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Beginning Direct3D Game Programming
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Direct3D.iso
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directx
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dxf
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include
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dmusicc.h
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2000-09-22
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/************************************************************************
* *
* dmusicc.h -- This module defines the DirectMusic core API's *
* *
* Copyright (c) 1998-1999 Microsoft Corporation
* *
************************************************************************/
#ifndef _DMUSICC_
#define _DMUSICC_
#include <windows.h>
#define COM_NO_WINDOWS_H
#include <objbase.h>
#include <mmsystem.h>
#include "dls1.h"
#include "dmerror.h"
#include "dmdls.h"
#include "dsound.h"
#include "dmusbuff.h"
#include <pshpack8.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef ULONGLONG SAMPLE_TIME;
typedef ULONGLONG SAMPLE_POSITION;
typedef SAMPLE_TIME *LPSAMPLE_TIME;
#define DMUS_MAX_DESCRIPTION 128
#define DMUS_MAX_DRIVER 128
typedef struct _DMUS_BUFFERDESC *LPDMUS_BUFFERDESC;
typedef struct _DMUS_BUFFERDESC
{
DWORD dwSize;
DWORD dwFlags;
GUID guidBufferFormat;
DWORD cbBuffer;
} DMUS_BUFFERDESC;
/* DMUS_EFFECT_ flags are used in the dwEffectFlags fields of both DMUS_PORTCAPS
* and DMUS_PORTPARAMS.
*/
#define DMUS_EFFECT_NONE 0x00000000
#define DMUS_EFFECT_REVERB 0x00000001
#define DMUS_EFFECT_CHORUS 0x00000002
/* For DMUS_PORTCAPS dwClass
*/
#define DMUS_PC_INPUTCLASS (0)
#define DMUS_PC_OUTPUTCLASS (1)
/* For DMUS_PORTCAPS dwFlags
*/
#define DMUS_PC_DLS (0x00000001) // Supports DLS downloading and DLS level 1.
#define DMUS_PC_EXTERNAL (0x00000002) // External MIDI module.
#define DMUS_PC_SOFTWARESYNTH (0x00000004) // Software synthesizer.
#define DMUS_PC_MEMORYSIZEFIXED (0x00000008) // Memory size is fixed.
#define DMUS_PC_GMINHARDWARE (0x00000010) // GM sound set is built in, no need to download.
#define DMUS_PC_GSINHARDWARE (0x00000020) // GS sound set is built in.
#define DMUS_PC_XGINHARDWARE (0x00000040) // XG sound set is built in.
#define DMUS_PC_DIRECTSOUND (0x00000080) // Connects to DirectSound via a DSound buffer.
#define DMUS_PC_SHAREABLE (0x00000100) // Synth can be actively shared by multiple apps at once.
#define DMUS_PC_DLS2 (0x00000200) // Supports DLS2 instruments.
#define DMUS_PC_AUDIOPATH (0x00000400) // Multiple outputs can be connected to DirectSound for audiopaths.
#define DMUS_PC_WAVE (0x00000800) // Supports streaming and one shot waves.
#define DMUS_PC_SYSTEMMEMORY (0x7FFFFFFF) // Sample memory is system memory.
typedef struct _DMUS_PORTCAPS
{
DWORD dwSize;
DWORD dwFlags;
GUID guidPort;
DWORD dwClass;
DWORD dwType;
DWORD dwMemorySize;
DWORD dwMaxChannelGroups;
DWORD dwMaxVoices;
DWORD dwMaxAudioChannels;
DWORD dwEffectFlags;
WCHAR wszDescription[DMUS_MAX_DESCRIPTION];
} DMUS_PORTCAPS;
typedef DMUS_PORTCAPS *LPDMUS_PORTCAPS;
/* Values for DMUS_PORTCAPS dwType. This field indicates the underlying
* driver type of the port.
