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- How to make breakable GLASS
- ===========================
-
-
- - This is how to make breakable glass :D
-
- - It's easy!
-
- STEP 1: First make a sector. Then make a sector connected to the one you just
- made and this will be the sector with the window in it. Now make a sector
- connected to THAT sector to be the opposite room.
-
- ex -
- __________
- | Room 2 |
- |__________|
- glass--> _|______|_
- | Room 1 |
- |__________|
-
- STEP 2: The glass is actually on one line, it is not the whole sector.
- So first, select the line in the middle sector there which you want to contain
- the glass. In 2d mode, press "B" to make it purple. which means it will block
- things from walking through. now hit CONTROL-H on the line and itll make it
- somewhat fatter of a purple line, Which means it will now do something on a
- hit.
-
- STEP 3: Now go in 3d mode and point to the ceiling of that sector and hit "M"
- to MASK it and show the line you want to make the glass on. A big solid
- wall will appear, which is really the line you want to put the glass texture
- on. So point at it and hit "V" and select the glass texture with the streaks.
- It will appear to have a hotpink background in the selector.. but that
- indicates transparency. Now insert that texture, and now you have glass!
-
- STEP 4 (optional): You can point to the glass and make it more transparent
- by hitting "T" for transparency. This will tone it down, AND OTHER textures.
- The streaked glass is about the only breakable glass texture though. You can
- make glass out of other textures like the glass window BEHIND the breakable
- one in the example. However it is not breakable..
-
-
- ===========================
- Written by Loach - @#duke3d
- killer@raven.cybercomm.net
- ===========================
-
- Thanks to Dave for the Masking part! Check out some of his levels!
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