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- textures/common/blastmark3
- {
- qer_keyword special
- qer_keyword masked
- surfaceparm metal
- surfaceparm fence
- qer_editorimage textures/common/blastmark3.tga
- PolygonOffset
- nopicmip
- {
- map textures/common/blastmark3.tga
- depthWrite
- alphaFunc GE128
- nextbundle
- map $lightmap
- }
- }
-
-
- textures/common/black
- {
- qer_keyword utility
- surfaceparm nolightmap
- surfaceparm rock
- {
- map textures/common/black.tga
- blendFunc GL_ONE GL_ZERO
- }
- }
-
- textures/common/vis
- {
- qer_editorimage textures/common/vis.tga
- qer_keyword utility
- qer_nocarve
- qer_trans .4
- surfaceparm nolightmap
- surfaceparm nodraw
- surfaceparm noimpact
- surfaceparm nonsolid
- surfaceparm structural
- // surfaceparm trans
- surfaceparm hint
- }
-
- textures/common/trigger
- {
- qer_keyword utility
- qer_nocarve
- qer_trans .4
- surfaceparm nodraw
- surfaceparm rock
- }
-
- textures/common/rain
- {
- qer_editorimage textures/common/rain.tga
- qer_keyword utility
- qer_nocarve
- qer_trans .4
- surfaceparm nodraw
- }
-
- textures/common/origin
- {
- qer_keyword utility
- qer_nocarve
- qer_trans .4
- surfaceparm nodraw
- surfaceparm nonsolid
- surfaceparm origin
- }
-
- textures/common/caulk
- {
- qer_editorimage textures/common/caulk.tga // needed for recognition by the fence tracing system
- qer_keyword utility
- surfaceparm nodraw
- surfaceparm nomarks
- surfaceparm rock
- }
-
- textures/common/sunblock
- {
- qer_editorimage textures/common/sunblock.tga // needed for recognition by the fence tracing system
- surfaceparm alphashadow
- qer_keyword utility
- surfaceparm nodraw
- surfaceparm nomarks
- surfaceparm trans
- }
-
- // For removing the sky entirely, mainly for fogged levels
- textures/common/caulksky
- {
- qer_keyword utility
- qer_keyword sky
- surfaceparm nolightmap
- surfaceparm noimpact
- surfaceparm sky
- skyParms env/idontexist 512 -
- }
-
- textures/common/caulkshadow
- {
- qer_keyword utility
- surfaceparm nodraw
- surfaceparm castshadow
- surfaceparm nomarks
- surfaceparm nolightmap
- }
-
- textures/common/nodraw
- {
- qer_editorimage textures/common/nodraw.tga // needed for recognition by the fence tracing system
- qer_keyword utility
- qer_nocarve
- // qer_trans .3
- // made it trans again
-
- surfaceparm nodraw
- surfaceparm nonsolid
- surfaceparm trans
- surfaceparm nomarks
- surfaceparm noimpact
- }
-
- textures/common/patharea
- {
- qer_editorimage textures/common/patharea.tga
- qer_keyword utility
- qer_nocarve
- qer_trans .5
- }
-
- textures/common/clip
- {
- qer_keyword utility
- qer_trans .4
- surfaceparm nodamage
- surfaceparm nodraw
- surfaceparm noimpact
- surfaceparm nonsolid
- surfaceparm playerclip
- surfaceparm monsterclip
- }
-
- // for use as a collision volume for foliage
- textures/common/foliageclip
- {
- qer_editorimage textures/common/foliageclip.tga
- qer_keyword utility
- qer_trans .4
- surfaceparm foliage
- surfaceparm nodraw
- surfaceparm nomarks
- surfaceparm nonsolid
- surfaceparm shootonly // only collide with bullets
- surfaceparm trans
- }
-
- // for use as a collision volume for tree trunks & amodel wooden furniture
- textures/common/woodclip
- {
- qer_editorimage textures/common/woodclip.tga
