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- ================================================================
- Title : Isle of Logic
- Filename : LOGIC.ZIP
- (includes LOGIC.MAP, LOGIC.DSC and TILES014.LGC)
- Author : Pelle Nilsson and Markus Bengtsson
- Email Address : perni@lysator.liu.se
- d95marbe@und.ida.liu.se
- Misc. Author Info : Also made DISCRETE.MAP.
-
- Description : A huge island with a harbor, some mountains and
- a large building (with a lot of sectors over
- sectors).
- Includes user-art. To play the level you must
- first rename the file TILES014.LGC to TILES014.ART
- and put it in your duke3d directory.
-
- Additional Credits to : The people (unknown) who made the
- graphics we imported.
-
- ================================================================
-
- * Play Information *
-
- Single Player : No
- DukeMatch Level : Yes (4-8 players recommended)
-
- * Construction *
- Base : New level from scratch
- Editor(s) used : Editart, Build
- Known Bugs : No fatal ones.
-
- Some of the textures we imported doesn't look too
- good in 320x200.
-
- If you shoot at the sky above the fence by the
- harbor, the shots explode mid-air and leave marks.
- If we remove this bug, tripbombs will explode
- instantly when placed on the facing mountainwall.
-
- There are a few more minor bugs, but nothing we
- could remove without changing the level fundamentaly.
-
- * Where to get this MAP file *
- web sites: http://www.lysator.liu.se/~perni/duke