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- TIKI
- setup
- {
- scale 1.0
- path models/fx/dummy
- skelmodel dummy2.skd
- }
-
- init
- {
- server
- {
- }
- client
- {
- //cache some stuff used in this effect
- cache models/fx/bh_wood_puff_simple.tik
- cache bh_dirt_piece.spr
-
- sfx originspawn
- (
- model models/fx/bh_wood_puff_simple.tik
- alpha 1
- count 1
- life 0.25
- scale 24
- scalerate 16
- fade
- )
-
- // chunky chunks of chunky stuff
- sfx originspawn
- (
- model bh_dirt_piece.spr
- spawnrange 1536
- spritegridlighting
- alpha 1
- angles 0 0 random 360
- offsetalongaxis random 4 crandom 3 crandom 3
- count 10
- velocity 50
- randvelaxis random 150 crandom 32 crandom 32
- accel 0 0 -800
- life 0.6 0.7
- scalemin 0.25
- scalemax 0.35
- fadedelay 0.5
- color .37 .37 .37
- )
-
- // sfx originspawn
- // (
- // model dustdrop.spr
- // angles 0 0 crandom 180
- // avelocity 0 0 crandom 180
- // count 12
- // scalemin 0.1
- // scalemax 0.2
- // cone 4 3
- // radialvelocity 32 0 0
- // friction .5
- // accel 0 0 -400
- //// color .4 .375 .3125
- // color .7 .7 .7
- // fade
- // life 0.5 0.5
- // )
- }
- }
-
- // This section is just needed to be a valid tiki file
- animations
- {
- idle dummy2.skc
- }