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EDCONDIT.TXT
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2001-05-10
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531 lines
***********************
* *
* Tropico *
* Editor Conditions *
* *
* See EDITOR.TXT for *
* basic editor info *
* *
***********************
** There are 4 variables that are unique per event, and only modifibiable/accessible by that event
** (Useful for keeping sums and such) - the values all default to zero. They are stored between
** executions of a given event - so if an event is run once a month, adding one to a particular
** variable, that counter will climb over time
EventVariable1
EventVariable2
EventVariable3
EventVariable4
** Group variables work like event variables, except they're stored at a group level. All
** events at the same directory level are considered in the same group. i.e. Everything in the
** root is one group. Everything in a given subdirectory is another, and so on. This is why
** many of the events in the pre-designed scenarios are organized into subdirectories
GroupVariable1
GroupVariable2
GroupVariable3
GroupVariable4
** The following two generate a random number with the specified scale
Random0To100
Random0To100000
** Month is 1 to 12 (January to December)
Month
Year
YearsElapsed
** Money is the player's national treasury
Money
** By default, all of the following evaluate to the current year's total, where applicable.
** Precede with LTD to get a lifetime total (i.e. LTDGSExpMiningWages)
GSRevFarmingUnclassified
GSExpFarmingUnclassified
GSExpFarmingWages
GSExpFarmingMaintenance
GSRevMiningUnclassified
GSExpMiningUnclassified
GSExpMiningWages
GSExpMiningMaintenance
GSRevLoggingUnclassified
GSExpLoggingUnclassified
GSExpLoggingWages
GSExpLoggingMaintenance
GSRevIndustryUnclassified
GSExpIndustryUnclassified
GSExpIndustryRawMaterialsCost
GSExpIndustryWages
GSExpIndustryMaintenance
GSRevTourismUnclassified
GSRevTourismHotelRents
GSRevTourismNonHotelBuildingFees
GSRevTourismLocal
GSRevTourismBankingFees
GSRevTourismTicketFees
GSExpTourismUnclassified
GSExpTourismWages
GSExpTourismMaintenance
GSRevForeignUnclassified
GSRevForeignUsAid
GSRevForeignRussiaAid
GSRevForeignOffshoreOil
GSRevForeignArmyBase
GSExpForeignUnclassified
GSRevMiscMedia
GSRevMiscHousing
GSRevMiscEdicts
GSRevMiscDebug
GSExpMiscUnclassified
GSExpMiscHousing
GSExpMiscWages
GSExpMiscHumanServicesWages
GSExpMiscHumanServicesMaintenance
GSExpMiscWagesInfrastructureWages
GSExpMiscWagesInfrastructureMaintenance
GSExpMiscMaintenance
GSRevSpecUnclassified
GSExpSpecEdicts
GSExpSpecConstructionCosts
GSExpSpecSentToSwissBank
GSExpSpecGamblingLosses
GSUnitsOfFoodProduced
GSUnitsOfFoodEaten
GSAcresUnderHarvest
GSNumberFarmers
GSTonsMined
GSNumberMiners
GSTreesLogged
GSNumberLumberjacks
GSTreeCoverage
GSNumberFactoryWorkers