*/
#define DMUS_PORT_WINMM_DRIVER (0)
#define DMUS_PORT_USER_MODE_SYNTH (1)
#define DMUS_PORT_KERNEL_MODE (2)
/* These flags (set in dwValidParams) indicate which other members of the */
/* DMUS_PORTPARAMS are valid. */
/* */
#define DMUS_PORTPARAMS_VOICES 0x00000001
#define DMUS_PORTPARAMS_CHANNELGROUPS 0x00000002
#define DMUS_PORTPARAMS_AUDIOCHANNELS 0x00000004
#define DMUS_PORTPARAMS_SAMPLERATE 0x00000008
#define DMUS_PORTPARAMS_EFFECTS 0x00000020
#define DMUS_PORTPARAMS_SHARE 0x00000040
#define DMUS_PORTPARAMS_FEATURES 0x00000080 /* DirectX 8.0 and above */
typedef struct _DMUS_PORTPARAMS
{
DWORD dwSize;
DWORD dwValidParams;
DWORD dwVoices;
DWORD dwChannelGroups;
DWORD dwAudioChannels;
DWORD dwSampleRate;
DWORD dwEffectFlags;
BOOL fShare;
} DMUS_PORTPARAMS7;
typedef struct _DMUS_PORTPARAMS8
{
DWORD dwSize;
DWORD dwValidParams;
DWORD dwVoices;
DWORD dwChannelGroups;
DWORD dwAudioChannels;
DWORD dwSampleRate;
DWORD dwEffectFlags;
BOOL fShare;
DWORD dwFeatures;
} DMUS_PORTPARAMS8;
#define DMUS_PORT_FEATURE_AUDIOPATH 0x00000001 /* Supports audiopath connection to DSound buffers. */
#define DMUS_PORT_FEATURE_STREAMING 0x00000002 /* Supports streaming waves through the synth. */
typedef DMUS_PORTPARAMS8 DMUS_PORTPARAMS;
typedef DMUS_PORTPARAMS *LPDMUS_PORTPARAMS;
typedef struct _DMUS_SYNTHSTATS *LPDMUS_SYNTHSTATS;
typedef struct _DMUS_SYNTHSTATS8 *LPDMUS_SYNTHSTATS8;
typedef struct _DMUS_SYNTHSTATS
{
DWORD dwSize; /* Size in bytes of the structure */
DWORD dwValidStats; /* Flags indicating which fields below are valid. */
DWORD dwVoices; /* Average number of voices playing. */
DWORD dwTotalCPU; /* Total CPU usage as percent * 100. */
DWORD dwCPUPerVoice; /* CPU per voice as percent * 100. */
DWORD dwLostNotes; /* Number of notes lost in 1 second. */
DWORD dwFreeMemory; /* Free memory in bytes */
long lPeakVolume; /* Decibel level * 100. */
} DMUS_SYNTHSTATS;
typedef struct _DMUS_SYNTHSTATS8
{
DWORD dwSize; /* Size in bytes of the structure */
DWORD dwValidStats; /* Flags indicating which fields below are valid. */
DWORD dwVoices; /* Average number of voices playing. */
DWORD dwTotalCPU; /* Total CPU usage as percent * 100. */
DWORD dwCPUPerVoice; /* CPU per voice as percent * 100. */
DWORD dwLostNotes; /* Number of notes lost in 1 second. */
DWORD dwFreeMemory; /* Free memory in bytes */
long lPeakVolume; /* Decibel level * 100. */
DWORD dwSynthMemUse; /* Memory used by synth wave data */
} DMUS_SYNTHSTATS8;
#define DMUS_SYNTHSTATS_VOICES (1 << 0)
#define DMUS_SYNTHSTATS_TOTAL_CPU (1 << 1)
#define DMUS_SYNTHSTATS_CPU_PER_VOICE (1 << 2)
#define DMUS_SYNTHSTATS_LOST_NOTES (1 << 3)
#define DMUS_SYNTHSTATS_PEAK_VOLUME (1 << 4)
#define DMUS_SYNTHSTATS_FREE_MEMORY (1 << 5)
#define DMUS_SYNTHSTATS_SYSTEMMEMORY DMUS_PC_SYSTEMMEMORY
typedef struct _DMUS_WAVES_REVERB_PARAMS
{
float fInGain; /* Input gain in dB (to avoid output overflows) */
float fReverbMix; /* Reverb mix in dB. 0dB means 100% wet reverb (no direct signal)
Negative values gives less wet signal.
The coeficients are calculated so that the overall output level stays
(approximately) constant regardless of the ammount of reverb mix. */
float fReverbTime; /* The reverb decay time, in milliseconds. */
float fHighFreqRTRatio; /* The ratio of the high frequencies to the global reverb time.
Unless very 'splashy-bright' reverbs are wanted, this should be set to
a value < 1.0.
For example if dRevTime==1000ms and dHighFreqRTRatio=0.1 than the
decay time for high frequencies will be 100ms.*/
} DMUS_WAVES_REVERB_PARAMS;
/* Note: Default values for Reverb are:
fInGain = 0.0dB (no change in level)
fReverbMix = -10.0dB (a reasonable reverb mix)
fReverbTime = 1000.0ms (one second global reverb time)
fHighFreqRTRatio = 0.001 (the ratio of the high frequencies to the global reverb time)
*/
typedef enum
{
DMUS_CLOCK_SYSTEM = 0,
DMUS_CLOCK_WAVE = 1
} DMUS_CLOCKTYPE;
#define DMUS_CLOCKF_GLOBAL 0x00000001
typedef struct _DMUS_CLOCKINFO7 *LPDMUS_CLOCKINFO7;
typedef struct _DMUS_CLOCKINFO7
{
DWORD dwSize;
DMUS_CLOCKTYPE ctType;
GUID guidClock; /* Identifies this time source */
WCHAR wszDescription[DMUS_MAX_DESCRIPTION];
} DMUS_CLOCKINFO7;
typedef struct _DMUS_CLOCKINFO8 *LPDMUS_CLOCKINFO8;
typedef struct _DMUS_CLOCKINFO8
{
DWORD dwSize;
DMUS_CLOCKTYPE ctType;
GUID guidClock; /* Identifies this time source */
WCHAR wszDescription[DMUS_MAX_DESCRIPTION];
DWORD dwFlags;
} DMUS_CLOCKINFO8;
typedef DMUS_CLOCKINFO8 DMUS_CLOCKINFO;
typedef DMUS_CLOCKINFO *LPDMUS_CLOCKINFO;
/* Default bus identifiers
*
* The first 17 are direct mappings to the destinations defined in both
* the MMA DLS Level 2 specification and the Microsoft Multi-Channel audio
* specification.
