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GameStar 2003 March
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Gamestar_49_2003-03_cd2.bin
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data
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mission
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RM08.lwf
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Text File
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1999-11-30
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6KB
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230 lines
//---------------------------------------------------------
// MISSION DATA
//---------------------------------------------------------
"RM08.map" // Map Filename
"RM08" // Map Directory
"MSN_NAME_RM08LWF" // Mission Name
"rm08_lwf.pln" // Default Plan
"[None]" // // Sound to play at mission start
// Renderer options
10 // Near hardware clipping distance
15000 // Far hardware clipping distance
15 // Near software clipping distance
15000 // Far software clipping distance
1 // Is fog on?
90 100 100 // Fog Color
2000 // Fog Start
4000 // Fog End
0 0 0 // Ambient light color
0 0 0 // Background color
// Skybox information
1 // Skybox Exists?
sky_night_rainy.qob // Skybox Filename
0 // Satellite Exists?
RoomFlags
2 8
3 8
4 8
1 74
201 74
203 74
204 74
200 10
205 74
206 10
501 74
109 10
113 8
111 10
502 74
520 74
506 74
507 74
510 10
505 74
500 74
521 74
522 10
202 74
End
BackgroundColors
End
EAXRooms
100 ROOM
101 ROOM
102 BATHROOM
103 ROOM
207 ROOM
104 ROOM
2 STONECORRIDOR
3 STONECORRIDOR
4 STONECORRIDOR
1 PARKINGLOT
201 ALLEY
203 ALLEY
204 ALLEY
200 ALLEY
205 ALLEY
206 ALLEY
106 HALLWAY
107 BATHROOM
108 BATHROOM
501 PLAIN
109 ROOM
110 ROOM
113 HALLWAY
111 ROOM
112 BATHROOM
105 ROOM
114 ROOM
115 ROOM
502 PARKINGLOT
208 ALLEY
209 ALLEY
520 CITY
506 ROOM
507 PLAIN
510 CAVE
500 PLAIN
521 STONECORRIDOR
202 ALLEY
End
ZoneRooms
End
DoorStates
End
// Rain or Snow direction
0 -1 0
// AI Info
4000 // Max LOS Distance
1 // Terrorists speak Russian?
// Rules info
0 // Is under surveillance?
// Gore info
0 // Is gore disabled?
// Plan map info.
4000 // Initial zoom distance( cm )
500 // Minimum zoom distance( cm )
6000 // Maximum zoom distance( cm )
0 // Initial camera rotation( degrees )
0 // Rotation to north( degrees )
1 2.5
2.5 6
1 2.5
4 // Number of weeks since last mission
// Filtered Kits
6 // Number of filtered kits
12
13
14
15
16
17
// Roster modifiers
0 // restrict to operatives that went on the previous mission
0 // only allow operatives that went on the previous mission
0 // Number operatives to add
0 // Number operatives to remove
0 // Difficulty Settings Exist
//---------------------------------------------------------
// MISSION DATA
//---------------------------------------------------------
"VicCondLW.txt" // Victory Conditions file name
0 // Number of landmarks
// Specific Action Objects
0 // Number of action objects
//---------------------------------------------------------
// CHARACTER DATA
//---------------------------------------------------------
BeginTeams
"Random1Team" "TER_rus_ext2_01.ter" "TER_rus_ext2_AK74.kit"
"Random2Team" "TER_rus_ext2_02.ter" "TER_rus_ext2_AK74.kit"
"Random3Team" "TER_rus_ext2_03.ter" "TER_rus_ext2_AK74.kit"
"Random4Team" "TER_rus_ext2_01.ter" "TER_rus_ext2_AK74.kit"
"Random5Team" "TER_rus_ext2_02.ter" "TER_rus_ext2_AK74.kit"
"Random6Team" "TER_rus_ext2_03.ter" "TER_rus_ext2_AK74.kit"
"Random7Team" "TER_rus_ext2_01.ter" "TER_rus_ext2_AK74.kit"
"Random8Team" "TER_rus_ext2_02.ter" "TER_rus_ext2_AK74.kit"
"Random9Team" "TER_rus_ext2_03.ter" "TER_rus_ext2_AK74.kit"
"Random10Team" "TER_rus_ext2_01.ter" "TER_rus_ext2_AK74.kit"
"Random11Team" "TER_maf_ext1_01.ter" "TER_maf_ext1_AK47.kit"
"Random12Team" "TER_maf_ext1_02.ter" "TER_maf_ext1_Uzi.kit"
"Random13Team" "TER_maf_ext1_03.ter" "TER_maf_ext1_AK47.kit"
"Random14Team" "TER_maf_ext1_01.ter" "TER_maf_ext1_Uzi.kit"
"Random15Team" "TER_maf_ext1_02.ter" "TER_maf_ext1_AK47.kit"
"Random16Team" "TER_maf_ext1_03.ter" "TER_maf_ext1_Uzi.kit"
"Random17Team" "TER_maf_ext1_01.ter" "TER_maf_ext1_AK47.kit"
"Random18Team" "TER_maf_ext1_02.ter" "TER_maf_ext1_Uzi.kit"
"Random19Team" "TER_maf_ext1_03.ter" "TER_maf_ext1_AK47.kit"
"Random20Team" "TER_maf_ext1_01.ter" "TER_maf_ext1_Uzi.kit"
"Random21Team" "TER_maf_ext2_01.ter" "TER_maf_ext2_AK47.kit"
"Random22Team" "TER_maf_ext2_02.ter" "TER_maf_ext2_Scorp.kit"
"Random23Team" "TER_maf_ext2_03.ter" "TER_maf_ext2_AK47.kit"
"Random24Team" "TER_maf_ext2_01.ter" "TER_maf_ext2_Scorp.kit"
"Random25Team" "TER_maf_ext2_02.ter" "TER_maf_ext2_AK47.kit"
"Random26Team" "TER_maf_ext2_03.ter" "TER_maf_ext2_Scorp.kit"
"Random27Team" "TER_maf_ext2_01.ter" "TER_maf_ext2_AK47.kit"
"Random28Team" "TER_maf_ext2_02.ter" "TER_maf_ext2_Scorp.kit"
"Random29Team" "TER_maf_ext2_03.ter" "TER_maf_ext2_AK47.kit"
"Random30Team" "TER_maf_ext2_01.ter" "TER_maf_ext2_Scorp.kit"
EndTeams
//---------------------------------------------------------
// VEHICLE DATA
//---------------------------------------------------------
0 // Number of Vehicles
//---------------------------------------------------------
// TOUCHPLATE DATA
//---------------------------------------------------------
0 // Number of Touchplates
//---------------------------------------------------------
// Sound Emitter DATA
//---------------------------------------------------------
0 // Number of Sound Emitters
//---------------------------------------------------------
// SINGLE PLAYER INSERTION ZONES
//---------------------------------------------------------
1 // Number of Insertion Zones
33852.2 31882 30451
33614.4 31892 30811.7
//---------------------------------------------------------
// EXTRACTION ZONE
//---------------------------------------------------------
1 // Extraction Zone Defined
0 // Extraction Zone Required for Game End
33507.8 32762 30131.8
33931 32772 30505
//---------------------------------------------------------
// ADVERSARIAL DATA
//---------------------------------------------------------
0 // This is an adversarial mission