ocr: Global llumination RH-F Rays: 1200 Use Global Balance (%]: 80,0 Use Global Curve Balance (%]: 70,0 Use Global Min. Density: 50 Use Global Max. Density: - 100 Use Global Adaptive Quality (%): 0.0 Use Global Amb. Roughness (%): 2,0 Use Global Saturation (%): 100,0 Use Global HDRI Cover Angle: 40,0 Use Global Render GI Laustics Use Global Consider atmospherics Use Global Consider Background Use Global Consider Subsurface-Scatering