- qer_keyword utility
- qer_trans .4
- surfaceparm wood
- surfaceparm nodraw
- surfaceparm trans
- surfaceparm nomarks
- }
-
- // for use as a collision volume for paper (pretty useless!)(probably using this for cloth or cushion models, like beds or chairs)
- textures/common/paperclip
- {
- qer_editorimage textures/common/paperclip.tga
- qer_keyword utility
- qer_trans .4
- surfaceparm paper
- surfaceparm nodraw
- surfaceparm trans
- surfaceparm nomarks
- }
-
- // for use as a collision volume for metal
- textures/common/metalclip
- {
- qer_editorimage textures/common/metalclip.tga
- qer_keyword utility
- qer_trans .4
- surfaceparm metal
- surfaceparm nodraw
- surfaceparm trans
- surfaceparm nomarks
- }
-
- // for use as a collision volume for tanks
- textures/common/tankclip
- {
- qer_editorimage textures/common/tankclip.tga
- qer_keyword utility
- qer_trans .4
- surfaceparm metal
- surfaceparm nonsolid
- surfaceparm playerclip
- surfaceparm monsterclip
- surfaceparm vehicleclip
- surfaceparm weaponclip
- surfaceparm nodraw
- surfaceparm nomarks
- }
-
- // for use as a collision volume for stone
- textures/common/stoneclip
- {
- qer_editorimage textures/common/stoneclip.tga
- qer_keyword utility
- qer_trans .4
- surfaceparm rock
- surfaceparm nodraw
- surfaceparm trans
- surfaceparm nomarks
- }
-
- // for use as a collision volume for dirt
- textures/common/dirtclip
- {
- qer_editorimage textures/common/dirtclip.tga
- qer_keyword utility
- qer_trans .4
- surfaceparm dirt
- surfaceparm nodraw
- surfaceparm trans
- surfaceparm nomarks
- }
-
- // for use as a collision volume for mud
- textures/common/mudclip
- {
- qer_editorimage textures/common/mudclip.tga
- qer_keyword utility
- qer_trans .4
- surfaceparm dirt
- surfaceparm nodraw
- surfaceparm trans
- surfaceparm nomarks
- }
-
- // for use as a collision volume for grill
- textures/common/grillclip
- {
- qer_editorimage textures/common/grillclip.tga
- qer_keyword utility
- qer_trans .4
- surfaceparm grill
- surfaceparm nodraw
- surfaceparm trans
- surfaceparm nomarks
- surfaceparm nonsolid
- surfaceparm playerclip
- surfaceparm monsterclip
- surfaceparm vehicleclip
- surfaceparm weaponclip
- }
-
- // for use as a collision volume for barbwire bplane
- textures/common/bplaneclip
- {
- qer_editorimage textures/models/items/bplane.tga
- qer_keyword utility
- // qer_trans .4
- cull none
- surfaceparm grill
- surfaceparm fence
- surfaceparm nonsolid
- surfaceparm playerclip
- surfaceparm monsterclip
- surfaceparm vehicleclip
- surfaceparm weaponclip
- surfaceparm nodraw
- surfaceparm nomarks
- }
-
- // for use as a collision volume for barbwire bspindle
- textures/common/bspindleclip
- {
- qer_editorimage textures/models/items/bspindle.tga
- qer_keyword utility
- // qer_trans .4
- cull none
- surfaceparm grill
- surfaceparm fence
- surfaceparm nonsolid
- surfaceparm playerclip
- surfaceparm monsterclip
- surfaceparm vehicleclip
- surfaceparm weaponclip
- surfaceparm nodraw
- surfaceparm nomarks
- }
-
- // for use as a collision volume for hedgehogs
- textures/common/hedgehogclip
- {
- qer_editorimage textures/models/items/hedgehog.tga
- qer_keyword utility
- // qer_trans .4
- cull none
- surfaceparm grill
- surfaceparm fence
- surfaceparm nonsolid
- surfaceparm playerclip
