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- property myPath, Sp
- global gActionPath
-
- on init me, aPath
- myPath = aPath
- Sp = sprite(me.spriteNum)
- end
-
- on mouseUp me
- gActionPath = myPath
- HideCompleteMenu()
- GatherActions(gActionPath)
- end
-
- on mouseEnter me
- Sp.member.color = rgb(255, 255, 255)
- cursor(280)
- end
-
- on mouseLeave me
- Sp.member.color = rgb(0, 0, 0)
- cursor(-1)
- end
-