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Text File  |  2002-10-21  |  4.4 KB  |  237 lines

  1. garand
  2. {
  3.     qer_editorimage textures/models/weapons/m1garand/garand.tga
  4.     {
  5.         map textures/models/weapons/m1garand/garand.tga
  6.         rgbGen lightingSpherical
  7.     }
  8. }
  9. m1clip
  10. {
  11.     qer_editorimage textures/models/weapons/m1garand/m1clip.tga
  12.     cull none
  13.     {
  14.         map textures/models/weapons/m1garand/m1clip.tga
  15.         rgbGen lightingSpherical
  16.     }
  17. }
  18. sniperclip
  19. {
  20.     qer_editorimage textures/models/weapons/springfield/sniperclip.tga
  21.     cull none
  22.     {
  23.         map textures/models/weapons/springfield/sniperclip.tga
  24.         rgbGen lightingSpherical
  25.     }
  26. }
  27. //30cal
  28.  
  29.  
  30. static_garand
  31. {
  32.     qer_editorimage textures/models/weapons/m1garand/garand.tga
  33.     {
  34.         map textures/models/weapons/m1garand/garand.tga
  35.         rgbGen static
  36.     }
  37. }
  38.  
  39. static_30cal
  40. {
  41.     qer_editorimage textures/models/weapons/30cal/30cal.tga
  42.     cull none
  43.     {
  44.         map textures/models/weapons/30cal/30cal.tga
  45.         rgbGen static
  46.         alphaFunc GE128
  47.         depthWrite
  48.     }
  49.     {
  50.         map textures/common/reflection1.tga
  51.         blendFunc blend
  52.         depthFunc lequal
  53.         rgbGen static
  54.         tcGen environmentmodel
  55.     nextbundle
  56.         map textures/models/weapons/30cal/30calholes.tga
  57.         tcGen base
  58.     }
  59. }
  60.  
  61. 30cal
  62. {
  63.     qer_editorimage textures/models/weapons/30cal/30cal.tga
  64.     cull none
  65.     {
  66.         map textures/models/weapons/30cal/30cal.tga
  67.         rgbGen lightingSpherical
  68.         alphaFunc GE128
  69.         depthWrite
  70.     }
  71.     {
  72.         map textures/common/reflection1.tga
  73.         blendFunc blend
  74.         depthFunc lequal
  75.         rgbGen lightingSpherical
  76.         tcGen environmentmodel
  77.     nextbundle
  78.         map textures/models/weapons/30cal/30calholes.tga
  79.         tcGen base
  80.     }
  81. }
  82.  
  83. 30calmount
  84. {
  85.     qer_editorimage textures/models/weapons/30cal/30calmount.tga
  86.     {
  87.         map textures/models/weapons/30cal/30calmount.tga
  88.         rgbGen lightingSpherical
  89.     }
  90. }
  91.  
  92. ThompsonSMG
  93. {
  94.     qer_editorimage textures/models/weapons/ThompsonSMG/ThompsonSMG.tga
  95.     {
  96.         map textures/models/weapons/ThompsonSMG/ThompsonSMG.tga
  97.         rgbGen lightingSpherical
  98.     }
  99. }
  100.  
  101. thompsite
  102. {
  103.     qer_editorimage textures/models/weapons/ThompsonSMG/thompsite.tga
  104.     cull none
  105.     {
  106.         map textures/models/weapons/ThompsonSMG/thompsite.tga
  107.         rgbGen lightingSpherical
  108.         alphaFunc GE128
  109.         depthWrite
  110.     }
  111. }
  112.  
  113. static_ThompsonSMG
  114. {
  115.     qer_editorimage textures/models/weapons/ThompsonSMG/ThompsonSMG.tga
  116.     {
  117.         map textures/models/weapons/ThompsonSMG/ThompsonSMG.tga
  118.         rgbGen vertex
  119.     }
  120. }
  121. //springfield sniper rifle
  122. springfield
  123. {
  124.     qer_editorimage textures/models/weapons/springfield/springfield.tga
  125.     {
  126.         map textures/models/weapons/springfield/springfield.tga
  127.         rgbGen lightingSpherical
  128.     }
  129. }
  130.  
  131. lens
  132. {
  133.     {
  134.         map textures/common/reflection1.tga
  135.         rgbGen lightingSpherical
  136.         tcgen environmentmodel
  137.         alphaGen const 0.5
  138.         blendFunc blend
  139.     }
  140. }
  141.  
  142. //(
  143. //    {
  144. //        map textures/common/reflection2.tga
  145. //        tcgen environment
  146. //        alphagen const .1
  147. //        depthwrite
  148. //        blendFunc blend
  149. //    }
  150. //)
  151.  
  152. //colt 45
  153.  
  154. colt
  155. {
  156.     qer_editorimage textures/models/weapons/colt45/colt45.tga
  157. //    {
  158. //        map textures/common/reflection1.tga
  159. //        rgbGen lightingSpherical
  160. //        tcGen environmentmodel
  161. //    }
  162.     {
  163.         map textures/models/weapons/colt45/colt45.tga
  164.         rgbGen lightingSpherical
  165. //        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
  166.     }
  167. }
  168. us_bomb
  169. {
  170.     qer_editorimage models/ammo/us_bomb/us_bomb.tga
  171.     {
  172.         map models/ammo/us_bomb/us_bomb.tga
  173.         rgbGen lightingSpherical
  174.     }
  175. }
  176. bar
  177. {
  178.     qer_editorimage textures/models/weapons/bar/bar.tga
  179.     {
  180.         map textures/models/weapons/bar/bar.tga
  181.         rgbGen lightingSpherical
  182.     }
  183. }
  184. barclip
  185. {
  186.     qer_editorimage textures/models/weapons/bar/barclip.tga
  187.     {
  188.         map textures/models/weapons/bar/barclip.tga
  189.         rgbGen lightingSpherical
  190.     }
  191. }
  192. bazooka
  193. {
  194.     qer_editorimage textures/models/weapons/bazooka/bazooka.tga
  195.     {
  196.         map textures/models/weapons/bazooka/bazooka.tga
  197.         rgbGen lightingSpherical
  198.     }
  199. }
  200. bazookarim
  201. {
  202.     qer_editorimage textures/models/weapons/bazooka/bazookarim.tga
  203.     cull none
  204.     {
  205.         map textures/models/weapons/bazooka/bazookarim.tga
  206.         rgbGen lightingSpherical
  207.         alphaFunc ge128
  208.         depthWrite
  209.     }
  210. }
  211. bazookashell
  212. {
  213.     qer_editorimage textures/models/weapons/bazooka/bazookashell.tga
  214.     cull none
  215.     {
  216.         map textures/models/weapons/bazooka/bazookashell.tga
  217.         rgbGen lightingSpherical
  218.         alphaFunc ge128
  219.         depthWrite
  220.     }
  221. }
  222. shotgun
  223. {
  224.     qer_editorimage textures/models/weapons/winchester/winchester.tga
  225.     {
  226.         map textures/models/weapons/winchester/winchester.tga
  227.         rgbGen lightingSpherical
  228.     }
  229. }
  230. hi_standard
  231. {
  232.     qer_editorimage textures/models/weapons/hi_standard/hi_standard.tga
  233.     {
  234.         map textures/models/weapons/hi_standard/hi_standard.tga
  235.         rgbGen lightingSpherical
  236.     }
  237. }