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GameStar 2003 March
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Gamestar_49_2003-03_cd2.bin
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kit
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secondary.itm
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Text File
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1999-11-30
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4KB
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116 lines
// ---------------------------------
// Secondary Weapons File
// ---------------------------------
// IMPORTANT - If you add a weapon to this file you need to make sure
// "secondary_clip.bmp" has an appropriate image added to it and that
// "special.itm" is updated to reflect number of images in that file!
9 // Number of Weapons
// 0
"ST_EQP_EMPTY"
"sw_empty.txt" // Description Filename
"none.bmp" // Picture Filename
1 // Number of Frames
"none.wpn" // Weapon Filename
0 // Number of Magazines
2 // Game Type (0=All, 1=SP, 2=MP)
0 // Number of Ammo Types
// 1
"ST_EQP_BERETTA_92"
"sw_9mm.txt" // Description Filename
"beretta9mm.bmp" // Picture Filename
1 // Number of Frames
"sw_9mm.wpn" // Weapon Filename
4 // Number of Magazines
0 // Game Type (0=All, 1=SP, 2=MP)
2 // Number of Ammo Types
"9mmP(FMJ).amo" // Ammo Type Filename
"9mmP(JHP).amo" // Ammo Type Filename
// 2
"ST_EQP_BERETTA_92SD"
"sw_9mmsd.txt" // Description Filename
"beretta9mm_silenced.bmp" // Picture Filename
1 // Number of Frames
"sw_9mmsd.wpn" // Weapon Filename
4 // Number of Magazines
0 // Game Type (0=All, 1=SP, 2=MP)
2 // Number of Ammo Types
"9mmP(FMJ).amo" // Ammo Type Filename
"9mmP(JHP).amo" // Ammo Type Filename
// 3
"ST_EQP_USP40"
"sw_40.txt" // Description Filename
"40.bmp" // Picture Filename
1 // Number of Frames
"sw_40.wpn" // Weapon Filename
3 // Number of Magazines
0 // Game Type (0=All, 1=SP, 2=MP)
2 // Number of Ammo Types
"040(FMJ).amo" // Ammo Type Filename
"040(JHP).amo" // Ammo Type Filename
// 4
"ST_EQP_USP40SD"
"sw_40sd.txt" // Description Filename
"40_silenced.bmp" // Picture Filename
1 // Number of Frames
"sw_40sd.wpn" // Weapon Filename
3 // Number of Magazines
0 // Game Type (0=All, 1=SP, 2=MP)
2 // Number of Ammo Types
"040(FMJ).amo" // Ammo Type Filename
"040(JHP).amo" // Ammo Type Filename
// 5
"ST_EQP_MK23"
"sw_45.txt" // Description Filename
"usp45.bmp" // Picture Filename
1 // Number of Frames
"sw_45.wpn" // Weapon Filename
3 // Number of Magazines
0 // Game Type (0=All, 1=SP, 2=MP)
2 // Number of Ammo Types
"045(FMJ).amo" // Ammo Type Filename
"045(JHP).amo" // Ammo Type Filename
// 6
"ST_EQP_MK23SD"
"sw_45sd.txt" // Description Filename
"usp45_silenced.bmp" // Picture Filename
1 // Number of Frames
"sw_45sd.wpn" // Weapon Filename
3 // Number of Magazines
0 // Game Type (0=All, 1=SP, 2=MP)
2 // Number of Ammo Types
"045(FMJ).amo" // Ammo Type Filename
"045(JHP).amo" // Ammo Type Filename
// 7
"ST_EQP_DESERTEAGLE50"
"sw_50.txt" // Description Filename
"deserteagle.bmp" // Picture Filename
1 // Number of Frames
"sw_50.wpn" // Weapon Filename
2 // Number of Magazines
0 // Game Type (0=All, 1=SP, 2=MP)
2 // Number of Ammo Types
"050AE(FMJ).amo" // Ammo Type Filename
"050AE(JHP).amo" // Ammo Type Filename
// 8
"ST_EQP_DESERTEAGLE357"
"sw_de357.txt" // Description Filename
"deserteagle.bmp" // Picture Filename
1 // Number of Frames
"sw_de357.wpn" // Weapon Filename
3 // Number of Magazines
0 // Game Type (0=All, 1=SP, 2=MP)
2 // Number of Ammo Types
"357(FMJ).amo" // Ammo Type Filename
"357(JHP).amo" // Ammo Type Filename