this.richTextBox1.Size = new System.Drawing.Size(272, 120);
this.richTextBox1.TabIndex = 1;
this.richTextBox1.Text = @"1 Click Sprite1 and view the collision event handler in the property tab
2 Run the compiled example
3 To add own event handlers, double click the appropriate event in the property page of the sprite or select Collision Event from the context menu of the Sprite";