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Beginning Direct3D Game Programming
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mpconfig.h
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2000-10-01
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//------------------------------------------------------------------------------
// File: MPConfig.h
//
// Desc:
//
// Copyright (c) 1997 - 2000, Microsoft Corporation. All rights reserved.
//------------------------------------------------------------------------------
#ifndef __IMPConfig__
#define __IMPConfig__
#ifdef __cplusplus
extern "C" {
#endif
typedef enum _AM_ASPECT_RATIO_MODE
{
AM_ARMODE_STRETCHED, // don't do any aspect ratio correction
AM_ARMODE_LETTER_BOX, // letter box the video, paint background color in the excess region
AM_ARMODE_CROP, // crop the video to the right aspect ratio
AM_ARMODE_STRETCHED_AS_PRIMARY // follow whatever the primary stream does (in terms of the mode as well as pict-aspect-ratio values)
} AM_ASPECT_RATIO_MODE;
DECLARE_INTERFACE_(IMixerPinConfig, IUnknown)
{
// this function sets the position of the stream in the display window, assuming
// that the window coordinates are {0, 0, 10000, 10000}. Thus giving arguments
// (0, 0, 5000, 5000) will put the stream in the top-left quarter. Any value greater
// than 10000 is invalid.
STDMETHOD (SetRelativePosition)(THIS_
IN DWORD dwLeft,
IN DWORD dwTop,
IN DWORD dwRight,
IN DWORD dwBottom
) PURE;
// this function gets the position of the stream in the display window, assuming
// that the window coordinates are {0, 0, 10000, 10000}. Thus if the values returned
// are (0, 0, 5000, 5000), then it means that the stream is in the top-left quarter.
STDMETHOD (GetRelativePosition)(THIS_
OUT DWORD *pdwLeft,
OUT DWORD *pdwTop,
OUT DWORD *pdwRight,
OUT DWORD *pdwBottom
) PURE;
// this function sets the ZOrder of the stream. The ZOrder of 0 is the closest
// to the eyes of the user, and increasing values imply greater distance.
STDMETHOD (SetZOrder)(THIS_
IN DWORD dwZOrder
) PURE;
// this function gets the ZOrder of the stream. The ZOrder of 0 is the closest
// to the eyes of the user, and increasing values imply greater distance.
STDMETHOD (GetZOrder)(THIS_
OUT DWORD *pdwZOrder
) PURE;
// this function sets the colorkey being used by the stream. Setting this value on the
// primary stream sets the destination colorkey being used by the overlay surface. Setting
// this value on the secondary pin makes sense only if the stream is transparent. By default
// the destination colorkey is used as the colorkey for all transparent (secondary) streams.
STDMETHOD (SetColorKey)(THIS_
IN COLORKEY *pColorKey
) PURE;
// this function gets the colorkey being used by the stream. Getting this value on the
// primary stream gets the destination colorkey being used by the overlay surface. Getting
// this value on the secondary pin returns the colorkey being used by that particular stream.
// When using this method, you are allowed to pass NULL for either pColorKey or pColor but
// not both.
STDMETHOD (GetColorKey)(THIS_
OUT COLORKEY *pColorKey,
OUT DWORD *pColor
) PURE;
// this function sets the blending parameter which in turn defines, how the secondary stream
// is going to be blended with the primary stream. A value of 0 makes the secondary stream
// invisible, a value of 255 makes the primary stream invisible (in that region only ofcourse),
// and any value inbetween, say x, blends the secondary and primary streams in the ratio x : (255-x).
// If no value is set, the default is 255.
// Any value less than 0 or greater than 255 is invalid. Calling this function on the primary
// stream would result in a return value of E_UNEXPECTED.
STDMETHOD (SetBlendingParameter)(THIS_
IN DWORD dwBlendingParameter
) PURE;
// this function gets the blending parameter which in turn defines, how the secondary stream
// is currently being blended with the primary stream.
STDMETHOD (GetBlendingParameter)(THIS_
OUT DWORD *pdwBlendingParameter
) PURE;
// this function is used to set the Aspect Ratio Correction mode on the pin.
// If the mode is set to letter box, black color is painted on the excess region
STDMETHOD (SetAspectRatioMode)(THIS_
IN AM_ASPECT_RATIO_MODE amAspectRatioMode
) PURE;
// this function is used to get the Aspect Ratio Correction mode on the pin.
STDMETHOD (GetAspectRatioMode)(THIS_
OUT AM_ASPECT_RATIO_MODE* pamAspectRatioMode
) PURE;
// this function sets the stream to be transparent. That means that the stream is not going
// to occupy the whole of the rectangle (specified by SetRelativePosition), some of the region
// is going to be transparent i.e. the stream underneath, is going to see through.
// Calling this function on the primary stream would result in a return value of E_UNEXPECTED.
STDMETHOD (SetStreamTransparent)(THIS_
IN BOOL bStreamTransparent
) PURE;
// this function is used to tell whether the stream is transparent or not.
STDMETHOD (GetStreamTransparent)(THIS_
OUT BOOL *pbStreamTransparent
) PURE;
};
DECLARE_INTERFACE_(IMixerPinConfig2, IMixerPinConfig)
{
// this functions sets the color-controls, if the vga chip supports it.
STDMETHOD (SetOverlaySurfaceColorControls)(THIS_
IN LPDDCOLORCONTROL pColorControl
) PURE;
// this functions gets the color-controls. It also returns the capability of the vga hardware
// in the dwFlags value of the struct.
STDMETHOD (GetOverlaySurfaceColorControls)(THIS_
OUT LPDDCOLORCONTROL pColorControl
) PURE;
};
#ifdef __cplusplus
}
#endif
#endif // #define __IMPConfig__