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- =====================================================================
- TITLE: assault
- FILE NAME: assault.map
- AUTHOR: Shogun (my real name is my buisness)
- E MAIL ADDRESS: shogun@castles.com
-
- MISC AUTHOR INFO: A combat Engineer in the military, who
- wishes he was back overseas, and has way too much time on
- his hands latley.
-
- DESCRIPTION: The objective of this level is simple. Take the Hill. Ok
- what you have here is a bunker on a hill. This bunker is
- well fortified. Outside you have several fighting positions
- as well as a tank. The fighting postions are made in such
- a way as to provide maximum cover, while still being able
- to return fire. Once you play it, you know what i mean.
- In this level, you have working feild artillery, as well as
- a semi-functional tank. Two cannnons, and two mortors are
- on the hill. These are activated by the Command and Control
- center inside the hill. This level does okay, as a two
- player Dukematch, it ought to be an all out war with three
- or more players. It can be very difficult to get your
- buddy out of the bunker; because its consrtucted in such a
- way as to make maximum use of trip mines. Place them in the
- right places, you wont see them tell its too late, or you
- wont see them at all. Fighting can be fast and furious at
- times. Theres a little something for everybody on this
- level.
-
- ADDITIONAL CREDITS TO: Killjoy, and Raven for sparking me with ideas, helping
- out to get rid of small annoying bugs, and playtesting.
-
- =============================================================================
- *PLAY INFO*
-
- EPISODE AND LEVEL: not applicable, just a user map.
- SINGLE PLAY: No, unless you want to look around.
- DUKEMATCH LEVEL: Yes
- DIFFUCLTY SETTINGS: Not implemented
-
- *CONSTUCTION*
-
- BASE: new level from scratch
- EDITORS USED: build.exe
- KNOWN BUGS: Theres no actual constuction bugs, however, when all of the
- cannons, mortors, and tank is active, it really slows down
- frame rate on 486 machines. Once you activate artillery, you
- cannot shut them down. If only two cannons are active, it
- should run fine on a 486 machine. No artillery, a 486 should
- be semi-liquid in frame rate.
-
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