ids_info = 0 ;GENERATEXMLRES("<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TRA data="1" mask="1" def="-2"/><JUST loc="center"/><TEXT>FBT-140LC "Enforcer" Laser Cannon MK 1</TEXT><PARA/><TEXT> </TEXT><PARA/><TRA data="0" mask="1" def="-1"/><JUST loc="left"/><TEXT>This is a laser-based weapon which, though providing a high refire rate, requires enormous amounts of energy to deliver a significant damage output. This weapon is most effective against positron shields, and weakest against graviton shields. FBT weapons have improved damage output, but at a slightly reduced range. </TEXT><PARA/><TEXT> </TEXT><PARA/><POP/></RDL>")
ids_info = 0 ;GENERATEXMLRES("<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TRA data="1" mask="1" def="-2"/><JUST loc="center"/><TEXT>FBT-140LT "Enforcer" Laser Turret MK I</TEXT><PARA/><TEXT> </TEXT><PARA/><TRA data="0" mask="1" def="-1"/><JUST loc="left"/><TEXT>This is a laser-based weapon which, though providing a high refire rate, requires enormous amounts of energy to deliver a significant damage output. This weapon is most effective against positron shields, and weakest against graviton shields. FBT weapons have improved damage output, but at a slightly reduced range. </TEXT><PARA/><TEXT> </TEXT><PARA/><POP/></RDL>")
ids_name = 0 ;GENERATESTRRES("Enforcer II Laser Cannon")
ids_info = 0 ;GENERATEXMLRES("<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TRA data="1" mask="1" def="-2"/><JUST loc="center"/><TEXT>FBT-141LC "Enforcer" Laser Cannon MK II</TEXT><PARA/><TEXT> </TEXT><PARA/><TRA data="0" mask="1" def="-1"/><JUST loc="left"/><TEXT>This is a laser-based weapon which, though providing a high refire rate, requires enormous amounts of energy to deliver a significant damage output. This weapon is most effective against positron shields, and weakest against graviton shields. FBT weapons have improved damage output, but at a slightly reduced range. This is the best Laser Cannon FBT has to offer. </TEXT><PARA/><TEXT> </TEXT><PARA/><POP/></RDL>")
ids_name = 0 ;GENERATESTRRES("Enforcer II Laser Turret")
ids_info = 0 ;GENERATEXMLRES("<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TRA data="1" mask="1" def="-2"/><JUST loc="center"/><TEXT>FBT-141LT "Enforcer" Laser Turret MK II</TEXT><PARA/><TEXT> </TEXT><PARA/><TRA data="0" mask="1" def="-1"/><JUST loc="left"/><TEXT>This is a laser-based weapon which, though providing a high refire rate, requires enormous amounts of energy to deliver a significant damage output. This weapon is most effective against positron shields, and weakest against graviton shields. FBT weapons have improved damage output, but at a slightly reduced range. This is the best Laser Turret FBT has to offer.</TEXT><PARA/><TEXT> </TEXT><PARA/><POP/></RDL>")
ids_info = 0 ;GENERATEXMLRES("<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TRA data="1" mask="1" def="-2"/><JUST loc="center"/><TEXT>FBT-200EC "NEMESIS" Energy Cannon</TEXT><PARA/><TEXT> </TEXT><PARA/><TRA data="0" mask="1" def="-1"/><JUST loc="left"/><TEXT>This is a special energy-based weapon which, though providing a high amount of damage and longer range, it can only fire 2 shots per second. This is an experimental energy cannon derived from Nomad Technology. </TEXT><PARA/><TEXT> </TEXT><PARA/><POP/></RDL>")
