Version 2.0.1 includes several bug fixes and adds a numerical clipping plane altitude display. Terrains now will no longer stop drawing after only one row (sorry about that).
What is Terrainman?
Glad you asked. Terrainman is a 3D terrain generator, for use with any modeling / rendering application that imports DXF format. To design a terrain, you begin by painting an image in any program that saves PICT files. Terrainman uses the brightness of each pixel in the source image to determine the height of a corresponding point in the terrain. So, for instance, a white circle on a black background would become a plane with a cylindrical plateau.
Terrainman requires the following:
3 MB available RAM (5MB+ preferred)
32-bit QuickDraw or System 7
256-color monitor for best appearance
Many improvements have been made to the program since version 1.5.1:
=> The program now draws in true 3D (with optional perspective) instead of isometric.
=> Terrain can be rotated to any of 64,800 views instead of just, um, four.
=> Predefined views (front, side, top, etc.) let you see your model's true proportions.
=> Pictures can be pasted from the clipboard or opened from files.
=> A "clipping plane" can be used, which will omit all polygons below a certain altitude.
=> The display now offers your choice of colors.
=> Now saves DXF files much MUCH faster.
=> Will optionally strip leading spaces from DXF files, to make the files smaller.
=> Even unstripped DXF files are somewhat smaller than they used to be.
=> Sports a slick new animated splash screen.
=> Sports several slick new interface graphics.
Terrainman runs on 680X0 Macs and PowerMacs, but it is not PowerMac native.
Terrainman is shareware. If you like it and use it, please pay the shareware fee, which is $10. See the included documentation and license agreement within the program for full information.
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