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C/C++ Source or Header  |  2000-10-20  |  87KB  |  2,147 lines

  1. /*==========================================================================;
  2.  *
  3.  *  Copyright (C) 1994-1997 Microsoft Corporation.  All Rights Reserved.
  4.  *
  5.  *  File:       dplay.h
  6.  *  Content:    DirectPlay include file
  7.  *
  8.  ***************************************************************************/
  9.  
  10. #ifndef __DPLAY_INCLUDED__
  11. #define __DPLAY_INCLUDED__
  12.  
  13. #include <ole2.h>       // for DECLARE_INTERFACE and HRESULT
  14.  
  15. /* avoid warnings in MSVC at Level4 */
  16. #pragma warning(disable:4201)
  17.  
  18.  
  19. /*
  20.  * Some types
  21.  */
  22.  
  23. #ifndef _WIN64
  24. #define DWORD_PTR DWORD
  25. #endif
  26.  
  27. typedef LPVOID (*LPRGLPVOID)[];
  28. typedef LPRGLPVOID PRGPVOID, LPRGPVOID, PRGLPVOID, PAPVOID, LPAPVOID, PALPVOID, LPALPVOID;
  29.  
  30. #define VOL volatile
  31. typedef VOID *VOL LPVOIDV;
  32.  
  33.  
  34. #define _FACDP  0x877
  35. #define MAKE_DPHRESULT( code )    MAKE_HRESULT( 1, _FACDP, code )
  36.  
  37. #ifdef __cplusplus
  38. extern "C" {
  39. #endif
  40.  
  41. /*
  42.  * GUIDS used by DirectPlay objects
  43.  */
  44. DEFINE_GUID(IID_IDirectPlay2, 0x2b74f7c0, 0x9154, 0x11cf, 0xa9, 0xcd, 0x0, 0xaa, 0x0, 0x68, 0x86, 0xe3);
  45. DEFINE_GUID(IID_IDirectPlay2A,0x9d460580, 0xa822, 0x11cf, 0x96, 0xc, 0x0, 0x80, 0xc7, 0x53, 0x4e, 0x82);
  46.  
  47. DEFINE_GUID(IID_IDirectPlay3, 0x133efe40, 0x32dc, 0x11d0, 0x9c, 0xfb, 0x0, 0xa0, 0xc9, 0xa, 0x43, 0xcb);
  48. DEFINE_GUID(IID_IDirectPlay3A,0x133efe41, 0x32dc, 0x11d0, 0x9c, 0xfb, 0x0, 0xa0, 0xc9, 0xa, 0x43, 0xcb);
  49.  
  50. DEFINE_GUID(IID_IDirectPlay4, 0xab1c530, 0x4745, 0x11d1, 0xa7, 0xa1, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc);
  51. DEFINE_GUID(IID_IDirectPlay4A,0xab1c531, 0x4745, 0x11d1, 0xa7, 0xa1, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc);
  52.  
  53. // {D1EB6D20-8923-11d0-9D97-00A0C90A43CB}
  54. DEFINE_GUID(CLSID_DirectPlay,0xd1eb6d20, 0x8923, 0x11d0, 0x9d, 0x97, 0x0, 0xa0, 0xc9, 0xa, 0x43, 0xcb);
  55.  
  56. /*
  57.  * GUIDS used by Service Providers shipped with DirectPlay
  58.  * Use these to identify Service Provider returned by EnumConnections
  59.  */
  60.  
  61. // GUID for IPX service provider
  62. // {685BC400-9D2C-11cf-A9CD-00AA006886E3}
  63. DEFINE_GUID(DPSPGUID_IPX, 
  64. 0x685bc400, 0x9d2c, 0x11cf, 0xa9, 0xcd, 0x0, 0xaa, 0x0, 0x68, 0x86, 0xe3);
  65.  
  66. // GUID for TCP/IP service provider
  67. // 36E95EE0-8577-11cf-960C-0080C7534E82
  68. DEFINE_GUID(DPSPGUID_TCPIP,
  69. 0x36E95EE0, 0x8577, 0x11cf, 0x96, 0xc, 0x0, 0x80, 0xc7, 0x53, 0x4e, 0x82);
  70.  
  71. // GUID for Serial service provider
  72. // {0F1D6860-88D9-11cf-9C4E-00A0C905425E}
  73. DEFINE_GUID(DPSPGUID_SERIAL,                        
  74. 0xf1d6860, 0x88d9, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
  75.  
  76. // GUID for Modem service provider
  77. // {44EAA760-CB68-11cf-9C4E-00A0C905425E}
  78. DEFINE_GUID(DPSPGUID_MODEM,
  79. 0x44eaa760, 0xcb68, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
  80.  
  81. /****************************************************************************
  82.  *
  83.  * DirectPlay Structures
  84.  *
  85.  * Various structures used to invoke DirectPlay.
  86.  *
  87.  ****************************************************************************/
  88.  
  89. #ifndef IDIRECTPLAY2_OR_GREATER
  90. typedef struct IDirectPlay        FAR *LPDIRECTPLAY;
  91. #else
  92. typedef struct IUnknown           FAR *LPDIRECTPLAY;
  93. #endif
  94.  
  95. typedef struct IDirectPlay2       FAR *LPDIRECTPLAY2;
  96. typedef struct IDirectPlay2       FAR *LPDIRECTPLAY2A;
  97. typedef struct IDirectPlay2       IDirectPlay2A;
  98.  
  99. typedef struct IDirectPlay3       FAR *LPDIRECTPLAY3;
  100. typedef struct IDirectPlay3       FAR *LPDIRECTPLAY3A;
  101. typedef struct IDirectPlay3       IDirectPlay3A;
  102.  
  103. typedef struct IDirectPlay4       FAR *LPDIRECTPLAY4;
  104. typedef struct IDirectPlay4       FAR *LPDIRECTPLAY4A;
  105. typedef struct IDirectPlay4       IDirectPlay4A;
  106.  
  107. /*
  108.  * DPID
  109.  * DirectPlay player and group ID
  110.  */
  111. typedef DWORD DPID, FAR *LPDPID;
  112.  
  113. /*
  114.  * DPID that system messages come from
  115.  */
  116. #define DPID_SYSMSG         0
  117.  
  118. /*
  119.  * DPID representing all players in the session
  120.  */
  121. #define DPID_ALLPLAYERS     0
  122.  
  123. /*
  124.  * DPID representing the server player
  125.  */
  126. #define DPID_SERVERPLAYER    1
  127.  
  128.  
  129. /*
  130.  * DPID representing the maxiumum ID in the range of DPID's reserved for
  131.  * use by DirectPlay.
  132.  */
  133. #define DPID_RESERVEDRANGE     100
  134.  
  135. /*
  136.  * The player ID is unknown (used with e.g. DPSESSION_NOMESSAGEID)
  137.  */
  138. #define DPID_UNKNOWN        0xFFFFFFFF
  139.  
  140. /*
  141.  * DPCAPS
  142.  * Used to obtain the capabilities of a DirectPlay object
  143.  */
  144. typedef struct
  145. {
  146.     DWORD dwSize;               // Size of structure, in bytes
  147.     DWORD dwFlags;              // DPCAPS_xxx flags
  148.     DWORD dwMaxBufferSize;      // Maximum message size, in bytes,  for this service provider
  149.     DWORD dwMaxQueueSize;       // Obsolete. 
  150.     DWORD dwMaxPlayers;         // Maximum players/groups (local + remote)
  151.     DWORD dwHundredBaud;        // Bandwidth in 100 bits per second units; 
  152.                                 // i.e. 24 is 2400, 96 is 9600, etc.
  153.     DWORD dwLatency;            // Estimated latency; 0 = unknown
  154.     DWORD dwMaxLocalPlayers;    // Maximum # of locally created players allowed
  155.     DWORD dwHeaderLength;       // Maximum header length, in bytes, on messages
  156.                                 // added by the service provider
  157.     DWORD dwTimeout;            // Service provider's suggested timeout value
  158.                                 // This is how long DirectPlay will wait for 
  159.                                 // responses to system messages
  160. } DPCAPS, FAR *LPDPCAPS;
  161.  
  162. /*
  163.  * This DirectPlay object is the session host.  If the host exits the
  164.  * session, another application will become the host and receive a
  165.  * DPSYS_HOST system message.
  166.  */
  167. #define DPCAPS_ISHOST               0x00000002
  168.  
  169. /*
  170.  * The service provider bound to this DirectPlay object can optimize
  171.  * group messaging.
  172.  */
  173. #define DPCAPS_GROUPOPTIMIZED       0x00000008
  174.  
  175. /*
  176.  * The service provider bound to this DirectPlay object can optimize
  177.  * keep alives (see DPSESSION_KEEPALIVE)
  178.  */
  179. #define DPCAPS_KEEPALIVEOPTIMIZED   0x00000010
  180.  
  181. /*
  182.  * The service provider bound to this DirectPlay object can optimize
  183.  * guaranteed message delivery.
  184.  */
  185. #define DPCAPS_GUARANTEEDOPTIMIZED  0x00000020
  186.  
  187. /*
  188.  * This DirectPlay object supports guaranteed message delivery.
  189.  */
  190. #define DPCAPS_GUARANTEEDSUPPORTED  0x00000040
  191.  
  192. /*
  193.  * This DirectPlay object supports digital signing of messages.
  194.  */
  195. #define DPCAPS_SIGNINGSUPPORTED     0x00000080
  196.  
  197. /*
  198.  * This DirectPlay object supports encryption of messages.
  199.  */
  200. #define DPCAPS_ENCRYPTIONSUPPORTED  0x00000100
  201.  
  202. /*
  203.  * This DirectPlay player was created on this machine
  204.  */
  205. #define DPPLAYERCAPS_LOCAL            0x00000800
  206.  
  207. /*
  208.  * Current Open settings supports all forms of Cancel
  209.  */
  210. #define DPCAPS_ASYNCCANCELSUPPORTED    0x00001000
  211.  
  212. /*
  213.  * Current Open settings supports CancelAll, but not Cancel
  214.  */
  215. #define DPCAPS_ASYNCCANCELALLSUPPORTED 0x00002000
  216.  
  217. /*
  218.  *  Current Open settings supports Send Timeouts for sends
  219.  */
  220. #define DPCAPS_SENDTIMEOUTSUPPORTED   0x00004000
  221.  
  222. /*
  223.  *  Current Open settings supports send priority
  224.  */
  225. #define DPCAPS_SENDPRIORITYSUPPORTED   0x00008000
  226.  
  227. /*
  228.  *  Current Open settings supports DPSEND_ASYNC flag
  229.  */
  230. #define DPCAPS_ASYNCSUPPORTED            0x00010000
  231.  
  232.  
  233. /*
  234.  * DPSESSIONDESC2
  235.  * Used to describe the properties of a DirectPlay
  236.  * session instance
  237.  */
  238. typedef struct
  239. {
  240.     DWORD   dwSize;             // Size of structure
  241.     DWORD   dwFlags;            // DPSESSION_xxx flags
  242.     GUID    guidInstance;       // ID for the session instance
  243.     GUID    guidApplication;    // GUID of the DirectPlay application.
  244.                                 // GUID_NULL for all applications.
  245.     DWORD   dwMaxPlayers;       // Maximum # players allowed in session
  246.     DWORD   dwCurrentPlayers;   // Current # players in session (read only)
  247.     union
  248.     {                           // Name of the session
  249.         LPWSTR  lpszSessionName;    // Unicode
  250.         LPSTR   lpszSessionNameA;   // ANSI
  251.     };
  252.     union
  253.     {                           // Password of the session (optional)
  254.         LPWSTR  lpszPassword;       // Unicode
  255.         LPSTR   lpszPasswordA;      // ANSI
  256.     };
  257.     DWORD_PTR   dwReserved1;        // Reserved for future MS use.
  258.     DWORD_PTR   dwReserved2;
  259.     DWORD_PTR   dwUser1;            // For use by the application
  260.     DWORD_PTR   dwUser2;
  261.     DWORD_PTR   dwUser3;
  262.     DWORD_PTR   dwUser4;
  263. } DPSESSIONDESC2, FAR *LPDPSESSIONDESC2;
  264.  
  265. typedef DPSESSIONDESC2 * VOL LPDPSESSIONDESC2_V;
  266.  
  267. /*
  268.  * LPCDPSESSIONDESC2
  269.  * A constant pointer to DPSESSIONDESC2
  270.  */
  271. typedef const DPSESSIONDESC2 FAR *LPCDPSESSIONDESC2;
  272.  
  273. /*
  274.  * Applications cannot create new players in this session.
  275.  */
  276. #define DPSESSION_NEWPLAYERSDISABLED    0x00000001 
  277.  
  278. /*
  279.  * If the DirectPlay object that created the session, the host,
  280.  * quits, then the host will attempt to migrate to another
  281.  * DirectPlay object so that new players can continue to be created
  282.  * and new applications can join the session.
  283.  */
  284. #define DPSESSION_MIGRATEHOST           0x00000004
  285.  
  286. /*
  287.  * This flag tells DirectPlay not to set the idPlayerTo and idPlayerFrom 
  288.  * fields in player messages.  This cuts two DWORD's off the message 
  289.  * overhead.
  290.  */
  291. #define DPSESSION_NOMESSAGEID           0x00000008
  292.  
  293.  
  294. /*
  295.  * This flag tells DirectPlay to not allow any new applications to
  296.  * join the session.  Applications already in the session can still
  297.  * create new players.
  298.  */
  299. #define DPSESSION_JOINDISABLED          0x00000020
  300.  
  301. /*
  302.  * This flag tells DirectPlay to detect when remote players 
  303.  * exit abnormally (e.g. their computer or modem gets unplugged)
  304.  */
  305. #define DPSESSION_KEEPALIVE             0x00000040
  306.  
  307. /*
  308.  * This flag tells DirectPlay not to send a message to all players
  309.  * when a players remote data changes
  310.  */
  311. #define DPSESSION_NODATAMESSAGES        0x00000080
  312.  
  313. /*
  314.  * This flag indicates that the session belongs to a secure server
  315.  * and needs user authentication
  316.  */
  317. #define DPSESSION_SECURESERVER          0x00000100
  318.  
  319. /*
  320.  * This flag indicates that the session is private and requirs a password
  321.  * for EnumSessions as well as Open.
  322.  */
  323. #define DPSESSION_PRIVATE               0x00000200
  324.  
  325. /*
  326.  * This flag indicates that the session requires a password for joining.
  327.  */
  328. #define DPSESSION_PASSWORDREQUIRED      0x00000400
  329.  
  330. /*
  331.  * This flag tells DirectPlay to route all messages through the server
  332.  */
  333. #define DPSESSION_MULTICASTSERVER        0x00000800
  334.  
  335. /*
  336.  * This flag tells DirectPlay to only download information about the
  337.  * DPPLAYER_SERVERPLAYER.  
  338.  */
  339. #define DPSESSION_CLIENTSERVER            0x00001000
  340.  
  341. /*
  342.  * This flag tells DirectPlay to use the protocol built into dplay
  343.  * for reliability and statistics all the time.  When this bit is
  344.  * set, only other sessions with this bit set can join or be joined.
  345.  */
  346. #define DPSESSION_DIRECTPLAYPROTOCOL    0x00002000
  347.  
  348. /*
  349.  * This flag tells DirectPlay that preserving order of received
  350.  * packets is not important, when using reliable delivery.  This
  351.  * will allow messages to be indicated out of order if preceding
  352.  * messages have not yet arrived.  Otherwise DPLAY will wait for
  353.  * earlier messages before delivering later reliable messages.
  354.  */
  355. #define DPSESSION_NOPRESERVEORDER        0x00004000
  356.  
  357.  
  358. /*
  359.  * This flag tells DirectPlay to optimize communication for latency
  360.  */
  361. #define DPSESSION_OPTIMIZELATENCY        0x00008000
  362.  
  363. /*
  364.  * This flag allows lobby launched games that aren't voice enabled
  365.  * to get voice capabilities.
  366.  */
  367. #define DPSESSION_ALLOWVOICERETRO        0x00010000
  368.  
  369. /*
  370.  * This flag supresses transmission of session desc changes.