ids_info = 0 ;GENERATEXMLRES("<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TRA data="1" mask="1" def="-2"/><JUST loc="center"/><TEXT>FBT-1000 "Jagernaut" Photon Torpedo</TEXT><PARA/><TEXT> </TEXT><PARA/><TRA data="0" mask="1" def="-1"/><JUST loc="left"/><TEXT>Spawned from the reversed Nomad Technology of FBT labs, the Jagernaut is the second most destructive weapon in Sirius. The Jagernaut's massive payload dwarfs its counterpart's - making it capable of delivering extreme damage to knocking out any target it comes in contact with. The only drawback to this weapon is its high energy consumption that only VHF's can handle.</TEXT><PARA/><TEXT> </TEXT><PARA/><TEXT></TEXT><PARA/><TEXT> </TEXT><PARA/><POP/></RDL>")
ids_info = 0 ;GENERATEXMLRES("<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TRA data="1" mask="1" def="-2"/><JUST loc="center"/><TEXT>FBT-349 "RAMROD" Missile</TEXT><PARA/><TEXT> </TEXT><PARA/><TRA data="0" mask="1" def="-1"/><JUST loc="left"/><TEXT>Designed specifically to be generated by high energy flux to deliver significant damage to anything that it comes in contact with. This missile, though does not require ammo, will drain your energy quite quickly.</TEXT><PARA/><TEXT> </TEXT><PARA/><TEXT> </TEXT><PARA/><POP/></RDL>")
ids_info = 0 ;GENERATEXMLRES("<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TRA data="1" mask="1" def="-2"/><JUST loc="center"/><TEXT>FBT-300I "VIPER" Missile</TEXT><PARA/><TEXT> </TEXT><PARA/><TRA data="0" mask="1" def="-1"/><JUST loc="left"/><TEXT>Based on an entirely new approach, The Viper discharges a powerful explosion that combines wiht high energy interference. This explosion creates a ball of electircal charges while damaging the ship. It also interupts the power system of the ship.</TEXT><PARA/><TEXT> </TEXT><PARA/><TEXT> </TEXT><PARA/><POP/></RDL>")
ids_info = 0 ;GENERATEXMLRES("<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TRA data="1" mask="1" def="-2"/><JUST loc="center"/><TEXT>FBT-300E "VIPER" Missile</TEXT><PARA/><TEXT> </TEXT><PARA/><TRA data="0" mask="1" def="-1"/><JUST loc="left"/><TEXT>Based on an entirely new approach, The Viper discharges a powerful explosion that combines wiht high energy interference. This explosion creates a ball of electircal charges while damaging the ship. It also interupts the power system of the ship.</TEXT><PARA/><TEXT> </TEXT><PARA/><TEXT> </TEXT><PARA/><POP/></RDL>")
ids_name = 0 ;GENERATESTRRES("Defence Energy Missile")
ids_info = 0 ;GENERATEXMLRES("<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TRA data="1" mask="1" def="-2"/><JUST loc="center"/><TEXT>Defence Energy Missile</TEXT><PARA/><TEXT> </TEXT><PARA/><TRA data="0" mask="1" def="-1"/><JUST loc="left"/><TEXT>Designed specifically to be generated by high energy flux to deliver significant damage to anything that it comes in contact with. This missile, though does not require ammo, will drain your energy quite quickly.</TEXT><PARA/><TEXT> </TEXT><PARA/><TEXT> </TEXT><PARA/><POP/></RDL>")
ids_name = 0 ;GENERATESTRRES("FBT Small Station Turret")
ids_info = 0 ;GENERATEXMLRES("<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TRA data="1" mask="1" def="-2"/><JUST loc="center"/><TEXT>FBT Small Station Turret</TEXT><PARA/><TEXT> </TEXT><PARA/><TRA data="0" mask="1" def="-1"/><JUST loc="left"/><TEXT>Designed specifically to be generated by high energy flux to deliver significant damage to anything that it comes in contact with. This missile, though does not require ammo, will drain your energy quite quickly.</TEXT><PARA/><TEXT> </TEXT><PARA/><TEXT> </TEXT><PARA/><POP/></RDL>")
