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- ======================================================================
- Title : Doom2: Circle of Death for Duke3d
- Author : DaScott
- Author of many Doom DM wads.
- Found on #quake or Kali, playing warcraft2.
- Original : iD Software
- E-mail : entreri@richmond.infi.net
- (subj: DaScott)
-
- Description : Doom2 map 11 converted and enhanced for Duke3D.
- My favorite Doom2 level, and it rocks in Duke ;>
-
- Not just a bunch of slapped on textures either,
- this is a GOOD map, and makes for an EXCELLENT
- deathmatch level. Don't let the lava scare you.
- Besides three pairs of boots and a jetpack,
- as long as you hop around you won't take much damage.
- Plus, it's much easier to avoid the lava than
- in the doom version anyway.
-
- The only butchering I had to do I was forced into
- by Duke's lack of one way teleporters. That
- explains the extra ledge and the one way walls.
- Would only notice with the jetpack anyhow.
-
- Map11 fans: No, it's not the ultimate 2 player
- map as it was in Doom. But a lot of the things
- that made it good are still there, and you are
- less restricted. (try seeing what kind of jumps
- you can make...) Should be a blast with any
- number of players.
-
- Note: I have gamma fairly high, so if it seems
- too dark (some areas are supposed to be) then
- use F11..
-
-
- Additional Credits to : Entreri, for drooling when I mentioned that
- I was making map11 for Duke3d, then asking
- me every six hours if I was finished. ;>
-
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-
- * Play Information *
-
- Single Player : No monsters, but I suggest you practice ;>
- DeathMatch : Yes 10+ DM starts
-
- * Construction *
-
- Base : Doom2 map11
- Known Bugs : It's not a bug, it's a feature ;>
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