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- /*
- * LaCube SetSprite script
- *
- * name: SetSprite
- * description: creates a sprite and attaches it into null object's properties
- * code: Lettique
- * last modification: May 13th, 2005, 23:27
- *
- * parameters:
- * - pFileName [in] - texture filename to load
- * - fSize [in] - size of the sprite
- * - bAlphaBlending [in] - 1 if the sprite should be blended, 0 otherwise
- *
- */
-
- void SetSprite( bstr pFileName, float fSize, uint bAlphaBlending )
- {
- // CLaCubeD3DInterface* pLaCube = GetLaCubeD3DInterface();
- // CD3D9RendererInterface* pD3DRenderer = pLaCube->GetD3DRendererInterface();
- // CSpriteStorageInterface* pSpriteStorage = pD3DRenderer->GetSpriteStorageInterface();
-
- CNullInterface* pNull = GetNullParent();
- CreateSpriteForNullObject( pFileName, fSize, pNull, bAlphaBlending );
- }