  371.  * DPSESSION_NODATAMESSAGES was supposed to do that, but SetSessionDesc
  372.  * was ignoring the flag and some apps depended on the broken behavior, this
  373.  * flag allows applications to get the right behaviour without breaking apps depending
  374.  * on old broken behavior.
  375.  */
  376. #define DPSESSION_NOSESSIONDESCMESSAGES        0x00020000
  377.  
  378. /*
  379.  * DPNAME
  380.  * Used to hold the name of a DirectPlay entity
  381.  * like a player or a group
  382.  */
  383. typedef struct 
  384. {
  385.     DWORD   dwSize;             // Size of structure
  386.     DWORD   dwFlags;            // Not used. Must be zero.
  387.     union
  388.     {                           // The short or friendly name
  389.         LPWSTR  lpszShortName;  // Unicode
  390.         LPSTR   lpszShortNameA; // ANSI
  391.     };
  392.     union
  393.     {                           // The long or formal name
  394.         LPWSTR  lpszLongName;   // Unicode
  395.         LPSTR   lpszLongNameA;  // ANSI
  396.     };
  397.  
  398. } DPNAME, FAR *LPDPNAME;
  399.  
  400. /*
  401.  * LPCDPNAME
  402.  * A constant pointer to DPNAME
  403.  */
  404. typedef const DPNAME FAR *LPCDPNAME;
  405.  
  406. /*
  407.  * DPCREDENTIALS
  408.  * Used to hold the user name and password of a DirectPlay user
  409.  */
  410. typedef struct 
  411. {
  412.     DWORD dwSize;               // Size of structure
  413.     DWORD dwFlags;              // Not used. Must be zero.
  414.     union
  415.     {                           // User name of the account
  416.         LPWSTR  lpszUsername;   // Unicode
  417.         LPSTR   lpszUsernameA;  // ANSI
  418.     };    
  419.     union
  420.     {                           // Password of the account
  421.         LPWSTR  lpszPassword;   // Unicode
  422.         LPSTR   lpszPasswordA;  // ANSI
  423.     };    
  424.     union
  425.     {                           // Domain name of the account
  426.         LPWSTR  lpszDomain;     // Unicode
  427.         LPSTR   lpszDomainA;    // ANSI
  428.     };    
  429. } DPCREDENTIALS, FAR *LPDPCREDENTIALS;
  430.  
  431. typedef const DPCREDENTIALS FAR *LPCDPCREDENTIALS;
  432.  
  433. /*
  434.  * DPSECURITYDESC
  435.  * Used to describe the security properties of a DirectPlay
  436.  * session instance
  437.  */
  438. typedef struct 
  439. {
  440.     DWORD dwSize;                   // Size of structure
  441.     DWORD dwFlags;                  // Not used. Must be zero.
  442.     union
  443.     {                               // SSPI provider name
  444.         LPWSTR  lpszSSPIProvider;   // Unicode
  445.         LPSTR   lpszSSPIProviderA;  // ANSI
  446.     };
  447.     union
  448.     {                               // CAPI provider name
  449.         LPWSTR lpszCAPIProvider;    // Unicode
  450.         LPSTR  lpszCAPIProviderA;   // ANSI
  451.     };
  452.     DWORD dwCAPIProviderType;       // Crypto Service Provider type
  453.     DWORD dwEncryptionAlgorithm;    // Encryption Algorithm type
  454. } DPSECURITYDESC, FAR *LPDPSECURITYDESC;
  455.  
  456. typedef const DPSECURITYDESC FAR *LPCDPSECURITYDESC;
  457.  
  458. /*
  459.  * DPACCOUNTDESC
  460.  * Used to describe a user membership account
  461.  */
  462. typedef struct 
  463. {
  464.     DWORD dwSize;                   // Size of structure
  465.     DWORD dwFlags;                  // Not used. Must be zero.
  466.     union
  467.     {                               // Account identifier
  468.         LPWSTR  lpszAccountID;      // Unicode
  469.         LPSTR   lpszAccountIDA;     // ANSI
  470.     };
  471. } DPACCOUNTDESC, FAR *LPDPACCOUNTDESC;
  472.  
  473. typedef const DPACCOUNTDESC FAR *LPCDPACCOUNTDESC;
  474.  
  475. /*
  476.  * LPCGUID
  477.  * A constant pointer to a guid
  478.  */
  479. typedef const GUID FAR *LPCGUID;
  480.  
  481. /*
  482.  * DPLCONNECTION
  483.  * Used to hold all in the informaion needed to connect
  484.  * an application to a session or create a session
  485.  */
  486. typedef struct
  487. {
  488.     DWORD               dwSize;             // Size of this structure
  489.     DWORD               dwFlags;            // Flags specific to this structure
  490.     LPDPSESSIONDESC2    lpSessionDesc;      // Pointer to session desc to use on connect
  491.     LPDPNAME            lpPlayerName;       // Pointer to Player name structure
  492.     GUID                guidSP;             // GUID of the DPlay SP to use
  493.     LPVOID              lpAddress;          // Address for service provider
  494.     DWORD               dwAddressSize;      // Size of address data
  495. } DPLCONNECTION, FAR *LPDPLCONNECTION;
  496.  
  497. /*
  498.  * LPCDPLCONNECTION
  499.  * A constant pointer to DPLCONNECTION
  500.  */
  501. typedef const DPLCONNECTION FAR *LPCDPLCONNECTION;
  502.  
  503. /*
  504.  * DPCHAT
  505.  * Used to hold the a DirectPlay chat message
  506.  */
  507. typedef struct
  508. {
  509.     DWORD               dwSize;
  510.     DWORD               dwFlags;
  511.     union
  512.     {                          // Message string
  513.         LPWSTR  lpszMessage;   // Unicode
  514.         LPSTR   lpszMessageA;  // ANSI
  515.     };    
  516. } DPCHAT, FAR * LPDPCHAT;
  517.  
  518. /*
  519.  * SGBUFFER
  520.  * Scatter Gather Buffer used for SendEx
  521.  */
  522. typedef struct 
  523. {
  524.     UINT         len;       // length of buffer data
  525.     PUCHAR         pData;        // pointer to buffer data
  526. } SGBUFFER, *PSGBUFFER, FAR *LPSGBUFFER;
  527.  
  528.  
  529. /****************************************************************************
  530.  *
  531.  * Prototypes for DirectPlay callback functions
  532.  *
  533.  ****************************************************************************/
  534.  
  535. /*
  536.  * Callback for IDirectPlay2::EnumSessions
  537.  */
  538. typedef BOOL (FAR PASCAL * LPDPENUMSESSIONSCALLBACK2)(
  539.     LPCDPSESSIONDESC2   lpThisSD,
  540.     LPDWORD             lpdwTimeOut,
  541.     DWORD               dwFlags,
  542.     LPVOID              lpContext );
  543.  
  544. /*
  545.  * This flag is set on the EnumSessions callback dwFlags parameter when
  546.  * the time out has occurred. There will be no session data for this 
  547.  * callback. If *lpdwTimeOut is set to a non-zero value and the 
  548.  * EnumSessionsCallback function returns TRUE then EnumSessions will 
  549.  * continue waiting until the next timeout occurs. Timeouts are in 
  550.  * milliseconds.
  551.  */
  552. #define DPESC_TIMEDOUT          0x00000001
  553.  
  554.  
  555. /*
  556.  * Callback for IDirectPlay2::EnumPlayers
  557.  *              IDirectPlay2::EnumGroups
  558.  *              IDirectPlay2::EnumGroupPlayers
  559.  */
  560. typedef BOOL (FAR PASCAL *LPDPENUMPLAYERSCALLBACK2)(
  561.     DPID            dpId,
  562.     DWORD           dwPlayerType,
  563.     LPCDPNAME       lpName,
  564.     DWORD           dwFlags,
  565.     LPVOID          lpContext );
  566.  
  567.  
  568. /*
  569.  * Unicode callback for DirectPlayEnumerate
  570.  * This callback prototype will be used if compiling
  571.  * for Unicode strings
  572.  */
  573. typedef BOOL (FAR PASCAL * LPDPENUMDPCALLBACK)(
  574.     LPGUID      lpguidSP,
  575.     LPWSTR      lpSPName,
  576.     DWORD       dwMajorVersion,
  577.     DWORD       dwMinorVersion,
  578.     LPVOID      lpContext);
  579.  
  580. /*
  581.  * ANSI callback for DirectPlayEnumerate
  582.  * This callback prototype will be used if compiling
  583.  * for ANSI strings
  584.  */
  585. typedef BOOL (FAR PASCAL * LPDPENUMDPCALLBACKA)(
  586.     LPGUID      lpguidSP,
  587.     LPSTR       lpSPName,
  588.     DWORD       dwMajorVersion,     
  589.     DWORD       dwMinorVersion,
  590.     LPVOID      lpContext);
  591.  
  592. /*
  593.  * Callback for IDirectPlay3(A)::EnumConnections
  594.  */
  595. typedef BOOL (FAR PASCAL * LPDPENUMCONNECTIONSCALLBACK)(
  596.     LPCGUID     lpguidSP,
  597.     LPVOID        lpConnection,
  598.     DWORD        dwConnectionSize,
  599.     LPCDPNAME   lpName,
  600.     DWORD         dwFlags,
  601.     LPVOID         lpContext);
  602.  
  603.  
  604. /*
  605.  * API's
  606.  */
  607.  
  608. #ifdef UNICODE
  609. #define DirectPlayEnumerate     DirectPlayEnumerateW
  610. #else
  611. #define DirectPlayEnumerate     DirectPlayEnumerateA
  612. #endif // UNICODE
  613.  
  614. extern HRESULT WINAPI DirectPlayEnumerateA( LPDPENUMDPCALLBACKA, LPVOID );
  615. extern HRESULT WINAPI DirectPlayEnumerateW( LPDPENUMDPCALLBACK, LPVOID );
  616. extern HRESULT WINAPI DirectPlayCreate( LPGUID lpGUID, LPDIRECTPLAY *lplpDP, IUnknown *pUnk);
  617.  
  618. /****************************************************************************
  619.  *
  620.  * IDirectPlay2 (and IDirectPlay2A) Interface
  621.  *
  622.  ****************************************************************************/
  623.  
  624. #undef INTERFACE
  625. #define INTERFACE IDirectPlay2
  626. DECLARE_INTERFACE_( IDirectPlay2, IUnknown )
  627. {
  628.     /*** IUnknown methods ***/
  629.     STDMETHOD(QueryInterface)       (THIS_ REFIID riid, LPVOID * ppvObj) PURE;
  630.     STDMETHOD_(ULONG,AddRef)        (THIS)  PURE;
  631.     STDMETHOD_(ULONG,Release)       (THIS) PURE;
  632.     /*** IDirectPlay2 methods ***/
  633.     STDMETHOD(AddPlayerToGroup)     (THIS_ DPID, DPID) PURE;
  634.     STDMETHOD(Close)                (THIS) PURE;
  635.     STDMETHOD(CreateGroup)          (THIS_ LPDPID,LPDPNAME,LPVOID,DWORD,DWORD) PURE;
  636.     STDMETHOD(CreatePlayer)         (THIS_ LPDPID,LPDPNAME,HANDLE,LPVOID,DWORD,DWORD) PURE;
  637.     STDMETHOD(DeletePlayerFromGroup)(THIS_ DPID,DPID) PURE;
  638.     STDMETHOD(DestroyGroup)         (THIS_ DPID) PURE;
  639.     STDMETHOD(DestroyPlayer)        (THIS_ DPID) PURE;
  640.     STDMETHOD(EnumGroupPlayers)     (THIS_ DPID,LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
  641.     STDMETHOD(EnumGroups)           (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
  642.     STDMETHOD(EnumPlayers)          (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
  643.     STDMETHOD(EnumSessions)         (THIS_ LPDPSESSIONDESC2,DWORD,LPDPENUMSESSIONSCALLBACK2,LPVOID,DWORD) PURE;
  644.     STDMETHOD(GetCaps)              (THIS_ LPDPCAPS,DWORD) PURE;
  645.     STDMETHOD(GetGroupData)         (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE;
  646.     STDMETHOD(GetGroupName)         (THIS_ DPID,LPVOID,LPDWORD) PURE;
  647.     STDMETHOD(GetMessageCount)      (THIS_ DPID, LPDWORD) PURE;
  648.     STDMETHOD(GetPlayerAddress)     (THIS_ DPID,LPVOID,LPDWORD) PURE;
  649.     STDMETHOD(GetPlayerCaps)        (THIS_ DPID,LPDPCAPS,DWORD) PURE;
  650.     STDMETHOD(GetPlayerData)        (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE;
  651.     STDMETHOD(GetPlayerName)        (THIS_ DPID,LPVOID,LPDWORD) PURE;
  652.     STDMETHOD(GetSessionDesc)       (THIS_ LPVOID,LPDWORD) PURE;
  653.     STDMETHOD(Initialize)           (THIS_ LPGUID) PURE;
  654.     STDMETHOD(Open)                 (THIS_ LPDPSESSIONDESC2,DWORD) PURE;
  655.     STDMETHOD(Receive)              (THIS_ LPDPID,LPDPID,DWORD,LPVOID,LPDWORD) PURE;
  656.     STDMETHOD(Send)                 (THIS_ DPID, DPID, DWORD, LPVOID, DWORD) PURE;
  657.     STDMETHOD(SetGroupData)         (THIS_ DPID,LPVOID,DWORD,DWORD) PURE;
  658.     STDMETHOD(SetGroupName)         (THIS_ DPID,LPDPNAME,DWORD) PURE;
  659.     STDMETHOD(SetPlayerData)        (THIS_ DPID,LPVOID,DWORD,DWORD) PURE;
  660.     STDMETHOD(SetPlayerName)        (THIS_ DPID,LPDPNAME,DWORD) PURE;
  661.     STDMETHOD(SetSessionDesc)       (THIS_ LPDPSESSIONDESC2,DWORD) PURE;
  662. };
  663.  
  664. /****************************************************************************
  665.  *
  666.  * IDirectPlay2 interface macros
  667.  *
  668.  ****************************************************************************/
  669.  
  670. #if !defined(__cplusplus) || defined(CINTERFACE)
  671.  
