home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
GameStar Special 2004 August
/
GSSH0804.iso
/
Rollenspiele
/
SwordOfFargoal
/
fargoal20030731b.exe
/
fargoal
/
src
/
monster.h
< prev
next >
Wrap
C/C++ Source or Header
|
2003-07-31
|
496b
|
19 lines
#define MAX_MONSTERS 7
enum{MONSTER_WEAK=1, MONSTER_STRONG};
extern int monster_max;
extern int monster_strength;
void monster_init(void);
int monster_create(int sort, int lev, int x, int y);
void monster_process (int id);
int monster_count(void);
void monsters_spawn (void);
void monster_set_count (int);
void monster_die (int e);
void monster_creature_create (int id, int l);
void monster_human_create (int id, int l);
void monster_change_position (int idl);
void monster_teleport (int id);