GSNumberTourists
GSNumberTourismWorkers
GSTourismRatingRaw
GSTourismRatingFinal
GSTourismRatingTrailing
GSTourismRatingProjected
GSAvgTourismEnvironment
GSAvgTourismCrimeSafety
GSAvgTourismAttractions
GSAvgTourismSiteScore
GSTRAUsRelationship
GSTRACharacter
GSTRAPoliticalStability
GSTRAMiscellaneous
GSTotalIslandAcres
GSIncomePerWorker
GSIncomePerWorkerQuintile1
GSIncomePerWorkerQuintile2
GSIncomePerWorkerQuintile3
GSIncomePerWorkerQuintile4
GSIncomePerWorkerQuintile5
GSPoliticalSupportOverall
GSUprisingThreat
GSCoupThreat
GSRebelThreat
GSRussiaThreat
GSUSThreat
GSStabilityOfPower
GSSwissBankSize
GSTreasurySize
GSNumberResidents
GSNumberSoldiers
GSNumberRebels
GSHappyResidents
GSContentResidents
GSUnhappyResidents
GSBuildingsValue
GSBaseScore
GSCoupForRegime
GSCoupAgainstRegime
GSCoupHiding
GSCoupMorale
GSUprisingForRegime
GSUprisingAgainstRegime
GSUprisingHiding
GSUprisingMorale
GSProtesters
GSAverageEducation
GSAverageHousingQuality
GSAverageEntertainmentQuality
GSAverageReligionQuality
GSAverageFoodQuality
GSAverageHealthCareQuality
GSAverageCrimeSafety
GSAverageUnitEnvironment
GSAverageLiberty
GSAverageJobQuality
GSAverageAge
GSAverageRespect
GSAverageRespectMilitary
GSAverageRespectReligion
GSAverageRespectCommunist
GSAverageRespectCapitalist
GSAverageRespectIntellectual
GSAverageRespectEnvironmentalist
GSAverageHappiness
GSBirths
GSDeaths
GSMarriages
GSImmigrants
GSEmmigrants
GSUsRelationship
GSRussiaRelationship
GSExportValueCorn
GSExportValuePapaya
GSExportValueBanana
GSExportValuePineapple
GSExportValueCannedPineapple
GSExportValueCoffee
GSExportValueCannedCoffee
GSExportValueFreezeDriedCoffee
GSExportValueSugar
GSExportValueRum
GSExportValueSpicedRum
GSExportValueTobacco
GSExportValueCigars
GSExportValueMachineCigars
GSExportValueCattle
GSExportValueSmokedCattle
GSExportValueGoat
GSExportValueFish
GSExportValueCannedFish
GSExportValueLogs
GSExportValueLumber
GSExportValueIron
GSExportValueBauxite
GSExportValueGold
GSExportValueJewelry
GSExportValueFineJewelry
GSExportUnitsCorn
GSExportUnitsPapaya
GSExportUnitsBanana
GSExportUnitsPineapple
GSExportUnitsCannedPineapple
GSExportUnitsCoffee
GSExportUnitsCannedCoffee
GSExportUnitsFreezeDriedCoffee
GSExportUnitsSugar
GSExportUnitsRum
GSExportUnitsSpicedRum
GSExportUnitsTobacco
GSExportUnitsCigars
GSExportUnitsMachineCigars
GSExportUnitsCattle
GSExportUnitsSmokedCattle
GSExportUnitsGoat
GSExportUnitsFish
GSExportUnitsCannedFish
GSExportUnitsLogs
GSExportUnitsLumber
GSExportUnitsIron
GSExportUnitsBauxite
GSExportUnitsGold
GSExportUnitsJewelry
GSExportUnitsFineJewelry
GSDummy2
GSDummy3
GSDummy4
GSSleazyTouristBuildingCount
GSRevSpecConvict
GSPrisoners
GSCaribbeanAveragePay
GSDemocracyExpectations
GSDemocracySatisfaction
GSUnitsOfEdibleFoodProduced
GSMealsSkipped
GSPersonalMealReserves
GSGovernmentMealReserves
GSDummyX5
GSDummyX6
