP(FMJ).amo"                // Ammo Type Filename
  35. "9mmP(JHP).amo"                // Ammo Type Filename
  36.     
  37. // 2    
  38. "ST_EQP_MP5A2"                            
  39. "pw_mp5.txt"                // Description Filename
  40. "mp5n_a2.bmp"                // Picture Filename
  41. 1                    // Number of Frames
  42. "pw_mp5.wpn"                // Weapon Filename
  43. 6                    // Number of Magazines
  44. 0                    // Game Type (0=All, 1=SP, 2=MP)
  45. 2                    // Number of Ammo Types
  46. "9mmP(FMJ).amo"                // Ammo Type Filename
  47. "9mmP(JHP).amo"                // Ammo Type Filename
  48.  
  49. // 3
  50. "ST_EQP_MP5SD5"                                    
  51. "pw_mp5sd.txt"                // Description Filename
  52. "mp5sd.bmp"                // Picture Filename
  53. 1                    // Number of Frames
  54. "pw_mp5sd.wpn"                // Weapon Filename
  55. 6                    // Number of Magazines
  56. 0                    // Game Type (0=All, 1=SP, 2=MP)
  57. 2                    // Number of Ammo Types
  58. "9mmP(FMJ).amo"                // Ammo Type Filename
  59. "9mmP(JHP).amo"                // Ammo Type Filename
  60.  
  61. // 4
  62. "ST_EQP_MP510A2"                                    
  63. "pw_mp10.txt"                // Description Filename
  64. "mp5n_a2.bmp"                // Picture Filename
  65. 1                    // Number of Frames
  66. "pw_mp10.wpn"                // Weapon Filename
  67. 5                    // Number of Magazines
  68. 0                    // Game Type (0=All, 1=SP, 2=MP)
  69. 2                    // Number of Ammo Types
  70. "10mm(FMJ).amo"                // Ammo Type Filename
  71. "10mm(JHP).amo"                // Ammo Type Filename
  72.  
  73. // 5
  74. "ST_EQP_MP510SD"
  75. "pw_mp10sd.txt"                // Description Filename
  76. "mp5nas.bmp"                // Picture Filename
  77. 1                    // Number of Frames
  78. "pw_mp10sd.wpn"                // Weapon Filename
  79. 5                    // Number of Magazines
  80. 0                    // Game Type (0=All, 1=SP, 2=MP)
  81. 2                    // Number of Ammo Types
  82. "10mm(FMJ).amo"                // Ammo Type Filename
  83. "10mm(JHP).amo"                // Ammo Type Filename
  84.  
  85. // 6
  86. "ST_EQP_UMP45"
  87. "pw_ump45.txt"                // Description Filename
  88. "ump45.bmp"                // Picture Filename
  89. 1                    // Number of Frames
  90. "pw_ump45.wpn"                // Weapon Filename
  91. 5                    // Number of Magazines
  92. 0                    // Game Type (0=All, 1=SP, 2=MP)
  93. 2                    // Number of Ammo Types
  94. "045(FMJ).amo"                // Ammo Type Filename
  95. "045(JHP).amo"                // Ammo Type Filename
  96.  
  97. // 7
  98. "ST_EQP_UMP45SD"
  99. "pw_ump45sd.txt"            // Description Filename
  100. "ump45sd.bmp"                // Picture Filename
  101. 1                    // Number of Frames
  102. "pw_ump45sd.wpn"            // Weapon Filename
  103. 5                    // Number of Magazines
  104. 0                    // Game Type (0=All, 1=SP, 2=MP)
  105. 2                    // Number of Ammo Types
  106. "045(FMJ).amo"                // Ammo Type Filename
  107. "045(JHP).amo"                // Ammo Type Filename
  108.  
  109. // 8
  110. "ST_EQP_SKORPION"
  111. "tw_skorp.txt"                // Description Filename
  112. "uzi.bmp"                // Picture Filename
  113. 1                    // Number of Frames
  114. "tw_skorp.wpn"                // Weapon Filename
  115. 8                    // Number of Magazines
  116. 2                    // Game Type (0=All, 1=SP, 2=MP)
  117. 2                    // Number of Ammo Types
  118. "765(FMJ).amo"                // Ammo Type Filename
  119. "765(JHP).amo"                // Ammo Type Filename
  120.  
  121. // 9
  122. "ST_EQP_UZI"                                    
  123. "tw_uzi.txt"                // Description Filename
  124. "uzi.bmp"                // Picture Filename
  125. 1                    // Number of Frames
  126. "tw_uzi.wpn"                // Weapon Filename
  127. 6                    // Number of Magazines
  128. 2                    // Game Type (0=All, 1=SP, 2=MP)
  129. 2                    // Number of Ammo Types
  130. "9mmP(FMJ).amo"                // Ammo Type Filename
  131. "9mmP(JHP).amo"                // Ammo Type Filename
  132.  
