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- TIKI
- setup
- {
- scale 1.0
- path models/fx/dummy
- skelmodel dummy2.skd
- }
-
- init
- {
- client
- {
- //cache some stuff used in this effect
- cache models/fx/bh_foliage_leaf.tik
- // cache models/fx/bh_wood_piece.tik
-
- // falling leafs
- sfx originspawn
- (
- model models/fx/bh_foliage_leaf.tik
- alpha 1.0
- count 3
- life 4.0 5.0
- fadedelay 3.0
- scalemin 0.7
- scalemax 1.3
- angles random 360 random 360 0
- avelocity crandom 200 crandom 200 crandom 200
- wind
- velocity 20
- randvelaxis random 30 crandom 50 crandom 50
- accel 0 0 -60
- offsetalongaxis 2 crandom 1 crandom 1 // positional offset
- // collision
- // bouncefactor 0.2
- // dietouch
- )
-
- // a few wood chips for additional effect
- // sfx originspawn
- // (
- // model models/fx/bh_wood_piece.tik
- // alpha 1.0
- // count 3
- // angles random 360 random 360 0
- // avelocity crandom 180 crandom 180 0
- // velocity 40
- // randvelaxis random 100 crandom 60 crandom 60
- // accel 0 0 -800
- // life 0.4 0.5
- // scalemin 0.6
- // scalemax 1.0
- // fadedelay 0.2
- // )
- }
- }
-
- // This section is just needed to be a valid tiki file
- animations
- {
- idle dummy2.skc
- }