GSDummyX7
GSDummyX8
GSDummyX9
GSDummyX10
GSProOverall
GSRevOverall
GSExpOverall
GSProFarming
GSRevFarming
GSExpFarming
GSProMining
GSRevMining
GSExpMining
GSProLogging
GSRevLogging
GSExpLogging
GSProIndustry
GSRevIndustry
GSExpIndustry
GSProTourism
GSRevTourism
GSExpTourism
GSProForeign
GSRevForeign
GSExpForeign
GSProMisc
GSRevMisc
GSExpMisc
GSProSpec
GSRevSpec
GSExpSpec
GSUnitsOfFoodPerFarmer
GSTonsPerMiner
GSTreesPerLumberjack
GSValueAddedByIndustry
GSValueAddedPerFactoryWorker
GSAmountSpentPerTourist
GSIncomeDisparity
GSDifficultyAdjustedScore
GSTRATotal
GSAvgTotalSiteAdjustment
GSPersonalMealReservesPerPerson
GSGovernmentMealReservesPerPerson
GSMealsEatenPerPerson
GSMealsSkippedPerPerson
GSMealsEaten
GSMealsProduced
GSDummy27
GSDummy28
GSDummy29
GSDummy210
** The following all should only be used if you're evaluating at a per-unit level
** (using LoopThroughAllUnits)
UnitType
UnitIsImmigrant
UnitIsHomeless
UnitIsJobless
UnitIsUnemployed
UnitIsChild
UnitIsFemale
UnitIsMarried
UnitUIHunger
UnitUIHealthNeed
UnitUIEntertainmentNeed
UnitUIReligiousNeed
UnitUIRestNeed
UnitUISuppression
UnitUILiberty
UnitUIRespectModifier
UnitUIFoodQuality
UnitUIHousingQuality
UnitUIReligiousQuality
UnitUIEntertainmentQuality
UnitUIEnvironmentalQuality
UnitUIHealthCareQuality
UnitUICrimeSafety
UnitUIFactionSupportMilitary
UnitUIFactionSupportReligion
UnitUIFactionSupportCommunism
UnitUIFactionSupportCapitalist
UnitUIFactionSupportIntellectual
UnitUIFactionSupportEnvironmentalist
UnitUIFactionEnvironmentAdjustmentMilitary
UnitUIFactionEnvironmentAdjustmentReligion
UnitUIFactionEnvironmentAdjustmentCommunism
UnitUIFactionEnvironmentAdjustmentCapitalist
UnitUIFactionEnvironmentAdjustmentIntellectual
UnitUIFactionEnvironmentAdjustmentEnvironmentalist
UnitUIFactionEnvironmentAdjustmentOverall
UnitUIForeignerResentment
UnitUIJobQuality
UnitUIRespect
UnitUIPayRelativeToWorld
UnitUIPayRelativeToOtherWorkersOfMyJobType
UnitUIPayRelativeToOtherIslandWorkers
UnitUIPayRelativeToEverything
UnitUIRevoltLikelihood
UnitUIOverallHappiness
UnitAge
** The following all should only be used if you're evaluating at a per-building level
** (using LoopThroughAllBuildings)
BldgType
BldgIsHousing
BldgRent
BldgPay
BldgCurrentWorkers
BldgPossibleWorkers
BldgWorkerPercent
BldgOccupiedHousingUnits
BldgPossibleHousingUnits
BldgOccupiedHousingUnitPercent
BldgYtdRevenue
BldgYtdExpenses
BldgYtdProfits
** The following are useful for determining unitType (i.e. Condition UnitType=UnitTypeCook)
UnitTypeBanker
UnitTypeFarmer
UnitTypeSoldier
UnitTypeDoctor
UnitTypeProfessor
UnitTypeRebel
UnitTypeTeacher
UnitTypeFisherman
UnitTypeMiner
UnitTypeLumberjack
UnitTypeFactoryWorker
UnitTypeProstitute
UnitTypeMaid
UnitTypeCook
UnitTypeDockWorker
UnitTypeSlobTourist
UnitTypetAttendant
UnitTypeBartender
UnitTypeLaborer
UnitTypeTeamster
UnitTypeAthlete
