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- From:McGarnicle
- To:The World
- Re: Rainnier.map
-
-
- This is a level I created for Duke 3d based on Arena2.wad which I made
- a long time ago for Doom ][. The maps which seem to have been posted on
- the net so far have just been big cavern-like rooms with tons of weapons
- and a subway car. I've tried to design Rainnier with the limitations of
- TEN and modem play in mind. There are no subways or huge moving sectors,
- this slows things down with huge lag times. There are also no sound F/X
- sprites put in by me. I did this because the sound packets seem to slow
- down modem play as well, and all it really means is the doors and lifts
- don't make noises, everything else still does.
-
- I have placed each weapon in only one place in the level, but there is
- enough ammo floating around to kill a bunch. I did this to force players
- to roam and to make it a little more difficult for teams to control a
- certain area. I've tested it on TEN with 4 players and it seems to work
- great. If any problems arise I'll post a v1.5 of this level which will
- be fixed and posted in the file factory.
-
-
- If you have any comments, suggestions, or praise feel free to email me
- at:
-
- McGarnicle@aol.com