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- waitexec "anim/default_inithandler.scr"
- waitexec anim/smoking.scr::SmokeRemoveCigarette
-
- self waitthread anim/SayManager.scr::Init
-
- start:
-
- // Need a fast crossblend so the shoot is snappy, which means we rely on the aim animation
- // lining up perfectly.
- self.blendtime = 0.10
-
- self.painhandler = anim/pain_mg42.scr::PainOnMG42
- self thread anim/SayManager.scr::SayManager face_attack 5
- self setaimmotionanim MG42_crouch_shoot MG42_stand_shoot MG42_high_shoot
- self waittill flaggedanimdone
-