  672. #define IDirectPlay2_QueryInterface(p,a,b)          (p)->lpVtbl->QueryInterface(p,a,b)
  673. #define IDirectPlay2_AddRef(p)                      (p)->lpVtbl->AddRef(p)
  674. #define IDirectPlay2_Release(p)                     (p)->lpVtbl->Release(p)
  675. #define IDirectPlay2_AddPlayerToGroup(p,a,b)        (p)->lpVtbl->AddPlayerToGroup(p,a,b)
  676. #define IDirectPlay2_Close(p)                       (p)->lpVtbl->Close(p)
  677. #define IDirectPlay2_CreateGroup(p,a,b,c,d,e)       (p)->lpVtbl->CreateGroup(p,a,b,c,d,e)
  678. #define IDirectPlay2_CreatePlayer(p,a,b,c,d,e,f)    (p)->lpVtbl->CreatePlayer(p,a,b,c,d,e,f)
  679. #define IDirectPlay2_DeletePlayerFromGroup(p,a,b)   (p)->lpVtbl->DeletePlayerFromGroup(p,a,b)
  680. #define IDirectPlay2_DestroyGroup(p,a)              (p)->lpVtbl->DestroyGroup(p,a)
  681. #define IDirectPlay2_DestroyPlayer(p,a)             (p)->lpVtbl->DestroyPlayer(p,a)
  682. #define IDirectPlay2_EnumGroupPlayers(p,a,b,c,d,e)  (p)->lpVtbl->EnumGroupPlayers(p,a,b,c,d,e)
  683. #define IDirectPlay2_EnumGroups(p,a,b,c,d)          (p)->lpVtbl->EnumGroups(p,a,b,c,d)
  684. #define IDirectPlay2_EnumPlayers(p,a,b,c,d)         (p)->lpVtbl->EnumPlayers(p,a,b,c,d)
  685. #define IDirectPlay2_EnumSessions(p,a,b,c,d,e)      (p)->lpVtbl->EnumSessions(p,a,b,c,d,e)
  686. #define IDirectPlay2_GetCaps(p,a,b)                 (p)->lpVtbl->GetCaps(p,a,b)
  687. #define IDirectPlay2_GetMessageCount(p,a,b)         (p)->lpVtbl->GetMessageCount(p,a,b)
  688. #define IDirectPlay2_GetGroupData(p,a,b,c,d)        (p)->lpVtbl->GetGroupData(p,a,b,c,d)
  689. #define IDirectPlay2_GetGroupName(p,a,b,c)          (p)->lpVtbl->GetGroupName(p,a,b,c)
  690. #define IDirectPlay2_GetPlayerAddress(p,a,b,c)      (p)->lpVtbl->GetPlayerAddress(p,a,b,c)
  691. #define IDirectPlay2_GetPlayerCaps(p,a,b,c)         (p)->lpVtbl->GetPlayerCaps(p,a,b,c)
  692. #define IDirectPlay2_GetPlayerData(p,a,b,c,d)       (p)->lpVtbl->GetPlayerData(p,a,b,c,d)
  693. #define IDirectPlay2_GetPlayerName(p,a,b,c)         (p)->lpVtbl->GetPlayerName(p,a,b,c)
  694. #define IDirectPlay2_GetSessionDesc(p,a,b)          (p)->lpVtbl->GetSessionDesc(p,a,b)
  695. #define IDirectPlay2_Initialize(p,a)                (p)->lpVtbl->Initialize(p,a)
  696. #define IDirectPlay2_Open(p,a,b)                    (p)->lpVtbl->Open(p,a,b)
  697. #define IDirectPlay2_Receive(p,a,b,c,d,e)           (p)->lpVtbl->Receive(p,a,b,c,d,e)
  698. #define IDirectPlay2_Send(p,a,b,c,d,e)              (p)->lpVtbl->Send(p,a,b,c,d,e)
  699. #define IDirectPlay2_SetGroupData(p,a,b,c,d)        (p)->lpVtbl->SetGroupData(p,a,b,c,d)
  700. #define IDirectPlay2_SetGroupName(p,a,b,c)          (p)->lpVtbl->SetGroupName(p,a,b,c)
  701. #define IDirectPlay2_SetPlayerData(p,a,b,c,d)       (p)->lpVtbl->SetPlayerData(p,a,b,c,d)
  702. #define IDirectPlay2_SetPlayerName(p,a,b,c)         (p)->lpVtbl->SetPlayerName(p,a,b,c)
  703. #define IDirectPlay2_SetSessionDesc(p,a,b)          (p)->lpVtbl->SetSessionDesc(p,a,b)
  704.  
  705. #else /* C++ */
  706.  
  707. #define IDirectPlay2_QueryInterface(p,a,b)          (p)->QueryInterface(a,b)
  708. #define IDirectPlay2_AddRef(p)                      (p)->AddRef()
  709. #define IDirectPlay2_Release(p)                     (p)->Release()
  710. #define IDirectPlay2_AddPlayerToGroup(p,a,b)        (p)->AddPlayerToGroup(a,b)
  711. #define IDirectPlay2_Close(p)                       (p)->Close()
  712. #define IDirectPlay2_CreateGroup(p,a,b,c,d,e)       (p)->CreateGroup(a,b,c,d,e)
  713. #define IDirectPlay2_CreatePlayer(p,a,b,c,d,e,f)    (p)->CreatePlayer(a,b,c,d,e,f)
  714. #define IDirectPlay2_DeletePlayerFromGroup(p,a,b)   (p)->DeletePlayerFromGroup(a,b)
  715. #define IDirectPlay2_DestroyGroup(p,a)              (p)->DestroyGroup(a)
  716. #define IDirectPlay2_DestroyPlayer(p,a)             (p)->DestroyPlayer(a)
  717. #define IDirectPlay2_EnumGroupPlayers(p,a,b,c,d,e)  (p)->EnumGroupPlayers(a,b,c,d,e)
  718. #define IDirectPlay2_EnumGroups(p,a,b,c,d)          (p)->EnumGroups(a,b,c,d)
  719. #define IDirectPlay2_EnumPlayers(p,a,b,c,d)         (p)->EnumPlayers(a,b,c,d)
  720. #define IDirectPlay2_EnumSessions(p,a,b,c,d,e)      (p)->EnumSessions(a,b,c,d,e)
  721. #define IDirectPlay2_GetCaps(p,a,b)                 (p)->GetCaps(a,b)
  722. #define IDirectPlay2_GetMessageCount(p,a,b)         (p)->GetMessageCount(a,b)
  723. #define IDirectPlay2_GetGroupData(p,a,b,c,d)        (p)->GetGroupData(a,b,c,d)
  724. #define IDirectPlay2_GetGroupName(p,a,b,c)          (p)->GetGroupName(a,b,c)
  725. #define IDirectPlay2_GetPlayerAddress(p,a,b,c)      (p)->GetPlayerAddress(a,b,c)
  726. #define IDirectPlay2_GetPlayerCaps(p,a,b,c)         (p)->GetPlayerCaps(a,b,c)
  727. #define IDirectPlay2_GetPlayerData(p,a,b,c,d)       (p)->GetPlayerData(a,b,c,d)
  728. #define IDirectPlay2_GetPlayerName(p,a,b,c)         (p)->GetPlayerName(a,b,c)
  729. #define IDirectPlay2_GetSessionDesc(p,a,b)          (p)->GetSessionDesc(a,b)
  730. #define IDirectPlay2_Initialize(p,a)                (p)->Initialize(a)
  731. #define IDirectPlay2_Open(p,a,b)                    (p)->Open(a,b)
  732. #define IDirectPlay2_Receive(p,a,b,c,d,e)           (p)->Receive(a,b,c,d,e)
  733. #define IDirectPlay2_Send(p,a,b,c,d,e)              (p)->Send(a,b,c,d,e)
  734. #define IDirectPlay2_SetGroupData(p,a,b,c,d)        (p)->SetGroupData(a,b,c,d)
  735. #define IDirectPlay2_SetGroupName(p,a,b,c)          (p)->SetGroupName(a,b,c)
  736. #define IDirectPlay2_SetPlayerData(p,a,b,c,d)       (p)->SetPlayerData(a,b,c,d)
  737. #define IDirectPlay2_SetPlayerName(p,a,b,c)         (p)->SetPlayerName(a,b,c)
  738. #define IDirectPlay2_SetSessionDesc(p,a,b)          (p)->SetSessionDesc(a,b)
  739.  
  740. #endif
  741.  
  742. /****************************************************************************
  743.  *
  744.  * IDirectPlay3 (and IDirectPlay3A) Interface
  745.  *
  746.  ****************************************************************************/
  747.  
  748. #undef INTERFACE
  749. #define INTERFACE IDirectPlay3
  750. DECLARE_INTERFACE_( IDirectPlay3, IDirectPlay2 )
  751. {
  752.     /*** IUnknown methods ***/
  753.     STDMETHOD(QueryInterface)       (THIS_ REFIID riid, LPVOID * ppvObj) PURE;
  754.     STDMETHOD_(ULONG,AddRef)        (THIS)  PURE;
  755.     STDMETHOD_(ULONG,Release)       (THIS) PURE;
  756.     /*** IDirectPlay2 methods ***/
  757.     STDMETHOD(AddPlayerToGroup)     (THIS_ DPID, DPID) PURE;
  758.     STDMETHOD(Close)                (THIS) PURE;
  759.     STDMETHOD(CreateGroup)          (THIS_ LPDPID,LPDPNAME,LPVOID,DWORD,DWORD) PURE;
  760.     STDMETHOD(CreatePlayer)         (THIS_ LPDPID,LPDPNAME,HANDLE,LPVOID,DWORD,DWORD) PURE;
  761.     STDMETHOD(DeletePlayerFromGroup)(THIS_ DPID,DPID) PURE;
  762.     STDMETHOD(DestroyGroup)         (THIS_ DPID) PURE;
  763.     STDMETHOD(DestroyPlayer)        (THIS_ DPID) PURE;
  764.     STDMETHOD(EnumGroupPlayers)     (THIS_ DPID,LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
  765.     STDMETHOD(EnumGroups)           (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
  766.     STDMETHOD(EnumPlayers)          (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
  767.     STDMETHOD(EnumSessions)         (THIS_ LPDPSESSIONDESC2,DWORD,LPDPENUMSESSIONSCALLBACK2,LPVOID,DWORD) PURE;
  768.     STDMETHOD(GetCaps)              (THIS_ LPDPCAPS,DWORD) PURE;
  769.     STDMETHOD(GetGroupData)         (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE;
  770.     STDMETHOD(GetGroupName)         (THIS_ DPID,LPVOID,LPDWORD) PURE;
  771.     STDMETHOD(GetMessageCount)      (THIS_ DPID, LPDWORD) PURE;
  772.     STDMETHOD(GetPlayerAddress)     (THIS_ DPID,LPVOID,LPDWORD) PURE;
  773.     STDMETHOD(GetPlayerCaps)        (THIS_ DPID,LPDPCAPS,DWORD) PURE;
  774.     STDMETHOD(GetPlayerData)        (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE;
  775.     STDMETHOD(GetPlayerName)        (THIS_ DPID,LPVOID,LPDWORD) PURE;
  776.     STDMETHOD(GetSessionDesc)       (THIS_ LPVOID,LPDWORD) PURE;
  777.     STDMETHOD(Initialize)           (THIS_ LPGUID) PURE;
  778.     STDMETHOD(Open)                 (THIS_ LPDPSESSIONDESC2,DWORD) PURE;
  779.     STDMETHOD(Receive)              (THIS_ LPDPID,LPDPID,DWORD,LPVOID,LPDWORD) PURE;
  780.     STDMETHOD(Send)                 (THIS_ DPID, DPID, DWORD, LPVOID, DWORD) PURE;
  781.     STDMETHOD(SetGroupData)         (THIS_ DPID,LPVOID,DWORD,DWORD) PURE;
  782.     STDMETHOD(SetGroupName)         (THIS_ DPID,LPDPNAME,DWORD) PURE;
  783.     STDMETHOD(SetPlayerData)        (THIS_ DPID,LPVOID,DWORD,DWORD) PURE;
  784.     STDMETHOD(SetPlayerName)        (THIS_ DPID,LPDPNAME,DWORD) PURE;
  785.     STDMETHOD(SetSessionDesc)       (THIS_ LPDPSESSIONDESC2,DWORD) PURE;
  786.     /*** IDirectPlay3 methods ***/
  787.     STDMETHOD(AddGroupToGroup)      (THIS_ DPID, DPID) PURE;
  788.     STDMETHOD(CreateGroupInGroup)   (THIS_ DPID,LPDPID,LPDPNAME,LPVOID,DWORD,DWORD) PURE;
  789.     STDMETHOD(DeleteGroupFromGroup)    (THIS_ DPID,DPID) PURE;    
  790.     STDMETHOD(EnumConnections)         (THIS_ LPCGUID,LPDPENUMCONNECTIONSCALLBACK,LPVOID,DWORD) PURE;
  791.     STDMETHOD(EnumGroupsInGroup)    (THIS_ DPID,LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
  792.     STDMETHOD(GetGroupConnectionSettings)(THIS_ DWORD, DPID, LPVOID, LPDWORD) PURE;
  793.     STDMETHOD(InitializeConnection) (THIS_ LPVOID,DWORD) PURE;
  794.     STDMETHOD(SecureOpen)           (THIS_ LPCDPSESSIONDESC2,DWORD,LPCDPSECURITYDESC,LPCDPCREDENTIALS) PURE;
  795.     STDMETHOD(SendChatMessage)      (THIS_ DPID,DPID,DWORD,LPDPCHAT) PURE;
  796.     STDMETHOD(SetGroupConnectionSettings)(THIS_ DWORD,DPID,LPDPLCONNECTION) PURE;
  797.     STDMETHOD(StartSession)         (THIS_ DWORD,DPID) PURE;
  798.     STDMETHOD(GetGroupFlags)        (THIS_ DPID,LPDWORD) PURE;
  799.     STDMETHOD(GetGroupParent)       (THIS_ DPID,LPDPID) PURE;
  800.     STDMETHOD(GetPlayerAccount)     (THIS_ DPID, DWORD, LPVOID, LPDWORD) PURE;
  801.     STDMETHOD(GetPlayerFlags)       (THIS_ DPID,LPDWORD) PURE;
  802. };
  803.  
  804. /****************************************************************************
  805.  *
  806.  * IDirectPlay3 interface macros
  807.  *
  808.  ****************************************************************************/
  809.  
  810. #if !defined(__cplusplus) || defined(CINTERFACE)
  811.  
  812. #define IDirectPlay3_QueryInterface(p,a,b)          (p)->lpVtbl->QueryInterface(p,a,b)
  813. #define IDirectPlay3_AddRef(p)                      (p)->lpVtbl->AddRef(p)
  814. #define IDirectPlay3_Release(p)                     (p)->lpVtbl->Release(p)
  815. #define IDirectPlay3_AddPlayerToGroup(p,a,b)        (p)->lpVtbl->AddPlayerToGroup(p,a,b)
  816. #define IDirectPlay3_Close(p)                       (p)->lpVtbl->Close(p)
  817. #define IDirectPlay3_CreateGroup(p,a,b,c,d,e)       (p)->lpVtbl->CreateGroup(p,a,b,c,d,e)
  818. #define IDirectPlay3_CreatePlayer(p,a,b,c,d,e,f)    (p)->lpVtbl->CreatePlayer(p,a,b,c,d,e,f)
  819. #define IDirectPlay3_DeletePlayerFromGroup(p,a,b)   (p)->lpVtbl->DeletePlayerFromGroup(p,a,b)
  820. #define IDirectPlay3_DestroyGroup(p,a)              (p)->lpVtbl->DestroyGroup(p,a)
  821. #define IDirectPlay3_DestroyPlayer(p,a)             (p)->lpVtbl->DestroyPlayer(p,a)
  822. #define IDirectPlay3_EnumGroupPlayers(p,a,b,c,d,e)  (p)->lpVtbl->EnumGroupPlayers(p,a,b,c,d,e)
  823. #define IDirectPlay3_EnumGroups(p,a,b,c,d)          (p)->lpVtbl->EnumGroups(p,a,b,c,d)
  824. #define IDirectPlay3_EnumPlayers(p,a,b,c,d)         (p)->lpVtbl->EnumPlayers(p,a,b,c,d)
  825. #define IDirectPlay3_EnumSessions(p,a,b,c,d,e)      (p)->lpVtbl->EnumSessions(p,a,b,c,d,e)
  826. #define IDirectPlay3_GetCaps(p,a,b)                 (p)->lpVtbl->GetCaps(p,a,b)
  827. #define IDirectPlay3_GetMessageCount(p,a,b)         (p)->lpVtbl->GetMessageCount(p,a,b)
  828. #define IDirectPlay3_GetGroupData(p,a,b,c,d)        (p)->lpVtbl->GetGroupData(p,a,b,c,d)
  829. #define IDirectPlay3_GetGroupName(p,a,b,c)          (p)->lpVtbl->GetGroupName(p,a,b,c)
  830. #define IDirectPlay3_GetPlayerAddress(p,a,b,c)      (p)->lpVtbl->GetPlayerAddress(p,a,b,c)
  831. #define IDirectPlay3_GetPlayerCaps(p,a,b,c)         (p)->lpVtbl->GetPlayerCaps(p,a,b,c)
  832. #define IDirectPlay3_GetPlayerData(p,a,b,c,d)       (p)->lpVtbl->GetPlayerData(p,a,b,c,d)
  833. #define IDirectPlay3_GetPlayerName(p,a,b,c)         (p)->lpVtbl->GetPlayerName(p,a,b,c)
  834. #define IDirectPlay3_GetSessionDesc(p,a,b)          (p)->lpVtbl->GetSessionDesc(p,a,b)
  835. #define IDirectPlay3_Initialize(p,a)                (p)->lpVtbl->Initialize(p,a)
  836. #define IDirectPlay3_Open(p,a,b)                    (p)->lpVtbl->Open(p,a,b)
  837. #define IDirectPlay3_Receive(p,a,b,c,d,e)           (p)->lpVtbl->Receive(p,a,b,c,d,e)
  838. #define IDirectPlay3_Send(p,a,b,c,d,e)              (p)->lpVtbl->Send(p,a,b,c,d,e)
  839. #define IDirectPlay3_SetGroupData(p,a,b,c,d)        (p)->lpVtbl->SetGroupData(p,a,b,c,d)
  840. #define IDirectPlay3_SetGroupName(p,a,b,c)          (p)->lpVtbl->SetGroupName(p,a,b,c)
  841. #define IDirectPlay3_SetPlayerData(p,a,b,c,d)       (p)->lpVtbl->SetPlayerData(p,a,b,c,d)
  842. #define IDirectPlay3_SetPlayerName(p,a,b,c)         (p)->lpVtbl->SetPlayerName(p,a,b,c)
  843. #define IDirectPlay3_SetSessionDesc(p,a,b)          (p)->lpVtbl->SetSessionDesc(p,a,b)
  844. #define IDirectPlay3_AddGroupToGroup(p,a,b)         (p)->lpVtbl->AddGroupToGroup(p,a,b)
  845. #define IDirectPlay3_CreateGroupInGroup(p,a,b,c,d,e,f) (p)->lpVtbl->CreateGroupInGroup(p,a,b,c,d,e,f)
  846. #define IDirectPlay3_DeleteGroupFromGroup(p,a,b)       (p)->lpVtbl->DeleteGroupFromGroup(p,a,b)
  847. #define IDirectPlay3_EnumConnections(p,a,b,c,d)     (p)->lpVtbl->EnumConnections(p,a,b,c,d)
  848. #define IDirectPlay3_EnumGroupsInGroup(p,a,b,c,d,e) (p)->lpVtbl->EnumGroupsInGroup(p,a,b,c,d,e)
  849. #define IDirectPlay3_GetGroupConnectionSettings(p,a,b,c,d) (p)->lpVtbl->GetGroupConnectionSettings(p,a,b,c,d)
  850. #define IDirectPlay3_InitializeConnection(p,a,b)     (p)->lpVtbl->InitializeConnection(p,a,b)
  851. #define IDirectPlay3_SecureOpen(p,a,b,c,d)          (p)->lpVtbl->SecureOpen(p,a,b,c,d)
  852. #define IDirectPlay3_SendChatMessage(p,a,b,c,d)     (p)->lpVtbl->SendChatMessage(p,a,b,c,d)
  853. #define IDirectPlay3_SetGroupConnectionSettings(p,a,b,c) (p)->lpVtbl->SetGroupConnectionSettings(p,a,b,c)
  854. #define IDirectPlay3_StartSession(p,a,b)            (p)->lpVtbl->StartSession(p,a,b)
  855. #define IDirectPlay3_GetGroupFlags(p,a,b)           (p)->lpVtbl->GetGroupFlags(p,a,b)
  856. #define IDirectPlay3_GetGroupParent(p,a,b)          (p)->lpVtbl->GetGroupParent(p,a,b)
  857. #define IDirectPlay3_GetPlayerAccount(p,a,b,c,d)    (p)->lpVtbl->GetPlayerAccount(p,a,b,c,d)
  858. #define IDirectPlay3_GetPlayerFlags(p,a,b)          (p)->lpVtbl->GetPlayerFlags(p,a,b)
  859.  
