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Allie's Playhouse
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anatomy.tbk
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Asymetrix ToolBook File
|
1993-08-27
|
72KB
|
921 lines
System
Arial
4zpath
"c:\toolbook\playhous\"
.sbk"
(Zpath&"
enterbook
enterbook
c:\toolbook\playhous\
playhous.sbk
Zpath
playhous.sbk
zpath
Allie's Playhouse
arial
Arial
tbkBitmap("
kid")
status
displayKid
terBook
LeaveBook
enterBook
enterBook
c:\toolbook\playhous\
playhous.sbk
Zpath
playhous.sbk
zpath
LeaveBook
close count
tbkMCI
close kid
tbkBitmap
status kid window
tbkBitmap
displayKid
*&$"W%
l z!
:PHYSSIZE
:PHYSSIZE
names
hands
p H m
mouth
mouth
abdomen
abdomen
chest
chest
mouth
mouth
hands
hands
abdomen
abdomen
chest
chest
mouth
chest
abdomen
hands
hands
mouth
chest
abdomen
hands
hands
results
buttonUp
buttonUp
j!"!g!
Congratulations!
All your answers were correct.uires 13 pointsw!
allieplay
4game
replay
-- say goofy thing
buttonUp
buttonUp
replay
":PHYSSIZE
alliel1
#:PHYSSIZE
alliel2
$:PHYSSIZE
alliewin
N%:PHYSSIZE
4game
replay
-- say goofy thing
allieSpeech
buttonUp
buttonUp
replay
allieSpeech
4zpath
"c:\toolbook\playhous\"
.sbk"
(Zpath&"
tbkMCIchk("
p&"yesno.wav alias winlose","",1)
samples","",1)
&"alliecom.
","",1)
LeaveBook
practice
("close
W","")
tbkBitmap("
&kid")
saveAs
Vstatus
displayKid
initGame
4game, questions, points, roundnum, result, try
roundNum
-- CREATE RANDOM LIST OF 10 QUESTIONS
ci <= 12
table
sortNames
4mystName,
, speech
-- MAIN GAME LOOP
--After 12th
, give results
-- Ask
the mistery part
playSpeechAnatomy mystname
rePlay
level
("stop
"Congratulations!"&
k&" All your answers were correct."
allieComments congratulations
>= 24
"Excellent!"&
k&"You scored"&&
k&"out
excellent
>= 18
"Very Good!"&
VeryGood
>= 12
>= 6
"Fair!"&
>= 0
36."&
k&"Better luck
I..."
better
waitTime, try,
--
playwin
alliewin
-- Wrong
playLose2
allielose
-- Blink
FillColor
0,0,0
0,100,0
waittime
-- PRACTICE
-- create list
"head"
"eyes"
"ears"
"nose"
"mouth"
"neck"
"chest"
"arms"
"abdomen"
"hands"
"legs"
"feet"
replay
initGame
enterBook
rePlay
saveAs
results
LeaveBook
buttonup
sortNames
keyDown
enterBook
c:\toolbook\playhous\
playhous.sbk
Zpath
playhous.sbk
open
yesno.wav alias winlose
tbkMCIchk
set winlose time format samples
tbkMCIchk
open
alliecom.wav alias allie
tbkMCIchk
set allie time format samples
tbkMCIchk
zpath
LeaveBook
buttonup
close allie
tbkMCI
close winlose
tbkMCI
close kid
tbkBitmap
practice
buttonup
practice
saveAs
buttonup
practice
status kid window
tbkBitmap
displayKid
initGame
roundNum
sortNames
table
questions
points
roundnum
result
Yresults
playSpeechAnatomy
mystname
mystName
questions
roundNum
speech
rePlay
playSpeechAnatomy
mystName
results
stop winlose
tbkMCI
results
Congratulations!
All your answers were correct.
]EallieComments
results
Excellent!
You scored
points
out of 36.
]EallieComments
results
Very Good!
You scored
points
out of 36.
]EallieComments
results
Good!
You scored
points
out of 36.
]EallieComments
results
Fair!
You scored
points
out of 36.
]EallieComments
results
You scored
points
out of 36.
Better luck next time...
