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-
- shader()
- {
- cull("none")
- sortweight("translucent14")
-
- stream("color", 0)
-
- pass()
- {
- tmu()
- {
- texture()
- {
- usermap(0)
- filtering("linear_no_mip")
- }
-
- colorop("arg1", "texture", "diffuse_a", "current")
- alphaop("mul", "texture", "diffuse", "current")
- }
-
- blendfunc("src_alpha", "one")
- //blendfunc("one", "one")
- depthfunc("lequal", 0)
- }
- }
-
-
-