- surfaceparm monsterclip
- surfaceparm vehicleclip
- surfaceparm weaponclip
- surfaceparm nodraw
- surfaceparm nomarks
- }
-
- // for use as a collision volume for grass
- textures/common/grassclip
- {
- qer_editorimage textures/common/grassclip.tga
- qer_keyword utility
- qer_trans .4
- surfaceparm grass
- surfaceparm nodraw
- surfaceparm trans
- surfaceparm nomarks
- }
-
- // for use as a collision volume for puddle
- textures/common/puddleclip
- {
- qer_editorimage textures/common/puddleclip.tga
- qer_keyword utility
- qer_trans .4
- surfaceparm puddle
- surfaceparm nodraw
- surfaceparm trans
- surfaceparm nomarks
- }
-
- // for use as a collision volume for glass
- textures/common/glassclip
- {
- qer_editorimage textures/common/glassclip.tga
- qer_keyword utility
- qer_trans .4
- surfaceparm glass
- surfaceparm nodraw
- surfaceparm trans
- surfaceparm nomarks
- }
-
- // for use as a collision volume for gravel
- textures/common/gravelclip
- {
- qer_editorimage textures/common/gravelclip.tga
- qer_keyword utility
- qer_trans .4
- surfaceparm dirt
- surfaceparm nodraw
- surfaceparm trans
- surfaceparm nomarks
- }
-
- // for use as a collision volume for sand
- textures/common/sandclip
- {
- qer_editorimage textures/common/sandclip.tga
- qer_keyword utility
- qer_trans .4
- surfaceparm dirt
- surfaceparm nodraw
- surfaceparm trans
- surfaceparm nomarks
- }
-
- textures/common/snowclip
- {
- qer_editorimage textures/common/snowclip.tga
- qer_keyword utility
- qer_trans .4
- surfaceparm snow
- surfaceparm nodraw
- surfaceparm trans
- surfaceparm nomarks
- }
-
- textures/common/snowweaponclip
- {
- qer_editorimage textures/common/snowweaponclip.tga
- qer_keyword utility
- qer_trans .4
- surfaceparm snow
- surfaceparm nodraw
- surfaceparm trans
- surfaceparm nomarks
- surfaceparm nodamage
- surfaceparm noimpact
- surfaceparm nonsolid
- surfaceparm weaponclip
- }
-
-
- // for use as a collision volume for carpet
- textures/common/carpetclip
- {
- qer_editorimage textures/common/carpetclip.tga
- qer_keyword utility
- qer_trans .4
- surfaceparm carpet
- surfaceparm nodraw
- surfaceparm trans
- surfaceparm nomarks
- }
-
- textures/common/monster
- {
- qer_keyword utility
- qer_trans .4
- surfaceparm nodamage
- surfaceparm nodraw
- surfaceparm noimpact
- surfaceparm nonsolid
- surfaceparm monsterclip
- }
-
- textures/common/playerclip
- {
- qer_keyword utility
- qer_trans .4
- surfaceparm nodamage
- surfaceparm nodraw
- surfaceparm noimpact
- surfaceparm nonsolid
- surfaceparm playerclip
- }
-
- textures/common/weapon
- {
- qer_keyword utility
- qer_trans .4
- surfaceparm nodamage
- surfaceparm nodraw
- surfaceparm noimpact
- surfaceparm nonsolid
- surfaceparm weaponclip
- }
-
- textures/common/clipall
- {
- qer_keyword utility
- qer_trans .4
- surfaceparm nodamage
- surfaceparm nodraw
- surfaceparm noimpact
- surfaceparm nonsolid
- surfaceparm playerclip
- surfaceparm monsterclip
- surfaceparm vehicleclip
- surfaceparm weaponclip
- }
-
- textures/common/hint
- {
- qer_keyword utility
- qer_nocarve
- qer_trans .4
- surfaceparm nodraw
- surfaceparm noimpact
- surfaceparm nonsolid
- surfaceparm structural
- // surfaceparm trans
- surfaceparm hint
- }
-
- textures/common/skip
- {
- qer_keyword utility