  133. // ---------------------------------
  134. //    Assault Rifles
  135. // ---------------------------------
  136.  
  137. // 10
  138. "ST_EQP_AK47"                                                                    
  139. "tw_ak47.txt"                // Description Filename
  140. "ak47.bmp"                // Picture Filename
  141. 1                    // Number of Frames
  142. "tw_ak47.wpn"                // Weapon Filename
  143. 4                    // Number of Magazines
  144. 2                    // Game Type (0=All, 1=SP, 2=MP)
  145. 2                    // Number of Ammo Types
  146. "762x39(FMJ).amo"            // Ammo Type Filename
  147. "762x39(JHP).amo"            // Ammo Type Filename
  148.  
  149. // 11
  150. "ST_EQP_AK74"
  151. "tw_ak74.txt"                // Description Filename
  152. "ak47.bmp"                // Picture Filename
  153. 1                    // Number of Frames
  154. "tw_ak74.wpn"                // Weapon Filename
  155. 5                    // Number of Magazines
  156. 2                    // Game Type (0=All, 1=SP, 2=MP)
  157. 2                    // Number of Ammo Types
  158. "545(FMJ).amo"                // Ammo Type Filename
  159. "545(JHP).amo"                // Ammo Type Filename
  160.     
  161. // 12    
  162. "ST_EQP_CAR15"                            
  163. "pw_car15.txt"                // Description Filename
  164. "car15.bmp"                // Picture Filename
  165. 1                    // Number of Frames
  166. "pw_car15.wpn"                // Weapon Filename
  167. 5                    // Number of Magazines
  168. 0                    // Game Type (0=All, 1=SP, 2=MP)
  169. 2                    // Number of Ammo Types
  170. "556x45(FMJ).amo"            // Ammo Type Filename
  171. "556x45(JHP).amo"            // Ammo Type Filename
  172.  
  173. // 13
  174. "ST_EQP_G3A3"                                    
  175. "pw_g3a3.txt"                // Description Filename
  176. "g3.bmp"                // Picture Filename
  177. 1                    // Number of Frames
  178. "pw_g3a3.wpn"                // Weapon Filename
  179. 4                    // Number of Magazines
  180. 0                    // Game Type (0=All, 1=SP, 2=MP)
  181. 2                    // Number of Ammo Types
  182. "762x51(FMJ).amo"            // Ammo Type Filename
  183. "762x51(JHP).amo"            // Ammo Type Filename
  184.  
  185. // 14
  186. "ST_EQP_G36K"
  187. "pw_g36k.txt"                // Description Filename
  188. "g36.bmp"                // Picture Filename
  189. 1                    // Number of Frames
  190. "pw_g36k.wpn"                // Weapon Filename
  191. 5                    // Number of Magazines
  192. 0                    // Game Type (0=All, 1=SP, 2=MP)
  193. 2                    // Number of Ammo Types
  194. "556x45(FMJ).amo"            // Ammo Type Filename
  195. "556x45(JHP).amo"            // Ammo Type Filename
  196.  
  197. // 15
  198. "ST_EQP_INDIVIDUAL_WEAPON"
  199. "pw_iweap.txt"                // Description Filename
  200. "l85individweap.bmp"            // Picture Filename
  201. 1                    // Number of Frames
  202. "pw_iweap.wpn"                // Weapon Filename
  203. 5                    // Number of Magazines
  204. 0                    // Game Type (0=All, 1=SP, 2=MP)
  205. 2                    // Number of Ammo Types
  206. "556x45(FMJ).amo"            // Ammo Type Filename
  207. "556x45(JHP).amo"            // Ammo Type Filename
  208.  
  209. // 16
  210. "ST_EQP_STEYR_AUG"
  211. "pw_steyr.txt"                // Description Filename
  212. "steyraug.bmp"                // Picture Filename
  213. 1                    // Number of Frames
  214. "pw_steyr.wpn"                // Weapon Filename
  215. 5                    // Number of Magazines
  216. 0                    // Game Type (0=All, 1=SP, 2=MP)
  217. 2                    // Number of Ammo Types
  218. "556x45(FMJ).amo"            // Ammo Type Filename
  219. "556x45(JHP).amo"            // Ammo Type Filename
  220.     
  221. // 17    
  222. "ST_EQP_M16A2"                            
  223. "pw_m16.txt"                // Description Filename
  224. "m16.bmp"                // Picture Filename
  225. 1                    // Number of Frames
  226. "pw_m16.wpn"                // Weapon Filename
  227. 5                    // Number of Magazines
  228. 0                    // Game Type (0=All, 1=SP, 2=MP)
  229. 2                    // Number of Ammo Types
  230. "556x45(FMJ).amo"            // Ammo Type Filename
  231. "556x45(JHP).amo"            // Ammo Type Filename
  232.  