*/
#define DSBUSID_FIRST_SPKR_LOC 0
#define DSBUSID_FRONT_LEFT 0
#define DSBUSID_LEFT 0 /* Front left is also just left */
#define DSBUSID_FRONT_RIGHT 1
#define DSBUSID_RIGHT 1 /* Ditto front right */
#define DSBUSID_FRONT_CENTER 2
#define DSBUSID_LOW_FREQUENCY 3
#define DSBUSID_BACK_LEFT 4
#define DSBUSID_BACK_RIGHT 5
#define DSBUSID_FRONT_LEFT_OF_CENTER 6
#define DSBUSID_FRONT_RIGHT_OF_CENTER 7
#define DSBUSID_BACK_CENTER 8
#define DSBUSID_SIDE_LEFT 9
#define DSBUSID_SIDE_RIGHT 10
#define DSBUSID_TOP_CENTER 11
#define DSBUSID_TOP_FRONT_LEFT 12
#define DSBUSID_TOP_FRONT_CENTER 13
#define DSBUSID_TOP_FRONT_RIGHT 14
#define DSBUSID_TOP_BACK_LEFT 15
#define DSBUSID_TOP_BACK_CENTER 16
#define DSBUSID_TOP_BACK_RIGHT 17
#define DSBUSID_LAST_SPKR_LOC 17
#define DSBUSID_IS_SPKR_LOC(id) ( ((id) >= DSBUSID_FIRST_SPKR_LOC) && ((id) <= DSBUSID_LAST_SPKR_LOC) )
/* These bus identifiers are for the standard DLS effect sends
*/
#define DSBUSID_REVERB_SEND 64
#define DSBUSID_CHORUS_SEND 65
/* Dynamic bus identifiers start here. See the documentation for how
* synthesizers map the output of voices to static and dynamic
* bus identifiers.
*/
#define DSBUSID_DYNAMIC_0 512
/* Null bus, used to identify busses that have no function mapping.
*/
#define DSBUSID_NULL 0xFFFFFFFF
interface IDirectMusic;
interface IDirectMusic8;
interface IDirectMusicBuffer;
interface IDirectMusicPort;
interface IDirectMusicThru;
interface IReferenceClock;
#ifndef __cplusplus
typedef interface IDirectMusic IDirectMusic;
typedef interface IDirectMusic8 IDirectMusic8;
typedef interface IDirectMusicPort IDirectMusicPort;
typedef interface IDirectMusicBuffer IDirectMusicBuffer;
typedef interface IDirectMusicThru IDirectMusicThru;
typedef interface IReferenceClock IReferenceClock;
#endif /* C++ */
typedef IDirectMusic *LPDIRECTMUSIC;
typedef IDirectMusic8 *LPDIRECTMUSIC8;
typedef IDirectMusicPort *LPDIRECTMUSICPORT;
typedef IDirectMusicBuffer *LPDIRECTMUSICBUFFER;
#undef INTERFACE
#define INTERFACE IDirectMusic
DECLARE_INTERFACE_(IDirectMusic, IUnknown)
{
/* IUnknown */
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
/* IDirectMusic */
STDMETHOD(EnumPort) (THIS_ DWORD dwIndex,
LPDMUS_PORTCAPS pPortCaps) PURE;
STDMETHOD(CreateMusicBuffer) (THIS_ LPDMUS_BUFFERDESC pBufferDesc,
LPDIRECTMUSICBUFFER *ppBuffer,
LPUNKNOWN pUnkOuter) PURE;
STDMETHOD(CreatePort) (THIS_ REFCLSID rclsidPort,
LPDMUS_PORTPARAMS pPortParams,
LPDIRECTMUSICPORT *ppPort,
LPUNKNOWN pUnkOuter) PURE;
STDMETHOD(EnumMasterClock) (THIS_ DWORD dwIndex,
LPDMUS_CLOCKINFO lpClockInfo) PURE;
STDMETHOD(GetMasterClock) (THIS_ LPGUID pguidClock,
IReferenceClock **ppReferenceClock) PURE;
STDMETHOD(SetMasterClock) (THIS_ REFGUID rguidClock) PURE;
STDMETHOD(Activate) (THIS_ BOOL fEnable) PURE;
STDMETHOD(GetDefaultPort) (THIS_ LPGUID pguidPort) PURE;
STDMETHOD(SetDirectSound) (THIS_ LPDIRECTSOUND pDirectSound,
HWND hWnd) PURE;
};
#undef INTERFACE
#define INTERFACE IDirectMusic8
DECLARE_INTERFACE_(IDirectMusic8, IDirectMusic)
{
/* IUnknown */
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
/* IDirectMusic */
STDMETHOD(EnumPort) (THIS_ DWORD dwIndex,
LPDMUS_PORTCAPS pPortCaps) PURE;
STDMETHOD(CreateMusicBuffer) (THIS_ LPDMUS_BUFFERDESC pBufferDesc,
LPDIRECTMUSICBUFFER *ppBuffer,
LPUNKNOWN pUnkOuter) PURE;
STDMETHOD(CreatePort) (THIS_ REFCLSID rclsidPort,
LPDMUS_PORTPARAMS pPortParams,
LPDIRECTMUSICPORT *ppPort,
LPUNKNOWN pUnkOuter) PURE;
STDMETHOD(EnumMasterClock) (THIS_ DWORD dwIndex,
LPDMUS_CLOCKINFO lpClockInfo) PURE;
STDMETHOD(GetMasterClock) (THIS_ LPGUID pguidClock,
IReferenceClock **ppReferenceClock) PURE;
STDMETHOD(SetMasterClock) (THIS_ REFGUID rguidClock) PURE;
STDMETHOD(Activate) (THIS_ BOOL fEnable) PURE;
STDMETHOD(GetDefaultPort) (THIS_ LPGUID pguidPort) PURE;
STDMETHOD(SetDirectSound) (THIS_ LPDIRECTSOUND pDirectSound,
HWND hWnd) PURE;
/* IDirectMusic8 */