- qer_nocarve
- qer_trans .4
- surfaceparm nodraw
- surfaceparm nonsolid
- surfaceparm noimpact
- // surfaceparm structural
- surfaceparm trans
- }
-
- textures/common/waterskip
- {
- qer_editorimage textures/common/skip.tga
- qer_keyword utility
- qer_nocarve
- qer_trans .4
- surfaceparm water
- surfaceparm nodraw
- surfaceparm noimpact
- surfaceparm nonsolid
- surfaceparm trans
- }
-
- textures/common/areaportal
- {
- qer_keyword utility
- qer_nocarve
- qer_trans .4
- surfaceparm areaportal
- surfaceparm nodraw
- surfaceparm noimpact
- surfaceparm nonsolid
- surfaceparm structural
- surfaceparm trans
- }
-
- textures/common/portal
- {
- qer_keyword utility
- qer_trans .4
- surfaceparm nolightmap
- portal
- {
- map textures/common/portal.tga
- blendFunc GL_ZERO GL_ONE
- depthWrite
- }
- }
-
- textures/common/light
- {
- qer_keyword utility
- qer_trans .4
- surfaceparm nolightmap
- surfaceColor 1 1 1
- {
- map textures/common/light.tga
- }
- }
-
- textures/common/ladder
- {
- qer_keyword utility
- qer_trans .4
- surfaceparm nodraw
- surfaceparm ladder
-
- {
- map textures/common/ladder.tga
- }
- }
-
- textures/common/skyportal
- {
- qer_keyword utility
- surfaceparm nolightmap
- surfaceparm sky
- portalsky
- {
- map $whiteimage
- blendFunc GL_ZERO GL_ONE
- depthWrite
- }
- }
-
- textures/common/modelshader
- {
- qer_keyword utility
- qer_trans .4
- surfaceparm nodraw
- surfaceparm nolightmap
- }
-
- // projectionShadow is used for cheap squashed model shadows
- projectionShadow
- {
- polygonOffset
- deformVertexes projectionShadow
- {
- map *white
- blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
- rgbGen constant 0 0 0
- alphaGen entity
- }
- }
-
- // markShadow is the very cheap blurry blob underneat the player
- markShadow
- {
- polygonOffset
- {
- map textures/common/shadow.tga
- blendFunc GL_ZERO GL_ONE_MINUS_SRC_COLOR
- rgbGen exactVertex
- }
- }
-
- beamshader
- {
- surfaceparm nolightmap
- sort additive
- {
- map $whiteimage
- blendFunc add
- rgbGen vertex
- alphaGen vertex
- }
- }
-
- flatbeamshader
- {
- surfaceparm nolightmap
- {
- map $whiteimage
- blendFunc GL_ONE GL_ZERO
- rgbGen vertex
- alphaGen vertex
- }
- }
-
- flare
- {
- cull none
- {
- map textures/sprites/flare.tga
- blendFunc add
- rgbGen vertex
- }
- }
-
- flareshader
- {
- cull none
- {
- map textures/sprites/flare.tga
- blendFunc add
- rgbGen vertex
- }
- }
-
- textures/common/white_volumetric
- {
- qer_editorimage textures/common/qer_volumetric_fade.tga
- qer_keyword utility
- qer_trans .4
- surfaceparm nolightmap
- surfaceparm nonsolid
- surfaceparm trans
- sort additive
- cull none
- {
- map $whiteimage
- blendFunc add
- rgbGen constant .15 .15 .15
- nextbundle
- map textures/common/qer_volumetric_fade.tga
- }
- {
- map textures/common/dust.tga
- blendFunc add
- rgbGen constant .2 .2 .2
- tcMod scroll -.1 0
- tcMod scale 4 4
- nextbundle
- map textures/common/qer_volumetric_fade.tga
- }
- }
-
- textures/common/adjustable_color
- {
- qer_editorimage textures/common/white.tga
- surfaceparm nolightmap
- {
- map $whiteimage
- blendFunc GL_DST_COLOR GL_ZERO
- rgbGen fromEntity
- }
- }
-
- textures/common/adjustable_volumetric
- {
- qer_editorimage textures/common/qer_volumetric_fade.tga
- qer_keyword utility
- qer_trans .4
