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- TIKI
- setup
- {
- scale 1.0
- path models/fx/dummy
- skelmodel dummy2.skd
- }
-
- init
- {
- client
- {
- // sparks
- sfx originspawn
- (
- alpha 0.5
- offset crandom 10 crandom 10 random 10
- count 15
- model models/fx/bh_metal_fastpiece.tik
- align
- randvel crandom 700 crandom 700 crandom 700
- accel 0 0 -3000
- life 0.15 0.1
- scalemin 2.0
- scalemax 4.0
- scalerate -0.6
- fade
- )
-
- // dusty sprites
-
- sfx originspawn
- (
- count 16
- model vsssource.spr
- circle
- radius 16
- offset 0 0 16
- radialvelocity 0 64 128
- friction 1
- clampvel -999 999 -999 999 0 0
- angles crandom 45 crandom 45 crandom 180
- avelocity 0 0 crandom 90
- life 8 1
- fadedelay 7
- scalemin .5
- scalemax .75
- scalerate .5
- alpha 0.25
- color .5 .5 .5
- spritegridlighting
- collision
- bouncefactor .2
- )
-
- sfx originspawn
- (
- count 32
- model vsssource.spr
- circle
- radius 32
- offset 0 0 16
- radialvelocity 0 128 192
- friction 0.6
- clampvel -999 999 -999 999 0 0
- angles crandom 45 crandom 45 crandom 180
- avelocity 0 0 crandom 90
- life 2 1
- scalemin 1
- scalemax 1.25
- scalerate 1
- fadedelay 1
- alpha 0.25
- color .5 .5 .5
- spritegridlighting
- collision
- bouncefactor .2
- )
-
- sfx originspawn
- (
- model stonechip.spr
- spawnrange 1536
- spritegridlighting
- alpha 0.75
- angles 0 0 random 360
- avelocity 0 0 range 360 360
- circle
- radius 32
- offset 0 0 range 16 16
- radialvelocity 0 512 768
- count 32
- accel 0 0 -600
- life 1.6 0.7
- scalemin .25
- scalemax .5
- fadedelay 1.5
- collision
- bouncefactor .5
- )
- }
- }
-
- // This section is just needed to be a valid tiki file
- animations
- {
- idle dummy2.skc
- }
-