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- DITL_128.txt
- # 30 entries
- # item 0: BUTTON (0x04) enabled
- # bounds: x1=120 y1=192 x2=210 y2=212
- # text: "Start Game"
- # item 1: BUTTON (0x04) enabled
- # bounds: x1=338 y1=192 x2=426 y2=212
- # text: "Quit"
- # item 2: TEXT (0x08) enabled
- # bounds: x1=24 y1=60 x2=176 y2=76
- # text: "Mouse Function:"
- # item 3: RADIO_BUTTON (0x06) enabled
- # bounds: x1=32 y1=76 x2=168 y2=92
- # text: "Directional"
- # item 4: RADIO_BUTTON (0x06) enabled
- # bounds: x1=32 y1=91 x2=168 y2=107
- # text: "Rotary Controller"
- # item 5: TEXT (0x08) enabled
- # bounds: x1=24 y1=4 x2=176 y2=20
- # text: "Movement Sensitivity:"
- # item 6: RADIO_BUTTON (0x06) enabled
- # bounds: x1=32 y1=20 x2=88 y2=36
- # text: "High"
- # item 7: RADIO_BUTTON (0x06) enabled
- # bounds: x1=87 y1=20 x2=174 y2=36
- # text: "Medium"
- # item 8: RADIO_BUTTON (0x06) enabled
- # bounds: x1=32 y1=35 x2=86 y2=51
- # text: "Low"
- # item 9: RADIO_BUTTON (0x06) enabled
- # bounds: x1=87 y1=35 x2=170 y2=51
- # text: "Very Low"
- # item 10: TEXT (0x08) enabled
- # bounds: x1=236 y1=4 x2=388 y2=20
- # text: "Display Settings:"
- # item 11: CHECKBOX (0x05) enabled
- # bounds: x1=244 y1=20 x2=432 y2=36
- # text: "Blank Unused Screens"
- # item 12: CHECKBOX (0x05) enabled
- # bounds: x1=244 y1=36 x2=432 y2=52
- # text: "Monochrome Colors"
- # item 13: TEXT (0x08) enabled
- # bounds: x1=24 y1=116 x2=176 y2=132
- # text: "Clockwise Movement:"
- # item 14: RADIO_BUTTON (0x06) enabled
- # bounds: x1=32 y1=132 x2=86 y2=148
- # text: "Right"
- # item 15: RADIO_BUTTON (0x06) enabled
- # bounds: x1=32 y1=147 x2=84 y2=163
- # text: "Left"
- # item 16: RADIO_BUTTON (0x06) enabled
- # bounds: x1=87 y1=132 x2=151 y2=148
- # text: "Up"
- # item 17: RADIO_BUTTON (0x06) enabled
- # bounds: x1=87 y1=147 x2=151 y2=163
- # text: "Down"
- # item 18: TEXT (0x08) enabled
- # bounds: x1=236 y1=116 x2=340 y2=132
- # text: "Sound Settings:"
- # item 19: CHECKBOX (0x05) enabled
- # bounds: x1=244 y1=148 x2=356 y2=164
- # text: "Disable Sound"
- # item 20: CHECKBOX (0x05) enabled
- # bounds: x1=244 y1=164 x2=364 y2=180
- # text: "No Loud Sounds"
- # item 21: PICTURE (0x40) enabled
- # bounds: x1=26 y1=220 x2=427 y2=296
- # PICT resource ID: 130
- # item 22: CHECKBOX (0x05) enabled
- # bounds: x1=244 y1=52 x2=432 y2=68
- # text: "Smaller Game Area"
- # item 23: CHECKBOX (0x05) enabled
- # bounds: x1=244 y1=132 x2=364 y2=148
- # text: "Sys 6.07 Sound"
- # item 24: TEXT (0x08) enabled
- # bounds: x1=24 y1=168 x2=122 y2=185
- # text: "Game Mode:"
- # item 25: RADIO_BUTTON (0x06) enabled
- # bounds: x1=28 y1=184 x2=94 y2=200
- # text: "Arcade"
- # item 26: RADIO_BUTTON (0x06) enabled
- # bounds: x1=28 y1=200 x2=105 y2=216
- # text: "Practice"
- # item 27: CHECKBOX (0x05) enabled
- # bounds: x1=244 y1=68 x2=432 y2=86
- # text: "Show Fuseball Scores"
- # item 28: BUTTON (0x04) enabled
- # bounds: x1=220 y1=192 x2=328 y2=212
- # text: "About Arashi…"
- # item 29: CHECKBOX (0x05) enabled
- # bounds: x1=244 y1=84 x2=432 y2=102
- # text: "Disable Background Tasks"
-
-
- DITL_129.txt
- # 10 entries
- # item 0: BUTTON (0x04) enabled
- # bounds: x1=20 y1=260 x2=131 y2=285
- # text: "Continue Game"
- # item 1: BUTTON (0x04) enabled
- # bounds: x1=90 y1=160 x2=201 y2=185
- # text: "Remember Keys"
- # item 2: TEXT (0x88) disabled
- # bounds: x1=30 y1=10 x2=260 y2=26
- # text: "An ARASHI game has been paused."