STDMETHOD(SetExternalMasterClock)
(THIS_ IReferenceClock *pClock) PURE;
};
#undef INTERFACE
#define INTERFACE IDirectMusicBuffer
DECLARE_INTERFACE_(IDirectMusicBuffer, IUnknown)
{
/* IUnknown */
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
/* IDirectMusicBuffer */
STDMETHOD(Flush) (THIS) PURE;
STDMETHOD(TotalTime) (THIS_ LPREFERENCE_TIME prtTime) PURE;
STDMETHOD(PackStructured) (THIS_ REFERENCE_TIME rt,
DWORD dwChannelGroup,
DWORD dwChannelMessage) PURE;
STDMETHOD(PackUnstructured) (THIS_ REFERENCE_TIME rt,
DWORD dwChannelGroup,
DWORD cb,
LPBYTE lpb) PURE;
STDMETHOD(ResetReadPtr) (THIS) PURE;
STDMETHOD(GetNextEvent) (THIS_ LPREFERENCE_TIME prt,
LPDWORD pdwChannelGroup,
LPDWORD pdwLength,
LPBYTE *ppData) PURE;
STDMETHOD(GetRawBufferPtr) (THIS_ LPBYTE *ppData) PURE;
STDMETHOD(GetStartTime) (THIS_ LPREFERENCE_TIME prt) PURE;
STDMETHOD(GetUsedBytes) (THIS_ LPDWORD pcb) PURE;
STDMETHOD(GetMaxBytes) (THIS_ LPDWORD pcb) PURE;
STDMETHOD(GetBufferFormat) (THIS_ LPGUID pGuidFormat) PURE;
STDMETHOD(SetStartTime) (THIS_ REFERENCE_TIME rt) PURE;
STDMETHOD(SetUsedBytes) (THIS_ DWORD cb) PURE;
};
typedef IDirectMusicBuffer IDirectMusicBuffer8;
typedef IDirectMusicBuffer8 *LPDIRECTMUSICBUFFER8;
#undef INTERFACE
#define INTERFACE IDirectMusicInstrument
DECLARE_INTERFACE_(IDirectMusicInstrument, IUnknown)
{
/* IUnknown */
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
/* IDirectMusicInstrument */
STDMETHOD(GetPatch) (THIS_ DWORD* pdwPatch) PURE;
STDMETHOD(SetPatch) (THIS_ DWORD dwPatch) PURE;
};
typedef IDirectMusicInstrument IDirectMusicInstrument8;
typedef IDirectMusicInstrument8 *LPDIRECTMUSICINSTRUMENT8;
#undef INTERFACE
#define INTERFACE IDirectMusicDownloadedInstrument
DECLARE_INTERFACE_(IDirectMusicDownloadedInstrument, IUnknown)
{
/* IUnknown */
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
/* IDirectMusicDownloadedInstrument */
/* None at this time */
};
typedef IDirectMusicDownloadedInstrument IDirectMusicDownloadedInstrument8;
typedef IDirectMusicDownloadedInstrument8 *LPDIRECTMUSICDOWNLOADEDINSTRUMENT8;
#undef INTERFACE
#define INTERFACE IDirectMusicCollection
DECLARE_INTERFACE_(IDirectMusicCollection, IUnknown)
{
/* IUnknown */
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
/* IDirectMusicCollection */
STDMETHOD(GetInstrument) (THIS_ DWORD dwPatch,
IDirectMusicInstrument** ppInstrument) PURE;
STDMETHOD(EnumInstrument) (THIS_ DWORD dwIndex,
DWORD* pdwPatch,
LPWSTR pwszName,
DWORD dwNameLen) PURE;
};
typedef IDirectMusicCollection IDirectMusicCollection8;
typedef IDirectMusicCollection8 *LPDIRECTMUSICCOLLECTION8;
#undef INTERFACE
#define INTERFACE IDirectMusicDownload
DECLARE_INTERFACE_(IDirectMusicDownload , IUnknown)
{
/* IUnknown */
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
/* IDirectMusicDownload */
STDMETHOD(GetBuffer) (THIS_ void** ppvBuffer,
DWORD* pdwSize) PURE;
};
typedef IDirectMusicDownload IDirectMusicDownload8;
typedef IDirectMusicDownload8 *LPDIRECTMUSICDOWNLOAD8;
#undef INTERFACE
#define INTERFACE IDirectMusicPortDownload
DECLARE_INTERFACE_(IDirectMusicPortDownload, IUnknown)
{
/* IUnknown */
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
/* IDirectMusicPortDownload */
STDMETHOD(GetBuffer) (THIS_ DWORD dwDLId,
IDirectMusicDownload** ppIDMDownload) PURE;
STDMETHOD(AllocateBuffer) (THIS_ DWORD dwSize,
IDirectMusicDownload** ppIDMDownload) PURE;
STDMETHOD(GetDLId) (THIS_ DWORD* pdwStartDLId,
DWORD dwCount) PURE;
STDMETHOD(GetAppend) (THIS_ DWORD* pdwAppend) PURE;
STDMETHOD(Download) (THIS_ IDirectMusicDownload* pIDMDownload) PURE;
STDMETHOD(Unload) (THIS_ IDirectMusicDownload* pIDMDownload) PURE;
};
typedef IDirectMusicPortDownload IDirectMusicPortDownload8;
typedef IDirectMusicPortDownload8 *LPDIRECTMUSICPORTDOWNLOAD8;
/* Standard values for voice priorities. Numerically higher priorities are higher in priority.
