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GameStar 2003 March
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Gamestar_49_2003-03_cd2.bin
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data
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kit
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uniforms.itm
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Text File
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1999-11-30
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3KB
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46 lines
// -------------------------------
// Uniforms File
// -------------------------------
36 // number of uniforms
//------------------------------------------------------------------------------
// Header Token Description Filename Picture Filename Weapon Filename
//------------------------------------------------------------------------------
"UNIFORM_1" "un_woodlite.txt" "wood_light.bmp" "light_wood.eq"
"UNIFORM_2" "un_woodmed.txt" "wood_med.bmp" "medium_wood.eq"
"UNIFORM_3" "un_woodheavy.txt" "wood_heavy.bmp" "heavy_wood.eq"
"UNIFORM_4" "un_euro1lite.txt" "euro1_light.bmp" "light_euro1.eq"
"UNIFORM_5" "un_euro1med.txt" "euro1_med.bmp" "medium_euro1.eq"
"UNIFORM_6" "un_euro1heavy.txt" "euro1_heavy.bmp" "heavy_euro1.eq"
"UNIFORM_7" "un_desert1light.txt" "desert1_light.bmp" "light_desert1.eq"
"UNIFORM_8" "un_desert1med.txt" "desert1_med.bmp" "medium_desert1.eq"
"UNIFORM_9" "un_desert1heavy.txt" "desert1_heavy.bmp" "heavy_desert1.eq"
"UNIFORM_10" "un_desert2light.txt" "desert2_light.bmp" "light_desert2.eq"
"UNIFORM_11" "un_desert2med.txt" "desert2_med.bmp" "medium_desert2.eq"
"UNIFORM_12" "un_desert2heavy.txt" "desert2_heavy.bmp" "heavy_desert2.eq"
"UNIFORM_13" "un_blacklite.txt" "black_light.bmp" "light_black.eq"
"UNIFORM_14" "un_blackmed.txt" "black_med.bmp" "medium_black.eq"
"UNIFORM_15" "un_blackheavy.txt" "black_heavy.bmp" "heavy_black.eq"
"UNIFORM_16" "un_greenlite.txt" "green_light.bmp" "light_green.eq"
"UNIFORM_17" "un_greenmed.txt" "green_med.bmp" "medium_green.eq"
"UNIFORM_18" "un_greenheavy.txt" "green_heavy.bmp" "heavy_green.eq"
"UNIFORM_19" "un_greylite.txt" "grey_light.bmp" "light_grey.eq"
"UNIFORM_20" "un_greymed.txt" "grey_med.bmp" "medium_grey.eq"
"UNIFORM_21" "un_greyheavy.txt" "grey_heavy.bmp" "heavy_grey.eq"
"UNIFORM_22" "un_bluelite.txt" "blue_light.bmp" "light_blue.eq"
"UNIFORM_23" "un_bluemed.txt" "blue_med.bmp" "medium_blue.eq"
"UNIFORM_24" "un_blueheavy.txt" "blue_heavy.bmp" "heavy_blue.eq"
"UNIFORM_25" "un_street1lite.txt" "street1_light.bmp" "light_street1.eq"
"UNIFORM_26" "un_street1med.txt" "street1_med.bmp" "medium_street1.eq"
"UNIFORM_27" "un_street1heavy.txt" "street1_heavy.bmp" "heavy_street1.eq"
"UNIFORM_28" "un_street2lite.txt" "street2_light.bmp" "light_street2.eq"
"UNIFORM_29" "un_street2med.txt" "street2_med.bmp" "medium_street2.eq"
"UNIFORM_30" "un_street2heavy.txt" "street2_heavy.bmp" "heavy_street2.eq"
"UNIFORM_31" "un_arctic1lite.txt" "arctic1_light.bmp" "light_arctic1.eq"
"UNIFORM_32" "un_arctic1med.txt" "arctic1_med.bmp" "medium_arctic1.eq"
"UNIFORM_33" "un_arctic1heavy.txt" "arctic1_heavy.bmp" "heavy_arctic1.eq"
"UNIFORM_34" "un_arctic2lite.txt" "arctic2_light.bmp" "light_arctic2.eq"
"UNIFORM_35" "un_arctic2med.txt" "arctic2_med.bmp" "medium_arctic2.eq"
"UNIFORM_36" "un_arctic2heavy.txt" "arctic2_heavy.bmp" "heavy_arctic2.eq"