  860. #else /* C++ */
  861.  
  862. #define IDirectPlay3_QueryInterface(p,a,b)          (p)->QueryInterface(a,b)
  863. #define IDirectPlay3_AddRef(p)                      (p)->AddRef()
  864. #define IDirectPlay3_Release(p)                     (p)->Release()
  865. #define IDirectPlay3_AddPlayerToGroup(p,a,b)        (p)->AddPlayerToGroup(a,b)
  866. #define IDirectPlay3_Close(p)                       (p)->Close()
  867. #define IDirectPlay3_CreateGroup(p,a,b,c,d,e)       (p)->CreateGroup(a,b,c,d,e)
  868. #define IDirectPlay3_CreatePlayer(p,a,b,c,d,e,f)    (p)->CreatePlayer(a,b,c,d,e,f)
  869. #define IDirectPlay3_DeletePlayerFromGroup(p,a,b)   (p)->DeletePlayerFromGroup(a,b)
  870. #define IDirectPlay3_DestroyGroup(p,a)              (p)->DestroyGroup(a)
  871. #define IDirectPlay3_DestroyPlayer(p,a)             (p)->DestroyPlayer(a)
  872. #define IDirectPlay3_EnumGroupPlayers(p,a,b,c,d,e)  (p)->EnumGroupPlayers(a,b,c,d,e)
  873. #define IDirectPlay3_EnumGroups(p,a,b,c,d)          (p)->EnumGroups(a,b,c,d)
  874. #define IDirectPlay3_EnumPlayers(p,a,b,c,d)         (p)->EnumPlayers(a,b,c,d)
  875. #define IDirectPlay3_EnumSessions(p,a,b,c,d,e)      (p)->EnumSessions(a,b,c,d,e)
  876. #define IDirectPlay3_GetCaps(p,a,b)                 (p)->GetCaps(a,b)
  877. #define IDirectPlay3_GetMessageCount(p,a,b)         (p)->GetMessageCount(a,b)
  878. #define IDirectPlay3_GetGroupData(p,a,b,c,d)        (p)->GetGroupData(a,b,c,d)
  879. #define IDirectPlay3_GetGroupName(p,a,b,c)          (p)->GetGroupName(a,b,c)
  880. #define IDirectPlay3_GetPlayerAddress(p,a,b,c)      (p)->GetPlayerAddress(a,b,c)
  881. #define IDirectPlay3_GetPlayerCaps(p,a,b,c)         (p)->GetPlayerCaps(a,b,c)
  882. #define IDirectPlay3_GetPlayerData(p,a,b,c,d)       (p)->GetPlayerData(a,b,c,d)
  883. #define IDirectPlay3_GetPlayerName(p,a,b,c)         (p)->GetPlayerName(a,b,c)
  884. #define IDirectPlay3_GetSessionDesc(p,a,b)          (p)->GetSessionDesc(a,b)
  885. #define IDirectPlay3_Initialize(p,a)                (p)->Initialize(a)
  886. #define IDirectPlay3_Open(p,a,b)                    (p)->Open(a,b)
  887. #define IDirectPlay3_Receive(p,a,b,c,d,e)           (p)->Receive(a,b,c,d,e)
  888. #define IDirectPlay3_Send(p,a,b,c,d,e)              (p)->Send(a,b,c,d,e)
  889. #define IDirectPlay3_SetGroupData(p,a,b,c,d)        (p)->SetGroupData(a,b,c,d)
  890. #define IDirectPlay3_SetGroupName(p,a,b,c)          (p)->SetGroupName(a,b,c)
  891. #define IDirectPlay3_SetPlayerData(p,a,b,c,d)       (p)->SetPlayerData(a,b,c,d)
  892. #define IDirectPlay3_SetPlayerName(p,a,b,c)         (p)->SetPlayerName(a,b,c)
  893. #define IDirectPlay3_SetSessionDesc(p,a,b)          (p)->SetSessionDesc(a,b)
  894. #define IDirectPlay3_AddGroupToGroup(p,a,b)         (p)->AddGroupToGroup(a,b)
  895. #define IDirectPlay3_CreateGroupInGroup(p,a,b,c,d,e,f) (p)->CreateGroupInGroup(a,b,c,d,e,f)
  896. #define IDirectPlay3_DeleteGroupFromGroup(p,a,b)       (p)->DeleteGroupFromGroup(a,b)
  897. #define IDirectPlay3_EnumConnections(p,a,b,c,d)     (p)->EnumConnections(a,b,c,d)
  898. #define IDirectPlay3_EnumGroupsInGroup(p,a,b,c,d,e) (p)->EnumGroupsInGroup(a,b,c,d,e)
  899. #define IDirectPlay3_GetGroupConnectionSettings(p,a,b,c,d) (p)->GetGroupConnectionSettings(a,b,c,d)
  900. #define IDirectPlay3_InitializeConnection(p,a,b)    (p)->InitializeConnection(a,b)
  901. #define IDirectPlay3_SecureOpen(p,a,b,c,d)          (p)->SecureOpen(a,b,c,d)
  902. #define IDirectPlay3_SendChatMessage(p,a,b,c,d)     (p)->SendChatMessage(a,b,c,d)
  903. #define IDirectPlay3_SetGroupConnectionSettings(p,a,b,c) (p)->SetGroupConnectionSettings(a,b,c)
  904. #define IDirectPlay3_StartSession(p,a,b)            (p)->StartSession(a,b)
  905. #define IDirectPlay3_GetGroupFlags(p,a,b)           (p)->GetGroupFlags(a,b)
  906. #define IDirectPlay3_GetGroupParent(p,a,b)          (p)->GetGroupParent(a,b)
  907. #define IDirectPlay3_GetPlayerAccount(p,a,b,c,d)    (p)->GetPlayerAccount(a,b,c,d)
  908. #define IDirectPlay3_GetPlayerFlags(p,a,b)          (p)->GetPlayerFlags(a,b)
  909.  
  910. #endif
  911.  
  912. /****************************************************************************
  913.  *
  914.  * IDirectPlay4 (and IDirectPlay4A) Interface
  915.  *
  916.  ****************************************************************************/
  917.  
  918. #undef INTERFACE
  919. #define INTERFACE IDirectPlay4
  920. DECLARE_INTERFACE_( IDirectPlay4, IDirectPlay3 )
  921. {
  922.     /*** IUnknown methods ***/
  923.     STDMETHOD(QueryInterface)       (THIS_ REFIID riid, LPVOID * ppvObj) PURE;
  924.     STDMETHOD_(ULONG,AddRef)        (THIS)  PURE;
  925.     STDMETHOD_(ULONG,Release)       (THIS) PURE;
  926.     /*** IDirectPlay2 methods ***/
  927.     STDMETHOD(AddPlayerToGroup)     (THIS_ DPID, DPID) PURE;
  928.     STDMETHOD(Close)                (THIS) PURE;
  929.     STDMETHOD(CreateGroup)          (THIS_ LPDPID,LPDPNAME,LPVOID,DWORD,DWORD) PURE;
  930.     STDMETHOD(CreatePlayer)         (THIS_ LPDPID,LPDPNAME,HANDLE,LPVOID,DWORD,DWORD) PURE;
  931.     STDMETHOD(DeletePlayerFromGroup)(THIS_ DPID,DPID) PURE;
  932.     STDMETHOD(DestroyGroup)         (THIS_ DPID) PURE;
  933.     STDMETHOD(DestroyPlayer)        (THIS_ DPID) PURE;
  934.     STDMETHOD(EnumGroupPlayers)     (THIS_ DPID,LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
  935.     STDMETHOD(EnumGroups)           (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
  936.     STDMETHOD(EnumPlayers)          (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
  937.     STDMETHOD(EnumSessions)         (THIS_ LPDPSESSIONDESC2,DWORD,LPDPENUMSESSIONSCALLBACK2,LPVOID,DWORD) PURE;
  938.     STDMETHOD(GetCaps)              (THIS_ LPDPCAPS,DWORD) PURE;
  939.     STDMETHOD(GetGroupData)         (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE;
  940.     STDMETHOD(GetGroupName)         (THIS_ DPID,LPVOID,LPDWORD) PURE;
  941.     STDMETHOD(GetMessageCount)      (THIS_ DPID, LPDWORD) PURE;
  942.     STDMETHOD(GetPlayerAddress)     (THIS_ DPID,LPVOID,LPDWORD) PURE;
  943.     STDMETHOD(GetPlayerCaps)        (THIS_ DPID,LPDPCAPS,DWORD) PURE;
  944.     STDMETHOD(GetPlayerData)        (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE;
  945.     STDMETHOD(GetPlayerName)        (THIS_ DPID,LPVOID,LPDWORD) PURE;
  946.     STDMETHOD(GetSessionDesc)       (THIS_ LPVOID,LPDWORD) PURE;
  947.     STDMETHOD(Initialize)           (THIS_ LPGUID) PURE;
  948.     STDMETHOD(Open)                 (THIS_ LPDPSESSIONDESC2,DWORD) PURE;
  949.     STDMETHOD(Receive)              (THIS_ LPDPID,LPDPID,DWORD,LPVOID,LPDWORD) PURE;
  950.     STDMETHOD(Send)                 (THIS_ DPID, DPID, DWORD, LPVOID, DWORD) PURE;
  951.     STDMETHOD(SetGroupData)         (THIS_ DPID,LPVOID,DWORD,DWORD) PURE;
  952.     STDMETHOD(SetGroupName)         (THIS_ DPID,LPDPNAME,DWORD) PURE;
  953.     STDMETHOD(SetPlayerData)        (THIS_ DPID,LPVOID,DWORD,DWORD) PURE;
  954.     STDMETHOD(SetPlayerName)        (THIS_ DPID,LPDPNAME,DWORD) PURE;
  955.     STDMETHOD(SetSessionDesc)       (THIS_ LPDPSESSIONDESC2,DWORD) PURE;
  956.     /*** IDirectPlay3 methods ***/
  957.     STDMETHOD(AddGroupToGroup)      (THIS_ DPID, DPID) PURE;
  958.     STDMETHOD(CreateGroupInGroup)   (THIS_ DPID,LPDPID,LPDPNAME,LPVOID,DWORD,DWORD) PURE;
  959.     STDMETHOD(DeleteGroupFromGroup)    (THIS_ DPID,DPID) PURE;    
  960.     STDMETHOD(EnumConnections)         (THIS_ LPCGUID,LPDPENUMCONNECTIONSCALLBACK,LPVOID,DWORD) PURE;
  961.     STDMETHOD(EnumGroupsInGroup)    (THIS_ DPID,LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
  962.     STDMETHOD(GetGroupConnectionSettings)(THIS_ DWORD, DPID, LPVOID, LPDWORD) PURE;
  963.     STDMETHOD(InitializeConnection) (THIS_ LPVOID,DWORD) PURE;
  964.     STDMETHOD(SecureOpen)           (THIS_ LPCDPSESSIONDESC2,DWORD,LPCDPSECURITYDESC,LPCDPCREDENTIALS) PURE;
  965.     STDMETHOD(SendChatMessage)      (THIS_ DPID,DPID,DWORD,LPDPCHAT) PURE;
  966.     STDMETHOD(SetGroupConnectionSettings)(THIS_ DWORD,DPID,LPDPLCONNECTION) PURE;
  967.     STDMETHOD(StartSession)         (THIS_ DWORD,DPID) PURE;
  968.     STDMETHOD(GetGroupFlags)        (THIS_ DPID,LPDWORD) PURE;
  969.     STDMETHOD(GetGroupParent)       (THIS_ DPID,LPDPID) PURE;
  970.     STDMETHOD(GetPlayerAccount)     (THIS_ DPID, DWORD, LPVOID, LPDWORD) PURE;
  971.     STDMETHOD(GetPlayerFlags)       (THIS_ DPID,LPDWORD) PURE;
  972.     /*** IDirectPlay4 methods ***/
  973.     STDMETHOD(GetGroupOwner)        (THIS_ DPID, LPDPID) PURE;
  974.     STDMETHOD(SetGroupOwner)        (THIS_ DPID, DPID) PURE;
  975.     STDMETHOD(SendEx)               (THIS_ DPID, DPID, DWORD, LPVOID, DWORD, DWORD, DWORD, LPVOID, DWORD_PTR *) PURE;
  976.     STDMETHOD(GetMessageQueue)      (THIS_ DPID, DPID, DWORD, LPDWORD, LPDWORD) PURE;
  977.     STDMETHOD(CancelMessage)        (THIS_ DWORD, DWORD) PURE;
  978.     STDMETHOD(CancelPriority)       (THIS_ DWORD, DWORD, DWORD) PURE;
  979. };
  980.  
  981. /****************************************************************************
  982.  *
  983.  * IDirectPlayX interface macros (for IDirectPlay4 and beyond)
  984.  *
  985.  ****************************************************************************/
  986.  
  987. #if !defined(__cplusplus) || defined(CINTERFACE)
  988.  