* These priorities are used to set the voice priority for all voices on a channel. They are
* used in the dwPriority parameter of IDirectMusicPort::GetPriority and returned in the
* lpwPriority parameter of pdwPriority.
*
* These priorities are shared with DirectSound.
*/
#ifndef _DIRECTAUDIO_PRIORITIES_DEFINED_
#define _DIRECTAUDIO_PRIORITIES_DEFINED_
#define DAUD_CRITICAL_VOICE_PRIORITY (0xF0000000)
#define DAUD_HIGH_VOICE_PRIORITY (0xC0000000)
#define DAUD_STANDARD_VOICE_PRIORITY (0x80000000)
#define DAUD_LOW_VOICE_PRIORITY (0x40000000)
#define DAUD_PERSIST_VOICE_PRIORITY (0x10000000)
/* These are the default priorities assigned if not overridden. By default priorities are
* equal across channel groups (e.g. channel 5 on channel group 1 has the same priority as
* channel 5 on channel group 2).
*
* In accordance with DLS level 1, channel 10 has the highest priority, followed by 1 through 16
* except for 10.
*/
#define DAUD_CHAN1_VOICE_PRIORITY_OFFSET (0x0000000E)
#define DAUD_CHAN2_VOICE_PRIORITY_OFFSET (0x0000000D)
#define DAUD_CHAN3_VOICE_PRIORITY_OFFSET (0x0000000C)
#define DAUD_CHAN4_VOICE_PRIORITY_OFFSET (0x0000000B)
#define DAUD_CHAN5_VOICE_PRIORITY_OFFSET (0x0000000A)
#define DAUD_CHAN6_VOICE_PRIORITY_OFFSET (0x00000009)
#define DAUD_CHAN7_VOICE_PRIORITY_OFFSET (0x00000008)
#define DAUD_CHAN8_VOICE_PRIORITY_OFFSET (0x00000007)
#define DAUD_CHAN9_VOICE_PRIORITY_OFFSET (0x00000006)
#define DAUD_CHAN10_VOICE_PRIORITY_OFFSET (0x0000000F)
#define DAUD_CHAN11_VOICE_PRIORITY_OFFSET (0x00000005)
#define DAUD_CHAN12_VOICE_PRIORITY_OFFSET (0x00000004)
#define DAUD_CHAN13_VOICE_PRIORITY_OFFSET (0x00000003)
#define DAUD_CHAN14_VOICE_PRIORITY_OFFSET (0x00000002)
#define DAUD_CHAN15_VOICE_PRIORITY_OFFSET (0x00000001)
#define DAUD_CHAN16_VOICE_PRIORITY_OFFSET (0x00000000)
#define DAUD_CHAN1_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN1_VOICE_PRIORITY_OFFSET)
#define DAUD_CHAN2_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN2_VOICE_PRIORITY_OFFSET)
#define DAUD_CHAN3_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN3_VOICE_PRIORITY_OFFSET)
#define DAUD_CHAN4_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN4_VOICE_PRIORITY_OFFSET)
#define DAUD_CHAN5_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN5_VOICE_PRIORITY_OFFSET)
#define DAUD_CHAN6_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN6_VOICE_PRIORITY_OFFSET)
#define DAUD_CHAN7_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN7_VOICE_PRIORITY_OFFSET)
#define DAUD_CHAN8_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN8_VOICE_PRIORITY_OFFSET)
#define DAUD_CHAN9_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN9_VOICE_PRIORITY_OFFSET)
#define DAUD_CHAN10_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN10_VOICE_PRIORITY_OFFSET)
#define DAUD_CHAN11_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN11_VOICE_PRIORITY_OFFSET)
#define DAUD_CHAN12_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN12_VOICE_PRIORITY_OFFSET)
#define DAUD_CHAN13_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN13_VOICE_PRIORITY_OFFSET)
#define DAUD_CHAN14_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN14_VOICE_PRIORITY_OFFSET)
#define DAUD_CHAN15_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN15_VOICE_PRIORITY_OFFSET)
#define DAUD_CHAN16_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN16_VOICE_PRIORITY_OFFSET)
