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player.h
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Text File
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2003-07-31
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314b
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10 lines
void player_process (int id);
void player_change_position (int id);
void player_leave (int id);
int player_create (int x, int y, int health, int skill);
void player_roll (int *health, int *skill);
void player_try_levelup (int id);
void player_won (int id);
void cancel_fighting (int id);
void player_die (int id);