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- //-----
- // Run
- //-----
- // Basic run used by level designers.
-
- //println "run.scr"
-
- //=================================================
- //=================================================
- start:
- waitexec anim/default_inithandler.scr
- waitexec anim/smoking.scr::SmokeRemoveCigarette
- self weaponcommand mainhand attachtohand mainhand
-
- switch (self.mood)
- {
- attack:
- curious:
- waitexec anim/runto_inopen.scr
- break
- nervous:
- bored:
- default:
- waitexec anim/runto_casual.scr
- break
- }
-
- end
-
-