ids_name = 0 ;GENERATESTRRES("Enforcer II Laser Cannon")
ids_info = 0 ;GENERATEXMLRES("<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TRA data="1" mask="1" def="-2"/><JUST loc="center"/><TEXT>FBT-141LC "Enforcer" Laser Cannon MK II</TEXT><PARA/><TEXT> </TEXT><PARA/><TRA data="0" mask="1" def="-1"/><JUST loc="left"/><TEXT>This is a laser-based weapon which, though providing a high refire rate, requires enormous amounts of energy to deliver a significant damage output. This weapon is most effective against positron shields, and weakest against graviton shields. FBT weapons have improved damage output, but at a slightly reduced range. This is the best Laser Cannon FBT has to offer. </TEXT><PARA/><TEXT> </TEXT><PARA/><POP/></RDL>")
ids_name = 0 ;GENERATESTRRES("Enforcer II Laser Turret")
ids_info = 0 ;GENERATEXMLRES("<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TRA data="1" mask="1" def="-2"/><JUST loc="center"/><TEXT>FBT-141LT "Enforcer" Laser Turret MK II</TEXT><PARA/><TEXT> </TEXT><PARA/><TRA data="0" mask="1" def="-1"/><JUST loc="left"/><TEXT>This is a laser-based weapon which, though providing a high refire rate, requires enormous amounts of energy to deliver a significant damage output. This weapon is most effective against positron shields, and weakest against graviton shields. FBT weapons have improved damage output, but at a slightly reduced range. This is the best Laser Turret FBT has to offer.</TEXT><PARA/><TEXT> </TEXT><PARA/><POP/></RDL>")
ids_info = 0 ;GENERATEXMLRES("<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TRA data="1" mask="1" def="-2"/><JUST loc="center"/><TEXT>FBT-140LC "Enforcer" Laser Cannon MK 1</TEXT><PARA/><TEXT> </TEXT><PARA/><TRA data="0" mask="1" def="-1"/><JUST loc="left"/><TEXT>This is a laser-based weapon which, though providing a high refire rate, requires enormous amounts of energy to deliver a significant damage output. This weapon is most effective against positron shields, and weakest against graviton shields. FBT weapons have improved damage output, but at a slightly reduced range. </TEXT><PARA/><TEXT> </TEXT><PARA/><POP/></RDL>")
ids_info = 0 ;GENERATEXMLRES("<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TRA data="1" mask="1" def="-2"/><JUST loc="center"/><TEXT>FBT-140LT "Enforcer" Laser Turret MK I</TEXT><PARA/><TEXT> </TEXT><PARA/><TRA data="0" mask="1" def="-1"/><JUST loc="left"/><TEXT>This is a laser-based weapon which, though providing a high refire rate, requires enormous amounts of energy to deliver a significant damage output. This weapon is most effective against positron shields, and weakest against graviton shields. FBT weapons have improved damage output, but at a slightly reduced range. </TEXT><PARA/><TEXT> </TEXT><PARA/><POP/></RDL>")
ids_info = 0 ;GENERATEXMLRES("<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TRA data="1" mask="1" def="-2"/><JUST loc="center"/><TEXT>FBT-200EC "NEMESIS" Energy Cannon</TEXT><PARA/><TEXT> </TEXT><PARA/><TRA data="0" mask="1" def="-1"/><JUST loc="left"/><TEXT>This is a special energy-based weapon which, though providing a high amount of damage and longer range, it can only fire 2 shots per second. This is an experimental energy cannon derived from Nomad Technology. </TEXT><PARA/><TEXT> </TEXT><PARA/><POP/></RDL>")