- # item 3: TEXT (0x88) disabled
- # bounds: x1=30 y1=40 x2=284 y2=107
- # text: "You can change keyboard control settings by selecting a function and hitting a key. Hit \"Remember Keys\" to save new key assignment."
- # item 4: RADIO_BUTTON (0x06) enabled
- # bounds: x1=142 y1=110 x2=250 y2=130
- # text: "Rotate right"
- # item 5: RADIO_BUTTON (0x06) enabled
- # bounds: x1=30 y1=110 x2=128 y2=129
- # text: "Rotate left"
- # item 6: RADIO_BUTTON (0x06) enabled
- # bounds: x1=30 y1=130 x2=92 y2=149
- # text: "Fire"
- # item 7: RADIO_BUTTON (0x06) enabled
- # bounds: x1=142 y1=130 x2=255 y2=149
- # text: "SuperZap"
- # item 8: BUTTON (0x04) enabled
- # bounds: x1=170 y1=260 x2=280 y2=285
- # text: "Save Game"
- # item 9: TEXT (0x88) disabled
- # bounds: x1=30 y1=200 x2=259 y2=256
- # text: "You may save your current game by pressing the \"Save Game\" button."
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-
- DITL_130.txt
- # 2 entries
- # item 0: BUTTON (0x04) enabled
- # bounds: x1=136 y1=78 x2=194 y2=98
- # text: "OK"
- # item 1: TEXT (0x88) disabled
- # bounds: x1=16 y1=13 x2=315 y2=67
- # text: "\'SAVR\' Gestalt error. Game play may continue, but problems may be encountered with Superclock if you have it installed."
-
-
- DITL_131.txt
- # 2 entries
- # item 0: BUTTON (0x04) enabled
- # bounds: x1=112 y1=90 x2=170 y2=110
- # text: "OK"
- # item 1: TEXT (0x88) disabled
- # bounds: x1=33 y1=10 x2=249 y2=80
- # text: "^0"
-
-
- DITL_200.txt
- # 3 entries
- # item 0: BUTTON (0x04) enabled
- # bounds: x1=24 y1=64 x2=144 y2=88
- # text: "Ok"
- # item 1: BUTTON (0x04) enabled
- # bounds: x1=232 y1=64 x2=352 y2=88
- # text: "ExitToShell"
- # item 2: TEXT (0x88) disabled
- # bounds: x1=72 y1=16 x2=314 y2=32
- # text: "Please set the screen to 256 colors."
-
-
- DITL_500.txt
- # 2 entries
- # item 0: BUTTON (0x04) enabled
- # bounds: x1=150 y1=70 x2=208 y2=90
- # text: "OK"
- # item 1: TEXT (0x88) disabled
- # bounds: x1=14 y1=10 x2=353 y2=62
- # text: "Your game has been saved in ^0 mode. Hit \'Continue Game\' to continue with the current game."
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-
- DITL_1001.txt
- # 4 entries
- # item 0: BUTTON (0x04) enabled
- # bounds: x1=4 y1=268 x2=104 y2=292
- # text: "Go Back"
- # item 1: BUTTON (0x04) enabled
- # bounds: x1=344 y1=268 x2=444 y2=292
- # text: "=>"
- # item 2: BUTTON (0x04) enabled
- # bounds: x1=236 y1=268 x2=336 y2=292
- # text: "<="
- # item 3: CUSTOM (0x80) disabled
- # bounds: x1=5 y1=5 x2=445 y2=265
- # data: ""
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