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/ 3D World 147 / 3DW_147.iso / pc / DiscContents / tutorials / fundamentals / Data / tdw147-t_fundamentals.mp4
MPEG4 Video  |  2011-07-28  |  51.2 MB  |  1200x720  |  15fps  |  11 minutes, 59 seconds
Transcription: So we're going to create a displacement map in ZBrush. I'm going to use a head that's already created and been sculpted on. So if we draw it out into the centre of the canvas and hit T to edit mode. You can see there this is quite a low level one. If I hit shift and F you can see the wireframe You can see it's fairly low polygon at the moment. It's got several different subtools But we're not going to look at those at the moment just looking at this base head mesh so Turn that back off with shift F And then if we just go to geometry and you can see here on the right that it's at subdivision le ...