]EallieComments
buttonup
practice
better
VeryGood
excellent
congratulations
results
points
level
buttonup
results
results
irregularPolygon
(Nplaywin
qdalliewin
playLose2
allielose
waittime
uplayLose
allielose
rePlay
irregularPolygon
field
playSpeechAnatomy
mystName
points
waitTime
speech
sortNames
mouth
chest
abdomen
hands
questions
result
keyDown
replay
4zpath
"c:\toolbook\playhous\"
.sbk"
(Zpath&"
tbkMCIchk("
p&"yesno.wav alias winlose","",1)
samples","",1)
&"alliecom.
","",1)
LeaveBook
practice
("close
W","")
tbkBitmap("
&kid")
saveAs
Vstatus
displayKid
initGame
4game, questions, points, roundnum, result, try
roundNum
-- CREATE RANDOM LIST OF 10 QUESTIONS
ci <= 12
table
sortNames
4mystName,
, speech
-- MAIN GAME LOOP
--After 12th
, give results
-- Ask
the mistery part
playSpeechAnatomy mystname
rePlay
level
("stop
"Congratulations!"&
k&" All your answers were correct."
allieComments congratulations
>= 24
"Excellent!"&
k&"You scored"&&
k&"out
excellent
>= 18
"Very Good!"&
VeryGood
>= 12
>= 6
"Fair!"&
>= 0
36."&
k&"Better luck
I..."
better
waitTime, try,
--
playwin
alliewin
-- Wrong
playLose2
allielose
-- Blink
FillColor
0,0,0
0,100,0
waittime
-- PRACTICE
-- create list
"head"
"eyes"
"ears"
"nose"
"mouth"
"neck"
"chest"
"arms"
"abdomen"
"hands"
"legs"
"feet"
replay
initGame
enterBook
rePlay
saveAs
results
LeaveBook
buttonup
sortNames
keyDown
enterBook
c:\toolbook\playhous\
playhous.sbk
Zpath
playhous.sbk
open
yesno.wav alias winlose
tbkMCIchk
set winlose time format samples
tbkMCIchk
open
alliecom.wav alias allie
tbkMCIchk
set allie time format samples
tbkMCIchk
zpath
LeaveBook
buttonup
close allie
tbkMCI
close winlose
tbkMCI
close kid
tbkBitmap
practice
buttonup
practice
saveAs
buttonup
practice
status kid window
tbkBitmap
displayKid
initGame
roundNum
sortNames
table
questions
points
roundnum
result
Yresults
playSpeechAnatomy
mystname
mystName
questions
roundNum
speech
rePlay
playSpeechAnatomy
mystName
results
stop winlose
tbkMCI
results
Congratulations!
All your answers were correct.
]EallieComments
results
Excellent!
You scored
points
out of 36.
]EallieComments
results
Very Good!
You scored
points
out of 36.
]EallieComments
results
Good!
You scored
points
out of 36.
]EallieComments
results
Fair!
You scored
points
out of 36.
]EallieComments
results
You scored
points
out of 36.
Better luck next time...
]EallieComments
buttonup
practice
better
VeryGood
excellent
congratulations
results
points
level
buttonup
results
results
irregularPolygon
(Nplaywin
qdalliewin
playLose2
allielose
waittime
uplayLose
allielose
rePlay
irregularPolygon
field
playSpeechAnatomy
mystName
points
waitTime
speech
sortNames
mouth
chest
abdomen
hands
questions
result
keyDown
replay
io time format tmsf
tbkMCIchk
Where is the head?
Where is the eyes?
Where is the ears?
Where is the nose?
mouth
Where is the mouth?
Where is the neck?
chest
Where is the chest?
Where is the arms?
abdomen
Where is the abdomen?
hands
Where is the hands?
Where is the legs?
Where is the feet?
The head
The eyes
The ears
The nose
mouth
The mouth
The neck
chest
The chest
The arms
abdomen
The abdomen
hands
The hands
The legs
The feet
keyDown
replay
p 997
0 990
990990990
0990990990
99 990
99 90
99 09
09 99
99 9 9
"'w"
f`""
ff`*
ff`*
ff`*
ff`*
ff`*
ff`*
ff`*
ff`*
ff`*
ff`*
ff`*
`"" f`*
** f
** f
ff`*
ff`*
ff`*
ff`*
ff`*
ff`*
ff`*
ff`*
ff`*
ff`*
ff`*
"'w"
oCS\ f
"" w{
"" w{
"" w{
"" w{
"" w{
"" w{
wp"" w
"" w{
"" w{
"" wwp""
wp"" wwp""
wp"" ww
wwp"" ww
hplayhous.ico
4Zpath
playhouse
.tbk")
default
buttonup
buttonup
playhous.tbk
default
playhouse
Zpath
:PHYSSIZE
xyoffset
item1
item2
p2 +
p2 +
buttondown
buttonup
buttondown
item2
item1
xyoffset
buttonup
item2
item1
8175,5745
8400,2220
"Help!!!"
buttonup
buttonup
Help!!!