#endif /* _DIRECTAUDIO_PRIORITIES_DEFINED_ */
#undef INTERFACE
#define INTERFACE IDirectMusicPort
DECLARE_INTERFACE_(IDirectMusicPort, IUnknown)
{
/* IUnknown */
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
/* IDirectMusicPort */
/* */
STDMETHOD(PlayBuffer) (THIS_ LPDIRECTMUSICBUFFER pBuffer) PURE;
STDMETHOD(SetReadNotificationHandle) (THIS_ HANDLE hEvent) PURE;
STDMETHOD(Read) (THIS_ LPDIRECTMUSICBUFFER pBuffer) PURE;
STDMETHOD(DownloadInstrument) (THIS_ IDirectMusicInstrument *pInstrument,
IDirectMusicDownloadedInstrument **ppDownloadedInstrument,
DMUS_NOTERANGE *pNoteRanges,
DWORD dwNumNoteRanges) PURE;
STDMETHOD(UnloadInstrument) (THIS_ IDirectMusicDownloadedInstrument *pDownloadedInstrument) PURE;
STDMETHOD(GetLatencyClock) (THIS_ IReferenceClock **ppClock) PURE;
STDMETHOD(GetRunningStats) (THIS_ LPDMUS_SYNTHSTATS pStats) PURE;
STDMETHOD(Compact) (THIS) PURE;
STDMETHOD(GetCaps) (THIS_ LPDMUS_PORTCAPS pPortCaps) PURE;
STDMETHOD(DeviceIoControl) (THIS_ DWORD dwIoControlCode,
LPVOID lpInBuffer,
DWORD nInBufferSize,
LPVOID lpOutBuffer,
DWORD nOutBufferSize,
LPDWORD lpBytesReturned,
LPOVERLAPPED lpOverlapped) PURE;
STDMETHOD(SetNumChannelGroups) (THIS_ DWORD dwChannelGroups) PURE;
STDMETHOD(GetNumChannelGroups) (THIS_ LPDWORD pdwChannelGroups) PURE;
STDMETHOD(Activate) (THIS_ BOOL fActive) PURE;
STDMETHOD(SetChannelPriority) (THIS_ DWORD dwChannelGroup, DWORD dwChannel, DWORD dwPriority) PURE;
STDMETHOD(GetChannelPriority) (THIS_ DWORD dwChannelGroup, DWORD dwChannel, LPDWORD pdwPriority) PURE;
STDMETHOD(SetDirectSound) (THIS_ LPDIRECTSOUND pDirectSound, LPDIRECTSOUNDBUFFER pDirectSoundBuffer) PURE;
STDMETHOD(GetFormat) (THIS_ LPWAVEFORMATEX pWaveFormatEx, LPDWORD pdwWaveFormatExSize, LPDWORD pdwBufferSize) PURE;
};
typedef IDirectMusicPort IDirectMusicPort8;
typedef IDirectMusicPort8 *LPDIRECTMUSICPORT8;
#undef INTERFACE
#define INTERFACE IDirectMusicThru
DECLARE_INTERFACE_(IDirectMusicThru, IUnknown)
{
/* IUnknown */
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
/* IDirectMusicThru
*/
STDMETHOD(ThruChannel) (THIS_ DWORD dwSourceChannelGroup,
DWORD dwSourceChannel,
DWORD dwDestinationChannelGroup,
DWORD dwDestinationChannel,
LPDIRECTMUSICPORT pDestinationPort) PURE;
};
typedef IDirectMusicThru IDirectMusicThru8;
typedef IDirectMusicThru8 *LPDIRECTMUSICTHRU8;
#ifndef __IReferenceClock_INTERFACE_DEFINED__
#define __IReferenceClock_INTERFACE_DEFINED__
DEFINE_GUID(IID_IReferenceClock,0x56a86897,0x0ad4,0x11ce,0xb0,0x3a,0x00,0x20,0xaf,0x0b,0xa7,0x70);
#undef INTERFACE
#define INTERFACE IReferenceClock
DECLARE_INTERFACE_(IReferenceClock, IUnknown)
{
/* IUnknown */
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
/* IReferenceClock */
/* */
/* get the time now */
STDMETHOD(GetTime) (THIS_ REFERENCE_TIME *pTime) PURE;
/* ask for an async notification that a time has elapsed */
STDMETHOD(AdviseTime) (THIS_ REFERENCE_TIME baseTime, /* base time */
REFERENCE_TIME streamTime, /* stream offset time */
HANDLE hEvent, /* advise via this event */
DWORD * pdwAdviseCookie) PURE; /* where your cookie goes */
/* ask for an async periodic notification that a time has elapsed */
STDMETHOD(AdvisePeriodic) (THIS_ REFERENCE_TIME startTime, /* starting at this time */
REFERENCE_TIME periodTime, /* time between notifications */
HANDLE hSemaphore, /* advise via a semaphore */