- surfaceparm nolightmap
- surfaceparm nonsolid
- surfaceparm trans
- cull none
- sort additive
- {
- map textures/common/dust.tga
- blendFunc add
- rgbGen fromEntity
- tcMod scroll .1 0
- tcMod scale 2 2
- nextbundle
- map textures/common/qer_volumetric_fade.tga
- }
- {
- map textures/common/dust.tga
- blendFunc add
- rgbGen fromEntity
- tcMod scroll -.03 0
- tcMod scale 4 4
- nextbundle
- map textures/common/qer_volumetric_fade.tga
- }
- }
-
- textures/common/adjustable_volumetric2
- {
- qer_editorimage textures/common/qer_volumetric_fade.tga
- qer_keyword utility
- qer_trans .4
- surfaceparm nolightmap
- surfaceparm nonsolid
- surfaceparm trans
- cull none
- sort additive
- {
- map textures/common/volumetric_fade.tga
- blendFunc add
- rgbGen fromEntity
- }
- }
-
- textures/common/rope
- {
- qer_editorimage textures/sprites/rope.tga
- surfaceparm nolightmap
- {
- map textures/sprites/rope.tga
- }
- }
-
- blank
- {
- {
- map $whiteimage
- rgbGen identity
- }
- }
-
- blank_spherical
- {
- {
- map $whiteimage
- rgbGen lightingSpherical
- }
- }
-
- textures/common/blank_lightmap
- {
- qer_editorimage textures/common/caulk.tga
- {
- map $whiteimage
- nextbundle
- map $lightmap
- }
- }
-
- textures/common/static_visible
- {
- qer_editorimage textures/common/caulk.tga
- surfaceparm nonsolid
- {
- map $whiteimage
- blendfunc blend
- // rgbGen const 1.0 1.0 1.0
- alphaGen const 0.3
- nextbundle
- map $lightmap
- }
- }
-
- // for lighting test sphere
- blank_spherical_gray
- {
- {
- map $whiteimage
- rgbGen lightingSpherical
- }
- {
- map $whiteimage
- rgbGen const .5 .5 .5
- blendFunc filter
- }
- }
- // for testing alphagen dot
- dotTest
- {
- {
- map $whiteimage
- rgbGen identity
- blendfunc blend
- alphaGen dot 0 2
- }
- }
- oneMinusDotTest
- {
- {
- map $whiteimage
- rgbGen identity
- blendfunc blend
- alphaGen oneMinusDot 0 2
- }
- }
-
- static_blank
- {
- {
- map $whiteimage
- rgbGen vertex
- }
- }
- static_cullblank
- {
- cull none
- {
- map $whiteimage
- rgbGen vertex
- }
- }
- textures/common/vehicleclip
- {
- qer_editorimage textures/common/vehicleclip.tga
- qer_keyword utility
- qer_trans .4
- surfaceparm nodamage
- surfaceparm nodraw
- surfaceparm noimpact
- surfaceparm nonsolid
- surfaceparm vehicleclip
- surfaceparm nomarks
- surfaceparm trans
- }
-
- showgrid
- {
- deformVertexes autosprite
- cull none
- {
- map $whiteimage
- rgbGen vertex
- }
- }
-
- textures/common/switchflat
- {
- surfaceparm metal
- {
- map textures/common/switchflat.tga
- depthWrite
- rgbGen identity
- }
- {
- map $lightmap
- rgbGen identity
- blendFunc GL_DST_COLOR GL_ZERO
- depthFunc equal
- }
- }
-
- textures/common/switchflat_pulse
- {
- surfaceparm metal
- {
- map textures/common/switchflat.tga
- depthWrite
- rgbGen identity
- }
- { // pulsating layer
- map textures/models/items/pulse.tga
- blendFunc GL_SRC_ALPHA GL_ONE // this is an additive blend that uses alpha
- rgbGen wave sin 0.25 0.25 0 0.75
- //rgbGen wave sin 0.15 0.075 0 0.75
- alphaGen distFade 1024 512 // this makes the pulsating fade when you go away from it
- }
- }
-
- //textures/notexture
- //{
- // surfaceparm metal
- // surfaceparm nodraw
- // surfaceparm nolightmap
- // {
- // map textures/notexture.tga
- // depthWrite
- // rgbGen identity
- // }
- //}