UnitTypePriest
UnitTypePoliceman
UnitTypeShopkeeper
UnitTypeDispatcher
UnitTypePitBoss
UnitTypeBureaucrat
UnitTypeGeneral
UnitTypeEngineer
UnitTypeBishop
UnitTypeJournalist
UnitTypeTourist
UnitTypeunemployed
UnitTypeStudent
UnitTypeChild
UnitTypeMother
UnitTypeRetiree
UnitTypeCow
UnitTypeGoat
UnitTypeCalf
UnitTypeKid
UnitTypeBird
UnitTypeSmallPlane
UnitTypeLargePlane
UnitTypeBoat
UnitTypeFreighter
UnitTypeYacht
UnitTypeGunboatUs
UnitTypeGunboatRussia
UnitTypeBaby
** The following are useful for determining bldgType (i.e. Condition BldgType=BldgTypeLumberMill)
BldgTypeBarracks
BldgTypeTenement
BldgTypeSpa
BldgTypeApartmentComplex
BldgTypeLuxuryHouse1
BldgTypeBeachSite
BldgTypeFoodProcessingPlant
BldgTypeLumberMill
BldgTypePool
BldgTypeJewelryFactory
BldgTypeFoundry
BldgTypeTennisCourt
BldgTypeOffShoreRig
BldgTypeRumDistillery
BldgTypeCigarFactory
BldgTypeFountain
BldgTypeFarm
BldgTypeScenicOutlook
BldgTypeTrailHead
BldgTypeRanch
BldgTypeGamingArea
BldgTypeDummy
BldgTypeLoggingCamp
BldgTypeMine
BldgTypeCheapHotel
BldgTypehotel
BldgTypeLuxuryHotel
BldgTypeBordello
BldgTypeCasino
BldgTypePub
BldgTypeNightClub
BldgTypeRestaurant
BldgTypeGourmetRestaurant
BldgTypeSouvenirShop
BldgTypeSmallGarden
BldgTypeLargeGarden
BldgTypeArchaelogicalSite
BldgTypeSportsComplex
BldgTypeFishingDockShack
BldgTypePortShack
BldgTypeAirport
BldgTypeArmory
BldgTypeConstructionOffice
BldgTypeVehicleDepot
BldgTypeNewspaper
BldgTypeRadioStation
BldgTypeTvStation
BldgTypeBank
BldgTypeGuardTower
BldgTypePoliceStation
BldgTypeForeignMilitaryBase
BldgTypeElectricSubstation
BldgTypePalace
BldgTypeCustoms
BldgTypeEmbassy
BldgTypePrison
BldgTypeElectricPowerPlant
BldgTypeStatueMilitary
BldgTypeStatueReligious
BldgTypeHealthClinic
BldgTypeHospital
BldgTypeStatueNational
BldgTypeMarketplace
BldgTypeChurch
BldgTypeCathedral
BldgTypeHighSchool
BldgTypeCollege
BldgTypeShack1
BldgTypeShack2
BldgTypeShack3
BldgTypeShack4
BldgTypeHouse1
BldgTypeHouse2
BldgTypeHouse3
BldgTypeHouse4
BldgTypeLuxuryHouse2
BldgTypeLuxuryHouse3
BldgTypeBungalow1
BldgTypeBungalow2
BldgTypeBungalow3
BldgTypePlaza
BldgTypeFarmhouse1
BldgTypeFarmhouse2
BldgTypeFarmhouse3
BldgTypeFarmhouse4
BldgTypeStatueFinancial
BldgTypeStatueSocial
BldgTypeAirportTower
BldgTypeAirportTerminal
BldgTypeAirportTarmacNorth
BldgTypeAirportTarmacMiddle
BldgTypeAirportTarmacSouth
BldgTypePortPierNorth
BldgTypePortPierEast
BldgTypePortPierSouth
BldgTypePortPierWest
BldgTypePortNorth
BldgTypePortEast
BldgTypePortSouth
BldgTypePortWest
BldgTypeFishingDockPierNorth
BldgTypeFishingDockPierEast
BldgTypeFishingDockPierSouth
BldgTypeFishingDockPierWest
BldgTypeFishingDockOuterPiece
BldgTypeFishingDockNorth
BldgTypeFishingDockEast
BldgTypeFishingDockSouth
BldgTypeFishingDockWest
BldgTypeBeachSiteWest
BldgTypeBeachSiteWest
BldgTypeBeachSiteWest
BldgTypeBeachSiteWest
BldgTypeLargeFountain