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Cutting-Edge 3D Game Programming with C++
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CHAP12
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LIGHTP.HPP
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C/C++ Source or Header
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1996-01-24
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339b
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20 lines
//
//
// File name: LightP.HPP
//
// Description: The structure for a point-light source
//
// Author: John De Goes
//
// Project: Cutting Edge 3D Game Programming
//
#ifndef LIGHTPHPP
#define LIGHTPHPP
// A point light source structure:
struct PointLight {
double X, Y, Z;
} Light = { 1000.0F, 100.0F, 4.0F };
#endif