ids_info = 0 ;GENERATEXMLRES("<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TRA data="1" mask="1" def="-2"/><JUST loc="center"/><TEXT>FBT-1000 "Jagernaut" Photon Torpedo</TEXT><PARA/><TEXT> </TEXT><PARA/><TRA data="0" mask="1" def="-1"/><JUST loc="left"/><TEXT>Spawned from the reversed Nomad Technology of FBT labs, the Jagernaut is the second most destructive weapon in Sirius. The Jagernaut's massive payload dwarfs its counterpart's - making it capable of delivering extreme damage to knocking out any target it comes in contact with. The only drawback to this weapon is its high energy consumption that only VHF's can handle.</TEXT><PARA/><TEXT> </TEXT><PARA/><TEXT></TEXT><PARA/><TEXT> </TEXT><PARA/><POP/></RDL>")
ids_info = 0 ;GENERATEXMLRES("<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TRA data="1" mask="1" def="-2"/><JUST loc="center"/><TEXT>FBT-349 "RAMROD" Missile</TEXT><PARA/><TEXT> </TEXT><PARA/><TRA data="0" mask="1" def="-1"/><JUST loc="left"/><TEXT>Designed specifically to be generated by high energy flux to deliver significant damage to anything that it comes in contact with. This missile, though does not require ammo, will drain your energy quite quickly.</TEXT><PARA/><TEXT> </TEXT><PARA/><TEXT> </TEXT><PARA/><POP/></RDL>")
ids_info = 0 ;GENERATEXMLRES("<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TRA data="1" mask="1" def="-2"/><JUST loc="center"/><TEXT>FBT-300I "VIPER" Missile</TEXT><PARA/><TEXT> </TEXT><PARA/><TRA data="0" mask="1" def="-1"/><JUST loc="left"/><TEXT>Based on an entirely new approach, The Viper discharges a powerful explosion that combines wiht high energy interference. This explosion creates a ball of electircal charges while damaging the ship. It also interupts the power system of the ship.</TEXT><PARA/><TEXT> </TEXT><PARA/><TEXT> </TEXT><PARA/><POP/></RDL>")
ids_info = 0 ;GENERATEXMLRES("<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TRA data="1" mask="1" def="-2"/><JUST loc="center"/><TEXT>FBT-300E "VIPER" Missile</TEXT><PARA/><TEXT> </TEXT><PARA/><TRA data="0" mask="1" def="-1"/><JUST loc="left"/><TEXT>Based on an entirely new approach, The Viper discharges a powerful explosion that combines wiht high energy interference. This explosion creates a ball of electircal charges while damaging the ship. It also interupts the power system of the ship.</TEXT><PARA/><TEXT> </TEXT><PARA/><TEXT> </TEXT><PARA/><POP/></RDL>")
ids_name = 0 ;GENERATESTRRES("Defence Energy Missile")
ids_info = 0 ;GENERATEXMLRES("<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TRA data="1" mask="1" def="-2"/><JUST loc="center"/><TEXT>Defence Energy Missile</TEXT><PARA/><TEXT> </TEXT><PARA/><TRA data="0" mask="1" def="-1"/><JUST loc="left"/><TEXT>Designed specifically to be generated by high energy flux to deliver significant damage to anything that it comes in contact with. This missile, though does not require ammo, will drain your energy quite quickly.</TEXT><PARA/><TEXT> </TEXT><PARA/><TEXT> </TEXT><PARA/><POP/></RDL>")
ids_name = 0 ;GENERATESTRRES("Defence Energy Missile")
ids_info = 0 ;GENERATEXMLRES("<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TRA data="1" mask="1" def="-2"/><JUST loc="center"/><TEXT>Defence Energy Missile</TEXT><PARA/><TEXT> </TEXT><PARA/><TRA data="0" mask="1" def="-1"/><JUST loc="left"/><TEXT>Designed specifically to be generated by high energy flux to deliver significant damage to anything that it comes in contact with. This missile, though does not require ammo, will drain your energy quite quickly.</TEXT><PARA/><TEXT> </TEXT><PARA/><TEXT> </TEXT><PARA/><POP/></RDL>")