  233. // 18
  234. "ST_EQP_M14"
  235. "pw_m14.txt"                // Description Filename
  236. "m14_rifle.bmp"                // Picture Filename
  237. 1                    // Number of Frames
  238. "pw_m14.wpn"                // Weapon Filename
  239. 4                    // Number of Magazines
  240. 0                    // Game Type (0=All, 1=SP, 2=MP)
  241. 2                    // Number of Ammo Types
  242. "762x51(FMJ).amo"            // Ammo Type Filename
  243. "762x51(JHP).amo"            // Ammo Type Filename
  244.  
  245. // ---------------------------------
  246. //            Sniper Rifles
  247. // ---------------------------------
  248.  
  249. // 19
  250. "ST_EQP_BARRET_MODEL95"
  251. "pw_barrett.txt"            // Description Filename
  252. "barrett90.bmp"                // Picture Filename
  253. 1                    // Number of Frames
  254. "pw_barrett.wpn"            // Weapon Filename
  255. 2                    // Number of Magazines
  256. 0                    // Game Type (0=All, 1=SP, 2=MP)
  257. 2                    // Number of Ammo Types
  258. "50BR(FMJ).amo"                // Ammo Type Filename
  259. "50BR(JHP).amo"                // Ammo Type Filename
  260.     
  261. // 20    
  262. "ST_EQP_DRAGUNOV"    
  263. "tw_dragunov.txt"            // Description Filename
  264. "sniper1.bmp"                // Picture Filename
  265. 1                    // Number of Frames
  266. "tw_dragunov.wpn"            // Weapon Filename
  267. 2                    // Number of Magazines
  268. 2                    // Game Type (0=All, 1=SP, 2=MP)
  269. 2                    // Number of Ammo Types
  270. "762x54(FMJ).amo"            // Ammo Type Filename
  271. "762x54(JHP).amo"            // Ammo Type Filename
  272.     
  273. // 21        
  274. "ST_EQP_PSG1"                        
  275. "pw_psg1.txt"                // Description Filename
  276. "psg_1.bmp"                // Picture Filename
  277. 1                    // Number of Frames
  278. "pw_psg1.wpn"                // Weapon Filename
  279. 4                    // Number of Magazines
  280. 0                    // Game Type (0=All, 1=SP, 2=MP)
  281. 2                    // Number of Ammo Types
  282. "762x51(FMJ).amo"            // Ammo Type Filename
  283. "762x51(JHP).amo"            // Ammo Type Filename
  284.     
  285. // 22    
  286. "ST_EQP_WA2000"                            
  287. "pw_wa2000.txt"                // Description Filename
  288. "wa_2000.bmp"                // Picture Filename
  289. 1                    // Number of Frames
  290. "pw_wa2000.wpn"                // Weapon Filename
  291. 3                    // Number of Magazines
  292. 0                    // Game Type (0=All, 1=SP, 2=MP)
  293. 2                    // Number of Ammo Types
  294. "300(FMJ).amo"                // Ammo Type Filename
  295. "300(JHP).amo"                // Ammo Type Filename
  296.  
  297. // ---------------------------------
  298. //            Shotguns
  299. // ---------------------------------
  300.  
  301. // 23
  302. "ST_EQP_BENELLI_M1"                                    
  303. "pw_shotgun.txt"            // Description Filename
  304. "benelli_12guage.bmp"            // Picture Filename
  305. 1                    // Number of Frames
  306. "pw_shotgun.wpn"            // Weapon Filename
  307. 5                    // Number of Magazines
  308. 0                    // Game Type (0=All, 1=SP, 2=MP)
  309. 3                    // Number of Ammo Types
  310. "12ga00Buck.amo"            // Ammo Type Filename
  311. "12gaRBaton.amo"            // Ammo Type Filename
  312. "12gaSlug.amo"                // Ammo Type Filename
  313.  
  314. // 24
  315. "ST_EQP_SPAS12"
  316. "pw_spas12.txt"                // Description Filename
  317. "spas12.bmp"                // Picture Filename
  318. 1                    // Number of Frames
  319. "pw_spas12.wpn"                // Weapon Filename
  320. 4                    // Number of Magazines
  321. 0                    // Game Type (0=All, 1=SP, 2=MP)
  322. 2                    // Number of Ammo Types
  323. "12ga00Buck.amo"            // Ammo Type Filename
  324. "12gaRBaton.amo"            // Ammo Type Filename
  325.