  989. #define IDirectPlayX_QueryInterface(p,a,b)          (p)->lpVtbl->QueryInterface(p,a,b)
  990. #define IDirectPlayX_AddRef(p)                      (p)->lpVtbl->AddRef(p)
  991. #define IDirectPlayX_Release(p)                     (p)->lpVtbl->Release(p)
  992. #define IDirectPlayX_AddPlayerToGroup(p,a,b)        (p)->lpVtbl->AddPlayerToGroup(p,a,b)
  993. #define IDirectPlayX_CancelMessage(p,a,b)           (p)->lpVtbl->CancelMessage(p,a,b)
  994. #define IDirectPlayX_CancelPriority(p,a,b,c)        (p)->lpVtbl->CancelPriority(p,a,b,c)
  995. #define IDirectPlayX_Close(p)                       (p)->lpVtbl->Close(p)
  996. #define IDirectPlayX_CreateGroup(p,a,b,c,d,e)       (p)->lpVtbl->CreateGroup(p,a,b,c,d,e)
  997. #define IDirectPlayX_CreatePlayer(p,a,b,c,d,e,f)    (p)->lpVtbl->CreatePlayer(p,a,b,c,d,e,f)
  998. #define IDirectPlayX_DeletePlayerFromGroup(p,a,b)   (p)->lpVtbl->DeletePlayerFromGroup(p,a,b)
  999. #define IDirectPlayX_DestroyGroup(p,a)              (p)->lpVtbl->DestroyGroup(p,a)
  1000. #define IDirectPlayX_DestroyPlayer(p,a)             (p)->lpVtbl->DestroyPlayer(p,a)
  1001. #define IDirectPlayX_EnumGroupPlayers(p,a,b,c,d,e)  (p)->lpVtbl->EnumGroupPlayers(p,a,b,c,d,e)
  1002. #define IDirectPlayX_EnumGroups(p,a,b,c,d)          (p)->lpVtbl->EnumGroups(p,a,b,c,d)
  1003. #define IDirectPlayX_EnumPlayers(p,a,b,c,d)         (p)->lpVtbl->EnumPlayers(p,a,b,c,d)
  1004. #define IDirectPlayX_EnumSessions(p,a,b,c,d,e)      (p)->lpVtbl->EnumSessions(p,a,b,c,d,e)
  1005. #define IDirectPlayX_GetCaps(p,a,b)                 (p)->lpVtbl->GetCaps(p,a,b)
  1006. #define IDirectPlayX_GetMessageCount(p,a,b)         (p)->lpVtbl->GetMessageCount(p,a,b)
  1007. #define IDirectPlayX_GetMessageQueue(p,a,b,c,d,e)   (p)->lpVtbl->GetMessageQueue(p,a,b,c,d,e)
  1008. #define IDirectPlayX_GetGroupData(p,a,b,c,d)        (p)->lpVtbl->GetGroupData(p,a,b,c,d)
  1009. #define IDirectPlayX_GetGroupName(p,a,b,c)          (p)->lpVtbl->GetGroupName(p,a,b,c)
  1010. #define IDirectPlayX_GetPlayerAddress(p,a,b,c)      (p)->lpVtbl->GetPlayerAddress(p,a,b,c)
  1011. #define IDirectPlayX_GetPlayerCaps(p,a,b,c)         (p)->lpVtbl->GetPlayerCaps(p,a,b,c)
  1012. #define IDirectPlayX_GetPlayerData(p,a,b,c,d)       (p)->lpVtbl->GetPlayerData(p,a,b,c,d)
  1013. #define IDirectPlayX_GetPlayerName(p,a,b,c)         (p)->lpVtbl->GetPlayerName(p,a,b,c)
  1014. #define IDirectPlayX_GetSessionDesc(p,a,b)          (p)->lpVtbl->GetSessionDesc(p,a,b)
  1015. #define IDirectPlayX_Initialize(p,a)                (p)->lpVtbl->Initialize(p,a)
  1016. #define IDirectPlayX_Open(p,a,b)                    (p)->lpVtbl->Open(p,a,b)
  1017. #define IDirectPlayX_Receive(p,a,b,c,d,e)           (p)->lpVtbl->Receive(p,a,b,c,d,e)
  1018. #define IDirectPlayX_Send(p,a,b,c,d,e)              (p)->lpVtbl->Send(p,a,b,c,d,e)
  1019. #define IDirectPlayX_SendEx(p,a,b,c,d,e,f,g,h,i)    (p)->lpVtbl->SendEx(p,a,b,c,d,e,f,g,h,i)
  1020. #define IDirectPlayX_SetGroupData(p,a,b,c,d)        (p)->lpVtbl->SetGroupData(p,a,b,c,d)
  1021. #define IDirectPlayX_SetGroupName(p,a,b,c)          (p)->lpVtbl->SetGroupName(p,a,b,c)
  1022. #define IDirectPlayX_SetPlayerData(p,a,b,c,d)       (p)->lpVtbl->SetPlayerData(p,a,b,c,d)
  1023. #define IDirectPlayX_SetPlayerName(p,a,b,c)         (p)->lpVtbl->SetPlayerName(p,a,b,c)
  1024. #define IDirectPlayX_SetSessionDesc(p,a,b)          (p)->lpVtbl->SetSessionDesc(p,a,b)
  1025. #define IDirectPlayX_AddGroupToGroup(p,a,b)         (p)->lpVtbl->AddGroupToGroup(p,a,b)
  1026. #define IDirectPlayX_CreateGroupInGroup(p,a,b,c,d,e,f) (p)->lpVtbl->CreateGroupInGroup(p,a,b,c,d,e,f)
  1027. #define IDirectPlayX_DeleteGroupFromGroup(p,a,b)       (p)->lpVtbl->DeleteGroupFromGroup(p,a,b)
  1028. #define IDirectPlayX_EnumConnections(p,a,b,c,d)     (p)->lpVtbl->EnumConnections(p,a,b,c,d)
  1029. #define IDirectPlayX_EnumGroupsInGroup(p,a,b,c,d,e) (p)->lpVtbl->EnumGroupsInGroup(p,a,b,c,d,e)
  1030. #define IDirectPlayX_GetGroupConnectionSettings(p,a,b,c,d) (p)->lpVtbl->GetGroupConnectionSettings(p,a,b,c,d)
  1031. #define IDirectPlayX_InitializeConnection(p,a,b)     (p)->lpVtbl->InitializeConnection(p,a,b)
  1032. #define IDirectPlayX_SecureOpen(p,a,b,c,d)          (p)->lpVtbl->SecureOpen(p,a,b,c,d)
  1033. #define IDirectPlayX_SendChatMessage(p,a,b,c,d)     (p)->lpVtbl->SendChatMessage(p,a,b,c,d)
  1034. #define IDirectPlayX_SetGroupConnectionSettings(p,a,b,c) (p)->lpVtbl->SetGroupConnectionSettings(p,a,b,c)
  1035. #define IDirectPlayX_StartSession(p,a,b)            (p)->lpVtbl->StartSession(p,a,b)
  1036. #define IDirectPlayX_GetGroupFlags(p,a,b)           (p)->lpVtbl->GetGroupFlags(p,a,b)
  1037. #define IDirectPlayX_GetGroupParent(p,a,b)          (p)->lpVtbl->GetGroupParent(p,a,b)
  1038. #define IDirectPlayX_GetPlayerAccount(p,a,b,c,d)    (p)->lpVtbl->GetPlayerAccount(p,a,b,c,d)
  1039. #define IDirectPlayX_GetPlayerFlags(p,a,b)          (p)->lpVtbl->GetPlayerFlags(p,a,b)
  1040. #define IDirectPlayX_GetGroupOwner(p,a,b)           (p)->lpVtbl->GetGroupOwner(p,a,b)
  1041. #define IDirectPlayX_SetGroupOwner(p,a,b)           (p)->lpVtbl->SetGroupOwner(p,a,b)
  1042.  
  1043. #else /* C++ */
  1044.  
  1045. #define IDirectPlayX_QueryInterface(p,a,b)          (p)->QueryInterface(a,b)
  1046. #define IDirectPlayX_AddRef(p)                      (p)->AddRef()
  1047. #define IDirectPlayX_Release(p)                     (p)->Release()
  1048. #define IDirectPlayX_AddPlayerToGroup(p,a,b)        (p)->AddPlayerToGroup(a,b)
  1049. #define IDirectPlayX_CancelMessage(p,a,b)           (p)->CancelMessage(a,b)
  1050. #define IDirectPlayX_CancelPriority(p,a,b,c)        (p)->CancelPriority(a,b,c)
  1051. #define IDirectPlayX_Close(p)                       (p)->Close()
  1052. #define IDirectPlayX_CreateGroup(p,a,b,c,d,e)       (p)->CreateGroup(a,b,c,d,e)
  1053. #define IDirectPlayX_CreatePlayer(p,a,b,c,d,e,f)    (p)->CreatePlayer(a,b,c,d,e,f)
  1054. #define IDirectPlayX_DeletePlayerFromGroup(p,a,b)   (p)->DeletePlayerFromGroup(a,b)
  1055. #define IDirectPlayX_DestroyGroup(p,a)              (p)->DestroyGroup(a)
  1056. #define IDirectPlayX_DestroyPlayer(p,a)             (p)->DestroyPlayer(a)
  1057. #define IDirectPlayX_EnumGroupPlayers(p,a,b,c,d,e)  (p)->EnumGroupPlayers(a,b,c,d,e)
  1058. #define IDirectPlayX_EnumGroups(p,a,b,c,d)          (p)->EnumGroups(a,b,c,d)
  1059. #define IDirectPlayX_EnumPlayers(p,a,b,c,d)         (p)->EnumPlayers(a,b,c,d)
  1060. #define IDirectPlayX_EnumSessions(p,a,b,c,d,e)      (p)->EnumSessions(a,b,c,d,e)
  1061. #define IDirectPlayX_GetCaps(p,a,b)                 (p)->GetCaps(a,b)
  1062. #define IDirectPlayX_GetMessageCount(p,a,b)         (p)->GetMessageCount(a,b)
  1063. #define IDirectPlayX_GetMessageQueue(p,a,b,c,d,e)   (p)->GetMessageQueue(a,b,c,d,e)
  1064. #define IDirectPlayX_GetGroupData(p,a,b,c,d)        (p)->GetGroupData(a,b,c,d)
  1065. #define IDirectPlayX_GetGroupName(p,a,b,c)          (p)->GetGroupName(a,b,c)
  1066. #define IDirectPlayX_GetPlayerAddress(p,a,b,c)      (p)->GetPlayerAddress(a,b,c)
  1067. #define IDirectPlayX_GetPlayerCaps(p,a,b,c)         (p)->GetPlayerCaps(a,b,c)
  1068. #define IDirectPlayX_GetPlayerData(p,a,b,c,d)       (p)->GetPlayerData(a,b,c,d)
  1069. #define IDirectPlayX_GetPlayerName(p,a,b,c)         (p)->GetPlayerName(a,b,c)
  1070. #define IDirectPlayX_GetSessionDesc(p,a,b)          (p)->GetSessionDesc(a,b)
  1071. #define IDirectPlayX_Initialize(p,a)                (p)->Initialize(a)
  1072. #define IDirectPlayX_Open(p,a,b)                    (p)->Open(a,b)
  1073. #define IDirectPlayX_Receive(p,a,b,c,d,e)           (p)->Receive(a,b,c,d,e)
  1074. #define IDirectPlayX_Send(p,a,b,c,d,e)              (p)->Send(a,b,c,d,e)
  1075. #define IDirectPlayX_SendEx(p,a,b,c,d,e,f,g,h,i)    (p)->SendEx(a,b,c,d,e,f,g,h,i)
  1076. #define IDirectPlayX_SetGroupData(p,a,b,c,d)        (p)->SetGroupData(a,b,c,d)
  1077. #define IDirectPlayX_SetGroupName(p,a,b,c)          (p)->SetGroupName(a,b,c)
  1078. #define IDirectPlayX_SetPlayerData(p,a,b,c,d)       (p)->SetPlayerData(a,b,c,d)
  1079. #define IDirectPlayX_SetPlayerName(p,a,b,c)         (p)->SetPlayerName(a,b,c)
  1080. #define IDirectPlayX_SetSessionDesc(p,a,b)          (p)->SetSessionDesc(a,b)
  1081. #define IDirectPlayX_AddGroupToGroup(p,a,b)         (p)->AddGroupToGroup(a,b)
  1082. #define IDirectPlayX_CreateGroupInGroup(p,a,b,c,d,e,f) (p)->CreateGroupInGroup(a,b,c,d,e,f)
  1083. #define IDirectPlayX_DeleteGroupFromGroup(p,a,b)       (p)->DeleteGroupFromGroup(a,b)
  1084. #define IDirectPlayX_EnumConnections(p,a,b,c,d)     (p)->EnumConnections(a,b,c,d)
  1085. #define IDirectPlayX_EnumGroupsInGroup(p,a,b,c,d,e) (p)->EnumGroupsInGroup(a,b,c,d,e)
  1086. #define IDirectPlayX_GetGroupConnectionSettings(p,a,b,c,d) (p)->GetGroupConnectionSettings(a,b,c,d)
  1087. #define IDirectPlayX_InitializeConnection(p,a,b)    (p)->InitializeConnection(a,b)
  1088. #define IDirectPlayX_SecureOpen(p,a,b,c,d)          (p)->SecureOpen(a,b,c,d)
  1089. #define IDirectPlayX_SendChatMessage(p,a,b,c,d)     (p)->SendChatMessage(a,b,c,d)
  1090. #define IDirectPlayX_SetGroupConnectionSettings(p,a,b,c) (p)->SetGroupConnectionSettings(a,b,c)
  1091. #define IDirectPlayX_StartSession(p,a,b)            (p)->StartSession(a,b)
  1092. #define IDirectPlayX_GetGroupFlags(p,a,b)           (p)->GetGroupFlags(a,b)
  1093. #define IDirectPlayX_GetGroupParent(p,a,b)          (p)->GetGroupParent(a,b)
  1094. #define IDirectPlayX_GetPlayerAccount(p,a,b,c,d)    (p)->GetPlayerAccount(a,b,c,d)
  1095. #define IDirectPlayX_GetPlayerFlags(p,a,b)          (p)->GetPlayerFlags(a,b)
  1096. #define IDirectPlayX_GetGroupOwner(p,a,b)           (p)->GetGroupOwner(a,b)
  1097. #define IDirectPlayX_SetGroupOwner(p,a,b)           (p)->SetGroupOwner(a,b)
  1098.  
  1099. #endif
  1100.  
  1101. /****************************************************************************
  1102.  *
  1103.  * EnumConnections API flags
  1104.  *
  1105.  ****************************************************************************/
  1106.  
  1107. /*
  1108.  * Enumerate Service Providers
  1109.  */
  1110. #define DPCONNECTION_DIRECTPLAY      0x00000001
  1111.  
  1112. /*
  1113.  * Enumerate Lobby Providers
  1114.  */
  1115. #define DPCONNECTION_DIRECTPLAYLOBBY 0x00000002
  1116.  
  1117.  
  1118. /****************************************************************************
  1119.  *
  1120.  * EnumPlayers API flags
  1121.  *
  1122.  ****************************************************************************/
  1123.  
  1124. /*
  1125.  * Enumerate all players in the current session
  1126.  */
  1127. #define DPENUMPLAYERS_ALL           0x00000000
  1128. #define DPENUMGROUPS_ALL            DPENUMPLAYERS_ALL
  1129.  
  1130.  
  1131. /*
  1132.  * Enumerate only local (created by this application) players
  1133.  * or groups
  1134.  */
  1135. #define DPENUMPLAYERS_LOCAL         0x00000008
  1136. #define DPENUMGROUPS_LOCAL            DPENUMPLAYERS_LOCAL
  1137.  
  1138. /*
  1139.  * Enumerate only remote (non-local) players
  1140.  * or groups
  1141.  */
  1142. #define DPENUMPLAYERS_REMOTE        0x00000010
  1143. #define DPENUMGROUPS_REMOTE            DPENUMPLAYERS_REMOTE
  1144.  
  1145. /*
  1146.  * Enumerate groups along with the players
  1147.  */
  1148. #define DPENUMPLAYERS_GROUP         0x00000020
  1149.  
  1150. /*
  1151.  * Enumerate players or groups in another session 
  1152.  * (must supply lpguidInstance)
  1153.  */
  1154. #define DPENUMPLAYERS_SESSION       0x00000080
  1155. #define DPENUMGROUPS_SESSION        DPENUMPLAYERS_SESSION
  1156.  