:PHYSSIZE
xyoffset
item1
item2
p2 +
p2 +
buttondown
buttonup
buttondown
item2
item1
xyoffset
buttonup
item2
item1
8400,2220
practice
4game
"practice"
"play"
"names"
buttonUp
buttonUp
practice
names
:PHYSSIZE
xyoffset
item1
item2
p2 +
p2 +
buttondown
buttonup
buttondown
item2
item1
xyoffset
buttonup
item2
item1
ff`*y
+3#'Y
"play"
"practice"
"names"
initGame
buttonUp
buttonUp
practice
names
j^initGame
:PHYSSIZE
8385,3270
help anatomy
buttonup
buttonup
anatomy
4zpath
"c:\toolbook\playhous\"
.sbk"
(Zpath&"
tbkMCIchk("
p&"yesno.wav alias winlose","",1)
samples","",1)
&"alliecom.
","",1)
LeaveBook
practice
("close
W","")
tbkBitmap("
&kid")
saveAs
Vstatus
displayKid
initGame
4game, questions, points, roundnum, result, try
roundNum
-- CREATE RANDOM LIST OF 10 QUESTIONS
ci <= 12
table
sortNames
4mystName,
, speech
-- MAIN GAME LOOP
--After 12th
, give results
-- Ask
the mistery part
playSpeechAnatomy mystname
rePlay
level
("stop
"Congratulations!"&
k&" All your answers were correct."
allieComments congratulations
>= 24
"Excellent!"&
k&"You scored"&&
k&"out
excellent
>= 18
"Very Good!"&
VeryGood
>= 12
>= 6
"Fair!"&
>= 0
30."&
k&"Better luck
I..."
better
waitTime, try,
--
playwin
alliewin
-- Wrong
playLose2
allielose
-- Blink
FillColor
0,0,0
0,100,0
waittime
-- PRACTICE
-- create list
"head"
"eyes"
"ears"
"nose"
"mouth"
"neck"
"chest"
"arms"
"abdomen"
"hands"
"legs"
"feet"
replay
initGame
enterBook
rePlay
saveAs
results
LeaveBook
buttonup
sortNames
keyDown
enterBook
c:\toolbook\playhous\
playhous.sbk
Zpath
playhous.sbk
open
yesno.wav alias winlose
tbkMCIchk
set winlose time format samples
tbkMCIchk
open
alliecom.wav alias allie
tbkMCIchk
set allie time format samples
tbkMCIchk
zpath
LeaveBook
buttonup
close allie
tbkMCI
close winlose
tbkMCI
close kid
tbkBitmap
practice
buttonup
practice
saveAs
buttonup
practice
status kid window
tbkBitmap
displayKid
initGame
roundNum
sortNames
table
questions
points
roundnum
result
Yresults
playSpeechAnatomy
mystname
mystName
questions
roundNum
speech
rePlay
playSpeechAnatomy
mystName
results
stop winlose
tbkMCI
results
Congratulations!
All your answers were correct.
]EallieComments
results
Excellent!
You scored
points
out of 30.
]EallieComments
results
Very Good!
You scored
points
out of 30.
]EallieComments
results
Good!
You scored
points
out of 30.
]EallieComments
results
Fair!
You scored
points
out of 30.
]EallieComments
results
You scored
points
out of 30.
Better luck next time...
]EallieComments
buttonup
practice
better
VeryGood
excellent
congratulations
results
points
level
buttonup
results
results
irregularPolygon
(Nplaywin
qdalliewin
playLose2
allielose
waittime
uplayLose
allielose
rePlay
irregularPolygon
field
playSpeechAnatomy
mystName
points
waitTime
speech
sortNames
mouth
chest
abdomen
hands
questions
result
keyDown
replay