DWORD * pdwAdviseCookie) PURE; /* where your cookie goes */
/* cancel a request for notification */
STDMETHOD(Unadvise) (THIS_ DWORD dwAdviseCookie) PURE;
};
#endif /* __IReferenceClock_INTERFACE_DEFINED__ */
DEFINE_GUID(CLSID_DirectMusic,0x636b9f10,0x0c7d,0x11d1,0x95,0xb2,0x00,0x20,0xaf,0xdc,0x74,0x21);
DEFINE_GUID(CLSID_DirectMusicCollection,0x480ff4b0, 0x28b2, 0x11d1, 0xbe, 0xf7, 0x0, 0xc0, 0x4f, 0xbf, 0x8f, 0xef);
DEFINE_GUID(CLSID_DirectMusicSynth,0x58C2B4D0,0x46E7,0x11D1,0x89,0xAC,0x00,0xA0,0xC9,0x05,0x41,0x29);
DEFINE_GUID(IID_IDirectMusic,0x6536115a,0x7b2d,0x11d2,0xba,0x18,0x00,0x00,0xf8,0x75,0xac,0x12);
DEFINE_GUID(IID_IDirectMusicBuffer,0xd2ac2878, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd);
DEFINE_GUID(IID_IDirectMusicPort, 0x08f2d8c9,0x37c2,0x11d2,0xb9,0xf9,0x00,0x00,0xf8,0x75,0xac,0x12);
DEFINE_GUID(IID_IDirectMusicThru, 0xced153e7, 0x3606, 0x11d2, 0xb9, 0xf9, 0x00, 0x00, 0xf8, 0x75, 0xac, 0x12);
DEFINE_GUID(IID_IDirectMusicPortDownload,0xd2ac287a, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd);
DEFINE_GUID(IID_IDirectMusicDownload,0xd2ac287b, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd);
DEFINE_GUID(IID_IDirectMusicCollection,0xd2ac287c, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd);
DEFINE_GUID(IID_IDirectMusicInstrument,0xd2ac287d, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd);
DEFINE_GUID(IID_IDirectMusicDownloadedInstrument,0xd2ac287e, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd);
/* Alternate interface ID for IID_IDirectMusic, available in DX7 release and after. */
DEFINE_GUID(IID_IDirectMusic2,0x6fc2cae1, 0xbc78, 0x11d2, 0xaf, 0xa6, 0x0, 0xaa, 0x0, 0x24, 0xd8, 0xb6);
DEFINE_GUID(IID_IDirectMusic8,0x2d3629f7,0x813d,0x4939,0x85,0x08,0xf0,0x5c,0x6b,0x75,0xfd,0x97);
#define IID_IDirectMusicThru8 IID_IDirectMusicThru
#define IID_IDirectMusicPortDownload8 IID_IDirectMusicPortDownload
#define IID_IDirectMusicDownload8 IID_IDirectMusicDownload
#define IID_IDirectMusicCollection8 IID_IDirectMusicCollection
#define IID_IDirectMusicInstrument8 IID_IDirectMusicInstrument
#define IID_IDirectMusicDownloadedInstrument8 IID_IDirectMusicDownloadedInstrument
#define IID_IDirectMusicPort8 IID_IDirectMusicPort
/* Property Query GUID_DMUS_PROP_GM_Hardware - Local GM set, no need to download
* Property Query GUID_DMUS_PROP_GS_Hardware - Local GS set, no need to download
* Property Query GUID_DMUS_PROP_XG_Hardware - Local XG set, no need to download
* Property Query GUID_DMUS_PROP_DLS1 - Support DLS level 1
* Property Query GUID_DMUS_PROP_INSTRUMENT2 - Support new INSTRUMENT2 download format
* Property Query GUID_DMUS_PROP_XG_Capable - Support minimum requirements of XG
* Property Query GUID_DMUS_PROP_GS_Capable - Support minimum requirements of GS
* Property Query GUID_DMUS_PROP_SynthSink_DSOUND - Synthsink talks to DSound
* Property Query GUID_DMUS_PROP_SynthSink_WAVE - Synthsink talks to Wave device
*
* Item 0: Supported
* Returns a DWORD which is non-zero if the feature is supported
*/
DEFINE_GUID(GUID_DMUS_PROP_GM_Hardware, 0x178f2f24, 0xc364, 0x11d1, 0xa7, 0x60, 0x00, 0x00, 0xf8, 0x75, 0xac, 0x12);
DEFINE_GUID(GUID_DMUS_PROP_GS_Hardware, 0x178f2f25, 0xc364, 0x11d1, 0xa7, 0x60, 0x00, 0x00, 0xf8, 0x75, 0xac, 0x12);
DEFINE_GUID(GUID_DMUS_PROP_XG_Hardware, 0x178f2f26, 0xc364, 0x11d1, 0xa7, 0x60, 0x00, 0x00, 0xf8, 0x75, 0xac, 0x12);