  1157. /*
  1158.  * Enumerate server players
  1159.  */
  1160. #define DPENUMPLAYERS_SERVERPLAYER  0x00000100
  1161.  
  1162. /*
  1163.  * Enumerate spectator players
  1164.  */
  1165. #define DPENUMPLAYERS_SPECTATOR     0x00000200
  1166.  
  1167. /*
  1168.  * Enumerate shortcut groups
  1169.  */
  1170. #define DPENUMGROUPS_SHORTCUT       0x00000400
  1171.  
  1172. /*
  1173.  * Enumerate staging area groups
  1174.  */
  1175. #define DPENUMGROUPS_STAGINGAREA    0x00000800
  1176.  
  1177. /*
  1178.  * Enumerate hidden groups
  1179.  */
  1180. #define DPENUMGROUPS_HIDDEN         0x00001000
  1181.  
  1182. /*
  1183.  * Enumerate the group's owner
  1184.  */
  1185. #define DPENUMPLAYERS_OWNER            0x00002000
  1186.  
  1187.  
  1188. /****************************************************************************
  1189.  *
  1190.  * CreatePlayer API flags
  1191.  *
  1192.  ****************************************************************************/
  1193.  
  1194. /*
  1195.  * This flag indicates that this player should be designated
  1196.  * the server player. The app should specify this at CreatePlayer.
  1197.  */
  1198. #define DPPLAYER_SERVERPLAYER           DPENUMPLAYERS_SERVERPLAYER
  1199.  
  1200. /*
  1201.  * This flag indicates that this player should be designated
  1202.  * a spectator. The app should specify this at CreatePlayer.
  1203.  */
  1204. #define DPPLAYER_SPECTATOR              DPENUMPLAYERS_SPECTATOR
  1205.  
  1206. /*
  1207.  * This flag indicates that this player was created locally.
  1208.  * (returned from GetPlayerFlags)
  1209.  */
  1210. #define DPPLAYER_LOCAL                  DPENUMPLAYERS_LOCAL
  1211.  
  1212. /*
  1213.  * This flag indicates that this player is the group's owner
  1214.  * (Only returned in EnumGroupPlayers)
  1215.  */
  1216. #define DPPLAYER_OWNER                   DPENUMPLAYERS_OWNER
  1217.  
  1218. /****************************************************************************
  1219.  *
  1220.  * CreateGroup API flags
  1221.  *
  1222.  ****************************************************************************/
  1223.  
  1224.  
  1225. /*
  1226.  * This flag indicates that the StartSession can be called on the group.
  1227.  * The app should specify this at CreateGroup, or CreateGroupInGroup.
  1228.  */
  1229. #define DPGROUP_STAGINGAREA             DPENUMGROUPS_STAGINGAREA
  1230.  
  1231. /*
  1232.  * This flag indicates that this group was created locally.
  1233.  * (returned from GetGroupFlags)
  1234.  */
  1235. #define DPGROUP_LOCAL                   DPENUMGROUPS_LOCAL
  1236.  
  1237. /*
  1238.  * This flag indicates that this group was created hidden.
  1239.  */
  1240. #define DPGROUP_HIDDEN                   DPENUMGROUPS_HIDDEN
  1241.  
  1242.  
  1243. /****************************************************************************
  1244.  *
  1245.  * EnumSessions API flags
  1246.  *
  1247.  ****************************************************************************/
  1248.  
  1249. /*
  1250.  * Enumerate sessions which can be joined
  1251.  */
  1252. #define DPENUMSESSIONS_AVAILABLE    0x00000001 
  1253.  
  1254. /*
  1255.  * Enumerate all sessions even if they can't be joined.
  1256.  */
  1257. #define DPENUMSESSIONS_ALL          0x00000002
  1258.  
  1259.  
  1260. /*
  1261.  * Start an asynchronous enum sessions
  1262.  */
  1263.  #define DPENUMSESSIONS_ASYNC        0x00000010
  1264.  
  1265. /*
  1266.  * Stop an asynchronous enum sessions
  1267.  */
  1268.  #define DPENUMSESSIONS_STOPASYNC    0x00000020
  1269.  
  1270. /*
  1271.  * Enumerate sessions even if they require a password
  1272.  */
  1273.  #define DPENUMSESSIONS_PASSWORDREQUIRED    0x00000040
  1274.  
  1275. /*
  1276.  * Return status about progress of enumeration instead of
  1277.  * showing any status dialogs.
  1278.  */
  1279.  #define DPENUMSESSIONS_RETURNSTATUS 0x00000080
  1280.  
  1281. /****************************************************************************
  1282.  *
  1283.  * GetCaps and GetPlayerCaps API flags
  1284.  *
  1285.  ****************************************************************************/
  1286.  
  1287. /*
  1288.  * The latency returned should be for guaranteed message sending.
  1289.  * Default is non-guaranteed messaging.
  1290.  */
  1291. #define DPGETCAPS_GUARANTEED        0x00000001 
  1292.  
  1293.  
  1294. /****************************************************************************
  1295.  *
  1296.  * GetGroupData, GetPlayerData API flags
  1297.  * Remote and local Group/Player data is maintained separately. 
  1298.  * Default is DPGET_REMOTE.
  1299.  *
  1300.  ****************************************************************************/
  1301.  
  1302. /*
  1303.  * Get the remote data (set by any DirectPlay object in
  1304.  * the session using DPSET_REMOTE)
  1305.  */
  1306. #define DPGET_REMOTE                0x00000000
  1307.     
  1308. /*
  1309.  * Get the local data (set by this DirectPlay object 
  1310.  * using DPSET_LOCAL)
  1311.  */
  1312. #define DPGET_LOCAL                 0x00000001
  1313.  
  1314.  
  1315. /****************************************************************************
  1316.  *
  1317.  * Open API flags
  1318.  *
  1319.  ****************************************************************************/
  1320.  
  1321. /*
  1322.  * Join the session that is described by the DPSESSIONDESC2 structure
  1323.  */
  1324. #define DPOPEN_JOIN                 0x00000001
  1325.  
  1326. /*
  1327.  * Create a new session as described by the DPSESSIONDESC2 structure
  1328.  */
  1329. #define DPOPEN_CREATE               0x00000002
  1330.  
  1331. /*
  1332.  * Return status about progress of open instead of showing
  1333.  * any status dialogs.
  1334.  */
  1335.  #define DPOPEN_RETURNSTATUS        DPENUMSESSIONS_RETURNSTATUS
  1336.  
  1337.  
  1338. /****************************************************************************
  1339.  *
  1340.  * DPLCONNECTION flags
  1341.  *
  1342.  ****************************************************************************/
  1343.  
  1344. /*
  1345.  * This application should create a new session as
  1346.  * described by the DPSESIONDESC structure
  1347.  */
  1348. #define DPLCONNECTION_CREATESESSION                    DPOPEN_CREATE
  1349.  
  1350. /*
  1351.  * This application should join the session described by 
  1352.  * the DPSESIONDESC structure with the lpAddress data
  1353.  */
  1354. #define DPLCONNECTION_JOINSESSION                    DPOPEN_JOIN
  1355.  
  1356. /****************************************************************************
  1357.  *
  1358.  * Receive API flags
  1359.  * Default is DPRECEIVE_ALL
  1360.  *
  1361.  ****************************************************************************/
  1362.  
  1363. /*
  1364.  * Get the first message in the queue
  1365.  */
  1366. #define DPRECEIVE_ALL               0x00000001
  1367.  
  1368. /*
  1369.  * Get the first message in the queue directed to a specific player 
  1370.  */
  1371. #define DPRECEIVE_TOPLAYER          0x00000002
  1372.  
  1373. /*
  1374.  * Get the first message in the queue from a specific player
  1375.  */
  1376. #define DPRECEIVE_FROMPLAYER        0x00000004
  1377.  
  1378. /*
  1379.  * Get the message but don't remove it from the queue
  1380.  */
  1381. #define DPRECEIVE_PEEK              0x00000008
  1382.  
  1383.  
  1384. /****************************************************************************
  1385.  *
  1386.  * Send API flags
  1387.  *
  1388.  ****************************************************************************/
  1389.  
  1390. /*
  1391.  * Send the message using a guaranteed send method.
  1392.  * Default is non-guaranteed.
  1393.  */
  1394. #define DPSEND_GUARANTEED           0x00000001
  1395.  
  1396.  
  1397. /*
  1398.  * This flag is obsolete. It is ignored by DirectPlay
  1399.  */
  1400. #define DPSEND_HIGHPRIORITY         0x00000002
  1401.  
  1402. /*
  1403.  * This flag is obsolete. It is ignored by DirectPlay
  1404.  */
  1405. #define DPSEND_OPENSTREAM           0x00000008
  1406.  
  1407. /*
  1408.  * This flag is obsolete. It is ignored by DirectPlay
  1409.  */
  1410. #define DPSEND_CLOSESTREAM          0x00000010
  1411.  
  1412. /*
  1413.  * Send the message digitally signed to ensure authenticity.
  1414.  */
  1415. #define DPSEND_SIGNED               0x00000020
  1416.  
  1417. /*
  1418.  * Send the message with encryption to ensure privacy.
  1419.  */
  1420. #define DPSEND_ENCRYPTED            0x00000040
  1421.  
  1422. /*
  1423.  * The message is a lobby system message
  1424.  */
  1425. #define DPSEND_LOBBYSYSTEMMESSAGE    0x00000080
  1426.  
  1427.  
  1428. /*
  1429.  * Send message asynchronously, must check caps
  1430.  * before using this flag.  It is always provided
  1431.  * if the protocol flag is set.
  1432.  */
  1433. #define DPSEND_ASYNC                0x00000200
  1434.  
  1435. /*
  1436.  * When an message is completed, don't tell me. 
  1437.  * by default the application is notified with a system message.
  1438.  */
  1439. #define DPSEND_NOSENDCOMPLETEMSG    0x00000400
  1440.  
  1441.  
  1442. /*
  1443.  * Maximum priority for sends available to applications
  1444.  */
  1445. #define DPSEND_MAX_PRI              0x0000FFFF
  1446. #define DPSEND_MAX_PRIORITY         DPSEND_MAX_PRI
  1447.  
  1448.  
  1449. /****************************************************************************
  1450.  *
  1451.  * SetGroupData, SetGroupName, SetPlayerData, SetPlayerName,
  1452.  * SetSessionDesc API flags.
  1453.  * Default is DPSET_REMOTE.
  1454.  *
  1455.  ****************************************************************************/
  1456.  
  1457. /* 
  1458.  * Propagate the data to all players in the session
  1459.  */
  1460. #define DPSET_REMOTE                0x00000000
  1461.  
  1462. /*
  1463.  * Do not propagate the data to other players
  1464.  */
  1465. #define DPSET_LOCAL                 0x00000001
  1466.  
  1467. /*
  1468.  * Used with DPSET_REMOTE, use guaranteed message send to
  1469.  * propagate the data
  1470.  */
  1471. #define DPSET_GUARANTEED            0x00000002
  1472.  
  1473. /****************************************************************************
  1474.  *
  1475.  * GetMessageQueue API flags.
  1476.  * Default is DPMESSAGEQUEUE_SEND
  1477.  *
  1478.  ****************************************************************************/
  1479.  
  1480. /* 
  1481.  * Get Send Queue - requires Service Provider Support
  1482.  */
  1483. #define DPMESSAGEQUEUE_SEND            0x00000001
  1484.  
  1485. /*
  1486.  * Get Receive Queue
  1487.  */
  1488. #define DPMESSAGEQUEUE_RECEIVE      0x00000002
  1489.  
  1490.  
  1491. /****************************************************************************
  1492.  *
  1493.  * Connect API flags
  1494.  *
  1495.  ****************************************************************************/
  1496.  
  1497.  
  1498. /*
  1499.  * Start an asynchronous connect which returns status codes
  1500.  */
  1501. #define DPCONNECT_RETURNSTATUS      (DPENUMSESSIONS_RETURNSTATUS)
  1502.  
  1503.  
  1504. /****************************************************************************
  1505.  *
  1506.  * DirectPlay system messages and message data structures
  1507.  *
  1508.  * All system message come 'From' player DPID_SYSMSG.  To determine what type 
  1509.  * of message it is, cast the lpData from Receive to DPMSG_GENERIC and check
  1510.  * the dwType member against one of the following DPSYS_xxx constants. Once
  1511.  * a match is found, cast the lpData to the corresponding of the DPMSG_xxx
  1512.  * structures to access the data of the message.
  1513.  *
  1514.  ****************************************************************************/
  1515.  
  1516. /*
  1517.  * A new player or group has been created in the session
  1518.  * Use DPMSG_CREATEPLAYERORGROUP.  Check dwPlayerType to see if it
  1519.  * is a player or a group.
  1520.  */
  1521. #define DPSYS_CREATEPLAYERORGROUP   0x0003  
  1522.  
  1523. /*
  1524.  * A player has been deleted from the session
  1525.  * Use DPMSG_DESTROYPLAYERORGROUP
  1526.  */
  1527. #define DPSYS_DESTROYPLAYERORGROUP  0x0005  
  1528.  
  1529. /*
  1530.  * A player has been added to a group
  1531.  * Use DPMSG_ADDPLAYERTOGROUP
  1532.  */
  1533. #define DPSYS_ADDPLAYERTOGROUP      0x0007  
  1534.  
  1535. /*
  1536.  * A player has been removed from a group
  1537.  * Use DPMSG_DELETEPLAYERFROMGROUP
  1538.  */
  1539. #define DPSYS_DELETEPLAYERFROMGROUP 0x0021  
  1540.  
  1541. /*
  1542.  * This DirectPlay object lost its connection with all the
  1543.  * other players in the session.
  1544.  * Use DPMSG_SESSIONLOST.
  1545.  */
  1546. #define DPSYS_SESSIONLOST           0x0031
  1547.  
  1548. /*
  1549.  * The current host has left the session.
  1550.  * This DirectPlay object is now the host.
  1551.  * Use DPMSG_HOST.
  1552.  */
  1553. #define DPSYS_HOST                  0x0101
  1554.  
  1555. /*
  1556.  * The remote data associated with a player or
  1557.  * group has changed. Check dwPlayerType to see
  1558.  * if it is a player or a group
  1559.  * Use DPMSG_SETPLAYERORGROUPDATA
  1560.  */
  1561. #define DPSYS_SETPLAYERORGROUPDATA  0x0102
  1562.  
  1563. /*
  1564.  * The name of a player or group has changed.
  1565.  * Check dwPlayerType to see if it is a player
  1566.  * or a group.
  1567.  * Use DPMSG_SETPLAYERORGROUPNAME
  1568.  */
  1569. #define DPSYS_SETPLAYERORGROUPNAME  0x0103
  1570.  
  1571. /*
  1572.  * The session description has changed.
  1573.  * Use DPMSG_SETSESSIONDESC
  1574.  */
  1575. #define DPSYS_SETSESSIONDESC        0x0104
  1576.  
  1577. /*
  1578.  * A group has been added to a group
  1579.  * Use DPMSG_ADDGROUPTOGROUP
  1580.  */
  1581. #define DPSYS_ADDGROUPTOGROUP          0x0105  
  1582.  
  1583. /*
  1584.  * A group has been removed from a group
  1585.  * Use DPMSG_DELETEGROUPFROMGROUP
  1586.  */
  1587. #define DPSYS_DELETEGROUPFROMGROUP     0x0106
  1588.  
  1589. /*
  1590.  * A secure player-player message has arrived.
  1591.  * Use DPMSG_SECUREMESSAGE
  1592.  */
  1593. #define DPSYS_SECUREMESSAGE         0x0107
  1594.  
  1595. /*
  1596.  * Start a new session.
  1597.  * Use DPMSG_STARTSESSION
  1598.  */
  1599. #define DPSYS_STARTSESSION          0x0108
  1600.  
  1601. /*
  1602.  * A chat message has arrived
  1603.  * Use DPMSG_CHAT
  1604.  */
  1605. #define DPSYS_CHAT                  0x0109
  1606.  
  1607. /*
  1608.  * The owner of a group has changed
  1609.  * Use DPMSG_SETGROUPOWNER
  1610.  */
  1611. #define DPSYS_SETGROUPOWNER         0x010A
  1612.  
