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Text File | 1993-10-01 | 1.3 KB | 46 lines | [TEXT/PvRy] |
- // Persistence Of Vision Raytracer version 2.0 sample file.
- // The TEXTUREn.POV files demonstrate all textures in TEXTURES.INC
- // and STONES.INC
-
- #include "colors.inc"
- #include "shapes.inc"
- #include "textures.inc"
-
- #declare T01 = texture {EMBWood1}
- #declare T02 = texture {DMFLightOak}
- #declare T03 = texture {DMFDarkOak}
-
- #declare T04 = texture {Yellow_Pine}
- #declare T05 = texture {Rosewood}
- #declare T06 = texture {Sandalwood}
-
- #declare T07 = texture {Dull pigment{Blue}}
- #declare T08 = texture {Shiny pigment{Blue}}
- #declare T09 = texture {Phong_Dull pigment{Blue}}
-
- #declare T10 = texture {Phong_Shiny pigment{Blue}}
- #declare T11 = texture {Glossy pigment{Blue}}
- #declare T12 = texture {Phong_Glossy pigment{Blue}}
-
- #declare T13 = texture {Luminous pigment{Blue}}
- #declare T14 = texture {Mirror pigment{White}}
- #declare T15 = texture {Glass}
-
- #declare T16 = texture {Glass2}
- #declare T17 = texture {Glass3}
- #declare T18 = texture {Green_Glass}
-
- #declare T19 = texture {Chrome_Texture}
- #declare T20 = texture {Metal pigment{White}}
- #declare T21 = texture {Brass_Texture}
-
- #declare T22 = texture {Gold_Texture}
- #declare T23 = texture {Bronze_Texture}
- #declare T24 = texture {Copper_Texture}
-
- #declare T25 = texture {Silver_Texture}
- #declare T26 = texture {Brass_Valley}
- #declare T27 = texture {Polished_Chrome}
-
- #include "shotxtr.inc"
-