DEFINE_GUID(GUID_DMUS_PROP_XG_Capable, 0x6496aba1, 0x61b0, 0x11d2, 0xaf, 0xa6, 0x0, 0xaa, 0x0, 0x24, 0xd8, 0xb6);
DEFINE_GUID(GUID_DMUS_PROP_GS_Capable, 0x6496aba2, 0x61b0, 0x11d2, 0xaf, 0xa6, 0x0, 0xaa, 0x0, 0x24, 0xd8, 0xb6);
DEFINE_GUID(GUID_DMUS_PROP_DLS1, 0x178f2f27, 0xc364, 0x11d1, 0xa7, 0x60, 0x00, 0x00, 0xf8, 0x75, 0xac, 0x12);
DEFINE_GUID(GUID_DMUS_PROP_DLS2, 0xf14599e5, 0x4689, 0x11d2, 0xaf, 0xa6, 0x0, 0xaa, 0x0, 0x24, 0xd8, 0xb6);
DEFINE_GUID(GUID_DMUS_PROP_INSTRUMENT2, 0x865fd372, 0x9f67, 0x11d2, 0x87, 0x2a, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd);
DEFINE_GUID(GUID_DMUS_PROP_SynthSink_DSOUND,0xaa97844, 0xc877, 0x11d1, 0x87, 0xc, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd);
DEFINE_GUID(GUID_DMUS_PROP_SynthSink_WAVE,0xaa97845, 0xc877, 0x11d1, 0x87, 0xc, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd);
DEFINE_GUID(GUID_DMUS_PROP_SampleMemorySize, 0x178f2f28, 0xc364, 0x11d1, 0xa7, 0x60, 0x00, 0x00, 0xf8, 0x75, 0xac, 0x12);
DEFINE_GUID(GUID_DMUS_PROP_SamplePlaybackRate, 0x2a91f713, 0xa4bf, 0x11d2, 0xbb, 0xdf, 0x0, 0x60, 0x8, 0x33, 0xdb, 0xd8);
/* Property Get/Set GUID_DMUS_PROP_WriteLatency
*
* Item 0: Synth buffer write latency, in milliseconds
* Get/Set SynthSink latency, the average time after the play head that the next buffer gets written.
*/
DEFINE_GUID(GUID_DMUS_PROP_WriteLatency,0x268a0fa0, 0x60f2, 0x11d2, 0xaf, 0xa6, 0x0, 0xaa, 0x0, 0x24, 0xd8, 0xb6);
/* Property Get/Set GUID_DMUS_PROP_WritePeriod
*
* Item 0: Synth buffer write period, in milliseconds
* Get/Set SynthSink buffer write period, time span between successive writes.
*/
DEFINE_GUID(GUID_DMUS_PROP_WritePeriod,0x268a0fa1, 0x60f2, 0x11d2, 0xaf, 0xa6, 0x0, 0xaa, 0x0, 0x24, 0xd8, 0xb6);
/* Property Get GUID_DMUS_PROP_MemorySize
*
* Item 0: Memory size
* Returns a DWORD containing the total number of bytes of sample RAM
*/
DEFINE_GUID(GUID_DMUS_PROP_MemorySize, 0x178f2f28, 0xc364, 0x11d1, 0xa7, 0x60, 0x00, 0x00, 0xf8, 0x75, 0xac, 0x12);
/* Property Set GUID_DMUS_PROP_WavesReverb
*
* Item 0: DMUS_WAVES_REVERB structure
* Sets reverb parameters
*/
DEFINE_GUID(GUID_DMUS_PROP_WavesReverb,0x4cb5622, 0x32e5, 0x11d2, 0xaf, 0xa6, 0x0, 0xaa, 0x0, 0x24, 0xd8, 0xb6);
/* Property Set GUID_DMUS_PROP_Effects
*
* Item 0: DWORD with effects flags.
* Get/Set effects bits, same as dwEffectFlags in DMUS_PORTPARAMS and DMUS_PORTCAPS:
* DMUS_EFFECT_NONE
* DMUS_EFFECT_REVERB
* DMUS_EFFECT_CHORUS
*/
DEFINE_GUID(GUID_DMUS_PROP_Effects, 0xcda8d611, 0x684a, 0x11d2, 0x87, 0x1e, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd);
/* Property Set GUID_DMUS_PROP_LegacyCaps
*
* Item 0: The MIDINCAPS or MIDIOUTCAPS which describes the port's underlying WinMM device. This property is only supported
* by ports which wrap WinMM devices.
*/
DEFINE_GUID(GUID_DMUS_PROP_LegacyCaps,0xcfa7cdc2, 0x00a1, 0x11d2, 0xaa, 0xd5, 0x00, 0x00, 0xf8, 0x75, 0xac, 0x12);
/* Property Set GUID_DMUS_PROP_Volume
*
* Item 0: A long which contains an offset, in 1/100 dB, to be added to the final volume
*
*/
DEFINE_GUID(GUID_DMUS_PROP_Volume, 0xfedfae25L, 0xe46e, 0x11d1, 0xaa, 0xce, 0x00, 0x00, 0xf8, 0x75, 0xac, 0x12);
/* Min and Max values for setting volume with GUID_DMUS_PROP_Volume */
#define DMUS_VOLUME_MAX 2000 /* +20 dB */
#define DMUS_VOLUME_MIN -20000 /* -200 dB */
#ifdef __cplusplus
}; /* extern "C" */
#endif
#include <poppack.h>
#endif /* #ifndef _DMUSICC_ */