  1613. /*
  1614.  * An async send has finished, failed or been cancelled
  1615.  * Use DPMSG_SENDCOMPLETE
  1616.  */
  1617. #define DPSYS_SENDCOMPLETE          0x010d
  1618.  
  1619.  
  1620. /*
  1621.  * Used in the dwPlayerType field to indicate if it applies to a group
  1622.  * or a player
  1623.  */
  1624. #define DPPLAYERTYPE_GROUP          0x00000000
  1625. #define DPPLAYERTYPE_PLAYER         0x00000001
  1626.  
  1627.  
  1628. /*
  1629.  * DPMSG_GENERIC
  1630.  * Generic message structure used to identify the message type.
  1631.  */
  1632. typedef struct
  1633. {
  1634.     DWORD       dwType;         // Message type
  1635. } DPMSG_GENERIC, FAR *LPDPMSG_GENERIC;
  1636.  
  1637. /*
  1638.  * DPMSG_CREATEPLAYERORGROUP
  1639.  * System message generated when a new player or group
  1640.  * created in the session with information about it.
  1641.  */
  1642. typedef struct
  1643. {
  1644.     DWORD       dwType;         // Message type
  1645.     DWORD       dwPlayerType;   // Is it a player or group
  1646.     DPID        dpId;           // ID of the player or group
  1647.     DWORD       dwCurrentPlayers;   // current # players & groups in session
  1648.     LPVOID      lpData;         // pointer to remote data
  1649.     DWORD       dwDataSize;     // size of remote data
  1650.     DPNAME      dpnName;        // structure with name info
  1651.     // the following fields are only available when using
  1652.     // the IDirectPlay3 interface or greater
  1653.     DPID        dpIdParent;     // id of parent group
  1654.     DWORD        dwFlags;        // player or group flags
  1655. } DPMSG_CREATEPLAYERORGROUP, FAR *LPDPMSG_CREATEPLAYERORGROUP;
  1656.  
  1657. /*
  1658.  * DPMSG_DESTROYPLAYERORGROUP
  1659.  * System message generated when a player or group is being
  1660.  * destroyed in the session with information about it.
  1661.  */
  1662. typedef struct
  1663. {
  1664.     DWORD       dwType;         // Message type
  1665.     DWORD       dwPlayerType;   // Is it a player or group
  1666.     DPID        dpId;           // player ID being deleted
  1667.     LPVOID      lpLocalData;    // copy of players local data
  1668.     DWORD       dwLocalDataSize; // sizeof local data
  1669.     LPVOID      lpRemoteData;   // copy of players remote data
  1670.     DWORD       dwRemoteDataSize; // sizeof remote data
  1671.     // the following fields are only available when using
  1672.     // the IDirectPlay3 interface or greater
  1673.     DPNAME      dpnName;        // structure with name info
  1674.     DPID        dpIdParent;     // id of parent group    
  1675.     DWORD        dwFlags;        // player or group flags
  1676. } DPMSG_DESTROYPLAYERORGROUP, FAR *LPDPMSG_DESTROYPLAYERORGROUP;
  1677.  
  1678. /*
  1679.  * DPMSG_ADDPLAYERTOGROUP
  1680.  * System message generated when a player is being added
  1681.  * to a group.
  1682.  */
  1683. typedef struct
  1684. {
  1685.     DWORD       dwType;         // Message type
  1686.     DPID        dpIdGroup;      // group ID being added to
  1687.     DPID        dpIdPlayer;     // player ID being added
  1688. } DPMSG_ADDPLAYERTOGROUP, FAR *LPDPMSG_ADDPLAYERTOGROUP;
  1689.  
  1690. /*
  1691.  * DPMSG_DELETEPLAYERFROMGROUP
  1692.  * System message generated when a player is being
  1693.  * removed from a group
  1694.  */
  1695. typedef DPMSG_ADDPLAYERTOGROUP          DPMSG_DELETEPLAYERFROMGROUP;
  1696. typedef DPMSG_DELETEPLAYERFROMGROUP     FAR *LPDPMSG_DELETEPLAYERFROMGROUP;
  1697.  
  1698. /*
  1699.  * DPMSG_ADDGROUPTOGROUP
  1700.  * System message generated when a group is being added
  1701.  * to a group.
  1702.  */
  1703. typedef struct
  1704. {
  1705.     DWORD       dwType;         // Message type
  1706.     DPID        dpIdParentGroup; // group ID being added to
  1707.     DPID        dpIdGroup;     // group ID being added
  1708. } DPMSG_ADDGROUPTOGROUP, FAR *LPDPMSG_ADDGROUPTOGROUP;
  1709.  
  1710. /*
  1711.  * DPMSG_DELETEGROUPFROMGROUP
  1712.  * System message generated when a GROUP is being
  1713.  * removed from a group
  1714.  */
  1715. typedef DPMSG_ADDGROUPTOGROUP          DPMSG_DELETEGROUPFROMGROUP;
  1716. typedef DPMSG_DELETEGROUPFROMGROUP     FAR *LPDPMSG_DELETEGROUPFROMGROUP;
  1717.  
  1718. /*
  1719.  * DPMSG_SETPLAYERORGROUPDATA
  1720.  * System message generated when remote data for a player or
  1721.  * group has changed.
  1722.  */
  1723. typedef struct
  1724. {
  1725.     DWORD       dwType;         // Message type
  1726.     DWORD       dwPlayerType;   // Is it a player or group
  1727.     DPID        dpId;           // ID of player or group
  1728.     LPVOID      lpData;         // pointer to remote data
  1729.     DWORD       dwDataSize;     // size of remote data
  1730. } DPMSG_SETPLAYERORGROUPDATA, FAR *LPDPMSG_SETPLAYERORGROUPDATA;
  1731.  
  1732. /*
  1733.  * DPMSG_SETPLAYERORGROUPNAME
  1734.  * System message generated when the name of a player or
  1735.  * group has changed.
  1736.  */
  1737. typedef struct
  1738. {
  1739.     DWORD       dwType;         // Message type
  1740.     DWORD       dwPlayerType;   // Is it a player or group
  1741.     DPID        dpId;           // ID of player or group
  1742.     DPNAME      dpnName;        // structure with new name info
  1743. } DPMSG_SETPLAYERORGROUPNAME, FAR *LPDPMSG_SETPLAYERORGROUPNAME;
  1744.  
  1745. /*
  1746.  * DPMSG_SETSESSIONDESC
  1747.  * System message generated when session desc has changed
  1748.  */
  1749. typedef struct
  1750. {
  1751.     DWORD           dwType;     // Message type
  1752.     DPSESSIONDESC2  dpDesc;     // Session desc
  1753. } DPMSG_SETSESSIONDESC, FAR *LPDPMSG_SETSESSIONDESC;
  1754.  
  1755. /*
  1756.  * DPMSG_HOST
  1757.  * System message generated when the host has migrated to this
  1758.  * DirectPlay object.
  1759.  *
  1760.  */
  1761. typedef DPMSG_GENERIC       DPMSG_HOST;
  1762. typedef DPMSG_HOST          FAR *LPDPMSG_HOST;
  1763.  
  1764. /*
  1765.  * DPMSG_SESSIONLOST
  1766.  * System message generated when the connection to the session is lost.
  1767.  *
  1768.  */
  1769. typedef DPMSG_GENERIC       DPMSG_SESSIONLOST;
  1770. typedef DPMSG_SESSIONLOST   FAR *LPDPMSG_SESSIONLOST;
  1771.  
  1772. /*
  1773.  * DPMSG_SECUREMESSAGE
  1774.  * System message generated when a player requests a secure send
  1775.  */
  1776. typedef struct 
  1777. {
  1778.     DWORD        dwType;         // Message Type
  1779.     DWORD        dwFlags;        // Signed/Encrypted
  1780.     DPID        dpIdFrom;       // ID of Sending Player
  1781.     LPVOID        lpData;         // Player message
  1782.     DWORD        dwDataSize;     // Size of player message
  1783. } DPMSG_SECUREMESSAGE, FAR *LPDPMSG_SECUREMESSAGE;
  1784.  
  1785. /*
  1786.  * DPMSG_STARTSESSION
  1787.  * System message containing all information required to 
  1788.  * start a new session
  1789.  */
  1790. typedef struct
  1791. {
  1792.     DWORD              dwType;     // Message type
  1793.     LPDPLCONNECTION    lpConn;     // DPLCONNECTION structure
  1794. } DPMSG_STARTSESSION, FAR *LPDPMSG_STARTSESSION;
  1795.  
  1796. /*
  1797.  * DPMSG_CHAT
  1798.  * System message containing a chat message
  1799.  */
  1800. typedef struct
  1801. {
  1802.     DWORD                  dwType;           // Message type
  1803.     DWORD                  dwFlags;          // Message flags
  1804.     DPID                   idFromPlayer;     // ID of the Sending Player
  1805.     DPID                   idToPlayer;       // ID of the To Player
  1806.     DPID                   idToGroup;        // ID of the To Group
  1807.     LPDPCHAT             lpChat;            // Pointer to a structure containing the chat message
  1808. } DPMSG_CHAT, FAR *LPDPMSG_CHAT;
  1809.  
  1810. /*
  1811.  * DPMSG_SETGROUPOWNER
  1812.  * System message generated when the owner of a group has changed
  1813.  */
  1814. typedef struct
  1815. {
  1816.     DWORD       dwType;         // Message type
  1817.     DPID        idGroup;        // ID of the group
  1818.     DPID        idNewOwner;     // ID of the player that is the new owner
  1819.     DPID        idOldOwner;     // ID of the player that used to be the owner
  1820. } DPMSG_SETGROUPOWNER, FAR *LPDPMSG_SETGROUPOWNER;
  1821.  
  1822. /*
  1823.  * DPMSG_SENDCOMPLETE
  1824.  * System message generated when finished with an Async Send message
  1825.  *
  1826.  * NOTE SENDPARMS has an overlay for DPMSG_SENDCOMPLETE, don't
  1827.  *                change this message w/o changing SENDPARMS.
  1828.  */
  1829. typedef struct
  1830. {
  1831.     DWORD         dwType;
  1832.     DPID        idFrom;
  1833.     DPID        idTo;
  1834.     DWORD        dwFlags;
  1835.     DWORD        dwPriority;
  1836.     DWORD        dwTimeout;
  1837.     LPVOID        lpvContext;
  1838.     DWORD        dwMsgID;
  1839.     HRESULT     hr;
  1840.     DWORD       dwSendTime;
  1841. } DPMSG_SENDCOMPLETE, *LPDPMSG_SENDCOMPLETE;
  1842.  
  1843. /****************************************************************************
  1844.  *
  1845.  * DIRECTPLAY ERRORS
  1846.  *
  1847.  * Errors are represented by negative values and cannot be combined.
  1848.  *
  1849.  ****************************************************************************/
  1850. #define DP_OK                           S_OK
  1851. #define DPERR_ALREADYINITIALIZED        MAKE_DPHRESULT(   5 )
  1852. #define DPERR_ACCESSDENIED              MAKE_DPHRESULT(  10 )
  1853. #define DPERR_ACTIVEPLAYERS             MAKE_DPHRESULT(  20 )
  1854. #define DPERR_BUFFERTOOSMALL            MAKE_DPHRESULT(  30 )
  1855. #define DPERR_CANTADDPLAYER             MAKE_DPHRESULT(  40 )
  1856. #define DPERR_CANTCREATEGROUP           MAKE_DPHRESULT(  50 )
  1857. #define DPERR_CANTCREATEPLAYER          MAKE_DPHRESULT(  60 )
  1858. #define DPERR_CANTCREATESESSION         MAKE_DPHRESULT(  70 )
  1859. #define DPERR_CAPSNOTAVAILABLEYET       MAKE_DPHRESULT(  80 )
  1860. #define DPERR_EXCEPTION                 MAKE_DPHRESULT(  90 )
  1861. #define DPERR_GENERIC                   E_FAIL
  1862. #define DPERR_INVALIDFLAGS              MAKE_DPHRESULT( 120 )
  1863. #define DPERR_INVALIDOBJECT             MAKE_DPHRESULT( 130 )
  1864. #define DPERR_INVALIDPARAM              E_INVALIDARG
  1865. #define DPERR_INVALIDPARAMS             DPERR_INVALIDPARAM
  1866. #define DPERR_INVALIDPLAYER             MAKE_DPHRESULT( 150 )
  1867. #define DPERR_INVALIDGROUP                 MAKE_DPHRESULT( 155 )
  1868. #define DPERR_NOCAPS                    MAKE_DPHRESULT( 160 )
  1869. #define DPERR_NOCONNECTION              MAKE_DPHRESULT( 170 )
  1870. #define DPERR_NOMEMORY                  E_OUTOFMEMORY
  1871. #define DPERR_OUTOFMEMORY               DPERR_NOMEMORY
  1872. #define DPERR_NOMESSAGES                MAKE_DPHRESULT( 190 )
  1873. #define DPERR_NONAMESERVERFOUND         MAKE_DPHRESULT( 200 )
  1874. #define DPERR_NOPLAYERS                 MAKE_DPHRESULT( 210 )
  1875. #define DPERR_NOSESSIONS                MAKE_DPHRESULT( 220 )
  1876. #define DPERR_PENDING                    E_PENDING
  1877. #define DPERR_SENDTOOBIG                MAKE_DPHRESULT( 230 )
  1878. #define DPERR_TIMEOUT                   MAKE_DPHRESULT( 240 )
  1879. #define DPERR_UNAVAILABLE               MAKE_DPHRESULT( 250 )
  1880. #define DPERR_UNSUPPORTED               E_NOTIMPL
  1881. #define DPERR_BUSY                      MAKE_DPHRESULT( 270 )
  1882. #define DPERR_USERCANCEL                MAKE_DPHRESULT( 280 ) 
  1883. #define DPERR_NOINTERFACE               E_NOINTERFACE
  1884. #define DPERR_CANNOTCREATESERVER        MAKE_DPHRESULT( 290 )
  1885. #define DPERR_PLAYERLOST                MAKE_DPHRESULT( 300 )
  1886. #define DPERR_SESSIONLOST               MAKE_DPHRESULT( 310 )
  1887. #define DPERR_UNINITIALIZED             MAKE_DPHRESULT( 320 )
  1888. #define DPERR_NONEWPLAYERS              MAKE_DPHRESULT( 330 )
  1889. #define DPERR_INVALIDPASSWORD           MAKE_DPHRESULT( 340 )
  1890. #define DPERR_CONNECTING                MAKE_DPHRESULT( 350 )
  1891. #define DPERR_CONNECTIONLOST            MAKE_DPHRESULT( 360 )
  1892. #define DPERR_UNKNOWNMESSAGE            MAKE_DPHRESULT( 370 )
  1893. #define DPERR_CANCELFAILED              MAKE_DPHRESULT( 380 )
  1894. #define DPERR_INVALIDPRIORITY           MAKE_DPHRESULT( 390 )
  1895. #define DPERR_NOTHANDLED                MAKE_DPHRESULT( 400 )
  1896. #define DPERR_CANCELLED                 MAKE_DPHRESULT( 410 )
  1897. #define DPERR_ABORTED                   MAKE_DPHRESULT( 420 )
  1898.  
  1899.  
  1900. #define DPERR_BUFFERTOOLARGE            MAKE_DPHRESULT( 1000 )
  1901. #define DPERR_CANTCREATEPROCESS         MAKE_DPHRESULT( 1010 )
  1902. #define DPERR_APPNOTSTARTED             MAKE_DPHRESULT( 1020 )
  1903. #define DPERR_INVALIDINTERFACE          MAKE_DPHRESULT( 1030 )
  1904. #define DPERR_NOSERVICEPROVIDER         MAKE_DPHRESULT( 1040 )
  1905. #define DPERR_UNKNOWNAPPLICATION        MAKE_DPHRESULT( 1050 )
  1906. #define DPERR_NOTLOBBIED                MAKE_DPHRESULT( 1070 )
  1907. #define DPERR_SERVICEPROVIDERLOADED        MAKE_DPHRESULT( 1080 )
  1908. #define DPERR_ALREADYREGISTERED            MAKE_DPHRESULT( 1090 )
  1909. #define DPERR_NOTREGISTERED                MAKE_DPHRESULT( 1100 )
  1910.  
