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Beginning Direct3D Game Programming
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devenum.idl
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2000-10-01
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//------------------------------------------------------------------------------
// File: DevEnum.idl
//
// Desc: IDL source for devenum.dll. This file will be processed by the
// MIDL tool to produce the type library (devenum.tlb) and marshalling
// code.
//
// Copyright (c) 1998 - 2000, Microsoft Corporation. All rights reserved.
//------------------------------------------------------------------------------
cpp_quote("#define CDEF_CLASS_DEFAULT 0x0001")
cpp_quote("#define CDEF_BYPASS_CLASS_MANAGER 0x0002")
//cpp_quote("#define CDEF_CLASS_LEGACY 0x0004")
cpp_quote("#define CDEF_MERIT_ABOVE_DO_NOT_USE 0x0008")
[
object,
uuid(29840822-5B84-11D0-BD3B-00A0C911CE86),
pointer_default(unique)
]
interface ICreateDevEnum : IUnknown
{
import "oaidl.idl";
HRESULT CreateClassEnumerator(
[in] REFCLSID clsidDeviceClass,
[out] IEnumMoniker ** ppEnumMoniker,
[in] DWORD dwFlags);
}