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PC Gamer 4.4
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1998-10_Disc_4.4.iso
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sin_demo.exe
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DATA
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base
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Pak0.pak
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models
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elexis.def
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Text File
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1998-07-26
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2KB
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103 lines
SDEF
//
// The file declaration section
//
path models/elexis
scale .97
elexis_base.sbm
elexis_skin.tga
elexis_nude.tga
//
// Declare the animation types and files
//
//analsex.sam
atest.sam
climb_ladder.sam
crouch_1handed.sam
crouch_2handed.sam
crouch_death1.sam
crouch_fire_1handed.sam
crouch_fire_2handed.sam
crouch_pain_1handed_1.sam
crouch_pain_2handed_1.sam
crouch_walk_1handed.sam
crouch_walk_2handed.sam
death_flyback.sam
death_layover.sam
death_rollover.sam
death_spin.sam
fire_walking_1handed.sam
fire_walking_2handed.sam
fire_running_1handed.sam
fire_running_2handed.sam
fire_standing_1handed.sam
fire_standing_2handed.sam
idle_1handed_1.sam
idle_1handed_2.sam
jump_from_run.sam
melee_punch1.sam
melee_kick1.sam
pain_standing_chest.sam
pain_standing_from_above.sam
pain_standing_head.sam
pain_standing_legs.sam
run_1handed.sam
run_2handed.sam
swim_1handed.sam
swim_2handed.sam
swim_death.sam
swim_death_idle.sam
swim_no_weapons.sam
swim_pain_1.sam
walking_1handed.sam
walking_2handed.sam
elexis_skin.tga
//
// Define model group areas
//
id 2 group arm_right_lower bone gun 30 -36 0 flesh
//
// The initialization section
//
!init:
server classname actor
server setsize "-32 -24 0" "32 24 80"
server crouchsize "-24 -24 0" "24 24 72"
server enemy
//
// Define the aniamtion sound references
//
aliasprefix Elexis_
//
// The main section
//
!main:
//
// Define the clinet/server animation references
//
//
// The SINED declaration section
//
/*SINED Hero_Elexis (1 .5 0) (0 0 0) (0 0 0)
Elexis Sinclaire
*/