  1911. //
  1912. // Security related errors
  1913. //
  1914. #define DPERR_AUTHENTICATIONFAILED      MAKE_DPHRESULT(  2000 )
  1915. #define DPERR_CANTLOADSSPI              MAKE_DPHRESULT(  2010 )
  1916. #define DPERR_ENCRYPTIONFAILED          MAKE_DPHRESULT(  2020 )
  1917. #define DPERR_SIGNFAILED                MAKE_DPHRESULT(  2030 )
  1918. #define DPERR_CANTLOADSECURITYPACKAGE   MAKE_DPHRESULT(  2040 )
  1919. #define DPERR_ENCRYPTIONNOTSUPPORTED    MAKE_DPHRESULT(  2050 )
  1920. #define DPERR_CANTLOADCAPI              MAKE_DPHRESULT(  2060 )
  1921. #define DPERR_NOTLOGGEDIN               MAKE_DPHRESULT(  2070 )
  1922. #define DPERR_LOGONDENIED               MAKE_DPHRESULT(  2080 )
  1923.  
  1924.  
  1925. /****************************************************************************
  1926.  *
  1927.  *     dplay 1.0 obsolete structures + interfaces
  1928.  *    Included for compatibility only. New apps should
  1929.  *    use IDirectPlay2
  1930.  *
  1931.  ****************************************************************************/
  1932.  
  1933. // define this to ignore obsolete interfaces and constants
  1934. #ifndef IDIRECTPLAY2_OR_GREATER
  1935.  
  1936. #define DPOPEN_OPENSESSION          DPOPEN_JOIN
  1937. #define DPOPEN_CREATESESSION        DPOPEN_CREATE
  1938.  
  1939. #define DPENUMSESSIONS_PREVIOUS     0x00000004
  1940.  
  1941. #define DPENUMPLAYERS_PREVIOUS      0x00000004
  1942.  
  1943. #define DPSEND_GUARANTEE            DPSEND_GUARANTEED
  1944. #define DPSEND_TRYONCE              0x00000004
  1945.  
  1946. #define DPCAPS_NAMESERVICE          0x00000001
  1947. #define DPCAPS_NAMESERVER           DPCAPS_ISHOST
  1948. #define DPCAPS_GUARANTEED           0x00000004
  1949.  
  1950. #define DPLONGNAMELEN               52
  1951. #define DPSHORTNAMELEN              20
  1952. #define DPSESSIONNAMELEN            32
  1953. #define DPPASSWORDLEN               16
  1954. #define DPUSERRESERVED              16
  1955.  
  1956. #define DPSYS_ADDPLAYER             0x0003
  1957. #define DPSYS_DELETEPLAYER          0x0005
  1958.  
  1959. #define DPSYS_DELETEGROUP           0x0020
  1960. #define DPSYS_DELETEPLAYERFROMGRP   0x0021
  1961. #define DPSYS_CONNECT               0x484b
  1962.  
  1963. typedef struct
  1964. {
  1965.     DWORD       dwType;
  1966.     DWORD       dwPlayerType;
  1967.     DPID        dpId;
  1968.     char        szLongName[DPLONGNAMELEN];
  1969.     char        szShortName[DPSHORTNAMELEN];
  1970.     DWORD       dwCurrentPlayers;
  1971. }   DPMSG_ADDPLAYER;
  1972.  
  1973. typedef DPMSG_ADDPLAYER DPMSG_ADDGROUP;
  1974.  
  1975. typedef struct
  1976. {
  1977.     DWORD       dwType;
  1978.     DPID        dpIdGroup;
  1979.     DPID        dpIdPlayer;
  1980. } DPMSG_GROUPADD;
  1981.  
  1982. typedef DPMSG_GROUPADD DPMSG_GROUPDELETE;
  1983. typedef struct
  1984. {
  1985.     DWORD       dwType;
  1986.     DPID        dpId;
  1987. } DPMSG_DELETEPLAYER;
  1988.  
  1989. typedef BOOL (PASCAL *LPDPENUMPLAYERSCALLBACK)(
  1990.     DPID    dpId,
  1991.     LPSTR   lpFriendlyName,
  1992.     LPSTR   lpFormalName,
  1993.     DWORD   dwFlags,
  1994.     LPVOID  lpContext );
  1995.  
  1996. typedef struct
  1997. {
  1998.     DWORD   dwSize;
  1999.     GUID    guidSession;                  
  2000.     DWORD_PTR dwSession;                    
  2001.     DWORD   dwMaxPlayers;                 
  2002.     DWORD   dwCurrentPlayers;             
  2003.     DWORD   dwFlags;                      
  2004.     char    szSessionName[DPSESSIONNAMELEN];
  2005.     char    szUserField[DPUSERRESERVED];
  2006.     DWORD_PTR   dwReserved1;                  
  2007.     char    szPassword[DPPASSWORDLEN];    
  2008.     DWORD_PTR   dwReserved2;                  
  2009.     DWORD_PTR   dwUser1;
  2010.     DWORD_PTR   dwUser2;
  2011.     DWORD_PTR   dwUser3;
  2012.     DWORD_PTR   dwUser4;
  2013. } DPSESSIONDESC,*LPDPSESSIONDESC;
  2014.  
  2015. typedef BOOL (PASCAL * LPDPENUMSESSIONSCALLBACK)(
  2016.     LPDPSESSIONDESC lpDPSessionDesc,
  2017.     LPVOID      lpContext,
  2018.     LPDWORD     lpdwTimeOut,
  2019.     DWORD       dwFlags);
  2020.  
  2021. /*
  2022.  * IDirectPlay
  2023.  */
  2024. #undef INTERFACE
  2025. #define INTERFACE IDirectPlay
  2026. DECLARE_INTERFACE_( IDirectPlay, IUnknown )
  2027. {
  2028.     /*** IUnknown methods ***/
  2029.     STDMETHOD(QueryInterface)       (THIS_ REFIID riid, LPVOID * ppvObj) PURE;
  2030.     STDMETHOD_(ULONG,AddRef)        (THIS)  PURE;
  2031.     STDMETHOD_(ULONG,Release)       (THIS) PURE;
  2032.     /*** IDirectPlay methods ***/
  2033.     STDMETHOD(AddPlayerToGroup)     (THIS_ DPID, DPID) PURE;
  2034.     STDMETHOD(Close)                (THIS) PURE;
  2035.     STDMETHOD(CreatePlayer)         (THIS_ LPDPID,LPSTR,LPSTR,LPHANDLE) PURE;
  2036.     STDMETHOD(CreateGroup)          (THIS_ LPDPID,LPSTR,LPSTR) PURE;
  2037.     STDMETHOD(DeletePlayerFromGroup)(THIS_ DPID,DPID) PURE;
  2038.     STDMETHOD(DestroyPlayer)        (THIS_ DPID) PURE;
  2039.     STDMETHOD(DestroyGroup)         (THIS_ DPID) PURE;
  2040.     STDMETHOD(EnableNewPlayers)     (THIS_ BOOL) PURE;
  2041.     STDMETHOD(EnumGroupPlayers)     (THIS_ DPID, LPDPENUMPLAYERSCALLBACK,LPVOID,DWORD) PURE;
  2042.     STDMETHOD(EnumGroups)           (THIS_ DWORD, LPDPENUMPLAYERSCALLBACK,LPVOID,DWORD) PURE;
  2043.     STDMETHOD(EnumPlayers)          (THIS_ DWORD, LPDPENUMPLAYERSCALLBACK,LPVOID,DWORD) PURE;
  2044.     STDMETHOD(EnumSessions)         (THIS_ LPDPSESSIONDESC,DWORD,LPDPENUMSESSIONSCALLBACK,LPVOID,DWORD) PURE;
  2045.     STDMETHOD(GetCaps)              (THIS_ LPDPCAPS) PURE;
  2046.     STDMETHOD(GetMessageCount)      (THIS_ DPID, LPDWORD) PURE;
  2047.     STDMETHOD(GetPlayerCaps)        (THIS_ DPID, LPDPCAPS) PURE;
  2048.     STDMETHOD(GetPlayerName)        (THIS_ DPID,LPSTR,LPDWORD,LPSTR,LPDWORD) PURE;
  2049.     STDMETHOD(Initialize)           (THIS_ LPGUID) PURE;
  2050.     STDMETHOD(Open)                 (THIS_ LPDPSESSIONDESC) PURE;
  2051.     STDMETHOD(Receive)              (THIS_ LPDPID,LPDPID,DWORD,LPVOID,LPDWORD) PURE;
  2052.     STDMETHOD(SaveSession)          (THIS_ LPSTR) PURE;
  2053.     STDMETHOD(Send)                 (THIS_ DPID, DPID, DWORD, LPVOID, DWORD) PURE;
  2054.     STDMETHOD(SetPlayerName)        (THIS_ DPID,LPSTR,LPSTR) PURE;
  2055. };
  2056.  
  2057. /****************************************************************************
  2058.  *
  2059.  * IDirectPlay interface macros
  2060.  *
  2061.  ****************************************************************************/
  2062.  
  2063. #if !defined(__cplusplus) || defined(CINTERFACE)
  2064.  
  2065. #define IDirectPlay_AddPlayerToGroup(p,a,b)         (p)->lpVtbl->AddPlayerToGroup(p,a,b)
  2066. #define IDirectPlay_Close(p)                        (p)->lpVtbl->Close(p)
  2067. #define IDirectPlay_CreateGroup(p,a,b,c)            (p)->lpVtbl->CreateGroup(p,a,b,c)
  2068. #define IDirectPlay_CreatePlayer(p,a,b,c,d)         (p)->lpVtbl->CreatePlayer(p,a,b,c,d)
  2069. #define IDirectPlay_DeletePlayerFromGroup(p,a,b)    (p)->lpVtbl->DeletePlayerFromGroup(p,a,b)
  2070. #define IDirectPlay_DestroyGroup(p,a)               (p)->lpVtbl->DestroyGroup(p,a)
  2071. #define IDirectPlay_DestroyPlayer(p,a)              (p)->lpVtbl->DestroyPlayer(p,a)
  2072. #define IDirectPlay_EnableNewPlayers(p,a)           (p)->lpVtbl->EnableNewPlayers(p,a)
  2073. #define IDirectPlay_EnumGroupPlayers(p,a,b,c,d)     (p)->lpVtbl->EnumGroupPlayers(p,a,b,c,d)
  2074. #define IDirectPlay_EnumGroups(p,a,b,c,d)           (p)->lpVtbl->EnumGroups(p,a,b,c,d)
  2075. #define IDirectPlay_EnumPlayers(p,a,b,c,d)          (p)->lpVtbl->EnumPlayers(p,a,b,c,d)
  2076. #define IDirectPlay_EnumSessions(p,a,b,c,d,e)       (p)->lpVtbl->EnumSessions(p,a,b,c,d,e)
  2077. #define IDirectPlay_GetCaps(p,a)                    (p)->lpVtbl->GetCaps(p,a)
  2078. #define IDirectPlay_GetMessageCount(p,a,b)          (p)->lpVtbl->GetMessageCount(p,a,b)
  2079. #define IDirectPlay_GetPlayerCaps(p,a,b)            (p)->lpVtbl->GetPlayerCaps(p,a,b)
  2080. #define IDirectPlay_GetPlayerName(p,a,b,c,d,e)      (p)->lpVtbl->GetPlayerName(p,a,b,c,d,e)
  2081. #define IDirectPlay_Initialize(p,a)                 (p)->lpVtbl->Initialize(p,a)
  2082. #define IDirectPlay_Open(p,a)                       (p)->lpVtbl->Open(p,a)
  2083. #define IDirectPlay_Receive(p,a,b,c,d,e)            (p)->lpVtbl->Receive(p,a,b,c,d,e)
  2084. #define IDirectPlay_SaveSession(p,a)                (p)->lpVtbl->SaveSession(p,a)
  2085. #define IDirectPlay_Send(p,a,b,c,d,e)               (p)->lpVtbl->Send(p,a,b,c,d,e)
  2086. #define IDirectPlay_SetPlayerName(p,a,b,c)          (p)->lpVtbl->SetPlayerName(p,a,b,c)
  2087.  
  2088. #else /* C++ */
  2089.  
  2090. #define IDirectPlay_AddPlayerToGroup(p,a,b)         (p)->AddPlayerToGroup(a,b)
  2091. #define IDirectPlay_Close(p)                        (p)->Close()
  2092. #define IDirectPlay_CreateGroup(p,a,b,c)            (p)->CreateGroup(a,b,c)
  2093. #define IDirectPlay_CreatePlayer(p,a,b,c,d)         (p)->CreatePlayer(a,b,c,d)
  2094. #define IDirectPlay_DeletePlayerFromGroup(p,a,b)    (p)->DeletePlayerFromGroup(a,b)
  2095. #define IDirectPlay_DestroyGroup(p,a)               (p)->DestroyGroup(a)
  2096. #define IDirectPlay_DestroyPlayer(p,a)              (p)->DestroyPlayer(a)
  2097. #define IDirectPlay_EnableNewPlayers(p,a)           (p)->EnableNewPlayers(a)
  2098. #define IDirectPlay_EnumGroupPlayers(p,a,b,c,d)     (p)->EnumGroupPlayers(a,b,c,d)
  2099. #define IDirectPlay_EnumGroups(p,a,b,c,d)           (p)->EnumGroups(a,b,c,d)
  2100. #define IDirectPlay_EnumPlayers(p,a,b,c,d)          (p)->EnumPlayers(a,b,c,d)
  2101. #define IDirectPlay_EnumSessions(p,a,b,c,d,e)       (p)->EnumSessions(a,b,c,d,e)
  2102. #define IDirectPlay_GetCaps(p,a)                    (p)->GetCaps(a)
  2103. #define IDirectPlay_GetMessageCount(p,a,b)          (p)->GetMessageCount(a,b)
  2104. #define IDirectPlay_GetPlayerCaps(p,a,b)            (p)->GetPlayerCaps(a,b)
  2105. #define IDirectPlay_GetPlayerName(p,a,b,c,d,e)      (p)->GetPlayerName(a,b,c,d,e)
  2106. #define IDirectPlay_Initialize(p,a)                 (p)->Initialize(a)
  2107. #define IDirectPlay_Open(p,a)                       (p)->Open(a)
  2108. #define IDirectPlay_Receive(p,a,b,c,d,e)            (p)->Receive(a,b,c,d,e)
  2109. #define IDirectPlay_SaveSession(p,a)                (p)->SaveSession(a)
  2110. #define IDirectPlay_Send(p,a,b,c,d,e)               (p)->Send(a,b,c,d,e)
  2111. #define IDirectPlay_SetPlayerName(p,a,b,c)          (p)->SetPlayerName(a,b,c)
  2112.  
  2113. #endif
  2114.  
  2115. DEFINE_GUID(IID_IDirectPlay, 0x5454e9a0, 0xdb65, 0x11ce, 0x92, 0x1c, 0x00, 0xaa, 0x00, 0x6c, 0x49, 0x72);
  2116.  
  2117. #endif // IDIRECTPLAY2_OR_GREATER
  2118.  
  2119. /****************************************************************************
  2120.  *
  2121.  * IDirectPlay macros (included regardless of IDIRECTPLAY2_OR_GREATER flag)
  2122.  *
  2123.  ****************************************************************************/
  2124.  
  2125. #if !defined(__cplusplus) || defined(CINTERFACE)
  2126.  
  2127. #define IDirectPlay_QueryInterface(p,a,b)           (p)->lpVtbl->QueryInterface(p,a,b)
  2128. #define IDirectPlay_AddRef(p)                       (p)->lpVtbl->AddRef(p)
  2129. #define IDirectPlay_Release(p)                      (p)->lpVtbl->Release(p)
  2130.  
  2131. #else
  2132.  
  2133. #define IDirectPlay_QueryInterface(p,a,b)           (p)->QueryInterface(a,b)
  2134. #define IDirectPlay_AddRef(p)                       (p)->AddRef()
  2135. #define IDirectPlay_Release(p)                      (p)->Release()
  2136.  
  2137. #endif // IDirectPlay interface macros 
  2138.  
  2139. #ifdef __cplusplus
  2140. };
  2141. #endif
  2142.  
  2143. #pragma warning(default:4201)
  2144.  
  2145. #endif
  2146.  
  2147.